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Dagger +15

Stats
140 icon_dmg_cbonus.png 131
105 (115) icon_prot_stab.png 26
134 (134) icon_other_dura.png 200
140 (140) icon_other_weig.png 0.5
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
5 8
Weapon Type Dagger
Attack Type Slash / Thrust
Enchantable Yes
Special No

*When infused with Magic: 105 physical dmg/115 magic dmg, with Fire: 134 physical dmg/134 Fire dmg, with Lightning: 140 physical dmg/140 Lightning dmg,

"This standard small dagger has only a modest attack but can be jabbed in rapid succession, and is effective in critical hits such as after a parry or when stabbing in the back."
"With both slash and thrust attacks this dagger is useful in various situations."


Acquired from:




Hints and Tips:


  • Fantastic for producing sheer elemental DPS. The fast rate of attack adds up to a lot of fire/lightning damage very quickly, ideal for something like the Four Kings.
  • A very serviceable early weapon for Dex-oriented backstabbers and riposters that didn't start as Thieves.


Youtube relevant videos:



Dagger Upgrade Table



  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Dagger icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 56 - - - E B - - - - 45 10 30 30 26
Regular +5 84 - - - E B - - - - 45 10 30 30 26
Regular +10 112 - - - E B - - - - 45 10 30 30 26
Regular +14 134 - - - E A - - - - 45 10 30 30 26
Regular +15 140 - - - E A - - - - 45 10 30 30 26
Crystal 123 - - - E B - - - - 45 10 30 30 26
Crystal +4 145 - - - E A - - - - 45 10 30 30 26
Crystal +5 151 - - - E A - - - - 45 10 30 30 26
Lightning 100 - - 100 - - - - - - 45 10 30 30 26
Lightning +4 132 - - 132 - - - - - - 45 10 30 39.6 26
Lightning +5 140 - - 140 - - - - - - 45 10 30 42 26
Raw 96 - - - D D - - - - 45 10 30 30 26
Raw +5 128 - - - D D - - - - 45 10 30 30 26
Magic 63 69 - - E E C - - - 45 10 30 30 26
Magic +5 84 92 - - E E C - - - 45 10 30 30 26
Magic +9 100 100 - - E E C - - - 45 10 30 30 26
Magic +10 105 115 - - E E C - - - 45 10 30 30 26
Enchanted 84 90 - - E E A - - - 45 10 30 30 26
Enchanted +4 97 100 - - E E A - - - 45 10 30 30 26
Enchanted +5 100 104 - - E E A - - - 45 10 30 30 26
Divine 57 69 - - E D - C 110 - 45 10 30 30 26
Divine +5 76 92 - - E D - C 110 - 45 10 30 30 26
Divine +9 91 110 - - E D - B 110 - 45 10 30 30 26
Divine +10 95 115 - - E D - B 110 - 45 10 30 30 26
Occult 76 84 - - E D - B - 110 45 10 30 30 26
Occult +4 94 100 - - E D - B - 110 45 10 30 30 26
Occult +5 98 105 - - E D - B - 110 45 10 30 30 26
Fire 72 - 72 - - - - - - - 45 10 30 30 26
Fire +5 100 - 100 - - - - - - - 45 10 31.5 30 26
Fire +9 127 - 127 - - - - - - - 45 10 32.7 30 26
Fire +10 134 - 134 - - - - - - - 45 10 33 30 26
Chaos 88 - 102 - - - - - - - 45 10 30 30 26
Chaos +4
@ 10 Humanity
107
+21
- 125
+24
- - - - - - - 45 10 32.4 30 26
Chaos +5
@ 10 Humanity
112
+24
- 131
+27
- - - - - - - 45 10 33 30 26


Demon's souls version: Different in apperance and two-handing the weapon gives a different move set.

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)


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