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Claws +15

Stats
180 icon_dmg_cbonus.png 100
135(145) icon_prot_stab.png 0
172(172) icon_other_dura.png 150
180(180) icon_other_weig.png 1.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
6 14
Auxiliar icon_res_bleed.png 300
Weapon Type Fist Weapon
Attack Type Strike
Enchantable Yes
Special No

*When infused with Magic: 150 physical dmg/162 magic dmg, with Fire: 192 physical dmg/192 Fire dmg, with Lightning: 200 physical dmg/200 Lightning dmg


 A weapon formed by three sharped claws.
Attacks cause bleeding, and the wounds inflicted are not easily mended. Preferred weapon of the spooks of an Eastern land.



Acquired From:



Notes:

  • It is not possible to wield the claw with two hands.
  • The claws can not be used to block.
  • Bleed build up is 30 per strike, and once inflicted will tear 30% of the opponents HP.
  • The claw's rolling attack (R1 right after rolling) is another roll forward into a slash. When locked on, the roll is performed towards the target regardless of the direction of movement before.
  • As they are fist weapons, claws receive a helpful damage bonus (of roughly 20 points) when combined with thorn gauntlets.
  • The use of thorn armor such as the gauntlets also allows a claw user to inflict rolling chip damage during both a normal roll and a follow-up R1 roll attack. When facing a low or zero poise opponent this enables the claw user to keep that opponent in a cycle of near stunlock so long as the claw wielder keeps rolling and performing R1 roll attacks.






Claws Upgrade Table


  Attack Values Parameter Bonuses Aux Effects Damage Reduction (%) Stability
Claws icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_dmg_cbonus.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 72 0 0 0 100 E B - - - - 0 0 0 0 0
Regular +5 108 0 0 0 100 E B - - - - 0 0 0 0 0
Regular +10 144 0 0 0 100 E B - - - - 0 0 0 0 0
Regular +14 172 0 0 0 100 E A - - - - 0 0 0 0 0
Regular +15 180 0 0 0 100 E A - - - - 0 0 0 0 0
Crystal 158 0 0 0 100 E B - - - - 0 0 0 0 0
Crystal +4 187 0 0 0 100     - - - - 0 0 0 0 0
Crystal +5 194 0 0 0 100 E A - - - - 0 0 0 0 0
Lightning 129 0 0 129 100 - - - - - - 0 0 0 0 0
Lightning +4 169 0 0 169 100 - - - - - - 0 0 0 0 0
Lightning +5 180 0 0 180 100 - - - - - - 0 0 0 0 0
Raw 124 0 0 0 100 E C - - - - 0 0 0 0 0
Raw +5 166 0 0 0 100 E C - - - - 0 0 0 0 0
Magic 81 87 0 0 100 E D C - - - 0 0 0 0 0
Magic +5 108 116 0 0 100 E D C - - - 0 0 0 0 0
Magic +9 129 139 0 0 100       - - - 0 0 0 0 0
Magic +10 135 145 0 0 100 E D B - - - 0 0 0 0 0
Enchanted 108 114 0 0 100 E E C - - - 0 0 0 0 0
Enchanted +4 125 127 0 0 100       - - - 0 0 0 0 0
Enchanted +5 129 132 0 0 100 E E A - - - 0 0 0 0 0
Divine 72 88 0 0 100 E D - C 110 - 0 0 0 0 0
Divine +5 96 118 0 0 100 E D - C 110 - 0 0 0 0 0
Divine +9 115 141 0 0 100 E D -   110 - 0 0 0 0 0
Divine +10 120 147 0 0 100 E D - B 110 - 0 0 0 0 0
Occult 100 108 0 0 100 E D - B - 110 0 0 0 0 0
Occult +4 124 129 0 0 100 E D - B - 110 0 0 0 0 0
Occult +5 130 135 0 0 100 E D - B - 110 0 0 0 0 0
Fire 93 0 93 0 100 - - - - - - 0 0 0 0 0
Fire +5 129 0 129 0 100 - - - - - - 0 0 0 0 0
Fire +9 164 0 164 0 100 - - - - - - 0 0 0 0 0
Fire +10 172 0 172 0 100 - - - - - - 0 0 0 0 0
Chaos 126 0 144 0 100 - - - - - - 0 0 0 0 0
Chaos +4 138 0 158 0 100 - - - - - - 0 0 0 0 0
@ 10 Humanity + 0 + 0 100 - - - - - - 0 0 0 0 0
Chaos +5 144 0 165 0 100 - - - - - - 0 0 0 0 0
@ 10 Humanity 175 0 199 0 100 - - - - - - 0 0 0 0 0

Demon's souls version: Different in both apperance and move set. It has five blades instead of the three in dark souls.

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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