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Quelaag's Furysword +5

Stats
90 icon_dmg_cbonus.png 100
- icon_prot_stab.png 30
255 icon_other_dura.png 600
- icon_other_weig.png 3.5
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
11 13
Weapon Type Curved Sword
Attack Type Slash
Enchantable No
Special No

*When infused with Magic: 150 physical dmg/162 magic dmg, with Fire: 192 physical dmg/192 Fire dmg, with Lightning: 200 physical dmg/200 Lightning dmg


"A curved sword born from the soul of Quelaag, daughter of the Witch of Izalith, who was transformed into a chaos demon. Like Quelaag's body, the sword features shells, spikes, humanity and a coating of chaos fire. Power affected by wielder's humanity."



Acquired from:

Giant Blacksmith. Ascend any +10 Curved Sword or Curved Greatsword with Quelaag's Soul.


Youtube Related Videos:

 

 

Notes:

 

  • This sword also gets additional damage from your held humanity, max at 10 humanity.
  • The kick action (forward + light attack) is replaced by a quick horizontal slash followed by a backward semi-cartweel motion. If the weapon is held in the left hand it can be used to parry and attack. It is also able to block when 2-handed.
  • This sword is somewhat slower than the other curved swords, but the difference is barely noticeable.

 

Quelaag's Furysword Upgrade Table


Upgrade cost: 5,000 Souls + Demon Titanite. (10 Demon Titanites to reach +5)


 

  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Quelaag's Furysword icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_dmg_cbonus.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_bleed.png icon_res_poison.png icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 60 - 170 - 100 E B - - - - - - 45 10 30 30 30
Regular +1 66 - 187 - 100 E B - - - - - - 45 10 30 30 30
Regular +2 72 - 204 - 100 E B - - - - - - 45 10 30 30 30
Regular +3 78 - 220 - 100 E B - - - - - - 45 10 30 30 30
Regular +4 84 - 238 - 100 E B - - - - - - 45 10 30 30 30
Regular +5 90 - 255 - 100 E B - - - - - - 45 10 30 30 30

Stats for Patch 1.05 confirmed. "As far as I know the humanity scaling is still the same." --Needs confirmation still, I wasn't aware this scales with humanity. 6/2/2012 **<== Read item description.


 

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)