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Gargoyle's Shield+15

Stats
124 icon_dmg_cbonus.png 100
94(100) icon_prot_stab.png 70
124(124) icon_other_dura.png 300
124(124) icon_other_weig.png 4.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
12 -
Weapon Type Standard Shield
Attack Type Strike
Enchantable Yes
Special No

*When infused with Magic: 94 physical dmg/100 magic dmg, with Fire: 124 physical dmg/124 Fire dmg, with Lightning: 124 physical dmg/124 Lightning dmg
  "Bronze shield of the gargoyle guarding the Bell of Awakening in the Undead Church."
"The gargoyle's skin is tough by itself, and perhaps its shield may have been a prop,
for it is a rare example of a metal shield that does not reduce physical damage 100%."



Acquired from:

  • Rare drop from any of the three Gargoyles with shields.




Hints and Tips:

  • Very strange for a metal shield. Has the flimsy physical resistance and stability of a +15 Leather Shield and weighs as much as a Balder Shield, but deflects both fire and lightning as well as an Eagle Shield.
  • Upgrades very well. A +15 regular shield loses to an upgraded Silver Knight Shield by only a few stability points. +10 Fire enhancement brings the fire resist up to 90%, tying it for first place with the Black Knight Shield. Magic and lightning upgrades improve the defense only slightly.



Youtube relevant videos:




Gargoyle's Shield Upgrade Table


  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle's Shield icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_divine.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 62 - - - D - - - - 85 40 75 70 56
Regular +5 77 - - - D - - - - 85 40 75 70 61
Regular +10 96 - - - D - - - - 85 40 75 70 67
Regular +14 113 - - - D - - - - 85 40 75 70 69
Regular +15 124 - - - D - - - - 85 40 75 70 70
Crystal 96 - - - D - - - - 85 40 75 70 70
Crystal +4 113 - - - D - - - - 85 40 75 70 72
Crystal +5 124 - - - D - - - - 85 40 75 70 72
Lightning 96 - - 96 - - - - - 85 40 75 78.4 56
Lightning +4 113 - - 113 - - - - - 85 40 75 82.6 56
Lightning +5 124 - - 124 - - - - - 85 40 75 84 56
Magic 58 62 - - E - D - - 85 40 75 70 56
Magic +5 72 77 - - E - D - - 85 44 75 70 56
Magic +9 86 91 - - E - D - - 85 47.2 75 70 56
Magic +10 94 100 - - E - D - - 85 48 75 70 56
Divine 52 63 - - E - D - 110 85 40 75 70 56
Divine +5 65 79 - - E - D - 110 85 40 75 70 56
Divine +9 76 93 - - E - D - 110 85 40 75 70 56
Divine +10 84 102 - - E - D - 110 85 40 75 70 56
Fire 77 - 77 - - - - - - 85 40 75 70 56
Fire +5 96 - 96 - - - - - - 85 40 82.5 70 56
Fire +9 113 - 113 - - - - - - 85 40 88.5 70 56
Fire +10 124 - 124 - - - - - - 85 40 90 70 56


Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)


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