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Sunlight Straight Sword +15

Stats
205 icon_dmg_cbonus.png 100
155(167) icon_prot_stab.png 32
196(196) icon_other_dura.png 240
205(205) icon_other_weig.png 4.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
12 12
Weapon Type Straight Sword
Attack Type Regular / Thrust
Enchantable Yes
Special No

*When infused with Magic: 150 physical dmg/162 magic dmg, with Fire: 192 physical dmg/192 Fire dmg, with Lightning: 200 physical dmg/200 Lightning dmg

"This standard longsword, belonging to Solaire of Astora, is of high quality, is well-forged, and has been kept in good repair. "

"Easy to use and dependable, but unlikely to live up to its grandiose name."


Acquired from:

  • Found after killing Solaire of Astora during any of your numerous encounters throughout Lordran.


Hints and Tips:

  • TBA


Youtube relevant videos:





Sunlight Straight Sword Upgrade Table


Upgrade cost: 200 Souls + Titanite.


  Attack Values Parameter Bonuses Auxiliary Damage Reduction (%) Stability
Sunlight Straight Sword
icon_dmg_phy.png
icon_dmg_magi.png
icon_dmg_fire.png
icon_dmg_lightn.png
icon_strength.png
icon_dexterity.png
icon_intelligence.png
icon_faith.png
icon_res_divine.png icon_res_occult.png
icon_prot_phy.png
icon_prot_magi.png
icon_prot_fire.png
icon_prot_lightn.png
icon_prot_stab.png
Regular 82 - - - C C - - - - 50 10 35 35 32
Regular +5 123 - - - C C - - - - 50 10 35 35 32
Regular +10 164 - - - C C - - - - 50 10 35 35 32
Regular +14 196 - - - C C - - - - 50 10 35 35 32
Regular +15 205 - - - C C - - - - 50 10 35 35 32
Crystal 180 - - - C C - - - - 50 10 35 35 32
Crystal +4 213 - - - C C - - - - 50 10 35 35 32
Crystal +5 221 - - - C C - - - - 50 10 35 35 32
Lightning 147 - - 147 - - - - - - 50 10 35 35 32
Lightning +4 193 - - 193 - - - - - - 50 10 35 46.2 32
Lightning +5 205 - - 205 - - - - - - 50 10 35 49 32
Raw 141 - - - D D - - - - 50 10 35 49 32
Raw +5 188 - - - D D - - - - 50 10 35 35 32
Magic 93 100 - - E E C - - - 50 10 35 35 32
Magic +5 124 134 - - E E C - - - 50 10 35 35 32
Magic +9 148 160   - E E C - - - 50 10 35 35 32
Magic +10 155 167 - - E E C - - - 50 10 35 35 32
Enchanted 124 132 - - E E C - - - 50 10 35 35 32
Enchanted +4 143 147 - - E E A - - - 50 10 35 35 32
Enchanted +5 148 153 - - E E A - - - 50 10 35 35 32
Divine 82 102 - - D E - C   - 50 10 35 35 32
Divine +5 110 136 - - D E - C   - 50 10 35 35 32
Divine +9 132 163 - - D D - B 110 - 50 10 35 35 32
Divine +10 137 170 - - D D - B 110 - 50 10 35 35 32
Occult 112 124 - - E D - B -   50 10 35 35 32
Occult +4 138 148 - - D D - A -   50 10 35 35 32
Occult +5 145 155 - - E D - A -   50 10 35 35 32
Fire 106 - 106 - - - - - - - 50 10 35 35 32
Fire +5 147 - 147 - - - - - - - 50 10 36.7 35 32
Fire +9 186 - 186 - - - - - - - 50 10 38.2 35 32
Fire +10 196 - 196 - - - - - - - 50 10 38.5 35 32
Chaos 129 - 147 - - - - - - - 50 10 35 35 32
Chaos +4
@ 10 Humanity
158
+
- 180
+
- - - - - - - 50 10   35 32
Chaos +5
@ 10 Humanity
165
+
- 188
+
- - - - - - - 50 10 38.5 35 32


Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)


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