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Mace+15

Stats
227 icon_dmg_cbonus.png 100
170(185) icon_prot_stab.png 30
218(218) icon_other_dura.png 250
227(227) icon_other_weig.png 4.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
12 -
Weapon Type Hammer
Attack Type Strike
Enchantable Yes
Special No

*When infused with Magic: 170 physical dmg/185 magic dmg, with Fire: 218 physical dmg/218 Fire dmg, with Lightning: 227 physical dmg/227 Lightning dmg

"Iron hammer with a protrusive pommel.

This simple bladeless strike weapon is effective against most foes, and can break the guard of a shield. However, one miss leaves one wide open."



Acquired from:

  • Starter Item for the Cleric class
  • Sold by Patches the Hyena at Firelink Shrine for 3,000 souls.
  • Cleric corpse before Pinwheel boss fog



Videos







Mace Upgrade Table

Upgrade cost: 200

  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Mace icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_dmg_cbonus.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_bleed.png icon_res_poison.png icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 91 0 0 0 100 B - - -         45 10 30 30 30
Regular +5 135 0 0 0 100 B - - -         45 10 30 30 30
Regular +10 182 0 0 0 100 B - - -         45 10 30 30 30
Regular +14 218 - - - 100 A - - -     - - 45 10 30 30 30
Regular +15 227 0 0 0 100 A - - -         45 10 30 30 30
Crystal 200 0 0 0 100 A               45 10 30 30 30
Crystal +4 236 0 0 0 100 A               45 10 30 30 30
Crystal +5 245 0 0 0 100 A   - -         45 10 30 30 30
Lightning 163 0 0 163 100 - - - -         45 10 30 30 30
Lightning +4 214 0 0 214 100                 45 10 30 39.5 30
Lightning +5 227 0 0 227 100 - - - -         45 10 30 42 30
Raw 157 0 0 0 100 C   - -         45 10 30 30 30
Raw +5 210 0 0 0 100 C   - -         45 10 30 30 30
Magic 102 111 0 0 100 D   C -         45 10 30 30 30
Magic +5 136 148 0 0 100 D   C -         45 10 30 30 30
Magic +9 163 177 0 0 100 D   C           45 10 30 30 30
Magic +10 170 185 0 0 100 D   C -         45 10 30 30 30
Enchanted 136 146 0 0 100 E   C -         45 10 30 30 30
Enchanted +4 157 163 0 0 100 D   A           45 10 30 30 30
Enchanted +5 163 169 0 0 100 D   A -         45 10 30 30 30
Divine 91 112 0 0 100 E E - C     110   45 10 30 30 30
Divine +5 122 150 0 0 100 D E - C     110   45 10 30 30 30
Divine +9 146 180 0 0 100 D D   C     110   45 10 30 30 30
Divine +10 152 187 0 0 100 D D - C     110   45 10 30 30 30
Occult 126 136 0 0 100 D   B         110 45 10 30 30 30
Occult +4 156 163 0 0 100 D   B           45 10 30 30 30
Occult +5 163 170 0 0 100 D   B         110 45 10 30 30 30
Fire 118 0 118 0 100 -   - -         45 10 30 30 30
Fire +5 163 0 163 0 100 -   - -         45 10 31.5 30 30
Fire +9 207 0 207 0 100                 45 10 32.7 30 30
Fire +10 218 0 218 0 100 -   - -         45 10 33 30 30
Chaos 142 0 163 0 100 -   - -         45 10 30 30 30
Chaos +4 173 0 200 0 100                 45 10 30 30 30
Chaos +4 @ 10 Humanity 209 0 242 0 100                 45 10 30 30 30
Chaos +5 181 0 209 0 100 -   - -         45 10 30 30 30
Chaos +5 @ 10 Humanity 220 0 252 0 100                 45 10 30 30 30

Demon's souls version: Has similar apperance but has a different move set.

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)


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