Balder Shield+15

Stats
physical_damage_dark_souls.jpg 132 icon_dmg_cbonus.png 100
magic_damage_dark_souls.jpg 100(108) stability_dark_souls.jpg 75
fire_damage_dark_souls.jpg 132(132) durability_dark_souls 220
lightning_damage_dark_souls.jpg 132(132) weight_dark_souls 4.0
Requirements & Bonus
strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg
12 -
Weapon Type Standard Shield
Attack Type Strike
Enchantable Yes
Special No

*When infused with Magic: 100 physical dmg/108 magic dmg, with Fire: 132 physical dmg/132 Fire dmg, with Lightning: 132 physical dmg/132 Lightning dmg

"Shield of the knights of the ancient kingdom of Balder. Tweaked for improved stability.
Balder was the home of Knight King Rendal, but the kingdom was reduced to ruins after a widespread outbreak of Undead"

Acquired from:

Hints and Tips:

  • A heavier medium shield with stability that starts out very high. 
  • When fully upgraded, has the second highest stability of all medium shields
  • Has above average lightning and fire resistance, but very low magic resistance

Youtube relevant videos:

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Balder Shield Upgrade Table

Max
regular-upgrade-dark-souls
crystal_upgrade_dark_souls
lightning_upgrade_dark_souls
magic_upgrade_dark_souls
divine_upgrade_dark_souls
fire_upgrade_dark_souls

Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Balder Shield physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 66 - - - D - - - - 100 20 60 50 63
Regular +5 82 - - - D - - - - 100 20 60 50 66
Regular +10 102 - - - D - - - - 100 20 60 50 70
Regular +14 120 - - - D - - - - 100 20 60 50 74
Regular +15 132 - - - D - - - - 100 20 60 50 75
Crystal 102 - - - D - - - - 100 20 60 50 75
Crystal +4 120 - - - D - - - - 100 20 60 50 78
Crystal +5 132 - - - D - - - - 100 20 60 50 78
Lightning 102 - - 102 - - - - - 100 20 60 56 63
Lightning +4 120 - - 120 - - - - - 100 20 60 59 63
Lightning +5 132 - - 132 - - - - - 100 20 60 60 63
Magic 62 67 - - E - D - - 100 20 60 50 63
Magic +5 77 83 - - E - D - - 100 22 60 50 63
Magic +9 91 98 - - E - D - - 100 23.6 60 50 63
Magic +10 100 108 - - E - D - - 100 24 60 50 63
Divine 56 67 - - E - D - 110 100 20 60 50 63
Divine +5 69 83 - - E - D - 110 100 20 60 50 63
Divine +9 82 98 - - E - D - 110 100 20 60 50 63
Divine +10 90 108 - - E - D - 110 100 20 60 50 63
Fire 82 - 82 - - - - - - 100 20 60 50 63
Fire +5 102 - 102 - - - - - - 100 20 69 50 63
Fire +9 120 - 120 - - - - - - 100 20 76.2 50 63
Fire +10 132 - 132 - - - - - - 100 20 78 50 63

     

Regular Upgrades are performed by Andre of Astora at the Undead Parish. 
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember
Regular Reinforcement Scales 31% for strength_dark_souls.jpgStrength to increase your AR.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Balder Shield physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 66 - - - D - - - - - 100 20 60 50 63
Regular +1 (titanite_shard_dark_soulsx1) 69 - - - D - - - - - 100 20 60 50 63
Regular +2 (titanite_shard_dark_soulsx1) 72 - - - D - - - - - 100 20 60 50 64
Regular +3 (titanite_shard_dark_soulsx2) 75 - - - D - - - - - 100 20 60 50 64
Regular +4 (titanite_shard_dark_soulsx2) 79 - - - D - - - - - 100 20 60 50 65
Regular +5 (titanite_shard_dark_soulsx3) 82 - - - D - - - - - 100 20 60 50 66
Regular +6 (titanite_shard_dark_soulsx1) 86 - - - D - - - - - 100 20 60 50 68
Regular +7 (titanite_shard_dark_soulsx1) 90 - - - D - - - - - 100 20 60 50 68
Regular +8 (titanite_shard_dark_soulsx2) 94 - - - D - - - - - 100 20 60 50 69
Regular +9 (titanite_shard_dark_soulsx2) 98 - - - D - - - - - 100 20 60 50 69
Regular +10 (titanite_shard_dark_soulsx3) 102 - - - D - - - - - 100 20 60 50 70
Regular +11 (titanite_chunk_dark_soulsx1) 106 - - - D - - - - - 100 20 60 50 71
Regular +12 (titanite_chunk_dark_soulsx1) 111 - - - D - - - - - 100 20 60 50 72
Regular +13 (titanite_chunk_dark_soulsx2) 116 - - - D - - - - - 100 20 60 50 73
Regular +14 (titanite_chunk_dark_soulsx3) 120 - - - D - - - - - 100 20 60 50 74
Regular +15 (titanite_slab_dark_soulsx1) 132 - - - D - - - - - 100 20 60 50 75

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 22, but increases base damage.  It scales 31% for strength_dark_souls.jpgStrength  to increase your AR.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Balder Shield physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Crystal (titanite_chunk_dark_soulsx1) 102 - - - D - - - - - 100 20 60 50 75
Crystal +1 (titanite_chunk_dark_soulsx1) 106 - - - D - - - - - 100 20 60 50 76
Crystal +2 (titanite_chunk_dark_soulsx1) 111 - - - D - - - - - 100 20 60 50 76
Crystal +3 (titanite_chunk_dark_soulsx2) 116 - - - D - - - - - 100 20 60 50 77
Crystal +4 (titanite_chunk_dark_soulsx3) 120 - - - D - - - - - 100 20 60 50 78
Crystal +5 (titanite_slab_dark_soulsx1) 132 - - - D - - - - - 100 20 60 50 78

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Balder Shield physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Lightning (titanite_chunk_dark_soulsx1) 102 - - 102 - - - - - - 100 20 70 56 63
Lightning +1 (titanite_chunk_dark_soulsx1) 106 - - 106 - - - - - - 100 20 70 57 63
Lightning +2 (titanite_chunk_dark_soulsx1) 111 - - 111 - - - - - - 100 20 70 57.5 63
Lightning +3 (titanite_chunk_dark_soulsx2) 116 - - 116 - - - - - - 100 20 70 58 63
Lightning +4 (titanite_chunk_dark_soulsx3) 120 - - 120 - - - - - - 100 20 70 59 63
Lightning +5 (titanite_slab_dark_soulsx1) 132 - - 132 - - - - - - 100 20 70 60 63

 

 

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins. 
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 8% for strength_dark_souls.jpgStrength and 22% faith_dark_souls.jpg Intelligence to increase your AR. 
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Balder Shield physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Magic (green_titanite_shard_dark_soulsx1) 62 67 - - E - D - - - 100 20 60 50 63
Magic +1 (green_titanite_shard_dark_soulsx1) 65 70 - - E - D - - - 100 20.4 60 50 63
Magic +2 (green_titanite_shard_dark_soulsx1) 68 73 - - E - D - - - 100 20.8 60 50 63
Magic +3 (green_titanite_shard_dark_soulsx2) 71 77 - - E - D - - - 100 21.2 60 50 63
Magic +4 (green_titanite_shard_dark_soulsx2) 74 80 - - E - D - - - 100 21.6 60 50 63
Magic +5 (green_titanite_shard_dark_soulsx3) 77 83 - - E - D - - - 100 22 60 50 63
Magic +6 (blue_titanite_chunk_dark_soulsx1) 81 87 - - E - D - - - 100 22.4 60 50 63
Magic +7 (blue_titanite_chunk_dark_soulsx1) 84 91 - - E - D - - - 100 22.8 60 50 63
Magic +8 (blue_titanite_chunk_dark_soulsx2) 88 95 - - E - D - - - 100 23.2 60 50 63
Magic +9 (blue_titanite_chunk_dark_soulsx3) 91 98 - - E - D - - - 100 23.6 60 50 63
Magic +10 (blue_titanite_slab_dark_soulsx1) 100 108 - - E - D - - - 100 24 60 50 63

 

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish. 
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 10% for strength_dark_souls.jpgStrength and 25% faith_dark_souls.jpgFaith to increase your AR
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Balder Shield physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Divine (green_titanite_shard_dark_soulsx1) 56 67 - - E - D - 110 - 100 20 60 50 58
Divine +1 (green_titanite_shard_dark_soulsx1) 58 70 - - E - D - 110 - 100 20 60 50 58
Divine +2 (green_titanite_shard_dark_soulsx1) 61 73 - - E - D - 110 - 100 20 60 50 58
Divine +3 (green_titanite_shard_dark_soulsx2) 64 77 - - E - D - 110 - 100 20 60 50 58
Divine +4 (green_titanite_shard_dark_soulsx2) 67 80 - - E - D - 110 - 100 20 60 50 58
Divine +5 (green_titanite_shard_dark_soulsx3) 69 83 - - E - D - 110 - 100 20 60 50 58
Divine +6 (white_titanite_chunk_dark_soulsx1) 72 87 - - E - D - 110 - 100 20 60 50 58
Divine +7 (white_titanite_chunk_dark_soulsx1) 76 91 - - E - D - 110 - 100 20 60 50 58
Divine +8 (white_titanite_chunk_dark_soulsx2) 79 95 - - E - D - 110 - 100 20 60 50 58
Divine +9 (white_titanite_chunk_dark_soulsx3) 82 98 - - E - D - 110 - 100 20 60 50 58
Divine +10 (white_titanite_slab_dark_soulsx1) 90 108 - - E - D - 110 - 100 20 60 50 58

 

 

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.  
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Balder Shield physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Fire (green_titanite_shard_dark_soulsx1) 82 - 82 - - - - - - - 100 20 60 50 58
Fire +1 (green_titanite_shard_dark_soulsx1) 86 - 86 - - - - - - - 100 20 61.8 50 58
Fire +2 (green_titanite_shard_dark_soulsx1) 90 - 90 - - - - - - - 100 20 63.6 50 58
Fire +3 (green_titanite_shard_dark_soulsx2) 94 - 94 - - - - - - - 100 20 65.4 50 58
Fire +4 (green_titanite_shard_dark_soulsx2) 98 - 98 - - - - - - - 100 20 67.2 50 58
Fire +5 (green_titanite_shard_dark_soulsx3) 102 - 102 - - - - - - - 100 20 69 50 58
Fire +6 (red_titanite_chunk_dark_soulsx1) 106 - 106 - - - - - - - 100 20 70.8 50 58
Fire +7 (red_titanite_chunk_dark_soulsx1) 111 - 111 - - - - - - - 100 20 72.6 50 58
Fire +8 (red_titanite_chunk_dark_soulsx2) 116 - 116 - - - - - - - 100 20 74.4 50 58
Fire +9 (red_titanite_chunk_dark_soulsx3) 120 - 120 - - - - - - - 100 20 76.2 50 58
Fire +10 (red_titanite_slab_dark_soulsx1) 132 - 132 - - - - - - - 100 20 78 50 58

 

 

 

 

 

 




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    • Anonymous

      The optimal SL1 build is to actually block and shield with your Heater Shield, and punch with your Balder Shield in right hand. There are no flaws with this, I swear. Any veteran of SL1 runs will tell you the same.

      • Whoa I always have one of these on my GiantDad run. Makes all that path much easier.


        I even upgraded it to +15 and laughed at the "heavy" swings of manus and artorias.

        • Anonymous

          At +5 you already are a walking tank with this shield, I had it at +10 against Kalameet and Manus, it tanked pretty well Kalameet's magic breath Manus's hits, so it's a must have

          • Anonymous

            Best medium shield imo. It has 1 less stability than the silver knight shield at full upgrade but also 1 point less weight. The real catch here is that the balder shield is much more difficult to upgrade if you plan to because of the +15 path but on the other hand the silver knight shield is also pretty tedious to farm and you can’t do so until you’re past sen’s fortress which means you can immediately purchase a balder shield from the crestfallen merchant.

            • Anonymous

              Not a bad shield, but so hard to get if you aren't farming it. Great starting stability especially for the knight/warrior class

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