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dragon_bone_fist_1.png
Dragon Bone Fist+5

Stats
142 icon_dmg_cbonus.png 100
- icon_prot_stab.png 0
- icon_other_dura.png 999
- icon_other_weig.png 8
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
20 -
Weapon Type Fist Weapon
Attack Type Strike
Enchantable Yes
Special No
"A weapon from the soul of the Iron Golem, guardian of Sen's Fortress who repelled countless heroes who sought Anor Londo."
"The Gods fused the power of the soul with the great bones of the dragons, forming an appropriate core for the giant golem'"


Acquired from:

Ascending a fist weapon +10 with the Core of an Iron Golem At the Giant Blacksmith in Anor Londo.


Hints and Tips:

  • One handed strong (R2) attack is a massive uppercut. Difficult to block, throws enemy high into the air.
  • Weapon grants a +30 to Magic DEF and +30 to Flame DEF.
  • It can be enchanted / buffed for additional attack bonuses, like the Dragon Tooth and the Dragon King Greataxe.
  • Scales with Strength.
  • Good fast weapon but with minimum range.
  • Can easily be outdamaged by the Caestus, the only advantage it really has over the Caestus would be its strong attack.


Dragon Bone Fist Upgrade Table


Upgrade cost: 5000 Souls + Dragon Scale (10 Dragon Scales to +5)

  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Dragon Bone Fist icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_dmg_cbonus.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_bleed.png icon_res_poison.png icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 95 - - - - A - - -         0 0 0 0 0
Regular +1 104 - - - - A - - -         0 0 0 0 0
Regular +2 114 - - - - A - - -         0 0 0 0 0
Regular +3 123 - - - - A - - -         0 0 0 0 0
Regular +4 133 - - - - A - - -         0 0 0 0 0
Regular +5 142 - - - - S - - -         0 0 0 0 0


Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)


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