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Gravelord Sword+5

Stats
397 icon_dmg_cbonus.png 299
- icon_prot_stab.png 536
- icon_other_dura.png 900
- icon_other_weig.png 10.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
24 13
Auxiliary icon_res_poison.png 300
Weapon Type Curved Greatsword
Attack Type Slash/Thrust
Enchantable N0
Special No


"Sword wielded only by servants of Gravelord Nito, the first of the dead. Crafted from the bones of the fallen."

"The miasma of death exudes from the sword, a veritable toxin to any living being."
 


GravelordSword_oncharacter.jpg

Acquired from:

Join the Gravelord Servant Covenant.

Notes:

  • Toxin build-up is 30 per hit, and once infected, Toxin does 5 damage per second for 600 seconds.
  • One and two-handed Strong Attacks are replaced by a thrust attack, compared to the other Curved Greatswords.
  • When held in the left hand, this sword can neither block nor parry, but will attack instead. Two handing can be used to block.
  • It is worth noting that while being wielded in the off-hand this weapon will only perform a standard slash for both light and heavy attacks; it will not perform its signature thrust attack, making it essentially useless for dual-wielding purposes.
  • This weapon can be acquired very early in game and is very powerful at low levels, though do not forget that you need an eye of death in order to acquire it (which can be picked up from behind the titanite demon).(You can kill the Bell Gargoyles with this weapon in only a few hits).

 

Youtube relevant videos:

 

Gravelord Sword Upgrade Table


Upgrade cost: 5.000 Souls + Demon Titanite (x10 Total to +5)


  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Other
Gravelord Sword
icon_dmg_phy.png
icon_dmg_magi.png
icon_dmg_fire.png
icon_dmg_lightn.png
icon_dmg_cbonus.png
icon_strength.png
icon_dexterity.png
icon_intelligence.png
icon_faith.png
icon_res_bleed.png icon_res_poison.png icon_res_divine.png icon_res_occult.png
icon_prot_phy.png
icon_prot_magi.png
icon_prot_fire.png
icon_prot_lightn.png
icon_prot_stab.png
Weapon 265 - - - 100 E E - - - 300 - - 60 10 40 40 36
Weapon +1 291 - - - 100 E E - - - 300 - - 60 10 40 40 36
Weapon +2 318 - - - 100 E E - - - 300 - - 60 10 40 40 36
Weapon +3 344 - - - 100 E E - - - 300 - - 60 10 40 40 36
Weapon +4 371 - - - 100 E E - - - 300 - - 60 10 40 40 36
Weapon +5 397 - - - 100 E E - - - 300 - - 60 10 40 40 36

 

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical

Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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