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Pickaxe +15

Stats
222 icon_dmg_cbonus.png 100
167(180) icon_prot_stab.png 30
213(213) icon_other_dura.png 250
222(222) icon_other_weig.png 5.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
14 -
Weapon Type Hammer
Attack Type Strike
Enchantable Yes
Special No

*When infused with Magic: 167 physical dmg/180 magic dmg, with Fire: 192 physical dmg/192 Fire dmg, with Lightning: 222physical dmg/222 Lightning dmg

"Traditionally a mining tool, but the hard cone on the pommel is effective in battle."
"A downward swing of the Pickaxe can crush stone; a human head would be an afterthought"

Acquired from:

 

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Pickaxe Upgrade Table




  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Pickaxe icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_dmg_cbonus.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_bleed.png icon_res_poison.png icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 89 0 0 0 100 B - - - 0 0 - - 45 10 30 30 30
Regular +5 133 0 0 0 100 B - - - 0 0 - - 45 10 30 30 30
Regular +10 178 0 0 0 100 B - - - 0 0 - - 45 10 30 30 30
Regular +14 213 0 0 0 100 A - - - 0 0 - - 45 10 30 30 30
Regular +15 222 0 0 0 100 A - - - 0 0 - - 45 10 30 30 30
Crystal 195 0 0 0 100 A       0 0     45 10 30 30 30
Crystal +4 231 0 0 0 100 A       0 0     45 10 30 30 30
Crystal +5 240 0 0 0 100 A - - - 0 0 - - 45 10 30 30 30
Lightning 160 0 0 160 100         0 0     45 10 30 30 30
Lightning +4 210 0 0 210 100         0 0     45 10 30 39.6 30
Lightning +5 222 0 0 222 100         0 0     45 10 30 42 30
Raw 153 0 0 0 100 C       0 0     45 10 30 30 30
Raw +5 204 0 0 0 100 C       0 0     45 10 30 30 30
Magic 100 108 0 0 100 D   C   0 0     45 10 30 30 30
Magic +5 134 144 0 0 100 D   C   0 0     45 10 30 30 30
Magic +9 160 172 0 0 100 D   C   0 0     45 10 30 30 30
Magic +10 167 180 0 0 100 D   C   0 0     45 10 30 30 30
Enchanted 134 142 0 0 100 E   C   0 0     45 10 30 30 30
Enchanted +4 155 159 0 0 100 E   A   0 0     45 10 30 30 30
Enchanted +5 160 164 0 0 100 E   A   0 0     45 10 30 30 30
Divine 90 109 0 0 100 D     C 0 0     45 10 30 30 30
Divine +5 120 146 0 0 100 D     C 0 0     45 10 30 30 30
Divine +9 144 175 0 0 100 D     C 0 0     45 10 30 30 30
Divine +10 150 182 0 0 100 D     C 0 0     45 10 30 30 30
Occult 122 134 0 0 100 D     B 0 0     45 10 30 30 30
Occult +4 151 160 0 0 100 D     B 0 0     45 10 30 30 30
Occult +5 158 167 0 0 100 D     B 0 0     45 10 30 30 30
Fire 115 - 115 - 100 - - - - 0 0 - - 45 10 30 30 30
Fire +5 160 - 160 - 100 - - - - 0 0 - - 45 10 31.5 30 30
Fire +9 202 0 202 0 100         0 0     45 10 32.4 30 30
Fire +10 213 0 213 0 100         0 0     45 10   30 30
Chaos 154
+ 32
- 178
+37
- 100 - - - - 0 0 - - 45 10 30 30 30
Chaos +4 184 - 213 - 100 - - - - 0 0 - - 45 10 32.4 30 30
Chaos +4 @ 10 Humanity +39 0 +44 0 100         0 0     45 10 32,4 30 30
Chaos +5 192 - 222 - 100 - - - - 0 0 - - 45 10 33 30 30
Chaos +5 @ 10 Humanity +41 0 +46 0 100         0 0     45 10 33 30 30

Demon's souls version: Has similar apperance but has a different move set.

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




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