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Holy Dragon Knightess by Uriel1339

(with big help of kARM0's Dragon Knight Build)



Beware, I already noticed that the start is very hard, due to to the lack of damage.
I will update it by myself or with any of your experiences if you send me a message in the wiki here. (Dark Wood Grain Ring is a waste at 1.06 since the ring has been patched, your 30.4 equipment load is over the 80.0 that you get at 40 endurance. You can invest in more endurance but is it a gamble on your vitality and faith scaling, since you need 122.0 equip load and that is a whopping 83 points of endurance folks.)


This build focuses on miracles, good defense and still being able to swing your sword to do some damage. It's very fun to play and I consider it fairly easy to play in PVE and PVP.

Someone might ask themselves why a Holy Dragon Knightess? Well since I experienced a wonderful time in Dark Souls with the "Dragon Knight" Build from kARM0 I thought about to do some sister-like character for his build which depends on Faith and Miracles, so I thought on doing that, especially since in Dark Souls are no really Female Knights, lol.

Of course you still can create a male char, it was just an idea of my own to make a female.

Starting class: Cleric (you won't have really the "money" for any miracle at start, but that comes later, for now you have to depend on your gameplay)
Gift: Which ever you fancy, though before 1.04 you can find all gifts from Lordran but not Master Key.

Update1: I just have slain Capra Demon and noticed that Reah will pretty late sell Miracles. So this build is even harder than expected, so I will try in near future if its better to go full faith at start to get the Lightning Spear from the Sunlight Warrior Covenant.

Update2: The table is now changed for a WAYS BETTER start. Focus on Faith from level 2 to 13 (so it reaches 25)!

Update3: I just finished NG++ This Build works pretty good out if you got the skill to aim properly with the Lightning Spear and if you are kamikaze-willed enough for the Wrath of the Gods later.

The Sunlight Spear may be strong, but only 5 Charges make it hard to play with it properly while also having the Wrath of the Gods.

So I prefer the Greater Lightning Spear which is the medium solution.


For PvP this Build pretty good too because people don't expect to be killed so fast with Wrath of the Gods (around 700 damage per shot when unshielded, around 200-300 when they hold shield upat faith~60-80) usually if you launch 2 Wrath of the Gods the shield guard is broken, and then the final blow kills them.

in NG+no problem since you can have 6 Wrath of the Gods along you and because you can go for Reah pretty much already at the start since you got a Divine Weapon.

Only problems I had with Four Kings, perhaps because of my lack in Melee skill, anyways the other Bosses were pretty easy, inclusive Gwyn since Karmic Justice and Wrath of the Gods are a nice help against him (you will be almost dead when Karmic Justice launches and your guard is broken and such, so you still need luck, but since lightnig spears are useless there is nothing else you really could take along except the manual aim of emit force)

Update4: After NG++ I have a gametime of 26 hours 52 minutes and 45 seconds with a Soul Level of 132

Stats




sl 2
sl 26
sl 50
sl 75
sl 100
sl 125
sl 150
sl 151
Vitality
11
14
20
24
26
28
32
32
Attunement
11
12
12
14
14
16
16
16
Endurance
9
12
24
34
36
38
40
40 or 80
Strength
12
16
16
16
16
16
16
16
Dexterity
8
10
10
10
10
10
10
10
Resistance
11
11
12
12
12
12
12
12
Intelligence
8
8
8
8
8
8
8
8
Faith
14
25
30
39
60
79
98
99
Note: If you can manage with lower vitality and endurance feel free to put Faith as soon as possible to 99 for better scaling of your Claymore and miracles. If you ever get to above 150 sl put points to vitality and/or endurance, attunement is also an option.




Equipment



Headgear:

Usual:

Start =>
Crimson =>
Crown of Dusk



Special Cases:

Big Hat +5
Gold Hemmed
Sun Maggot
Symbol of Avarice
Mask of Child







Torso:

Usual:

Start =>
Crimson =>
Armor of Favor



Special Cases:

Havel
Gold Hemmed










Arms:

Usual:

Start =>
Crimson =>
Wanderer Manchettes +10 =>
Havel's Gauntlets (when endurance = 40 + Dark Wood Grain Ring)


Special Cases:

Havel











Legs:

Usual:

Start =>
Crimson =>
Leggings of Favor



Special Cases:

Havel
Gold Hemmed










Rings:


Slot 1

Slot 2





Usual:

Dark Wood Grain Ring
(Waste at 1.06)
Sun's First Born




Special Cases:

Havel
Resistance Ring or
Sun's First Born
<= Depending on need
















Weapons:

Left:


Right:





1st

Grass Crest Shield +15

1st

Occult Claymore +5
or Divine Claymore +10
(depends on enemy, see upgrades for details)



Or Sanctus +15

2nd

Ivory / Sunlight Talisman
<= same stats, acquiring is different








Embers:

Large Ember
Very Large Ember





Divine Ember






Dark Ember






Miracles:


In Order how to get:

Miracle

Where / How to get

1st
Heal
Start as Cleric
2nd
Homeward
Buy at Petrus
3rd
(Buy stuff from Petrus before joining
Warrior of Sunlight Covenant or you
have to abandon it later and join it again)
Great Heal Excerpt
Petrus
4th
(Optional since its Covenant but
a must-have for a good game experience!)
Lightning Spear
Upgrade it always ASAP,
see here for details
Become Warrior of Sunlight
5th
(Depending if you are willing to farm 40k souls)
Karmic Justice
Buy at Oswald of Carim
6th
Emit Force
Follow Siegmeyer Questline
7th
Wrath of Gods
Buy at Reah after saving her in Catacombs
8th
Great Heal
Reah
9th
Great Magic Barrier
Reah
10th
Magic Barrier
Reah
11th
Replenishment
Save Reah in Catacombs
12th
Sunlight Blade
Defeat Dark Sun Gwyndolin and grab it


My Advice which Miracles to equip

1st Slot:

  • Lightning Spear (or better version of it if you own)


2nd Slot:

  • Emit Force (replace by Wrath of Gods as soon as you got it, since it has a WAYS faster spellcast, but is close-ranged)


For the 3rd slot you use whatever you need at the moment:

  • Vs. Gwyn for example take Karmic Justice, it will break some combo hits which could kill you and damages him properly, but forget about target miracles (Lightning Spear, Emit Force)

  • For Humanity farming vs. Octopus (Archive Prison) use Homeward

  • Magic Barrier (or Great Magic Barrier if you got) vs. Four Kings / Moonlight Butterfly or whenever you think you have problems with taking Magic Damage

  • Sunlight Blade if you decide to take an enchantable weapon instead of the Divine or Occult Claymore like I prefer

  • Replenishment if you want to regenerate passive HP (good with Symbol of Avarice / Power Within or increasing effect from Sanctus Shield)

  • Heal Spell if you want to save Estus Flasks




Changelog:

  • Creation of Build + adding of Information (30th June 2012)

  • Updated Table for better Start (30th June 2012)

  • Created Advice for Miracle Use, just finished NG with this build (Soul Level 99) [6th July 2012]

  • Added Havel's Gauntlets in Arm Armor (i noticed that 39 weight of 80 is reached, so with the Dark Wood Grain Ring you are still in optimal moving speed)

  • Update 3 + 4 (look at top), end of NG++, Soul Level 132, around 27 hours Gametime (8th July)

  • Update 5 Dark Wood Grain Ring is a waste of time and souls, 1.06 and 30.4 weight kill the purpose of it. [8th June 2015]



Big Thanks to:

  • kARM0 for the original Dragon Knight Build

  • From Software for making Dark Souls

  • This wiki for the possibility to share informations and collect it to help everyone.




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