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Greatsword of Artorias (Cursed) +5

Stats
267 icon_dmg_cbonus.png 100
- icon_prot_stab.png 38
- icon_other_dura.png 400
- icon_other_weig.png 10.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
24 18 18 18
Weapon Type Greatsword
Attack Type Regular / Thrust
Enchantable Yes
Special No



"Sword born from the souls of the great grey wolf Sif, guardian of the grave of the Abysswalker Knight Artorias."

"The sword can damage ghosts, as it was cursed when Artorias joined a covenant with the creatures of the Abyss."  



Acquired from:

 

 

Hints and Tips:

 

  • When ascending the weapon, it will only be displayed as "Greatsword of Artorias", it will not say "cursed". To be certain of which sword you've created and which one you're creating, look at the stats which are unique.
  • This is one of the cursed weapons that can inflict damage against Ghosts.
  • In the red to 24/18/20/20 for the uncursed version (Greatsword of Artorias) that is made from different either of the broken swords. Once you make the cursed sword and view the description, you'll see that it's cursed and can damage Ghosts.

 

Youtube relevant videos:

 

Greatsword of Artorias (Cursed) Upgrade Table



Upgrade cost: 5,000 souls and Demon Titanite


 

  Attack Values Parameter Bonuses Auxiliary Damage Reduction (%) Stability
Greatsword of Artorias (Cursed) icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 178 - - - C C C C - - 60 10 40 40 38
Regular +1 195 - - - C C C C - - 60 10 40 40 38
Regular +2 213 - - - C C C C - - 60 10 40 40 38
Regular +3 231 - - - C C C C - - 60 10 40 40 38
Regular +4 249 - - - C C C C - - 60 10 40 40 38
Regular +5 267 - - - C C C C - - 60 10 40 40 38

 

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




    • 06 Dec 2016 17:45  

      I had a weird bug while wielding this sword in New Londo...basically, for some reason I cannot understand, ghosts were far more aggressive than usual and their aggro range looked wider. Somehow I made it to the room where you clim the ladder to reach Ingward, but before I could even get close to the room entrance I got aggroed by any single phantom around there and stunlocked to death. Granted, I had the starting warrior chest armor, with Elite Knight leggins, gloves and helm, but I had the wolf ring as well. Maybe it was too low poise, I thought, so I went back there with a full Havel set + Wolf Ring (Poise 161) and I still got aggroed the same way as before and stunlocked to death before I could even get into the room. Strange thing is that when I tried again, this time with a Zweihander equipped instead of Artorias Greatsword, ghosts were far less aggressive, had shorter aggro range (but this could be a placebo effect, as far as I know) and, wirdest thing, I was able to not be staggered by ghost, even rolling back to my previous armor set (Starting Warrior chest + Elite Knight helm, leggins and gloves). Anyone else experienced this?

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