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Dragon King Greataxe +5

Stats
570 icon_dmg_cbonus.png 100
- icon_prot_stab.png 10
- icon_other_dura.png 200
- icon_other_weig.png 1.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
50 8
Weapon Type Great Axe
Attack Type Regular
Enchantable Yes
Special No


"This axe, one of the rare dragon weapons, is formed by the tail of the Gaping Dragon, a distant, deformed descendant of the everlasting dragons."

"The axe is imbued with a mystical power, to be released when held with both hands."



Acquired from:



Notes:

  • When held in two hands and a power attack is used (R2 or RT), it releases a shock wave in a 360 degree radius almost identical to the Wrath of the Gods miracle. Uses 50 durability.
  • It's special R2 only gets buffed with Darkmoon Blade (Tested at 1.06 patch with 40 faith and Darkmoon Talisman)
  • Gives +20 Magic and +20 Fire resist.
  • It's enchantable/buffable, like the Dragon Bone Fist and the Dragon Tooth.
  • Has no scaling in any stat, making the damage completely fixed.



Youtube relevant videos:

 



Dragon King Greataxe Upgrade Table


Upgrade cost: Dragon Scales + 10,000 souls


  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Dragon King Greataxe icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_dmg_cbonus.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_bleed.png icon_res_poison.png icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 380 0 0 0 100 - - - -         55 10 40 40 38
Regular +1 418 0 0 0 100 - - - -         55 10 40 40 38
Regular +2 456 0 0 0 100 - - - -         55 10 40 40 38
Regular +3 494 0 0 0 100 - - - -         55 10 40 40 38
Regular +4 532 0 0 0 100 - - - -         55 10 40 40 38
Regular +5 570 0 0 0 100 - - - -         55 10 40 40 38

Requirements /
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine

icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult


icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability



icon_dmg_magi_adj.png
Magic Adjustment



Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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