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Shortsword +15

Stats
195 icon_dmg_cbonus.png 100
147(157) icon_prot_stab.png 32
187(187) icon_other_dura.png 200
195(195) icon_other_weig.png 2.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
8 10
Weapon Type Straight Sword
Attack Type Regular / Thrust
Enchantable Yes
Special No

*When infused with Magic: 147physical dmg/157 magic dmg, with Fire: 187 physical dmg/187 Fire dmg, with Lightning: 195 physical dmg/195 Lightning dmg


"This small straight sword is widely used, to an extent only matched by the longsword."
"An accessible sword which inflicts consistent regular damage and high slash damage, making it applicable to a variety of situations."


Acquired from:



Hints and Tips:

  • Rarely used in PvP.


Youtube relevant videos:



Shortsword Upgrade Table

Upgrade cost: 200 Souls + Titanite.

  Attack Values Parameter [[#|Bonuses]] Auxiliary Damage Reduction (%) Stability
Shortsword icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 78 - - - C C - - - - 50 10 35 35 32
Regular +5 117 - - - C C - - - - 50 10 35 35 32
Regular +10 156 - - - C C - - - - 50 10 35 35 32
Regular +14 187 - - - C C - - - - 50 10 35 35 32
Regular +15 195 - - - C C - - - - 50 10 35 35 32
Crystal 171 - - - C C - - - - 50 10 35 35 32
Crystal +4 202 - - - C C - - - - 50 10 35 35 32
Crystal +5 210 - - - C C - - - - 50 10 35 35 32
Lightning 140 - - 140 - - - - - - 50 10 35 35 32
Lightning +4 184 - - 184 - - - - - - 50 10 35 46.2 32
Lightning +5 195 - - 195 - - - - - - 50 10 35 49 32
Raw 135 - - - D D - - - - 50 10 35 35 32
Raw +5 180 - - - D D - - - - 50 10 35 35 32
Magic 88 94 - - E E C - - - 50 10 35 35 32
Magic +5 118 126 - - E E C - - - 50 10 35 35 32
Magic +9 141 151 - - E E C - - - 50 10 35 35 32
Magic +10 147 157 - - E E C - - - 50 10 35 35 32
Enchanted 118 124 - - E E B - - - 50 10 35 35 32
Enchanted +4 136 138 - - E E A - - - 50 10 35 35 32
Enchanted +5 141 143 - - E E A - - - 50 10 35 35 32
Divine 79 96 - - D D - C 110 - 50 10 35 35 32
Divine +5 106 128 - - D D - C 110 - 50 10 35 35 32
Divine +9 127 153 - - D D - B 110 - 50 10 35 35 32
Divine +10 132 160 - - D D - B 110 - 50 10 35 35 32
Occult 108 118 - - E D - B - 110 50 10 35 35 32
Occult +4 133 141 - - E D - B - 110 50 10 35 35 32
Occult +5 140 147 - - E D - B - 110 50 10 35 35 32
Fire 101 - 101 - - - - - - - 50 10 35 35 32
Fire +5 140 - 140 - - - - - - - 50 10 36.7 35 32
Fire +9 177 - 177 - - - - - - - 50 10 38.2 35 32
Fire +10 187 - 187 - - - - - - - 50 10 38.5 35 32
Chaos 122 - 140 - - - - - - - 50 10 35 35 32
Chaos +4
@ 10 Humanity
149
+
-
-
171
+
- - - - - - - 50 10 37.8 35 32
Chaos +5
@ 10 Humanity
156
+
-
-
179
+
- - - - - - - 50 10 38.5 35 32

Demon's souls version: Different in apperance but has a similar move set.

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)


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