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Iron Round Shield+15

Stats
136 icon_dmg_cbonus.png 100
102(110) icon_prot_stab.png 22
136(136) icon_other_dura.png 150
136(136) icon_other_weig.png 5.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
14 -
Weapon Type Standard Shield
Attack Type Strike
Enchantable Yes
Special No

*When infused with Magic: 102 physical dmg/110 magic dmg, with Fire: 136 physical dmg/136 Fire dmg, with Lightning: 136 physical dmg/136 Lightning dmg

iron_round_shield.png "Thick iron shield of Shiva of the East. Heaviest of the standard shields. Deflects enemy attacks.
A famous specimen from Shiva's collection, but none who have faced it have lived to tell the tale.."





Acquired from:






Hints and Tips:

While it may seem defensively inferior to the Silver Knight Shield (which shares the same weight and requirements), it is capable of heavy deflection, an attribute usually reserved for greatshields.
Youtube relevant videos:





Iron Round Shield Upgrade Table


  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Iron Round Shield icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_divine.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 68 - - - D - - - - 100 30 72 46 55
Regular +5 85 - - - D - - - - 100 30 72 46 60
Regular +10 105 - - - D - - - - 100 30 72 46 66
Regular +14 124 - - - D - - - - 100 30 72 46 68
Regular +15 136 - - - D - - - - 100 30 72 46 68
Crystal - - - - - - - - - - - - - -
Crystal +4 - - - - - - - - - - - - - -
Crystal +5 - - - - - - - - - - - - - -
Lightning 105 - - 105 - - - - - 100 30 72 51.5 55
Lightning +4 124 - - 124 - - - - - 100 30 72 54.3 55
Lightning +5 136 - - 136 - - - - - 100 30 72 55.2 55
Magic 63 68 - - E - D - - 100 30 72 46 55
Magic +5 79 85 - - E - D - - 100 33 72 46 55
Magic +9 93 100 - - E - D - - 100 35.4 72 46 55
Magic +10 102 110 - - E - D - - 100 36 72 46 55
Divine 57 70 - - E - D - 110 100 30 72 46 55
Divine +5 71 86 - - E - D - 110 100 30 72 46 55
Divine +9 84 102 - - E - D - 110 100 30 72 46 55
Divine +10 92 112 - - E - D - 110 100 30 72 46 55
Fire 85 - 85 - - - - - - 100 30 72 46 55
Fire +5 105 - 105 - - - - - - 100 30 79.2 46 55
Fire +9 124 - 124 - - - - - - 100 30 85 46 55
Fire +10 136 - 136 - - - - - - 100 30 86.4 46 55

 

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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