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Straight Sword Hilt +15

Stats
50 icon_dmg_cbonus.png 100
37(40) icon_prot_stab.png 10
48 (48) icon_other_dura.png 200
50 (50) icon_other_weig.png 1.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
6 6
Weapon Type Straight Sword
Attack Type Regular / Thrust
Enchantable Yes
Special No

*When infused with Magic: 37 physical dmg/40 magic dmg, with Fire: 48 physical dmg/48 Fire dmg, with Lightning: 50 physical dmg/50  Lightning dmg

"The hilt of this lost sword was found discarded in the Undead Asylum."
"Only slightly better than one's bare hands, and not recommended for extensive use. Be certain to find a replacement quickly."



Acquired from:

  • Very first starting weapon, starts off in your right hand.



Hints and Tips:




Youtube relevant videos:





Straight Sword Hilt Upgrade Table




  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Straight Sword Hilt icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png
icon_strength.png
icon_dexterity.png
icon_intelligence.png
icon_faith.png
icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 20 - - - E E - - - - 20 5 15 15 10
Regular +5 30 - - - E E - - - - 20 5 15 15 10
Regular +10 40 - - - E E - - - - 20 5 15 15 10
Regular +14 48 - - - E E - - - - 20 5 15 15 10
Regular +15 50 - - - E E - - - - 20 5 15 15 10
Crystal 44 - - - E E - - - - 20 5 15 15 10
Crystal +4 52 - - - E E - - - - 20 5 15 15 10
Crystal +5 54 - - - E E - - - - 20 5 15 15 10
Lightning 36 - - 36 - - - - - - 20 5 15 15 10
Lightning +4 47 - - 47 - - - - - - 20 5 15 19.8 10
Lightning +5 50 - - 50 - - - - - - 20 5 15 21 10
Raw 34 - - - E E - - - - 20 5 15 15 10
Raw +5 46 - - - E E - - - - 20 5 15 15 10
Magic 22 24 - - E E E - - - 20 5 15 15 10
Magic +5 30 32 - - E E E - - - 20 5 15 15 10
Magic +9 36 38 - - E E E - - - 20 5 15 15 10
Magic +10 37 40 - - E E E - - - 20 5 15 15 10
Enchanted 30 32 - - E E E - - - 20 5 15 15 10
Enchanted +4 34 35 - - E E E - - - 20 5 15 15 10
Enchanted +5 36 37 - - E E E - - - 20 5 15 15 10
Divine 21 25 - - E E - E   - 20 5 15 15 10
Divine +5 28 34 - - E E - E   - 20 5 15 15 10
Divine +9 33 40 - - E E - E   - 20 5 15 15 10
Divine +10 35 42 - - E E - E   - 20 5 15 15 10
Occult 28 30 - - E E - E -   20 5 15 15 10
Occult +4 34 36 - - E E - E -   20 5 15 15 10
Occult +5 36 37 - - E E - E -   20 5 15 15 10
Fire 26 - 26 - - - - - - - 20 5 15 15 10
Fire +5 38 - 38 - - - - - - - 20 5 15.8 15 10
Fire +9 45 - 45 - - - - - - - 20 5 16.4 15 10
Fire +10 48 - 48 - - - - - - - 20 5 16.5 15 10
Chaos 32 - 36 - - - - - - - 20 5 15 15 10
Chaos +4
@ 10 Humanity
39
+8
- 44
+9
- - - - - - - 20 5 16.2 15 10
Chaos +5
@ 10 Humanity
41
+9
- 46
+9
- - - - - - - 20 5 16.5 15 10

Demon's souls version: Called the broken sword, it can be upgraded into a boss weapon called the blueblood sword.

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)


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