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Bugs and Glitches


If you have encountered a minor or a game-breaking glitch, then please list it below. Ex: bosses not moving, immortal foes, stuck in the scenery, etc.
This page is not meant to encourage game glitching and exploits, but rather list the known ones. Also, please don't include details on how to perform glitches and exploits that breaks PvP.


Known Glitches

  • Cannot Upgrade walls all at once
  • Dragon Head Infinite Souls/Items Glitch v2.
  • Other spell swap glitches v2.
  • You can access the Bonfire in the Duke's Archives Tower, from outside of the cell (from staircase, close to the bars in front of fire). This will respawn the snake guards nearby, and they will attack you while resting.
  • Using the Binoculars while talking to NPCs can leave your character stuck, in a third person view, with the binoculars equipped. Equip them while the NPC is finishing its last sentence. Unequip binoculars to resume playing.
  • Wheel Skeleton have gone through the wall of the Catacombs near the entrance while rolling at you - not the blacksmith door.
  • Kicking skeletons into the pit with all the bonewheel skeletons, while their Necromancer is still alive, can make the skeletons invisible. You can only see their eyes rolling around in mid-air, just above the outcrop where you summon Leeroy, they can also be targeted and shot with a ranged weapon.
  • When killed skeletons drops items, the item is not always available from the glowing orb that indicates an item, but can sometimes be found on another part of their disintegrated bodies.
  • Being parried by skeletons on the spiral staircase, that leads down to Blacksmith Vamos, will often result in being parried into the ground, and falling to your death.p
  • Extreme frame drops, in Tomb of Giants, when backtracking from the baby skeleton area to the area overlooking Ash Lake.
  • Exploit: You can feed the Cat Covenant Ring to Frampit for 1,000 souls, and it will reappear in the chest in Firelink Shrine. Repeat for an easy 1,000 souls every time.
  • Killing Darkwraiths (The NPCs in new londo) can make the sound of their Dark Hand get stuck in an endless loop.
  • Running down the buttresses (by the snipers) in Anor Londo (also the path down into valley of drakes) can inflict falling damage.
  • Throwing a Lloyd's Talisman at a sleeping Mimic, then running back and resting at a nearby Bonfire before the effect wears off, can force the chest lid to stay open (only tried on first mimic in Anor Londo). Uncertain if this method can be used to farm for the Symbol of Avarice. Warp or Reload Game to reset mimic.
  • If you access the elevator going from the Royal Wood to the Chasm of the Abyss, sometimes it dissapears and then reappears at the bottom, causing you to fall to your death (Artorias of the Abyss DLC w/ dsfix). Although unlocking the frame rate can cause falling through surfaces like stairs etc., this is the only time that riding an elevator caused me to fall and die (multiple times).
  • Many times, after you quit a bonfire's menu, the character will continue sitting there as though you are still in the menu (PC edition - i haven't found any solution other than ctrl+alt+deleting out of the game, or closing the game with alt+F4  and launching it again).

Glitch Kills

  • It is possible to glitch-kill the big berenike knight in the Undead Church. Make him chase you over the bridge to Blacksmith Andre, then run down and across the bridge to the gates of Sen's Fortress, and he might fall through the map and die when you return to the church.
  • The same as above happens with Serpent Soldiers at the beginning of Sen's Fortress. If they chase you to the bonfire (near Andre), they will fall through the map after reaching the building's threshold.
  • The Red Wyvern can be hit through the wall, behind the gate, from the stairs that leads up to the Undead Church. Aim a bow above the gate, or hit the wall with a weapon from either ledge.

NPC Glitches

  • When talking to Big Hat Logan before he goes hollow, and exiting his 'menu' by walking away will leave you unable to access the nearby bonfire.
  • Griggs can reappear in the room he was originally rescued, after he is killed, but with no 'talk' option available. The circumstances for this bug to occur are uncertain.
  • Dusk of Oolacile will sometimes have two summon signs located around the rock in Darkroot Basin. If you summon both in rapid succession, the summoning will be somewhat messed up.
  • Patches the Hyena can still be glithed in Tomb of Giants (1.05). After answering 'no' to forgive him, he keeps asking the same question over and over without a prompt to answer 'yes/no'. Pretty sure this was the second encounter as well, and he asked if I was a cleric both encounters. (1.05 patch applied after first encounter)
  • Not exactly an NPC, but nevertheless. The Batwing Demon who transports you from Anor Londo back to Sen's Fortress can be killed with Dung Pies. After he dies you still have the option to 'talk' to him (if his corpse lands on the platform), he will respawn later if killed this way.
  • The 'flip ninja' who accompanies Shiva can reappear after he's killed, but can not be interacted with. Kill him and let Shiva live, then absolve your sins and rejoin the Forest Hunter clan.
  • Reah of Thorolund can reappear as a hostile hollow in Firelink Shrine, after she is rescued or dead.
  • During the second half of the Anor Londo boss battle if Smough is killed first, "Super" Ornstein can cancel his attack windups and transition immediately to another attack, making it much more difficult to anticipate his actions. While he has always seemed "laggy," the frequency of his actual attack cancels has greatly increased following recent 2013 era patches, making it unclear if this is a bug or a feature.
  • (PC Version - Needs further testing.) Frampt may go away as if you joined Kaathe if you do the following: get the Lordvessel, talk fo Frampt so he takes you to the Firelink Altar, teleport back using a Homeward Bone or Miracle, then jump down Frampt's pit and place the Lordvessel. Doing this can also make Kaathe go away, preventing you both from trading items for souls and buying Cracked Red Eye Orbs.

Weapons

  • It's possible to backstab with a bow equipped in the left hand and 2-handed. It's basically a normal fist-backstab, but the damage is dependent on the bow, not the right-hand fist or weapon. The backstab will not initiate if a non-backstab weapon (whip/shield/catalyst) is equipped in the right hand. This bug is by itself harmless, but since the damage stack with some other items it becomes game-breakingly overpowered.
  • The damage bonus for Divine upgraded Shields (used to attack) scale with Intelligence instead of Faith.
  • The Gravelord Sword can not block when held in the left hand, nor parry. Both light and heavy attacks will result in the same swing. It can block when 2-handed. (This might be a feature rather than a bug)
  • When using a Washing Pole or Uchigatana two handed R2 attack while facing the bottom of a flight of stairs, you will be propelled forward. Also works when facing down off of a ledge.
  • Using a pole weapon (scythe) in the blighttown swamp (and other shallows?) will make the running attack initiate instantanously.
  • possible glitch with a lucerne: my lucerne now makes the sound of dropping a short distance whenever I r1, alongside the normal attack sound. have tried reinstalling, deleting all files and redownloading, no effect. no effect on gameplay. haven't experienced it with any other weapon, on any other system. first noticed in the painted world, on standard NG, with a fire lucerne +5. (PC PDTE btw)

Bosses

  • When fighting Moonlight Butterfly, after you go through the fog RUN straight to the other fog. It will start flying through the building it starts on and fly down into the map below and through the floor far below (this will not kill it).
  • Black Hydra cannot be killed if you rest at the nearby bonfire after each head is removed, since it will still have health left when the last head is cut off.
  • Ornstein can sometimes warp through the wall and disappear for good.

Menu Glitches

  • You can transfer items from an old character to a new one with the Bottomless Box.
  • When upgrading a weapon with a slab, after you hit ok to upgrade it, you can return to the dashboard or hit home button, reload the game, and you have not used the slab yet. Perfect for achievement hunters.
  • Items can be duplicated when they are transferred between the inventory and the bottomless box.

Graphical Glitches

  • When you stand on top of the stairs behind the Undead Church (next to the bridge that leads to the blacksmith) and look above the church roof, you can see the chains from the Firelink shortcut elevator stretching into the sky.
  • Things that glow (eg. Wolf Ring Visual Effect, Fire of the Bonfire, Elevator Glow in the Royal Wood) may begin to flicker (needs confirmation, cause, and fix). Confirmed (May 7, 2013) --- Cause: Patching the game to 1.08. Fix: Playing in Offline mode (FROM is aware of issue, and is looking to resolve it)

Out of Map

  • In the Lower Undead Burg, on the stairs that end at the street that leads to the Capra Demon, there is a a circular platform. Between the platform and the doorway there is a slanted piece of green/gray rock, and if you walk out onto this you will fall into grey oblivion (and eventually die, but not for a long while of falling).
  • You can skip to the Kiln when you get the Lordvessel. Rest at firelink and go to firelink altar, walk to kiln door turn right and jump off. When it gets to loading screen quit the game, when you turn back on you will be inside kiln, the door will be closed so the only way out would be homeward bone/dark sign or death.
  • In Anor Londo, on the path up to the Duke's Archives there are 3 big rocks on the right hand side. You can run and jump from the one beside the path, and towards the two others. If done right you will end up between them, then roll upwards and walk to the right side of the giant rock above. You'll end up on a small grassy ledge, and can just walk forward to fall through the map.
  • In Anor Londo, it is possible for certain areas of the map to fail to load. This occurs most often inside the buildings following the two silver knight archers, or in the main cathedral. All walls, floors, and ceilings will be invisible, although the player will be able to walk around, and will be able to see all NPCs and breakable objects anywhere in the area. The player can continue to try to play through these areas based on memory, but the inability to see doorways or obstructions can make it difficult. Even worse, any invaders that may appear after this glitch will be invisible and immune to damage, but able to kill the player. It is recommended that the player simply quit and reload if this bug occurs, although the game may also then freeze in the load window.
  • In Darkroot Garden, where the second Ent is on a narrow pathway with a pit on one side and a wall on the other, if the Ent grabs you while you are up against the wall and you escape its grasp, it is possible to fall through the map and die.
  • In Darkroot Garden, after going through the gates to Artoria's grave (where you fight Sif), directly on the right there is a place you can run-jump up on to the green area surrounding the graveyard (run roughly along the stone wall, taking aim for the stone "brick" on the green side,and jump off from the brick in front of it, launching you much further up than normal) . Continue left, while rolling a couple times, and eventually you can fall through the map.
  • In New Londo Ruins, by the small building that has the Darkwraith and a chest in it, at the end of the narrow passage behind the hidden wall. If you run down that passage and jump off at about a 45 degree angle to the left or right just before you reach the building, you can land on a ledge, and survive. When you jump to the ledge it switches the camera to a "top down" view (like you get when your character dies from falling too far). There's a small area you can then explore.
  • In Sen's Fortress, the chasm right below Siegmeyer does not contain a defined 'kill zone', but is dependent on fall damage to kill you. It is possible to survive the fall if you are backstabbed into the chasm, because the backstab animation will cancel out the fall damage. There is no way back out of the chasm.
  • In Kiln of The First Flame, when fighting Gwyn, Lord of Cinder, Gwyn may perform his grab attack, and if the player stands near or on one of the rocks (e.g. the one at the left after the fog wall), then the animation may fail, leaving the player where stood before, while Gwyn still performs his grabbing animation. At the end of it, the player will fall through the rock. It's still possible to hit Gwyn from under the floor and the player may still get damage, though many Gwyn's attacks miss.

 

Not exactly a Glitch

  • Dying at the same time you kill something will cause you to lose it's drops. (experienced with havel's ring)
  • The big Berenike Knights (undead church, sen's fortress & painted world) can be parried, but not riposted. -Most likely related to a removed feature, since players could backstab the Undead Church Knight in one of the beta/pre-relese demos.
  • After placing summon sign as undead in Darkroot Garden and removing Cat Covenant Ring I was able to invade a players world as a blue phantom. Returned to bonfire normally after invasion. Essentially able to participate in Forest covenant battle without use of the ring, it should be noted i am in the covenant and in darkroot garden near alvina. It has so far only happened twice for me on ps3 with latest updates.
  • The visible auras of certain items can trump those of other equipped items, allowing players with multiple active effects to strategically manipulate their auras to mislead opponents as to their gear or likely tactics.
  • The fog ring or hidden body spell makes the pyro glove and dark hand completely invisible (including the dark hand's shield effect, although a faint sound is still heard). It also makes the thorned leggings invisible.

Patched Glitches

  • Dragon Head Infinite Souls/Items Glitch v1. (patched)
  • Other spell swap glitches v1. (patched)
  • Red Wyvern 1-hit kill (patched)
  • Ceaseless Discharge killing himself by the fog (still possible, but harder to pull off.)
  • Black Hydra suicides (patched)
  • Snuggly trade several of the same items (patched)
  • Solaire not moving from undead burg in NG+ (patched)
  • Game with Gold version not working. (Patched)



    • 22 May 2017 19:46  

      The black knight with the halberd in darkroot basin has a glitch where his moveset doesn't work correctly. He just moves halberd a little bit or stabs to the side. It appears that he's doing the attacks but the animation isn't showing it.

      • 23 Apr 2017 16:54  

        i started a new game today, and the souls glitch has been patced. I mean the old glitch that was still working a few weeks ago has been patced within the last few days? can anyone else confirm this?

        • 20 Apr 2017 21:39  

          On the Xbox 360 version after I killed pinwheel, I kept dying every time I fell into his boss arena, as if I just died from massive fall damage, could not even progress at all on that character.

          • 25 Mar 2017 03:46  

            I am trying to play dark souls and I made my charter and all that and after the first little movie bit when it's loading it's just loading for an hour. Plz help

            • 21 Mar 2017 16:07  

              Just today, I loaded into my game where I had just defeated the Four Kings. Once I loaded in my character was falling through what looked like the New Londo Ruins when I died. I revived at the tomb of lord gwyn. I've been searching for hours and can't find my souls, I've checked new londo and the abyss and still can't find them anywhere.

              • 16 Jan 2017 16:03  

                if you hang around the Ring of Light at the end of Sens fortress, it will inevitably fly up and away , have tested this resting for about 15 minutes it gets to be 2 characters tall.

                • 08 Jan 2017 20:33  

                  Drake sword 2h special attack not working correctly. Animation works but instead of shooting in a line its more like an explosion with only melee range, also reduced damage than light attack.

                  • 30 Dec 2016 16:40  

                    An occasional bug I've had:

                    Sometimes, even if I've given Andre both the Large and Very Large embers in order, I will be unable to ascend under the Modify Equipment option. Yes, I make sure to have at lest 3000+ souls and the appropriate materials necessary for weapon ascension. I have experienced this with the Uchigatana, Falchion, and Longsword thus far, all in NG.

                    Not exactly game-breaking, but dumb nonetheless.

                    • Cant progress through ng+25 Jul 2016 22:20  

                      when i go to Grand Archives, the corpse with the twinswords and key to go in isn't there. also, when yoel dies, the girl doesn't appear. and I can get the dragonslayer spear without having to fight the nameless king

                      • Pillage remains are deactivated09 Jul 2016 20:53  

                        All pillage remains I come across are there and lit and when I try to pick up the item the menu popup is dark/greyed out and the pick up is not accessible. It began after I went back to fight the Archdeacon McDonnell dogs and became part of that covenant.

                        • New Londo Dark Wraith pillaging07 Jul 2016 12:08  

                          I'm trying to dark titanite slabs and here the past couple of days when I kill the dark wraiths and they drop the glowing up I try and pillage them and it pics it up as dropped item from their body but it will not pick up the item instead it has the glowing transparent bag saying pick up item. Xbox 360.

                          • Game breaks often29 Jun 2016 19:33  

                            It's been a while since I've seen so many freeze-ups in a game. When the red dragon breathes fire, when I enter the sewer boss lair...<br/><br/>At this point it's impossible to progress because the game freezes when I enter the white light in the sewer level.

                            • Bow glitch and graphical glitch23 Jun 2016 12:20  

                              My bow was registered as a drake sword because i could two hand it and do the special attack, and the map evenually started unloading itself and i fell because there was no ground<br/>

                              • Dragonrider's bow and the Demon Fists22 Jun 2016 20:12  

                                Recently I've acquired myself a pair of Demon Fists and a Dragonrider's bow. When I equipped the fists in the Right Hand 1 slot and the bow in the Left Hand 1 slot. Then, in game, switch the weapons so that I two-hand the bow and have the fists on my belt, something with the map starts to glitch, hardcore. Whenever I move with the bow in both of my hands, the glitch will cover my entire screen will go crazy. It stops when I stay still or switch to something else.

                                • respawn freely24 Apr 2016 06:19  

                                  On xbox 360, after you died, quit the game and relaunch it, you will respawn to the exact place you died and the ennemies that you've killed are still dead, if you do this during a boss fight you will respawn before the fog

                                  • Heavy shield bash bug15 Apr 2016 14:27  

                                    When equipping a heavy shield and using bash, then un equipping it your character still walks slow as if hes using the shield and can still activate shield bash when unequipped, tried restart, reload, travel, death , storage nothing will make me walk faster

                                    • Multiplayer movement14 Apr 2016 21:16  

                                      Everyone a summit or see as a ghost is moving but not walk physical. I was thinking it was a connection problem but i reser everything and the same it happening. I can continue to play but its not the same affect

                                      • Fog Wall Broken at demon centipede. Can't advance in the game.07 Apr 2016 15:57  

                                        I beat the demon centipede in the demon ruins. Right now I am trying to get all the lord souls, I already rang both bells otherwise this quest wouldn't be possible. The fog wall where the boss is not there, and instead it is just a stone wall. Is this a glitch or did I mess up some how? If it is a glitch how can I fix it?

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