Titanite Demon

titanite demon
Location Darkroot Garden, Sen's FortressAnor LondoThe CatacombsLost Izalith
Health * NG: 1,506 - 3,137
NG+: 3,765 - 4,926
Souls * NG: 2,000 - 5,000
NG+: 9,000 - 15,000
* Recorded in PATCH 1.5

Titanite Demon Information

The Titanite Demon, also referred to as Prowling Demon or Faceless Demon, is an intimidating foe that often guards valuable items or important areas in Dark Souls. It is also one of the few sources of rare Demon Titanite used for weapon upgrades. In melee, it attacks by swinging its Titanite Catch Pole. As the name suggests, the Catch Pole can in rare instances be used by the demon to grab and pin the player for high or even fatal damage. At a distance, it fires powerful long range Lightning bolts. While Titanite Demon's lightning bolt attacks can be blocked by obstacles, its Catch Pole will clip through walls, making it dangerous even if you hide behind cover. Players can take advantage of demon's slow turning speed to attack it from behind; however they must still be wary of its jumping pounds and tail sweeps. Although all Titanite Demons look the same, some are much more powerful than others, so managing to kill one does not necessarily mean you are prepared to face all of them.

Drops

Lore

 

Locations

  NG NG+  
Location Health Souls Health Souls Respawn
Darkroot Garden, where it connects with Undead Parish (near Blacksmith Andre) 1,506 2,000 3,765 10,000 No
Sen's fortress, 4 (!) at the very bottom under the first set of swinging blades. 1,506 or
2,510
2,000 or
3,000
3,765 or
4,593
10,000 or
9,000
No
Anor Londo (always drops two Demon Titanite) 2,635 5,000 4,612 15,000 No
The Catacombs 2,133 2,000 4,331 4,000 No
Lost Izalith (always drops two Demon Titanite, and respawns) 3,137 5,000 4,926 10,000 Yes

Strategies

Titanite Demons are weak to weapons imbued with lightning, either elemental or Gold Pine Resin. Lightning spear miracles are also very effective, and the players may time their attack by beginning the lightning spear cast while still behind cover, and then stepping out just in time to throw the spear before retreating again.

Certain other viable tactics are specific to individual Titanite Demons. When fighting Titanite Demons in Sen's Fortress, a Rusted Iron Ring is highly recommended as movement in tar without one is extremely slow. When fighting the demon in the lower room near Blacksmith Andre, it may be lured to the top of the lower stairs to render its horizontal pole sweeps useless, or it may be killed with arrows from behind one of the broken pillars in the room or from the trees outside. The demon in Anor Londo may be shot with arrows from the upper balcony in the room. The demon in Lost Izalith may be shot with arrows from behind in the tail if the player approaches through the Chaos Servant shortcut. The demon in the Catacombs may also be attacked from behind from various points of cover in the hallway, including pillars and coffins.

Ranged
It is also possible to kill them with arrows, using debris to block their lightning attacks. A long range bow such as the Black Bow of Pharis combined with the Hawk Ring  and/or Feather Arrows also makes it possible to repeatedly shoot Titanite Demons from just beyond their aggro range. This is easier if the player targets a limb (such as the extended leg) or, if behind the demon, its tail. Arrows can also occasionally stagger a Titanite Demon, although it does not have a head to target for bleeding headwounds.

Melee
For a melee fighter, the best way to approach any Titanite Demon is to position yourself behind its free arm, where it appears to be missing a leg. Although this position can be hard to maintain due to demon's jumping attacks, all of the incoming attacks will miss you and you can score an easy hit or two. This strategy takes time, but you will eventually prevail. Remember to circle around it, movement is crucial. It is advisable to back up if the demon leaps in the air, as its landing attacks may circumvent the player's blocking or pin them to the ground. A high stability shield such as the Eagle Shield can also be very helpful against the demon's horizontal sweep attacks combos.

Pyromancy
Many pyromancies such as the various fireball pyromancies or Fire Whip can be extremely effective against the Titanite Demon, but beware of demon's gap closing lunges and jump attacks.

 

Mini Bosses
Black Hydra  ♦  Black Phantom  ♦  Butcher  ♦  Fang Boar  ♦  Giant Cat  ♦  Giant Rat  ♦  Golden Crystal Golem  ♦  Havel The Rock  ♦  hydra  ♦  Ricard the Archer  ♦  The Berenike Knights  ♦  The Black Knight  ♦  The Channeler  ♦  Undead Dragon

 




Tired of anon posting? Register!
    • Anonymous

      Frick that dumb leaping attack from the Lost Izalith version that take 80% of your health even with full Havel. #### him

      • Anonymous

        I goes to farm the lost izanith one on the very end game ( just gwin left to kill) and after a couples of times I killed, it stop respawning. Please double check ✔️.

        • Anonymous

          Wow just one of these is already frustrating deal with! Good thing FromSoft didn't have the BRILLIANT idea to put two of them together in a room that requires the Rusted Iron Ring right....?

          • Anonymous

            That titanite body looks...nice.
            I wonder how he would move/attack if he had both legs and how his face would look if he had one.

            • Anonymous

              –Lightning spear +5
              –keep circling counterclockwise, staying beside/behind their left arm (your right)
              –2-3 two-handed light attacks, then shield up while repositioning
              –NEVER roll into them. Any time the leap, roll right, or away, but NEVER toward them.

              gg ez

              • Anonymous

                The easiest way to beat these guys on NG+ for me was to equip full havel armor, cast iron flesh and just poise through everything he did

                • Anonymous

                  The catacombs one is annoying more for trying to run around it than actually fighting it. FromSoft doesn't know how to actually make models, so this mob just has random collision all over it by some drunk dev who guessed at what his job was.

                  Seriously, just kill it because that's easier than trying to deal with its **** collision box. It's not even hard, just running R1s and roll away, repeat for 5 minutes until this damage sponge gives up. Very boring enemy type.

                  • Anonymous

                    thank god the one in lost izalith always drops 2 everytime you kill him, at least it doesn't make the process of farming for them annoying

                    • Anonymous

                      those guys are already hard to beat, so imagine if they got both of their legs...god that would be a ****ing nightmare...

                      • Anonymous

                        I just hate fighting them, huge hp pool, broken hitboxes with his attacks (especially jumping and tri combo) that hits you even if it was not connected with your body, they are always spawned in small areas so have fun with broken cam that show his fat body murdering you, it just takes way long to kill. But they are doable if you circle around them and avoid all attacks with rolls or sprinting/strafing.

                        • Anonymous

                          It's funny when people call this game easy, but cry and insulting the game because of this mob.

                          Jajajajajajaja
                          Skill issue

                          • Anonymous

                            Black knight swords bust these guys up even halberd +5 for the ones in sens is good enough if you can mange to keep to their left side

                            • Anonymous

                              The jump attack creates a barely-visible "explosion" (it looks more like a cloud of black smoke or dust, and is much smaller than the actual damaging radius) that hits multiple times, informing the discrepancies in its damage output from instance to instance. Sometimes taking a direct hit will serve you better as you'll only get hit once, where dodging can put you in the attack's sweet spot and you'll get vaporized by 3+ explosion hits instantaneously. I hate these things, and putting the strongest one in the game along the fastest route to the bed of chaos REALLY makes me wonder how DS1 is defended as the best fromsoftware game

                              • Anonymous

                                Very high health and resistances while hitting insanely hard being stronger than a lot of bosses, ridiculously long reach, insane tracking, absolutely bullshit hitboxes, you take damage just from touching their body while they're attacking, has a very fast and lethal jump attack with ridiculous tracking that hits you multiple times and is almost guaranteed to absolutely butcher your poise being able to stunlock even Havel Tank builds while doing extremely high damage, and to top it all off they have insanely high poise and are extremely hard to stagger even if you're two-handing a Great Weapon with very high poise damage like an Ultra Greatsword or Great Hammer, really what's not to hate about these goddamn hellspawns other than the fact they drop useful Demon Titanites? (and VERY rarely drop their Catch Pole, which is a pretty strong magic halberd, so at least there's that, but still... These paraplegic nightmares can go screw themselves so hard, probably the most broken enemies in the whole game)

                                • Anonymous

                                  You know, I think I just realized something about these atrocities...they don't have lingering hitbox issues, but rather each of their attacks is counting as a multi-strike for some reason.

                                  • Anonymous

                                    For all the complaints people make about enemies in Dark Souls 2 having bad hitboxes this enemy has the worst hitbox of any enemy in any GAME let alone in any FromSoft game ever. I dodge their attacks and it STILL hits me.

                                    • Anonymous

                                      do these count as chaos demons for the black knight weapons, or is it just that their raw damage overpowers the high physical defenses

                                      • Anonymous

                                        I like how the first one I found was in a nice normal arena with just a little debris around and easy to learn, but every other one after is in some ****ed up hallway closet or a literal glue trap.

                                        • Anonymous

                                          Ok I just solved the one on the bridge in Izalith.

                                          First, take your "Free" hit from behind to aggro and immediately back off.

                                          Then, lock on if you haven't and move backwards, maintaining a distance at about the edge of his jump attack range. If he jump attacks, roll backwards and repeat.

                                          Finally, when he does his lightning wind up, immediately lock off and run around the projectile toward the right side (his empty hand). Once you're right behind his arm, lock on again. He should initiate a normal swing as you run past, but from his other side, it should miss. Then just hit him ONCE, NO GREED!

                                          Then back off again to the starting position just outside his jump range. Rinse and repeat. If any timing feels off or you get caught on a root or something, abort and reset. Just be careful around the thicker roots on the floor and he'll go down eventually.

                                          • Anonymous

                                            Explain me how the jump attack works ? He landed straight on my head and took me like 20% health. Then he landed 2 meters away from me and it was instakill.

                                            • Anonymous

                                              How much HP has the one in Izalith? He must have more HP than all of the bosses. Or are they scaling with soul level? It's weird, I hit him 20+ times with fully upgraded weapon and he wouldn't die. Impossible to beat....

                                              • Anonymous

                                                Can't believe people can say 'dArK SoUlS 2 hAs ThE wOrSt HiTbOxEs!" when these mfs exist, and countless other enemies in both this game and Dark Souls 3 that have plenty of awful hitboxes.

                                                • Anonymous

                                                  This f***er just f***ing one-shots me with his f***ing bulls*** hitboxes!!! I’m going to f***ing k*** myself because of this s***ty game!!!

                                                  • Anonymous

                                                    It's not that some Titanite Demon are stronger than the others, it's that if you kill one of them then the next one will be stronger and so on. So the best strategy is probably do not kill Titanite Demon in Undead Parish first. This way you can have easier time dealing Titanite Demon in Sen's Fortress and Anor Londo.

                                                    • Anonymous

                                                      I just had the one in Lost Izalith stop respawning after I killed it a few times. Anyone else ever had that happen?

                                                      • For melee users having a hard time at the one on the bridge to Lost Izalith (or anywhere else), try using a good long-reaching weapon like the black knight halberd and try fishing for his jumping and lightning attacks at mid range. You can run around his lightning attack and do a 2H running attack, but if he does an attack right after then roll around to the right. Any other direction and you're dead thanks to its ****-tier lingering hitbox. In fact, you're dead if you get hit once on NG even if you're in full Havel and wearing any defensive ring (especially if you don't have any points in Vig lol). For his jumping attack you can easily back roll and get a 2H running attack in. Get naked with the grass crest shield for the best results.

                                                        • Anonymous

                                                          i hope whichever game dev decided to put this guy and this janky *** hitboxes in the game suffers a random stroke at 1AM on the next lunar new year

                                                          • Anonymous

                                                            What I used for the Lost Izalith Titanite Demon was; Dragonslayer Greatbow & arrows until I ran out, it was at half hp. Once I ran out I used my Raw Zweihander (+4) and the Eagle Shield along with some Green Blossoms for stamina recovery. This worked fairly easy and I only got hit a few time, but I easily recovered due to having +5 Estus Flasks.

                                                            • Anonymous

                                                              The issue with these is the jacked up hitboxes. You can dodge through an attack perfectly, but just being too close to the weapon will cause damage. It would actually be pretty fun to fight if it wasn't for this. But when you get hit by just being a little too close to it, takes all the fun out.

                                                              • if you suck at dodging then just use a shield that has a lot of stability and make sure you have a good amount of stamina too this will make his fight alot easier since you can just poke him here and there and depending on what your weapon's damage is it'll be rather quick

                                                                • Anonymous

                                                                  I kinda wish the 4 in Senpai's house do respawn, it is a pain in the ass going so far to get just 1 of that guy. So many weapons needed demon titanites, I hate it. Those guys aren't even that big of a deal anyway, they are crippled.

                                                                  • Anonymous

                                                                    The two stronger ones in the side room at Sen’s gate are brutal, but it was very satisfying when I finally beat them. I recommend using the eagle shield if you can wield it without compromising your agility too much.

                                                                    • Anonymous

                                                                      **** the idiot who thought the grab attack should insta kill on ng+. How I am supposed to farm the lost izalith one when I get him so low and then “oop” f**k you’re dead

                                                                      • Anonymous

                                                                        I needed to farm the lost Izalith one for some Demon Titanite (NG+, Dex Build). This things are imposing. But here's what i got:
                                                                        Strike damage is supposed to be effective vs armoured enemies. This page said that lightning was usefull as well.

                                                                        - Weapon: Blacksmith Giant Hammer +5 (Hammer + natural Lightning damage). It's light, so it doesn't consume much stamina to attack)
                                                                        - Shield: Silver Knight Shield +5 (Good defense and poise)
                                                                        - Ring 1: Cloranthy Ring (To keep your stamina maxed at all time)
                                                                        - Ring 2: Slumbering Dragoncrest Ring (So i can get into melee range safelly and get a free first hit)
                                                                        - Chaos Servant Covenant (for the obvious shortcut)

                                                                        As for strategy, jam yourself into that armpit, broken leg side. If you are in front of his chest you can still be hit sometimes, being behind it will trigger jump attacks more often. Shield always blocking, you can quickly get stamina with the Cloranthy Ring, never let your stamina go too low or your blocks will fail. I was able to block all attacks, even the jumping attacks. Keep light attacking him 1-2 times during his attack breaks, you can sometimes stagger him for another 1-2 hits. NEVER pay attention to his HP, you start getting anxious when you see him low and thats a recipe for geing too greedy with the hits. Takes a bit of time, given that his HP is high and the hammer is not doing HUGE damage, but i can farm this guy safelly now.
                                                                        Sidenote: get away from him as he dies, he likes to push people off the bridge as revenge.

                                                                        • Anonymous

                                                                          I highly reccommend bringing the hardest hitting weapons in your arsenal and simply pummeling them to death. They may have high Poise and Defenses but they are slow, can be staggered and you can block their swings once while two handing. The more AR you can dish out per-hit the less their defenses will absorb.

                                                                          Do NOT use Lightning against them unless your AR is stupidly high like with the Lightning Spears, these monsters resist Lightning. Stick with Fire and Magic for elements.

                                                                          If you're using Dex I suggest using Bows and out-ranging them, they walk with a limp to you at a snails pace so bring arrows in bulk and let them loose. I wouldn't try melee Dex on them, most areas you fight them in put you at a severe mobility disadvantage AND they are tanks so you'll have more chances to screw up than the others.

                                                                          If all else fails go with any +15 Crossbow with Sniping Bolts. They are piss-easy targets to free aim from out of range.

                                                                          • Anonymous

                                                                            I only recently realised that the sound they make which you can hear from distances like the one in Anor Londo was taken from the Storm King in Demon’s Souls when it flies into view during the opening cutscene and its massive wings split the winds as it flies.

                                                                            • Anonymous

                                                                              getting one shot by a jumping attack with a **** that is a literal tank, in a cramped area with barely any room to dodge. basically to sum these ****ers up is: welp that’s dark souls for you

                                                                              • Anonymous

                                                                                Those hitboxes... I can't believe they made a reference to DS2 in the first game! They really thought of everything in this series

                                                                                • Anonymous

                                                                                  Btw, you literally NEED to use shields against titanite demons, unless you don't care about ur hp or whatever

                                                                                  • Anonymous

                                                                                    Quickest way that I have found is to backstab it repeatedly with the most powerful sword or melee weapon you have depending on your situation. Other way is to use your melee weapon and your ranged weapon whether arrows or magic, especially when these guys are facing you and sneaking is impractical.

                                                                                    • Anonymous

                                                                                      I would like to formally submit a request to execute the sadistic **** that decided that two of these ****ers should be placed in that room at the bottom of Sen's Fortress with double the health of the other two in the same area.

                                                                                      • Anonymous

                                                                                        Many pyromancies such as the various fireball pyromancies or Fire Whip are also extremely effective against the Titanite Demon.
                                                                                        Thanks to this farming the respawning one has been a piece of cake!
                                                                                        My build doesnt even use magic but I went and deleted that guy over and over.

                                                                                        • Anonymous

                                                                                          i died more often for sen fortress titanite demons than any other creature in the game (including kalameet) because of the ****in **** hitbox and the camera

                                                                                          i dont need ´´good gamers`` saying i'm dodging wrong, i just want to delete those creatures from the fortress,i just hate them

                                                                                          • Anonymous

                                                                                            Just came to see if it does thrust slash etc.

                                                                                            These guys are easy. The only thing that could be hard is if you fight them in a closed space (looking at you lost izalith demon) and some of its attacks have to big hit boxes (jump attacks)

                                                                                            • Anonymous

                                                                                              The people who always try to say this game is never unfair and any time you fail it's completely your fault must have missed when this enemy's pole attacks are able to go through 2 ft. thick stone wall to hit the character on other side of wall.

                                                                                              • Anonymous

                                                                                                Didn't have much of a problem with the first one but the ones in Sen's Fortress are ****ed. Any of their swings can clip through walls like the walls aren't even there, and their jumps one-shot me. Genuinely got so frustrated with these three in the Fortress.

                                                                                                • Anonymous

                                                                                                  Badass and intimidating enemies but their jump attack is incredibly stupid. I recently tried to roll out of the way of it but just after it landed I took 3 ticks of damage while the demon was motionless and died from it. It’s funny but as a 0 poise character if I feel I can’t get out of its immediate range I’m safer just standing still and tanking it because it’ll knock me down leaving me immune after taking just 1 tick of damage. These problems didn’t return in Bloodborne and Dark Souls 3 so I guess it’s not too bad

                                                                                                  • Anonymous

                                                                                                    Most broken enemy in Dark Souls. Plunging attack hitbox is 4x larger than it should be and lingers for very long. Would be fine though if there was a visual shockwave and you'd only get staggered if you got hit by the phantom hitbox.

                                                                                                    These guys and Havel is the reason we needed absorption.

                                                                                                    • Anonymous

                                                                                                      Had trouble with the first one in the undead parish? In the sen fortress, there's 4 of them near each other in water that slows you down.

                                                                                                      • Anonymous

                                                                                                        Step 1: Greatshield of Arthorias
                                                                                                        Step 2: Your weapon of choice (i like dex stuff since i hit faster thus i commit less and i risk less)
                                                                                                        Step 3: Power Within buff

                                                                                                        ez pz

                                                                                                        • Anonymous

                                                                                                          I've mastered pretty much every kind of enemy in this game and each of them has their tricks but also their weaknesses. These abominations, on the other hand, are in my opinion even worse to fight than the disgusting skeleton dogs in the TOG. Heavily armored, unlimited poise, slow but absurd range and when you least expect it they start their damn high jump that hits you 99% of the time and stomps into the ground. Fortunately, I get the critters defeated very quickly in close combat with an Ascended Pyromancy Flame + 5 and Great Combustion, but in normal close combat without the use of magic it is really desperate.

                                                                                                          • Anonymous

                                                                                                            Using a crossbow is often an overlooked strategy for these guys. If you keep at a distance big enough for them to shoot lighting, side step and shoot, aside from being well out of harm's way you'll also get a nice counter attack bonus damage on every shot.

                                                                                                            • Anonymous

                                                                                                              Ooh these guys. Nothing much except for the fact i deal 1/941284 of his health with my 15+ Zweihander twohanded strong attack and he oneshots me. Yeah thats it.

                                                                                                              • Anonymous

                                                                                                                I heard from fightin cowboy that everytime you kill one of this deamons, the next you are facing will be atronger than the one u killed. Is that true? Or just some are more resistant and others less??

                                                                                                              Load more
                                                                                                              ⇈ ⇈