Blacksmith Hammer +15

217 critical_dark_souls.jpg 100
162(177) stability_dark_souls.jpg 30
208(208) durability_dark_souls.jpg 250
217(217) weight_dark_souls.jpg 5.0
Requirements & Bonus
strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg
14 -
Weapon Type Hammer
Attack Type Strike
Enchantable Yes
Special No

*When infused with Magic: 162 physical dmg/177 magic dmg, with Fire: 208 physical dmg/208 Fire dmg, with Lightning: 217 physical dmg/217 Lightning dmg
 

Blacksmith Hammer is a Weapon in Dark Souls and Dark Souls Remastered.

 

 

 

Metal hammer of Andre of Astora, blacksmith at the Old Church.
Can be used as a strike weapon, but better left in the hands of its talented owner."

 

 

 

How to Get / Where to Find the Blacksmith Hammer

 

 

 

 

Hints and Tips

  • Give to Frampt to receive 50 souls.













Blacksmith Hammer Upgrade Table

Max
regular-upgrade-dark-souls
crystal_upgrade_dark_souls
lightning_upgrade_dark_souls
raw_upgrade_dark_souls
magic_upgrade_dark_souls
enchanted_upgrade_dark_souls
divine_upgrade_dark_souls
occult_upgrade_dark_souls
fire_upgrade_dark_souls
chaos_upgrade_dark_souls

 

Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance

 

  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Blacksmith Hammer physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg critical_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg bleed_dark_souls.jpg poison_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 87 0 0 0 100 C - - - 0 0 - - 45 10 30 30 30
Regular +5 130 0 0 0 100 C - - - 0 0 - - 45 10 30 30 30
Regular +10 174 0 0 0 100 B - - - 0 0 - - 45 10 30 30 30
Regular +14 208 0 0 0 100 B - - - 0 0 - - 45 10 30 30 30
Regular +15 217 0 0 0 100 B - - - 0 0 - - 45 10 30 30 30
Raw 150 0 0 0 100 C - - - 0 0 - - 45 10 30 30 30
Raw +5 200 0 0 0 100 C - - - 0 0 - - 45 10 30 30 30
Crystal 191 0 0 0 100 B - - - 0 0 - - 45 10 30 30 30
Crystal +4 226 0 0 0 100 B - - - 0 0 - - 45 10 30 30 30
Crystal +5 234 0 0 0 100 B - - - 0 0 - - 45 10 30 30 30
Lightning 156 0 0 156 100 - - - - 0 0 - - 45 10 30 30 30
Lightning +4 205 0 0 205 100 - - - - 0 0 - - 45 10 30 39.6 30
Lightning +5 217 0 0 217 100 - - - - 0 0 - - 45 10 30 42.0 30
Magic 97 106 0 0 100 D - C - 0 0 - - 45 10 30 30 30
Magic +5 130 142 0 0 100 D - C - 0 0 - - 45 10 30 30 30
Magic +9 156 170 0 0 100 D - C - 0 0 - - 45 10 30 30 30
Magic +10 162 177 0 0 100 D - C - 0 0 - - 45 10 30 30 30
Enchanted 130 140 0 0 100 E - C - 0 0 - - 45 10 30 30 30
Enchanted +4 150 156 0 0 100 E - B - 0 0 - - 45 10 30 30 30
Enchanted +5 156 162 0 0 100 E - B - 0 0 - - 45 10 30 30 30
Divine 88 108 0 0 100 D - - C 0 0 110 - 45 10 30 30 30
Divine +5 118 144 0 0 100 D - - C 0 0 110 - 45 10 30 30 30
Divine +9 141 172 0 0 100 D - - C 0 0 110 - 45 10 30 30 30
Divine +10 147 180 0 0 100 D - - C 0 0 110 - 45 10 30 30 30
Occult 120 130 0 0 100 D - - C 0 0 - 110 45 10 30 30 30
Occult +4 148 156 0 0 100 D - - C 0 0 - 110 45 10 30 30 30
Occult +5 156 162 0 0 100 D - - C 0 0 - 110 45 10 30 30 30
Fire 113 0 113 0 100 - - - - 0 0 - - 45 10 30 30 30
Fire +5 156 0 156 0 100 - - - - 0 0 - - 45 10 31.5 30 30
Fire +9 198 0 198 0 100 - - - - 0 0 - - 45 10 32.7 30 30
Fire +10 208 0 208 0 100 - - - - 0 0 - - 45 10 33 30 30
Chaos 136 0 158 0 100 - - - - 0 0 - - 45 10 30 30 30
Chaos +4 167 0 193 0 100 - - - - 0 0 - - 45 10 32.4 30 30
Chaos +4@ 10 Humanity + 0 + 0 100 - - - - 0 0 - - 45 10 32.4 30 30
Chaos +5 174 0 202 0 100 - - - - 0 0 - - 45 10 33.0 30 30
Chaos +5@ 10 Humanity + 0 + 0 100 - - - - 0 0 - - 45 10 33.0 30 30 

 

Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 75% for strength_dark_souls.jpg Strength to increase your AR.
To reach max, you need: 3000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15

 
  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Blacksmith Hammer physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 87 - - - C - - - - - 45 10 30 30 30
Regular +1 (titanite_shard_dark_soulsx1) 95 - - - C - - - - - 45 10 30 30 30
Regular +2 (titanite_shard_dark_soulsx1) 104 - - - C - - - - - 45 10 30 30 30
Regular +3 (titanite_shard_dark_soulsx2) 113 - - - C - - - - - 45 10 30 30 30
Regular +4 (titanite_shard_dark_soulsx2) 121 - - - C - - - - - 45 10 30 30 30
Regular +5 (titanite_shard_dark_soulsx3) 130 - - - C - - - - - 45 10 30 30 30
Regular +6 (titanite_shard_dark_soulsx1) 139 - - - B - - - - - 45 10 30 30 30
Regular +7 (titanite_shard_dark_soulsx1) 147 - - - B - - - - - 45 10 30 30 30
Regular +8 (titanite_shard_dark_soulsx2) 156 - - - B - - - - - 45 10 30 30 30
Regular +9 (titanite_shard_dark_soulsx2) 165 - - - B - - - - - 45 10 30 30 30
Regular +10 (titanite_shard_dark_soulsx3) 174 - - - B - - - - - 45 10 30 30 30
Regular +11 (titanite_chunk_dark_soulsx1) 182 - - - B - - - - - 45 10 30 30 30
Regular +12 (titanite_chunk_dark_soulsx1) 191 - - - B - - - - - 45 10 30 30 30
Regular +13 (titanite_chunk_dark_soulsx2) 200 - - - B - - - - - 45 10 30 30 30
Regular +14 (titanite_chunk_dark_soulsx3) 208 - - - B - - - - - 45 10 30 30 30
Regular +15 (titanite_slab_dark_soulsx1) 217 - - - B - - - - - 45 10 30 30 30

 

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 25, but increases base damage. Scales 75% for strength_dark_souls.jpg Strength to increase your AR. to increase your AR.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Blacksmith Hammer physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Crystal (titanite_chunk_dark_soulsx1) 191 - - - B - - - - - 45 10 30 30 30
Crystal +1 (titanite_chunk_dark_soulsx1) 200 - - - B - - - - - 45 10 30 30 30
Crystal +2 (titanite_chunk_dark_soulsx1) 208 - - - B - - - - - 45 10 30 30 30
Crystal +3 (titanite_chunk_dark_soulsx2) 217 - - - B - - - - - 45 10 30 30 30
Crystal +4 (titanite_chunk_dark_soulsx3) 226 - - - B - - - - - 45 10 30 30 30
Crystal +5 (titanite_slab_dark_soulsx1) 234 - - - B - - - - - 45 10 30 30 30

 

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Blacksmith Hammer physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Lightning (titanite_chunk_dark_soulsx1) 156 - - 156 - - - - - - 45 10 30 30 30
Lightning +1 (titanite_chunk_dark_soulsx1) 168 - - 168 - - - - - - 45 10 30 32.4 30
Lightning +2 (titanite_chunk_dark_soulsx1) 180 - - 180 - - - - - - 45 10 30 34.8 30
Lightning +3 (titanite_chunk_dark_soulsx2) 193 - - 193 - - - - - - 45 10 30 37.2 30
Lightning +4 (titanite_chunk_dark_soulsx3) 205 - - 205 - - - - - - 45 10 30 39.6 30
Lightning +5 (titanite_slab_dark_soulsx1) 217 - - 217 - - - - - - 45 10 30 42 30

 

 

Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses.  Scales 56% for strength_dark_souls.jpg Strength to increase your AR. to increase your AR.to increase your AR.
To reach max, you need: 1000 souls, 10 large titanite shards

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Blacksmith Hammer physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Raw (titanite_shard_dark_soulsx1) 150 - - - C - - - - - 45 10 30 30 30
Raw +1 (titanite_shard_dark_soulsx1) 160 - - - C - - - - - 45 10 30 30 30
Raw +2 (titanite_shard_dark_soulsx1) 170 - - - C - - - - - 45 10 30 30 30
Raw +3 (titanite_shard_dark_soulsx2) 180 - - - C - - - - - 45 10 30 30 30
Raw +4 (titanite_shard_dark_soulsx2) 190 - - - C - - - - - 45 10 30 30 30
Raw +5 (titanite_shard_dark_soulsx3) 200 - - - C - - - - - 45 10 30 30 30 

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 21% for strength_dark_souls.jpg Strength and 54% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 2000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Blacksmith Hammer physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Magic (green_titanite_shard_dark_soulsx1) 97 106 - - D - C - - - 45 10 30 30 30
Magic +1 (green_titanite_shard_dark_soulsx1) 104 113 - - D - C - - - 45 10 30 30 30
Magic +2 (green_titanite_shard_dark_soulsx1) 110 120 - - D - C - - - 45 10 30 30 30
Magic +3 (green_titanite_shard_dark_soulsx2) 117 127 - - D - C - - - 45 10 30 30 30
Magic +4 (green_titanite_shard_dark_soulsx2) 123 134 - - D - C - - - 45 10 30 30 30
Magic +5 (green_titanite_shard_dark_soulsx3) 130 142 - - D - C - - - 45 10 30 30 30
Magic +6 (blue_titanite_chunk_dark_soulsx1) 136 149 - - D - C - - - 45 10 30 30 30
Magic +7 (blue_titanite_chunk_dark_soulsx1) 143 156 - - D - C - - - 45 10 30 30 30
Magic +8 (blue_titanite_chunk_dark_soulsx2) 149 163 - - D - C - - - 45 10 30 30 30
Magic +9 (blue_titanite_chunk_dark_soulsx3) 156 170 - - D - C - - - 45 10 30 30 30
Magic +10 (blue_titanite_slab_dark_soulsx1) 162 177 - - D - C - - - 45 10 30 30 30

 

 

Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon. Scales 14% for strength_dark_souls.jpg Strength and 53% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 1000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Blacksmith Hammer physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Enchanted (blue_titanite_chunk_dark_soulsx1) 130 140 - - E - C - - - 45 10 30 30 30
Enchanted +1 (blue_titanite_chunk_dark_soulsx1) 135 144 - - E - C - - - 45 10 30 30 30
Enchanted +2 (blue_titanite_chunk_dark_soulsx1) 140 148 - - E - C - - - 45 10 30 30 30
Enchanted +3 (blue_titanite_chunk_dark_soulsx2) 145 152 - - E - B - - - 45 10 30 30 30
Enchanted +4 (blue_titanite_chunk_dark_soulsx3) 150 156 - - E - B - - - 45 10 30 30 30
Enchanted +5 (blue_titanite_slab_dark_soulsx1) 156 162 - - E - B - - - 45 10 30 30 30

 

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 29% for strength_dark_souls.jpg Strength and 54% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Blacksmith Hammer physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Divine (green_titanite_shard_dark_soulsx1) 88 108 - - D - - C 110 - 45 10 30 30 30
Divine +1 (green_titanite_shard_dark_soulsx1) 94 155 - - D - - C 110 - 45 10 30 30 30
Divine +2 (green_titanite_shard_dark_soulsx1) 100 122 - - D - - C 110 - 45 10 30 30 30
Divine +3 (green_titanite_shard_dark_soulsx2) 106 129 - - D - - C 110 - 45 10 30 30 30
Divine +4 (green_titanite_shard_dark_soulsx2) 112 136 - - D - - C 110 - 45 10 30 30 30
Divine +5 (green_titanite_shard_dark_soulsx3) 118 144 - - D - - C 110 - 45 10 30 30 30
Divine +6 (white_titanite_chunk_dark_soulsx1) 123 151 - - D - - C 110 - 45 10 30 30 30
Divine +7 (white_titanite_chunk_dark_soulsx1) 129 158 - - D - - C 110 - 45 10 30 30 30
Divine +8 (white_titanite_chunk_dark_soulsx2) 135 165 - - D - - C 110 - 45 10 30 30 30
Divine +9 (white_titanite_chunk_dark_soulsx3) 141 172 - - D - - C 110 - 45 10 30 30 30
Divine +10 (white_titanite_slab_dark_soulsx1) 147 180 - - D - - C 110 - 45 10 30 30 30

 

 

Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine+5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 27% for strength_dark_souls.jpg Strength and 63% faith_dark_souls.jpg Faith to increase your AR.
To reach max, you need: 1000 souls, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Blacksmith Hammer physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Occult (white_titanite_chunk_dark_soulsx1) 120 130 - - D - - C - 110 45 10 30 30 30
Occult +1 (white_titanite_chunk_dark_soulsx1) 127 136 - - D - - C - 110 45 10 30 30 30
Occult +2 (white_titanite_chunk_dark_soulsx1) 134 143 - - D - - C - 110 45 10 30 30 30
Occult +3 (white_titanite_chunk_dark_soulsx2) 141 149 - - D - - C - 110 45 10 30 30 30
Occult +4 (white_titanite_chunk_dark_soulsx3) 148 156 - - D - - C - 110 45 10 30 30 30
Occult +5 (white_titanite_slab_dark_soulsx1) 156 162 - - D - - C - 110 45 10 30 30 30 

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Blacksmith Hammer physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Fire (green_titanite_shard_dark_soulsx1) 113 - 113 - - - - - - - 45 10 30 30 30
Fire +1 (green_titanite_shard_dark_soulsx1) 121 - 121 - - - - - - - 45 10 30.3 30 30
Fire +2 (green_titanite_shard_dark_soulsx1) 130 - 130 - - - - - - - 45 10 30.6 30 30
Fire +3 (green_titanite_shard_dark_soulsx2) 139 - 139 - - - - - - - 45 10 30.9 30 30
Fire +4 (green_titanite_shard_dark_soulsx2) 147 - 147 - - - - - - - 45 10 31.2 30 30
Fire +5 (green_titanite_shard_dark_soulsx3) 156 - 156 - - - - - - - 45 10 31.5 30 30
Fire +6 (red_titanite_chunk_dark_soulsx1) 167 - 167 - - - - - - - 45 10 31.8 30 30
Fire +7 (red_titanite_chunk_dark_soulsx1) 177 - 177 - - - - - - - 45 10 32.1 30 30
Fire +8 (red_titanite_chunk_dark_soulsx2) 187 - 187 - - - - - - - 45 10 32.4 30 30
Fire +9 (red_titanite_chunk_dark_soulsx3) 198 - 198 - - - - - - - 45 10 32.7 30 30
Fire +10 (red_titanite_slab_dark_soulsx1) 208 - 208 - - - - - - - 45 10 33 30 30

 

 

Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame Ember
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 1000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Blacksmith Hammer physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Chaos (red_titanite_chunk_dark_soulsx1) 136 - 158 - - - - - - - 45 10 30 30 30
Chaos +1 (red_titanite_chunk_dark_soulsx1) 144 - 167 - - - - - - - 45 10 30.6 30 30
Chaos +2 (red_titanite_chunk_dark_soulsx1) 152 - 176 - - - - - - - 45 10 31.2 30 30
Chaos +3 (red_titanite_chunk_dark_soulsx2) 19 - 184 - - - - - - - 45 10 31.8 30 30
Chaos +4 (red_titanite_chunk_dark_soulsx3) 167 - 193 - - - - - - - 45 10 32.4 30 30
Chaos +5 (red_titanite_slab_dark_soulsx1) 174 - 202 - - - - - - - 45 10 33 30 30
Hammers
Blacksmith Giant Hammer  ♦  Club  ♦  Hammer of Vamos  ♦  Mace  ♦  Morning Star  ♦  Pickaxe  ♦  Reinforced Club  ♦  Warpick



Tired of anon posting? Register!
    • Anonymous

      Doing a goody-goody Cleric Knight build for the first time, & during a NG sprint I've managed to make a boo boo. Towards the end now as I'm nearly completed filling up the Lord Vessel & was just buying some arrows from my boy, Andre, & my daughter needed a hand with something for a sec. As I reached over to help her I accidentally leaned on the right trigger... Well, that's that. I quit out & ran to the pardoner for some absolution, but his ass wanted 37K+ for that "transgression", & I'm thinking, 'You want a sin? I'll show you a sin!', so I killed him. Went back & killed Andre. My Cleric just became dark. Everyone's ****ed. They're all dead now. I'll still light that bonfire, though, cuz we all know that's really the evil ending. >:]

      • Anonymous

        The description of this weapon in my game is different? Mine says,
        "Hammer of the legendary Andre, from one single strike, a legend was born. Andre still remembers that fateful night, a young hollow stumbles upon Andre with tears in his eyes, from one glance, Andre saw what was wrong. Without missing a beat, Andre grabbed the hollows contorted testicles with his left hand in a cupping motion, and place them on his anvil, while his right hand, wielding his Blacksmith Hammer +15, struck down on the anvil with such force, transforming the young hollow into the first Femboy of Lordran. Andre called the young hollow, Alex of Astora, and Alex became forever grateful to his savior, turning into Andres precious Femboy Pet."

        • Anonymous

          I love how this weapon isn't a twinkling titanite weapon, so if you wanna get it to +15 you can't until NG+ because you killed the blacksmith that does that. Basically the game calling you a moron.

          • Anonymous

            im glad this weapon doesn't seem great so that way noone sees this on the wiki and feels tempted to kill my boi andre

            • Anonymous

              I take solace in the fact that most coming here arent doing so cause they got the weapon, but seeing what Andre even drops to make it worth getting drop kicked by him again and again after pissing him off.

            Load more
            ⇈ ⇈