Help
Help


Tower Shield+15

Stats
160 icon_dmg_cbonus.png 100
120(130) icon_prot_stab.png 22
160(160) icon_other_dura.png 150
160(160) icon_other_weig.png 13.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
30 -
Weapon Type Greatshield
Attack Type Strike
Enchantable Yes
Special No

*When infused with Magic: 120 physical dmg/130 magic dmg, with Fire: 160 physical dmg/160 Fire dmg, with Lightning: 160 physical dmg/160 Lightning dmg

"Metal Greatshield. Used by the Knight Berenike, known for his heavy armour.
This plate of iron is heavily defensive but ultra heavy. Greatshields are very stable, and deflect attacks. However, one cannot parry, and instead bashes with the shield."



Acquired from:

  • Drop: Tower Knights in Undead Parish, Sen's Fortress and the Painted World (respawns).
  • Purchase: Crestfallen Merchant for 8000 souls.

 


Hints and Tips:

  • Fabulously stable, but too heavy to be of much use to most despite being the least ponderous of the huge heavy shields.
  • 20 Str characters can two-hand it for fun and riot shield their way through the Undead Burg or something.
  • Inexpensive upgrades that mostly improve bashing damage.



Youtube relevant videos:





Tower Shield Upgrade Table

 


  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Tower Shield icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_divine.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 80 - - - D - - - - 100 40 75 50 72
Regular +5 100 - - - D - - - - 100 40 75 50 75
Regular +10 124 - - - D - - - - 100 40 75 50 80
Regular +14 146 - - - D - - - - 100 40 75 50 84
Regular +15 160 - - - D - - - - 100 40 75 50 86
Crystal 124 - - - D - - - - 100 40 75 50 86
Crystal +4 146 - - - D - - - - 100 40 75 50 89
Crystal +5 160 - - - D - - - - 100 40 75 50 90
Lightning 124 - - 124 - - - - - 100 40 75 50 72
Lightning +4 146 - - 146 - - - - - 100 40 75 50 72
Lightning +5 160 - - 160 - - - - - 100 40 75 50 72
Magic 75 81 - - E - D - - 100 40 75 50 72
Magic +5 93 100 - - E - D - - 100 44 75 50 72
Magic +9 109 118 - - E - D - - 100 47.2 75 50 72
Magic +10 120 130 - - E - D - - 100 48 75 50 72
Divine 67 82 - - E - D - 110 100 48 75 50 72
Divine +5 80 83 - - E - D - 110 100 48 75 50 72
Divine +9 98 120 - - E - D - 110 100 48 75 50 72
Divine +10 108 132 - - E - D - 110 100 48 75 50 72
Fire 100 - 100 - - - - - - 100 40 75 50 72
Fire +5 124 - 124 - - - - - - 100 40 75 50 72
Fire +9 146 - 146 - - - - - - 100 40 75 50 72
Fire +10 160 - 160 - - - - - - 100 40 75 50 72


Requirements /
Parameter Bonus
Attack Values
Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects
Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine

icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult


icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability



icon_dmg_magi_adj.png
Magic Adjustment



Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)




Load more

Chat