sunlight straight sword
Sunlight Straight Sword +15

physical damage dark souls 205 critical dark souls 100
magic damage dark souls 155(167) stability dark souls 32
fire damage dark souls 196(196) durability dark souls 240
lightning damage dark souls 205(205) weight dark souls 4.0
Requirements & Bonus
strength dark souls dexterity dark souls intelligence dark souls faith dark souls
12 12
Weapon Type Straight Sword
Attack Type Regular / Thrust
Enchantable Yes
Special No

*When infused with Magic: 155 Physical dmg/167 Magic dmg; with Fire: 196 Physical dmg/196 Fire dmg; with Lightning: 205 Physical dmg/205 Lightning dmg.
 

Sunlight Straight Sword is a Weapon in Dark Souls and Dark Souls Remastered.

 

This standard longsword, belonging to Solaire of Astora, is of high quality, is well-forged, and has been kept in good repair. Easy to use and dependable, but unlikely to live up to its grandiose name."

 

How to Get / Where to Find the Sunlight Straight Sword

 

Hints and Tips:

  • Can be given to Kingseeker Frampt to receive 50 Souls.
  • Essentially a Longsword, slightly stronger but slower. The value of this sword is mainly symbolic.

 

Youtube relevant videos:

  •  N/A

 

Sunlight Straight Sword Upgrade Table

Max
standard upgrade dark souls icon s
crystal upgrade dark souls icon s
lightning upgrade dark souls icon s
raw upgrade dark souls icon s
magic upgrade dark souls icon s
enchanted upgrade dark souls icon s
divine upgrade dark souls icon s
occult upgrade dark souls icon s
fire upgrade dark souls icon s
chaos upgrade dark souls icon s

 

Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance.

  Attack Values Parameter Bonuses Auxiliary Damage Reduction (%) Stability
Sunlight Straight Sword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Regular 82 - - - C C - - - - 50 10 35 35 32
Regular +5 123 - - - C C - - - - 50 10 35 35 32
Regular +10 164 - - - C C - - - - 50 10 35 35 32
Regular +14 196 - - - C C - - - - 50 10 35 35 32
Regular +15 205 - - - C C - - - - 50 10 35 35 32
Crystal 180 - - - C C - - - - 50 10 35 35 32
Crystal +4 213 - - - C C - - - - 50 10 35 35 32
Crystal +5 221 - - - C C - - - - 50 10 35 35 32
Lightning 147 - - 147 - - - - - - 50 10 35 35 32
Lightning +4 193 - - 193 - - - - - - 50 10 35 46.2 32
Lightning +5 205 - - 205 - - - - - - 50 10 35 49 32
Raw 141 - - - D D - - - - 50 10 35 35 32
Raw +5 188 - - - D D - - - - 50 10 35 35 32
Magic 93 100 - - E E C - - - 50 10 35 35 32
Magic +5 124 134 - - E E C - - - 50 10 35 35 32
Magic +9 148 160 - - E E B - - - 50 10 35 35 32
Magic +10 155 167 - - E E B - - - 50 10 35 35 32
Enchanted 124 132 - - E E B - - - 50 10 35 35 32
Enchanted +4 143 147 - - E E A - - - 50 10 35 35 32
Enchanted +5 148 153 - - E E A - - - 50 10 35 35 32
Divine 82 102 - - E E - C 110 - 50 10 35 35 32
Divine +5 110 136 - - E E - C 110 - 50 10 35 35 32
Divine +9 132 163 - - E D - B 110 - 50 10 35 35 32
Divine +10 137 170 - - E D - B 110 - 50 10 35 35 32
Occult 112 124 - - E E - B - 110 50 10 35 35 32
Occult +4 138 148 - - D D - A - 110 50 10 35 35 32
Occult +5 145 155 - - D D - A - 110 50 10 35 35 32
Fire 106 - 106 - - - - - - - 50 10 35 35 32
Fire +5 147 - 147 - - - - - - - 50 10 36.7 35 32
Fire +9 186 - 186 - - - - - - - 50 10 38.2 35 32
Fire +10 196 - 196 - - - - - - - 50 10 38.5 35 32
Chaos 129 - 147 - - - - - - - 50 10 35 35 32
Chaos +4
@ 10 Humanity
158
+
- 180 
+
- - - - - - - 50 10 37.8  35 32
Chaos +5
@ 10 Humanity
165
+
- 188
+
- - - - - - - 50 10 38.5 35 32

 

Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 51% for strength dark soulsStrength and 51% for dexterity dark soulsDexterity to increase your AR.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Sunlight Straight Sword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Regular 82 - - - C C - - - - 50 10 35 35 32
Regular +1 (titanite shard dark souls sx1) 90 - - - C C - - - - 50 10 35 35 32
Regular +2 (titanite shard dark souls sx1) 98 - - - C C - - - - 50 10 35 35 32
Regular +3 (titanite shard dark souls sx2) 106 - - - C C - - - - 50 10 35 35 32
Regular +4 (titanite shard dark souls sx2) 114 - - - C C - - - - 50 10 35 35 32
Regular +5 (titanite shard dark souls sx3) 123 - - - C C - - - - 50 10 35 35 32
Regular +6 (large titanite shard dark souls sx1) 131 - - - C C - - - - 50 10 35 35 32
Regular +7 (large titanite shard dark souls sx1) 139 - - - C C - - - - 50 10 35 35 32
Regular +8 (large titanite shard dark souls sx2) 147 - - - C C - - - - 50 10 35 35 32
Regular +9 (large titanite shard dark souls sx2) 155 - - - C C - - - - 50 10 35 35 32
Regular +10 (large titanite shard dark souls sx3) 164 - - - C C - - - - 50 10 35 35 32
Regular +11 (titanite chunk dark souls sx1) 172 - - - C C - - - - 50 10 35 35 32
Regular +12 (titanite chunk dark souls sx1) 180 - - - C C - - - - 50 10 35 35 32
Regular +13 (titanite chunk dark souls sx2) 188 - - - C C - - - - 50 10 35 35 32
Regular +14 (titanite chunk dark souls sx3) 196 - - - C C - - - - 50 10 35 35 32
Regular +15 (titanite slab dark souls sx1) 205 - - - C C - - - - 50 10 35 35 32

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.  It scales 51% for strength dark soulsStrength and 51% for dexterity dark soulsDexterity to increase your AR.
To reach max, you need: 1,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Sunlight Straight Sword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Crystal (titanite chunk dark souls sx1) 180 - - - C C - - - - 50 10 35 35 32
Crystal +1 (titanite chunk dark souls sx1) 188 - - - C C - - - - 50 10 35 35 32
Crystal +2 (titanite chunk dark souls sx1) 196 - - - C C - - - - 50 10 35 35 32
Crystal +3 (titanite chunk dark souls sx2) 205 - - - C C - - - - 50 10 35 35 32
Crystal +4 (titanite chunk dark souls sx3) 213 - - - C C - - - - 50 10 35 35 32
Crystal +5 (titanite slab dark souls sx1) 221 - - - C C - - - - 50 10 35 35 32

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Sunlight Straight Sword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Lightning (titanite chunk dark souls sx1) 147 - - 147 - - - - - - 50 10 35 35 32
Lightning +1 (titanite chunk dark souls sx1) 159 - - 159 - - - - - - 50 10 35 37.8 32
Lightning +2 (titanite chunk dark souls sx1) 170 - - 170 - - - - - - 50 10 35 40.6 32
Lightning +3 (titanite chunk dark souls sx2) 182 - - 182 - - - - - - 50 10 35 43.4 32
Lightning +4 (titanite chunk dark souls sx3) 193 - - 193 - - - - - - 50 10 35 46.2 32
Lightning +5 (titanite slab dark souls sx1) 205 - - 205 - - - - - - 50 10 35 49 32

 

Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.  Scales 38% for strength dark soulsStrength and 38% for dexterity dark soulsDexterity to increase your AR.
To reach max, you need: 1,000 souls, 10 large titanite shards.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Sunlight Straight Sword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Raw (large titanite shard dark souls sx1) 141 - - - D D - - - - 50 10 35 35 32
Raw +1 (large titanite shard dark souls sx1) 150 - - - D D - - - - 50 10 35 35 32
Raw +2 (large titanite shard dark souls sx1) 159 - - - D D - - - - 50 10 35 35 32
Raw +3 (large titanite shard dark souls sx2) 169 - - - D D - - - - 50 10 35 35 32
Raw +4 (large titanite shard dark souls sx2) 178 - - - D D - - - - 50 10 35 35 32
Raw +5 (large titanite shard dark souls sx3) 188 - - - D D - - - - 50 10 35 35 32

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember.
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 14% for strength dark soulsStrength and 14% for dexterity dark soulsDexterity and 73% faith dark souls Intelligence to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Sunlight Straight Sword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Magic (green titanite shard dark souls sx1) 93 100 - - E E C - - - 50 10 35 35 32
Magic +1 (green titanite shard dark souls sx1) 99 107 - - E E C - - - 50 10 35 35 32
Magic +2 (green titanite shard dark souls sx1) 105 113 - - E E C - - - 50 10 35 35 32
Magic +3 (green titanite shard dark souls sx2) 111 120 - - E E C - - - 50 10 35 35 32
Magic +4 (green titanite shard dark souls sx2) 117 127 - - E E C - - - 50 10 35 35 32
Magic +5 (green titanite shard dark souls sx3) 124 134 - - E E C - - - 50 10 35 35 32
Magic +6 (blue titanite chunk dark souls sx1) 130 140 - - E E B - - - 50 10 35 35 32
Magic +7 (blue titanite chunk dark souls sx1) 136 147 - - E E B - - - 50 10 35 35 32
Magic +8 (blue titanite chunk dark souls sx2) 142 154 - - E E B - - - 50 10 35 35 32
Magic +9 (blue titanite chunk dark souls sx3) 148 160 - - E E B - - - 50 10 35 35 32
Magic +10 (blue titanite slab dark souls sx1) 155 167 - - E E B - - - 50 10 35 35 32

 

Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember.
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon. Scales 10% for strength dark soulsStrength and 10% for dexterity dark soulsDexterity and 72% faith dark souls Intelligence to increase your AR.
To reach max, you need: 1,000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Sunlight Straight Sword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Enchanted (blue titanite chunk dark souls sx1) 124 132 - - E E B - - - 50 10 35 35 32
Enchanted +1 (blue titanite chunk dark souls sx1) 128 135 - - E E B - - - 50 10 35 35 32
Enchanted +2 (blue titanite chunk dark souls sx1) 133 139 - - E E A - - - 50 10 35 35 32
Enchanted +3 (blue titanite chunk dark souls sx2) 138 143 - - E E A - - - 50 10 35 35 32
Enchanted +4 (blue titanite chunk dark souls sx3) 143 147 - - E E A - - - 50 10 35 35 32
Enchanted +5 (blue titanite slab dark souls sx1) 148 153 - - E E A - - - 50 10 35 35 32

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 20% for strength dark soulsStrength and 20% for dexterity dark soulsDexterity and 73% faith dark soulsFaith to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Sunlight Straight Sword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Divine (green titanite shard dark souls sx1) 82 102 - - E E - C 110 - 50 10 35 35 32
Divine +1 (green titanite shard dark souls sx1) 88 108 - - E E - C 110 - 50 10 35 35 32
Divine +2 (green titanite shard dark souls sx1) 93 115 - - E E - C 110 - 50 10 35 35 32
Divine +3 (green titanite shard dark souls sx2) 99 122 - - E E - C 110 - 50 10 35 35 32
Divine +4 (green titanite shard dark souls sx2) 104 129 - - E E - C 110 - 50 10 35 35 32
Divine +5 (green titanite shard dark souls sx3) 110 136 - - E E - C 110 - 50 10 35 35 32
Divine +6 (white titanite chunk dark souls sx1) 115 142 - - E D - B 110 - 50 10 35 35 32
Divine +7 (white titanite chunk dark souls sx1) 121 149 - - E D - B 110 - 50 10 35 35 32
Divine +8 (white titanite chunk dark souls sx2) 126 156 - - E D - B 110 - 50 10 35 35 32
Divine +9 (white titanite chunk dark souls sx3) 132 163 - - E D - B 110 - 50 10 35 35 32
Divine +10 (white titanite slab dark souls sx1) 137 170 - - E D - B 110 - 50 10 35 35 32

 

Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine +5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 18% for strength dark soulsStrength and 18% for dexterity dark soulsDexterity and 86% faith dark soulsFaith to increase your AR.
To reach max, you need: 1,000 souls, 7 White Titanite Chunks and 1 White Titanite Slab.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Sunlight Straight Sword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Occult (white titanite chunk dark souls sx1) 112 124 - - E E - B - 110 50 10 35 35 32
Occult +1 (white titanite chunk dark souls sx1) 118 130 - - E E - B - 110 50 10 35 35 32
Occult +2 (white titanite chunk dark souls sx1) 125 136 - - E E - B - 110 50 10 35 35 32
Occult +3 (white titanite chunk dark souls sx2) 132 142 - - E E - B - 110 50 10 35 35 32
Occult +4 (white titanite chunk dark souls sx3) 138 148 - - D D - A - 110 50 10 35 35 32
Occult +5 (white titanite slab dark souls sx1) 145 155 - - D D - A - 110 50 10 35 35 32

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire +6 requires a Fire +5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Sunlight Straight Sword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Fire (green titanite shard dark souls sx1) 106 - 106 - - - - - - - 50 10 35 35 32
Fire +1 (green titanite shard dark souls sx1) 114 - 114 - - - - - - - 50 10 35.4 35 32
Fire +2 (green titanite shard dark souls sx1) 123 - 123 - - - - - - - 50 10 35.7 35 32
Fire +3 (green titanite shard dark souls sx2) 131 - 131 - - - - - - - 50 10 36 35 32
Fire +4 (green titanite shard dark souls sx2) 139 - 139 - - - - - - - 50 10 36.4 35 32
Fire +5 (green titanite shard dark souls sx3) 147 - 147 - - - - - - - 50 10 36.7 35 32
Fire +6 (red titanite chunk dark souls sx1) 157 - 157 - - - - - - - 50 10 37.1 35 32
Fire +7 (red titanite chunk dark souls sx1) 167 - 167 - - - - - - - 50 10 37.5 35 32
Fire +8 (red titanite chunk dark souls sx2) 77 - 77 - - - - - - - 50 10 37.8 35 32
Fire +9 (red titanite chunk dark souls sx3) 186 - 186 - - - - - - - 50 10 38.2 35 32
Fire +10 (red titanite slab dark souls sx1) 196 - 196 - - - - - - - 50 10 38.5 35 32

 

Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame Ember.
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 1,000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Sunlight Straight Sword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Chaos (red titanite chunk dark souls sx1) 129 - 147 - - - - - - - 50 10 35 35 32
Chaos +1 (red titanite chunk dark souls sx1) 136 - 155 - - - - - - - 50 10 35.7 35 32
Chaos +2 (red titanite chunk dark souls sx1) 144 - 164 - - - - - - - 50 10 36.6 35 32
Chaos +3 (red titanite chunk dark souls sx2) 151 - 172 - - - - - - - 50 10 37.1 35 32
Chaos +4 (red titanite chunk dark souls sx3) 158 - 180 - - - - - - - 50 10 37.8 35 32
Chaos +5 (red titanite slab dark souls sx1) 165 - 188 - - - - - - - 50 10 38.5 35 32



Tired of anon posting? Register!
    • Anonymous

      How did you get this? Have you… have you gone hollow? I never thought there could be any being worse than a hollow but now I see who you truly are, parare ad mortem!

      • It's really nothing special, it's just a Longsword with the Broadsword AR at 27 Str/40 Dex, you don't need to kill Solaire, while he can help you in so many bosses.

        • Anonymous

          Unless you want to cosplay Solaire there's nothing special about this sword. Game descriptions says it clearly - whole Solaire's gear is nothing special since everything came from his skills rather than having some crazy magical stuff.

          Actually straight swords are mainly crappy weapons (maybe with the exception of BSS) because they're balanced and that makes them actually not that good. In Dark Souls you either go for long chain of very quick hits (usually with bleed) or slower but stronger attack with heavy poise damage. Straight swords are slower than fast spamming weapons and lack poise damage of bigger weapons.

          If you looking for quality build sword great swords and ultra great swords should be your choice.

          Ah yeah of course. If you are pr0 git gut and crazy ninja stuff etc. you will of course kill anyone and everything with any straight sword +0. But generally for most players they're simply poor choice. Deal with it.

          • Anonymous

            Have played every Souls game and came back to remastered to do the DLC. Doing a faith build this time so decided to kill Solaire early for his gear at the Undead Burg. I wish I didn't. Quite possibly the most heartbreaking "betrayal" dialogue I've heard.

            • Anonymous

              what would be better: have a +5 enchanted Sunlight Straight Sword or use the Spells magic weapon and great weapon?

              • Anonymous

                hey, quick question. would it be better to have this at normal +15 with sunlight blade or as a +10 divine? assuming im running a mostly faith build, thanks

                • Anonymous

                  HOHOHOHO IT'SA ME SANTA CLAUSE
                  THIS WEAPON IS NAUGHTY AND IF YOU USE IT, YOU WON'T GET ANY PRESENTS TO CHRISTMAS!!!
                  HOHOHO, THE MACE IS BETTER!!! I USE THE MACE EVERY DAY AND IT'S THE GRRRRRRRRRRRRRRREATEST WEAPON ON EARTH!!!
                  IF YOU WANT TO GET AAALL THE PRESENTS, USE THE MACE JUST LIKE ME!!!
                  MARRY CHRISTMAS!!!

                  • Anonymous

                    Just get the dark sword don’t have to kill best man and it does same damage with slightly higher requirements

                    • Anonymous

                      Alright ive saved him in lost izalith and i was wondering do i have to kill solaire to get this sword? Or does he gives it to me when his quest ends?

                      • Anonymous

                        so.. what is good about this weapon? I heard it's useful for faith builds, but i just don't see why it should be better than other straight swords

                        • Anonymous

                          I'm doing a faith build and I'm looking for a good sword... Then I thought: let's kill the fair lady,I need a fire keeper soul... Then I noticed that I will use solaire sword,i didn't offer her 30 humanity...

                          • First time playing I had no idea that the red-eyed Sunlight Maggot was what triggered Solaire going nuts; I wound up preventing it by pure accident because I was in the Chaos Servants. On a later playthrough I didn't do this, though, and found out the hard way what happens... ... Rest in peace, dear friend. Your gear may not seem like much to the untrained eye, but I will bear it as a memento and a reminder. Although there is a somewhat nice silver lining here - I can make this an Occult weapon, which not only capitalizes on my high Faith but also does more damage to O&S. We shall take them on together in NG+ as fellow warriors of the Sun!

                            • Anonymous

                              It seems to be best small occult weapon, good scalings and length, lighter than dark sword. Is it really lacks occult effect?

                              • Anonymous

                                So I killed him thinking he was useless then I learned that he could be summoned for boss fights and I started crying

                                • Anonymous

                                  The extra weight unit and having to kill Solaire for it make this a really hard sell when I can have a perfectly good Longsword readily available and without having to kill a dear friend. Sure it has a bit more damage, but is it really worth the price?

                                Load more
                                ⇈ ⇈