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Updated Dec 22, 2014 5:35 pm
Class_Sorcerer.jpgSorcerer of Vinheim.
Dragon school.
Casts soul sorceries.

Starting Gear: Dagger, Small Leather Shield, Sorcerer's Catalyst, Sorcerer Hat, Sorcerer Cloak, Sorcerer Gauntlets, Sorcerer Boots
sorcerer.jpg
Sorcerer in starting equipment.

Starting Spells: Soul Arrow

Description:
If you want to use magic as your primary offensive tool, then the Sorcerer is the best class to begin with. The Soul Arrow will be your primary source of damage early in the game, and with 30 rechargeable uses you can use it even on weaker enemies unlike the hunters bow. Their high Attunement and Intelligence makes learning more sorcery and pyromancy very easy. Using physical weapons will be a struggle, however, so at first you’ll be limited to your Dagger and other light weapons. This can provide you with a fallback at times when enemies are resistant to your magic or all your uses are gone. A single point in Attunement will increase your magic slots to 4. If you make good use of bonfires to restock on the spells this class shouldn't have much trouble with early enemies. Very low Vitality and light armor make the sorcerer very fragile and prone to death in ambushes where his soul arrow is rendered almost useless. If ambushed by multiple foes, your best course of action is to make use of your good speed to retreat and gain time to cast your spells. This class is suited for intermediate or experienced players that favor magic. Beginners looking for magic should try the Pyromancer instead.


Level
Vitality
Attunement
Endurance
Strength
Dexterity
Resistance
Intelligence
Faith
Humanity
Total
3
8
15
8
9
11
8
15
8
0
82



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