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Butcher Knife

  icon_dmg_cbonus.png  
  icon_prot_stab.png  
  icon_other_dura.png 250
  icon_other_weig.png 10.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_faith.png
24      
Weapon Type Axe
Attack Type Regular
Enchantable Yes
Special No

 

Butcher Knife is a Weapon in Dark Souls and Dark Souls Remastered.

 

Giant butcher knife wielded by the Undead man-eating cook lurking in the Depths. More of a tool for subduing and preparing live catches than an actual weapon."
"Those who have faced this deadly blade have a deeper sense of how helpless prey must feel."

 

 

How to Get the Butcher Knife / Where to Find the Butcher Knife

 

 

Notes:

  • Upgrade cost: 200 Souls
  • This weapon will heal 5 HP with each successful hit.
  • Same R1 moveset as battle axe, but differing R2 moveset; R2 one handed causes player to run forward and perform an overhead attack, R2 2-handed causes player to grab the other end of the weapon and smash it into the ground from overhead position.
  • Considered to be the best strength weapon by some because of it's damage output, reach and moveset.

Youtube relevant videos:

 

Butcher Knife Upgrade Table

  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Butcher Knife icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_dmg_cbonus.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_bleed.png icon_res_poison.png icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 90 0 0 0 100 B - - - - - - - 55 10 40 40 36
Regular +5 135 0 0 0 100 B - - - - - - - 55 10 40 40 36
Regular +10 180 0 0 0 100 B - - - - - - - 55 10 40 40 36
Regular +14 216 0 0 0 100 A - - - - - - - 55 10 40 40 36
Regular +15 225 0 0 0 100 A - - - - - - - 55 10 40 40 36
Crystal 198 0 0 0 100 A - - - - - - - 55 10 40 40 36
Crystal +4 233 0 0 0 100 A - - - - - - - 55 10 40 40 36
Crystal +5 243 0 0 0 100 A - - - - - - - 55 10 40 40 36
Lightning 162 0 0 162 100 - - - - - - - - 55 10 40 40 36
Lightning +4 198 0 0 198 100   - - - - - - - 55 10 40 52.8 36
Lightning +5 225 0 0 225 100 - - - - - - - - 55 10 40 56 36
Raw 156 0 0 0 100 C - - - - - - - 55 10 40 40 36
Raw +5 225 0 0 0 100 C - - - - - - - 55 10 40 40 36
Magic 102 109 0 0 100 D   C   - - - - 55 10 40 40 36
Magic +5 136 146 0 0 100 D   C   - - - - 55 10 40 40 36
Magic +9 163 175 0 0 100 D   C   - - - - 55 10 40 40 36
Magic +10 170 182 0 0 100 D   C   - - - - 55 10 40 40 36
Enchanted 136 144 0 0 100 E   C   - - - - 55 10 40 40 36
Enchanted +4 157 161 0 0 100 D   A   - - - - 55 10 40 40 36
Enchanted +5 163 167 0 0 100 D   A   - - - - 55 10 40 40 36
Divine 91 111 0 0 100 D   - C - - 110 - 55 10 40 40 36
Divine +5 122 148 0 0 100 D   - C - - 110 - 55 10 40 40 36
Divine +9 146 177 0 0 100 D     C - - 110 - 55 10 40 40 36
Divine +10 152 185 0 0 100 D E - C - - 110 - 55 10 40 40 36
Occult 124 136 0 0 100 D   - B - - - 110 55 10 40 40 36
Occult +4 153 163 0 0 100 D     B - - - 110 55 10 40 40 36
Occult +5 161 170 0 0 100 D   - B - - - 110 55 10 40 40 36
Fire 116 0 116 0 100 - - - - - - - - 55 10 42 40 36
Fire +5 162 0 162 0 100 -   - - - - - - 55 10 42 40 36
Fire +9 205 0 205 0 100 - - - - - - - - 55 10 43.6 40 36
Fire +10 216 0 216 0 100 -   - - - - - - 55 10 44 40 36
Chaos 140 0 162 0 100 - -   - - - - - 55 10 40 40 36
Chaos +4 171 0 198 0 100         - - - - 55 10 42,8 40 36
Chaos +4 @ 10 Humanity + 0 + 0 100         - - - - 55 10 42,8 40 36
Chaos +5 179 0 207 0 100 -   - - - - - - 55 10 44 40 36
Chaos +5 @ 10 Humanity + 0 + 0 100         - - - - 55 10 44 40 36

Demon's souls version: Named the meat cleaver in demon's souls, it is classified as a large hammer. Dealing both physical and magical damage, it will also restore HP with each hit.

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

Axes

|  Battle Axe  | |  Crescent Axe  | |  Gargoyle Tail Axe  | |  Golem Axe  | |  Hand Axe  |

 




    • Anonymous

      04 Apr 2017 23:14  

      This is an excellent weapon for going for a STR build before getting up to the higher-tier ultra weapons. Unless you really like enchantments, I would recommend just straight upgrading this to +15 if you plan to keep it for STR scaling. The scaling is excellent, and the +5 HP per hit, while small, adds up when you're chopping down them mob enemies. 9/10 weapon.

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