Man-Serpent is an Enemy in Dark Souls.
Large reptilian humanoid creatures that are efficient melee fighters, carrying massive swords and shields, and occasionally biting during combat.
- Jumping attack
- Long wind-up swing
- Forward thrust
- Bite attack
The melee fighters are typically slow, but hard-hitting. Time your parry carefully so as not to swing during their long wind-up, then riposte them, or circle-strafe them during combat for an easy backstab. Alternately, using a greatshield or a hard hitting weapon like a great club or great axe can stagger them. This is not advised though, as they have absurdly high poise and stability. Slightly weak to fire. Doesn't trigger traps.
|The Duke's Archives (jail)||500-600||500||Yes|
Serpent Mage is an Enemy in Dark Souls.
A cobra-headed variant of the soldier. Snake-Headed Magi cast lightning magic and have four arms, three of which hold flamberges. This type also has a powerful bite attack that engulfs the players head and can destroy characters with low Vitality.
- Sword swings
- Throws lightning ( magic damage )
- Poisonous mist
- Vicious grab attack
Roll under the mage's lightning and engage them with melee attacks; they rarely counter with physical attacks in time to be a threat. (Weak versus lightning?). Though watch for poison spit and very devastating melee attacks (bleed builds up quickly) if you let them swing and hit. Lower poise than the warrior variant, easily stunlocked at melee range, even with slow weapons. The lightning they cast is actually magic damage so it is recommended to bring a magic resistant shield.
|The Duke's Archives (jail)||300-350||2000||Yes|
The man-serpents in Dark Souls originated from the man-serpents in King's Field IV. While almost identical in appearence, in King's Field IV they are notably smaller, being not much bigger than the player. The video below shows them in their fortress in King's Field IV, which likewise is also filled with traps and narrow pathways.