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Warpick+15

Stats
227 icon_dmg_cbonus.png 100
170(185) icon_prot_stab.png 10
192(192) icon_other_dura.png 220
227(227) icon_other_weig.png 3.5
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
11 10
Weapon Type Hammer
Attack Type Thrust
Enchantable Yes
Special No

*When infused with Magic: 170 physical dmg/185 magic dmg, with Fire: 192 physical dmg/192 Fire dmg, with Lightning: 227 physical dmg/227 Lightning dmg

"Hammer with a large beak-shaped pommel. Originally a pickaxe; redesigned for battle."

"This simple but deadly weapon hits heavily with thrust damage, such that it easily cracks metal armor."


Acquired from:



Hints and Tips:


  • Unlike most hammers that deal strike damage, the Warpick deals thrusting damage.
  • Because of its thrusting property, this weapon is relatively bad at breaking the guard of shields.
  • The Warpick, like the Pickaxe, breaks less poise than other hammer class weapons.
  • The thrusting damage can be buffed on counter hits with the Leo Ring; making this weapon exceptionally powerful for its attack speed and its weight.
  • Has a unique horizontal swinging attack for its R2.
  • The Warpick has a slightly longer reach than any other hammer class weapon, except for the unmatched Blacksmith Giant Hammer.


Youtube relevant videos:



Warpick Upgrade Table




  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Warpick icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_dmg_cbonus.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_bleed.png icon_res_poison.png icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 91 0 0 0 100 C D - - - - - - 45 10 30 30 30
Regular +5 136 0 0 0 100 C D - - - - - - 45 10 30 30 30
Regular +10 182 0 0 0 100 C D - - - - - - 45 10 30 30 30
Regular +14 218 0 0 0 100 C D - - - - - - 45 10 30 30 30
Regular +15 227 0 0 0 100 C D - - - - - - 45 10 30 30 30
Crystal 200 0 0 0 100 C D             45 10 30 30 30
Crystal +4 236 0 0 0 100 C D             45 10 30 30 30
Crystal +5 245 0 0 0 100 C D             45 10 30 30 30
Lightning 163 0 0 163 100                 45 10 30 30 30
Lightning +4 214 0 0 214 100                 45 10 30 39.6 30
Lightning +5 227 0 0 227 100                 45 10 30 42 30
Raw 157 0 0 0 100 D D             45 10 30 30 30
Raw +5 210 0 0 0 100 D D             45 10 30 30 30
Magic 102 111 0 0 100 E E C   - - -   45 10 30 30 30
Magic +5 136 148 0 0 100 E E C   - - -   45 10 30 30 30
Magic +9 163 177 0 0 100 E E C           45 10 30 30 30
Magic +10 170 185 0 0 100 E E C           45 10 30 30 30
Enchanted 136 146 0 0 100 E C -   - - -   45 10 30 30 30
Enchanted +4 157 163 0 0 100 E B             45 10 30 30 30
Enchanted +5 163 169 0 0 100 E B             45 10 30 30 30
Divine 91 112 0 0 100 D E - C 0 0 110 - 45 10 30 30 30
Divine +5 122 150 0 0 100 D E - C 0 0 110 - 45 10 30 30 30
Divine +9 146 180 0 0 100 D E - C 0 0 110 - 45 10 30 30 30
Divine +10 152 187 0 0 100 D E - C 0 0 110 - 45 10 30 30 30
Occult 126 136 0 0 100 D E - B 0 0 - 110 45 10 30 30 30
Occult +4 156 163 0 0 100 D E   B         45 10 30 30 30
Occult +5 163 170 0 0 100 D E   B         45 10 30 30 30
Fire 118 0 118 0 100                 45 10 30 30 30
Fire +5 163 0 163 0 100 - - - - - - - - 45 10 31.8 30 30
Fire +9 207 0 207 0 100                 45 10 32.7 30 30
Fire +10 218 0 218 0 100                 45 10 33 30 30
Chaos 142 0 163 0 100                 45 10 30 30 3
Chaos +4 173 0 200 0 100                 45 10 30 30 30
Chaos +4 @ 10 Humanity + 0 + 0 100                 45 10 30 30 30
Chaos +5 181 0 209 0 100                 45 10 30 30 30
Chaos +5 @ 10 Humanity + 0 + 0 100                 45 10 30 30 30

Demon's souls version: Has similar apperance but has a different move set.

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)


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