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Great Club+15

Stats
337 icon_dmg_cbonus.png 100
295(282) icon_prot_stab.png 32
324(324) icon_other_dura.png 250
337(337) icon_other_weig.png 12.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
28 -
Weapon Type Great Hammer
Attack Type Strike
Enchantable Yes
Special No

*When infused with Magic: 295 physical dmg/282 magic dmg, with Fire: 324 physical dmg/324 Fire dmg, with Lightning: 337 physical dmg/337 Lightning dmg


Great Club
is a weapon in Dark Souls.
"Giant tree branch serves as a wooden club. Smashes enemies from upside the head."
"The leaping attack is a trademark of clubs, and this giant club is no exception." 




Hints and tips:

  • Very high damage even with only minimum stat requirements. Has a worse one-handed strong attack than the Large Club but has longer range and slightly higher damage.




Acquired from:

 

  • Found in Blighttown near Quelaag's Domain. Pocket island with Rock-Tosser Barbarians.





Great Club Upgrade Table

Upgrade cost: 800


  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Great Club icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_dmg_cbonus.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_bleed.png icon_res_poison.png icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 135 0 0 0 100 B - - - 0 0 - - 50 10 35 35 32
Regular +5 202 0 0 0 100 B - - - 0 0 - - 50 10 35 35 32
Regular +10 270 0 0 0 100 B - - - 0 0 - - 50 10 35 35 32
Regular +14 324 0 0 0 100 A   - - 0 0 - - 50 10 35 35 32
Regular +15 337 0 0 0 100 A   - - 0 0 - - 50 10 35 35 32
Crystal 297 0 0 0 100 A   - - 0 0 - - 50 10 35 35 32
Crystal +4 351 0 0 0 100 A   - - 0 0 - - 50 10 35 35 32
Crystal +5 386 0 0 0 100 A   - - 0 0 - - 50 10 35 35 32
Lightning 243 0 0 243 100 - - - - 0 0 - - 50 10 35 35 32
Lightning +4 318 0 0 318 100 - - - - 0 0 - - 50 10 35 46.2 32
Lightning +5 337 0 0 337 100 - - - - 0 0 - - 50 10 35 49 32
Raw 294 0 0 0 100 C   - - 0 0 - - 50 10 35 35 32
Raw +5 310 0 0 0 100 C   - - 0 0 - - 50 10 35 35 32
Magic 151 165 0 0 100 D   C - 0 0 - - 50 10 35 35 32
Magic +5 202 220 0 0 100 D   C - 0 0 - - 50 10 35 35 32
Magic +9 242 264 0 0 100 D   C - 0 0 - - 50 10 35 35 32
Magic +10 295 282 0 0 100 D   C - 0 0 - - 50 10 35 35 32
Enchanted 202 216 0 0 100 E   C - 0 0 - - 50 10 35 35 32
Enchanted +4 234 241 0 0 100 E   B - 0 0 - - 50 10 35 35 32
Enchanted +5 272 259 0 0 100 E   B - 0 0 - - 50 10 35 35 32
Divine 136 166 0 0 100 D - - C 0 0 110 - 50 10 35 35 32
Divine +5 182 222 0 0 100 D - - C 0 0 110 - 50 10 35 35 32
Divine +9 218 166 0 0 100 D   - C 0 0 110 - 50 10 35 35 32
Divine +10 279 284 0 0 100 D   - C 0 0 110 - 50 10 35 35 32
Occult 186 202 0 0 100 D   - B 0 0 - 110 50 10 35 35 32
Occult +4 230 242 0 0 100 D   - B 0 0 - 110 50 10 35 35 32
Occult +5 241 252 0 0 100 D   - B 0 0 - 110 50 10 35 35 32
Fire 175 0 175 0 100 - - - - 0 0 - - 50 10 35 35 32
Fire +5 243 0 243 0 100 - - - - 0 0 - - 50 10 ?? 35 32
Fire +9 307 0 307 0 100 - - - - 0 0 - - 50 10 38.2 35 32
Fire +10 324 0 324 0 100 - - - - 0 0 - - 50 10 38.5 35 32
Chaos 212 0 244 0 100 - - - - 0 0 - - 50 10 35 35 32
Chaos +4 259 0 299 0 100 - - - - 0 0 - - 50 10 ?? 35 32
Chaos +4 @ 10 Humanity + 0 + 0 100         0 0     50 10 35 35 32
Chaos +5 295 0 340 0 100 - - - - 0 0 - - 50 10 35 35 32
Chaos +5 @ 10 Humanity 357 0 411 0 100 - - - - 0 0 - - 50 10 35 35 32

Demon's souls version: Has the apperance of a reinforced club and the move set of a club, but does no inflict bleed statis effect.

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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