Gargoyle Tail Axe +15

232 critical_dark_souls.jpg 100
175(190) stability_dark_souls.jpg 36
223(223) durability_dark_souls.jpg 150
232(232) weight_dark_souls.jpg 5.0
Requirements & Bonus
strength_dark_souls.jpg icon_dexterity.png intelligence_dark_souls.jpg faith_dark_souls.jpg
14 14
Weapon Type Axe
Attack Type Regular
Enchantable Yes
Special Yes

*When infused with Magic: 175 physical dmg/190 magic dmg, with Fire: 223 physical dmg/223 Fire dmg, with Lightning: 232 physical dmg/232 Lightning dmg
 

Gargoyle Tail Axe is a Weapon in Dark Souls and Dark Souls Remastered.

 

Sliced tail of the gargoyle guarding the Bell of Awakening in the Undead Church or patrolling in Anor Londo.
Can be used as a bronze battle axe. Bends dramatically during large attacks, owing to its nature as a tail." 

How to Get / Where to Find the Gargoyle Tail Axe

Dropped by cutting off the tail of any gargoyle (Undead Parish, Anor Londo)

Notes:

  • Give to Frampt to receive 50 souls.
  • Special: This axe increases Bleeding, Poison and Toxin resistance x2. (inventory screen = x4, but equipped = x2) causing the illusion that you get poisoned and bled when you equip it.
  • Its shaft also bends on heavy attacks.
  • If your attack doesn't connect with anything, there will be a slight lag at the end of the attack, similar to halberd weapons.
  • Upgrading the weapon does not increase its Bleed, Poison, and Toxin resistance. The reason the player sees the Bleed, Poison, and Toxin meters when upgrading is because you technically are unequipping and re-equipping the weapon each time you upgrade.
  • Poison and Toxin resistance make this weapon a good choice in Blighttown.

Relevant Videos:

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Gargoyle Tail Axe Upgrade Table

Max
regular-upgrade-dark-souls
crystal_upgrade_dark_souls
lightning_upgrade_dark_souls
raw_upgrade_dark_souls
magic_upgrade_dark_souls
enchanted_upgrade_dark_souls
divine_upgrade_dark_souls
occult_upgrade_dark_souls
fire_upgrade_dark_souls
chaos_upgrade_dark_souls

Overview table for all Upgrades at regular, max and threshold levels.
Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance

  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Gargoyle Tail Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg critical_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg bleed_dark_souls.jpg poison_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 93 0 0 0 100 D C - - - - - - 55 10 40 40 36
Regular +5 139 0 0 0 100 D C - - - - - - 55 10 40 40 36
Regular +10 186 0 0 0 100 D C - - - - - - 55 10 40 40 36
Regular +14 223 0 0 0 100 D B - - - - - - 55 10 40 40 36
Regular +15 232 0 0 0 100 D B - - - - - - 55 10 40 40 36
Crystal 204 0 0 0 100 D C - - - - - - 55 10 40 40 36
Crystal +5 251 0 0 0 100 D B - - - - - - 55 10 40 40 36
Lightning 167 0 0 167 100 - - - - - - - - 55 10 40 40 36
Lightning +4 219 0 0 219 100  - - - - - - - 55 10 40 52.8 36
Lightning +5 232 0 0 232 100 - - - - - - - - 55 10 40 56 36
Raw 160 0 0 0 100 D D - - - - - - 55 10 40 40 36
Raw +5 214 0 0 0 100 D D - - - - - - 55 10 40 40 36
Magic 105 114 0 0 100 E D C - - - - - 55 10 40 40 36
Magic +5 140 152 0 0 100 E D C - - - - - 55 10 40 40 36
Magic +10 175 190 0 0 100 E D C - - - -   55 10 40 40 36
Enchanted 140 148 0 0 100 E E C - - - - - 55 10 40 40 36
Enchanted +5 168 171 0 0 100 E E A - - - - - 55 10 40 40 36
Divine 94 116 0 0 100 E D - C - - 110 - 55 10 40 40 36
Divine +5 126 154 0 0 100 E D - C - - 110 - 55 10 40 40 36
Divine +10 157 192 0 0 100 E D - C - - 110 - 55 10 40 40 36
Occult 128 140 0 0 100 E D - B - - - 110 55 10 40 40 36
Occult +5 166 175 0 0 100 E D - B - - - 110 55 10 40 40 36
Fire 120 0 120 0 100 - - - - - - - - 55 10 40 40 36
Fire +5 167 0 167 0 100 - - - - - - - - 55 10 42 40 36
Fire +9 212 0 212 0 100         - - - - 55 10 43.6 40 36
Fire +10 223 0 223 0 100 - - - - - - - - 55 10 44 40 36
Chaos 145 0 167 0 100 - - - - - - - - 55 10 40 40 36
Chaos +5 186 0 213 0 100 - - - - - - - - 55 10 40 40 36

 

Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 22% for strength_dark_souls.jpgStrength and 70% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle Tail Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 93 - - - D C - - - - 55 10 40 40 36
Regular +1 (titanite_shard_dark_soulsx1) 102 - - - D C - - - - 55 10 40 40 36
Regular +2 (titanite_shard_dark_soulsx1) 111 - - - D C - - - - 55 10 40 40 36
Regular +3 (titanite_shard_dark_soulsx2) 120 - - - D C - - - - 55 10 40 40 36
Regular +4 (titanite_shard_dark_soulsx2) 130 - - - D C - - - - 55 10 40 40 36
Regular +5 (titanite_shard_dark_soulsx3) 139 - - - D C - - - - 55 10 40 40 36
Regular +6 (titanite_shard_dark_soulsx1) 148 - - - D C - - - - 55 10 40 40 36
Regular +7 (titanite_shard_dark_soulsx1) 158 - - - D C - - - - 55 10 40 40 36
Regular +8 (titanite_shard_dark_soulsx2) 167 - - - D C - - - - 55 10 40 40 36
Regular +9 (titanite_shard_dark_soulsx2) 176 - - - D C - - - - 55 10 40 40 36
Regular +10 (titanite_shard_dark_soulsx3) 186 - - - D C - - - - 55 10 40 40 36
Regular +11 (titanite_chunk_dark_soulsx1) 195 - - - D C - - - - 55 10 40 40 36
Regular +12 (titanite_chunk_dark_soulsx1) 204 - - - D C - - - - 55 10 40 40 36
Regular +13 (titanite_chunk_dark_soulsx2) 213 - - - D C - - - - 55 10 40 40 36
Regular +14 (titanite_chunk_dark_soulsx3) 223 - - - D B - - - - 55 10 40 40 36
Regular +15 (titanite_slab_dark_soulsx1) 232 - - - D B - - - - 55 10 40 40 36

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 15, but increases base damage. It scales 22% for strength_dark_souls.jpgStrengthand 70% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 1,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle Tail Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Crystal (titanite_chunk_dark_soulsx1) 204 - - - D C - - - - 55 10 40 40 36
Crystal +1 (titanite_chunk_dark_soulsx1) 213 - - - D C - - - - 55 10 40 40 36
Crystal +2 (titanite_chunk_dark_soulsx1) 223 - - - D C - - - - 55 10 40 40 36
Crystal +3 (titanite_chunk_dark_soulsx2) 232 - - - D C - - - - 55 10 40 40 36
Crystal +4 (titanite_chunk_dark_soulsx3) 241 - - - D B - - - - 55 10 40 40 36
Crystal +5 (titanite_slab_dark_soulsx1) 251 - - - D B - - - - 55 10 40 40 36

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle Tail Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Lightning (titanite_chunk_dark_soulsx1) 167 - - 167 - - - - - - 55 10 40 40 36
Lightning +1 (titanite_chunk_dark_soulsx1) 180 - - 180 - - - - - - 55 10 40 43.2 36
Lightning +2 (titanite_chunk_dark_soulsx1) 193 - - 193 - - - - - - 55 10 40 46.4 36
Lightning +3 (titanite_chunk_dark_soulsx2) 206 - - 206 - - - - - - 55 10 40 49.6 36
Lightning +4 (titanite_chunk_dark_soulsx3) 219 - - 219 - - - - - - 55 10 40 52.8 36
Lightning +5 (titanite_slab_dark_soulsx1) 232 - - 232 - - - - - - 55 10 40 56 36

 

Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses. Scales 17% for strength_dark_souls.jpgStrength and 53% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 1,000 souls, 10 large titanite shards

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle Tail Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Raw (titanite_shard_dark_soulsx1) 160 - - - E C - - - - 55 10 40 40 36
Raw +1 (titanite_shard_dark_soulsx1) 171 - - - E C - - - - 55 10 40 40 36
Raw +2 (titanite_shard_dark_soulsx1) 181 - - - E C - - - - 55 10 40 40 36
Raw +3 (titanite_shard_dark_soulsx2) 192 - - - E C - - - - 55 10 40 40 36
Raw +4 (titanite_shard_dark_soulsx2) 203 - - - E C - - - - 55 10 40 40 36
Raw +5 (titanite_shard_dark_soulsx3) 214 - - - E C - - - - 55 10 40 40 36

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 6% for strength_dark_souls.jpgStrength and 20% for dexterity_dark_souls.jpgDexterity and 66% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle Tail Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Magic (green_titanite_shard_dark_soulsx1) 105 114 - - E D C - - - 55 10 40 40 36
Magic +1 (green_titanite_shard_dark_soulsx1) 112 121 - - E D C - - - 55 10  40 40 36
Magic +2 (green_titanite_shard_dark_soulsx1) 119 129 - - E D C - - - 55 10  40 40 36
Magic +3 (green_titanite_shard_dark_soulsx2) 126 136 - - E D C - - - 55 10 40 40 36
Magic +4 (green_titanite_shard_dark_soulsx2) 133 144 - - E D C - - - 55 10  40 40 36
Magic +5 (green_titanite_shard_dark_soulsx3) 140 152 - - E D C - - - 55 10 40 40 36
Magic +6 (blue_titanite_chunk_dark_soulsx1) 147 159 - - E D C - - - 55 10 40 40 36
Magic +7 (blue_titanite_chunk_dark_soulsx1) 154 167 - - E D C - - - 55 10  40 40 36
Magic +8 (blue_titanite_chunk_dark_soulsx2) 161 174 - - E D C - - - 55 10  40 40 36
Magic +9 (blue_titanite_chunk_dark_soulsx3) 168 182 - - E D C - - - 55 10 40 40 36
Magic +10 (blue_titanite_slab_dark_soulsx1) 175 190 - - E D C - - - 55 10 40 40 36

 

Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon.  Scales 4% for strength_dark_souls.jpgStrength and 14% for dexterity_dark_souls.jpgDexterity and 65% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 1,000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle Tail Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Enchanted (blue_titanite_chunk_dark_soulsx1) 140 148  - - E E C - - - 55 10   40 40  36
Enchanted +1 (blue_titanite_chunk_dark_soulsx1) 145 152 - E E B - - - 55 10  40 40 36
Enchanted +2 (blue_titanite_chunk_dark_soulsx1) 151 156 - E E B - - - 55 10  40 40 36
Enchanted +3 (blue_titanite_chunk_dark_soulsx2) 156 161 - E E B - - - 55 10  40 40 36
Enchanted +4 (blue_titanite_chunk_dark_soulsx3) 162 165 - E E A - - - 55 10  40 40 36
Enchanted +5 (blue_titanite_slab_dark_soulsx1) 168 171 - E E A - - - 55 10  40 40 -36

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 8% for strength_dark_souls.jpgStrength and 27% for dexterity_dark_souls.jpgDexterityand 66% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle Tail Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Divine (green_titanite_shard_dark_soulsx1) 94 115 - - E D - C 110 - 55 10 40 40 36
Divine +1 (green_titanite_shard_dark_soulsx1) 100 123 - - E D - C 110 - 55 10 40 40 36
Divine +2 (green_titanite_shard_dark_soulsx1) 107 130 - - E D - C 110 - 55 10 40 40 36
Divine +3 (green_titanite_shard_dark_soulsx2) 113 138 - - E D - C 110 - 55 10 40 40 36
Divine +4 (green_titanite_shard_dark_soulsx2) 119 146 - - E D - C 110 - 55 10 40 40 36
Divine +5 (green_titanite_shard_dark_soulsx3) 126 154 - - E D - C 110 - 55 10 40 40 36
Divine +6 (white_titanite_chunk_dark_soulsx1) 132 161 - - E D - C 110 - 55 10 40 40 36
Divine +7 (white_titanite_chunk_dark_soulsx1) 138 169 - - E D - C 110 - 55 10 40 40 36
Divine +8 (white_titanite_chunk_dark_soulsx2) 144 177 - - E D - C 110 - 55 10 40 40 36
Divine +9 (white_titanite_chunk_dark_soulsx3) 151 184 - - E D - C 110 - 55 10 40 40 36
Divine +10 (white_titanite_slab_dark_soulsx1) 157 192 - - E D - C 110 - 55 10 40 40 36

 

Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine+5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 8% for strength_dark_souls.jpgStrength and 25% for dexterity_dark_souls.jpgDexterity and 77% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 1,000 souls, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle Tail Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Occult (white_titanite_chunk_dark_soulsx1) 128 140 - - E D - B - 110 55 10 40 40 36
Occult +1 (white_titanite_chunk_dark_soulsx1) 135 147 - - E D - B - 110 55 10 40 40 36
Occult +2 (white_titanite_chunk_dark_soulsx1) 143 154 - - E D - B - 110 55 10 40 40 36
Occult +3 (white_titanite_chunk_dark_soulsx2) 151 11 - - E D - B - 110 55 10 40 40 36
Occult +4 (white_titanite_chunk_dark_soulsx3) 158 168 - - E D - B - 110 55 10 40 40 36
Occult +5 (white_titanite_slab_dark_soulsx1) 166 175 - - E D - B - 110 55 10 40 40 36

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle Tail Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Fire (green_titanite_shard_dark_soulsx1) 120 - 120 - - - - - - - 55 10 40 40 36
Fire +1 (green_titanite_shard_dark_soulsx1) 130 - 130 - - - - - - - 55 10 40.4 40 36
Fire +2 (green_titanite_shard_dark_soulsx1) 139 - 139 - - - - - - - 55 10 40.8 40 36
Fire +3 (green_titanite_shard_dark_soulsx2) 148 - 148 - - - - - - - 55 10 41.2 40 36
Fire +4 (green_titanite_shard_dark_soulsx2) 158 - 158 - - - - - - - 55 10 41.6 40 36
Fire +5 (green_titanite_shard_dark_soulsx3) 167 - 167 - - - - - - - 55 10 42 40 36
Fire +6 (red_titanite_chunk_dark_soulsx1) 178 - 178 - - - - - - - 55 10 42.4 40 36
Fire +7 (red_titanite_chunk_dark_soulsx1) 189 - 189 - - - - - - - 55 10 42.8 40 36
Fire +8 (red_titanite_chunk_dark_soulsx2) 200 - 200 - - - - - - - 55 10 43.2 40 36
Fire +9 (red_titanite_chunk_dark_soulsx3) 212 - 212 - - - - - - - 55 10 43.6 40 36
Fire +10 (red_titanite_slab_dark_soulsx1) 223 - 223 - - - - - - - 55 10 44 40 36

 

Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame Ember
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 1,000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle Tail Axe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Chaos (red_titanite_chunk_dark_soulsx1) 145 - 167 - - - - - - - 55 10 40 40 36
Chaos +1 (red_titanite_chunk_dark_soulsx1) 153 - 176 - - - - - - - 55 10 40.8 40 36
Chaos +2 (red_titanite_chunk_dark_soulsx1) 162 - 186 - - - - - - - 55 10 41.6 40 36
Chaos +3 (red_titanite_chunk_dark_soulsx2) 170 - 195 - - - - - - - 55 10 42.4 40 36
Chaos +4 (red_titanite_chunk_dark_soulsx3) 178 - 204 - - - - - - - 55 10 43.2 40 36
Chaos +5 (red_titanite_slab_dark_soulsx1) 186 - 213 - - - - - - - 55 10 44 40 36
Axes
Battle Axe  ♦  Butcher Knife  ♦  Crescent Axe  ♦  Golem Axe  ♦  Hand Axe



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    • Anonymous

      The raw scaling on the wiki are wrong, strength gets an E and dex gets a C so personally I would make it raw because the scaling is still ok

      • Anonymous

        When I use crystal magic weapon on this and do a heavy attack, the crystals don’t move with the axehead, but act like they would on a normal non-bendy axe. Weird

        • Anonymous

          Would anyone be willing to part with this weapon? I am just starting my play through and I somehow managed to walk through the gargoyles and completely forgot to cut the tail off… I was planning on using it. If anyone wouldn’t mind my PSN is markplays2. I would really appreciate it.

          • Anonymous

            "Upgrading the weapon increases its Bleed, Poison and Toxin resistance. (needs confirmation)"

            Welp I can tell you this is False. I have viewed my perks with just holding the axe before and after upgrading it. It's resistance boost does not change no matter how many times you upgrade. The only reason the illusion of being poisoned and such happens right after upgrading it (while still having said axe equipped) is because technically you have just equipped a new weapon or version of said weapon

            • Anonymous

              is it just me or are most weapons in dark souls kinda mediocre sry if im wrong i am a new begginer and idk why the only weapon i feel like i got a good one is zweihander

              • Anonymous

                how tf is this better as a dex weapon than as a strength weapon, considering axes normally have much higher strength scaling / requirements.

                • Anonymous

                  This weapon is actually quite good. It has solid reach, decent damage (especially if infused with lightning) relatively low stat requirements and it doubles your resistances! What's not to love?

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