Helpful items that can be used indefinitely.
|Skull Lantern||Holding it in the left hand (shield-hand) and holding L1 or LB causes it to light an area around the character like a torch.
Classed as it's own unique weapon type, "Lantern", the Skull Lantern actually functions as a shield in the left hand, and a weapon in the right, but with very little protective or offensive capacity. It's main purpose is to create light for use in dark areas. Drops from necromancers in Catacombs.
It is also found in the Tomb of Giants. You will receive it at the lowest level of the area.
|Binoculars||Using it as an item causes you to use the binoculars to see further.
Can be used to aim Crossbows for long-distance shooting.
Up and Down on the D-pad slightly alters the magnification.
Found in the Graveyard at Firelink Shrine. Can also be taken as a gift upon character creation.
|Darksign||Sends the user back to the last used bonfire upon death.
Can be used as an item (unlimited uses) to warp back to previous bonfire at any point, losing all souls and humanity. If you are human you will not become hollow.
Available from game start. It is recommended in all cases to use a Homeward Bone for quick travel, which will retain humanity and souls - regular death is also a better method than using Darksign, since that will leave a bloodstain, whilst the Darksign will not.
|Dragon Head Stone||Turns your head into one of a dragon.
In order to use this successfully, no head armor must be equipped. The effect will last until you die. With a Dragon Head, your fire power increases.
Gift from joining Path of the Dragon.
|Dragon Torso Stone||Turns you completely into a Dragonoid.
Using the Dragon Stone will activate an ability similar to Miracle: Force, knocking back opponents. Also for a few seconds, your attack strength will increase 25%. Like with the Dragon Head, the effect will last until you die.
Offer 30 Dragon Scales to the Everlasting Dragon.
|Black Eye Orb||Invade the world of the murderer of a firekeeper.
See this page for information.
Found on the corpse of the murdered firekeeper. It is used in Anor Londo.
|Silver Pendant||Creates a field around the player that deflects Dark Magic for a few seconds. It is activated in a way similar to Force, though the player is able to move briefly whilst the pendant is still in effect.
Will deflect: Dark Orb, Dark Bead, magic attacks used by Oolacile Sorcerers and Manus.
Will not deflect: Occult miracles, Kalameet's Fire Breath. It will ward off Pursuers, but it cannot annul the projectiles completely, making it a poor solution against the spell.
Found behind an illusory wall in Upper Oolacile Township, though unlike other illusory walls, it will require a light source of some sort to uncover. Skull Lantern, Cast Light spell and Sunlight Maggot are confirmed to work.
Carvings are a new item introduced in the Dark Souls Prepare To Die Edition.
They act as voice chat items. When you use them, your character throws a carving (much like throwing a prism stone) which explodes when hitting the ground and generates a sound depending on the carving you drop.
The sound generated is a voice saying the corresponding sound. The voice it's very deep and resembles the one of a giant (like Hawkeye Gough or the Giant Blacksmith).
|Hello Carving||Says "Hello" when it makes contact with a hard surface.|
|I'm Sorry Carving||Says "I'm Sorry" when it makes contact with a hard surface.|
|Very Good Carving||Says "Very Good!" when it makes contact with a hard surface.|
|Help Me Carving||Says "Help Me!" when it makes contact with a hard surface.|
|Thank You Carving||Says "Thank You" when it makes contact with a hard surface.|