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Heavy Crossbow+15

Stats
341 icon_dmg_cbonus.png 100
221(231) icon_prot_stab.png 10
228(228) icon_other_dura.png 150
209(198) icon_other_weig.png 5.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
14 8
Weapon Type Crossbow
Range 50
Enchantable Yes
Special No

*When infused with Magic: 221 physical dmg/231 magic dmg, with Fire: 228 physical dmg/228 Fire dmg, with Lightning: 209 physical dmg/198 Lightning dmg

 "Powerful large crossbow. While bows require both hands, a crossbow is held in one, but arming each bolt takes time."


Acquired from:

Area just before Gaping Dragon


Note:

Can not be ascended to Chaos or Raw Weapon.
This claim is false. The lightning damage inflicted by the Heavy Crossbow does not appear to do lightning elemental damage, as there is no elemental animation upon its bolts striking, however elemental damage is actually done normally, split with the bow's physical damage. For maximum results use the standard upgrading path with heavy bolts, and the lightning upgrading path with lightning bolts, creating less of a damage split and larger damage numbers.



Tips:

  • The Heavy Crossbow is a drastically underappreciated weapon with very low stat requirements that has multiple uses in both PvP and PvE. It's best use is usually found when upgraded along the normal path to +15 and combined with Heavy Bolts as ammunition. A successful strike will stagger most player opponents unless they have extremely high poise. This makes the heavy crossbow particularly effective against mages, who tend to have average-to-low poise as well as the need to stand still while casting spells, and hence can be staggered out of their spell cast animations with a single heavy bolt. It is also very useful for players with higher encumbrance who have difficulty pursuing faster enemies, as it deals significant damage to fleeing opponents if a bolt strikes them in the back. Importantly, the bolts deal thrust damage and therefore benefit from the Leo Ring's bonus to thrust counter damage, making it a very effective and dangerous counter-attack weapon particularly if used off-hand to surprise opponents in general melee. The counter bonus also applies to attacks from computer mobs and bosses, making the heavy crossbow very useful in PvE situations, and can stack with various other damage buffs such as Power Within or the Red Tearstone Ring. Although the range of the heavy crossbow is listed as 50, it continues to deal significant damage even at longer range if the player free aims and arcs bolts down onto the target, permitting the player to aggro or simply kill computer opponents from well beyond their normal aggro range. Heavy bolts are also fairly common and inexpensive, and are available from numerous NPC shopkeepers including the Anor Londo giant, and Marvelous Chester.
  • Wearing the Hawk Ring and using Standart Bolts, it is possible to kill a Royal Sentinel with +10 Heavy crossbow with only 9 shots outside their aggro range, making it a safe, decent tactic to farm Titanite Chunks.

Heavy Crossbow Upgrade Table

Upgrade cost: 200 souls + Ore


Name Phi Mag Fire Lightning Crit Str Dex Intel Faith AUX Def Strike Slash Thrust
Heavy Crossbow 55 0 0 0 100 - - - -          
Heavy Crossbow +5 137 0 0 0 100 - - - -          
Heavy Crossbow +10 247 0 0 0 100 - - - -          
Heavy Crossbow +14 319 0 0 0 100 - - - -          
Heavy Crossbow +15 341 0 0 0 100 - - - -          
Crystal Heavy Crossbow 286 0 0 0 100                  
Crystal Heavy Crossbow +5 374 0 0 0 100     - -          
Lightning Heavy Crossbow 154 0 0 143 100 - - - - - - - - -
Lightning +4 198 0 0 187                    
Lightning Heavy Crossbow +5 209 0 0 198   - - - -          
Raw Heavy Crossbow 0 0 0 0       - -          
Raw Heavy Crossbow +5 0 0 0 0       - -          
Magic Heavy Crossbow 102 103 0 0         -          
Magic Heavy Crossbow +5 161 166 0 0         -          
Magic Heavy Crossbow +10 221 231 0 0         -          
Enchanted Heavy Crossbow 0 0 0 0         -          
Enchanted Heavy Crossbow +5 0 0 0 0         -          
Divine Heavy Crossbow 92 112 0 0       -   110 0 0 0 0
Divine Heavy Crossbow +5 148 180 0 0 100     -   110 0 0 0 0
Divine Heavy Crossbow +10 203 247 0 0 100     -   110 0 0 0 0
Occult Heavy Crossbow 0 0 0 0       -            
Occult Heavy Crossbow +5 0 0 0 0       -            
Fire Heavy Crossbow 99 0 99 0   -   - -          
Fire Heavy Crossbow +5 162 0 162 0   -   - -          
Fire +9 213 0 213 0                    
Fire Heavy Crossbow +10 228 0 228 0   -   - -          

Demon's souls version: Different in apperance and has a range of 55 instead of 50.

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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