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Darkmoon Talisman

Stats
14 icon_dmg_cbonus.png 100
- icon_prot_stab.png 16
- icon_other_dura.png 50
- icon_other_weig.png 0.3
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
4 - 24
Weapon Type Catalyst
Attack Type Strike
Enchantable Yes
Special No
darkmoon_talisman.png "Medium for casting miracles of the Gods.
Granted to Darkmoon Blade knights, adherents to the Covenant of the Dark Sun Gwyndolin.
This talisman demands dutiful faith from its owner, but has very high miracle adjustment".



Acquired From:


Notes:

  • Recommended for Faith levels: 40-99
  • The best talisman for Faith levels 40 and above, but the price to get it can be high, especially for offline players.
  • For further info on Magic Adjustment values at every Faith level, see: Faith-Int Talisman Magic Adjustment Values
  • You can block with a talisman while two-handing it.


Darkmoon Talisman Upgrade Table



  Attack Values Parameter Bonus Damage Reduction (%) Stability
Sorcerer's icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
  14 0 0 0 - - - A 26 8 20 20 16


Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)


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