Centipede Demon |
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Location | Demon Ruins |
Health * | NG: 3,432 |
NG+: 5,941 | |
Souls * | NG: 40,000 |
NG+: 80,000 | |
* Recorded in PATCH 1.05 Weakness: lightning,magic,black knight weapons |
Centipede Demon is a Boss in Dark Souls.
Centipede Demon Information
This demon is a large bug like creature which defends the path to Lost Izalith. Its arms and tail are separate living centipedes. The boss has a tendency to stand on the lava after walking through the fog gate and repeatedly use his reaching attack. For someone who is not in possession of the Orange Charred Ring or ranged attacks, this can be extremely annoying.
Drops
- 40,000 souls
- Orange Charred Ring
- 1 Humanity
- 1 Homeward Bone
Attacks
Right Swing
The Centipede Demon swings from the left side, capable of breaking your block if it hits directly. To avoid this just walk to the side with your shield up to lessen the blow.
Tail Swing
The Centipede Demon spins and swings his tail at you, similar to the right swing, however this one follows more of a sweeping motion. Counter by rolling out of range, or blocking if you are capable.
Air Slam
The Centipede Demon jumps up and slam down with you as the target, just block and you'll be fine. Uses this attack when you are either under Centipede or very close to him.
Grab
He grabs you and inserts you into his toothy chest, which you can escape with no damage done by tapping L1/R1 in order. However if you don't, it does moderate damage. To avoid, stay away from directly in front of him at close quarters, or roll out of the way when you see him reach in for the grab.
Lava Blast
The Centipede Demon rarely goes full pokemon, but when it does, multiple balls of lava home in at you in rapid succession, and deals decent enough damage to warrant a warning.
Strategy
First and Foremost, run over the lava, around the corner on the right. Hidden behind that corner is a large field where you can properly fight him.
One method to make this fight easier is to cut off his tail from the beginning. If you can lure him to stand over you, you can hit him and be relatively safe, keeping up your block when he motions for an attack, just in case. His tail has a mind of its own, and can be like fighting two enemies, so be sure to take care of it early on. The Centipede will become crazy after the tail cutting and will run through walls but you must stay behind his back feet. The tail will grow back so cut it off again.
Dodge his arm extension move once he gets close, and run up to him. Be sure to stay below him, and hit his ribcage, that's the safest place for melee build.
The Centipede Demon will use AoE attack when its health is low, so make sure to pay extra attention to his attacks when his health dips. Using a shield with decent stability will improve your survival odds.
Hints
- Stay beneath him as much as possible.
- You can summon Solaire of Astoria to make this fight easier, his summon sign is in the center of a root on the left near the fog wall. However, Solaire has a tendency to walk into the lava and die depending on the Centipede Demon's position.
- You can also cut off his long right arm (the one he throws towards you) to get the Orange Charred Ring, which minimizes the Lava damage making the rest of the fight alot easier.
- The Centipede Demon is susceptible to both magic and lightning damage, but is immune to fire.
- Homing Soul Mass with 40 Int will reduce it's health greatly.
- Use a shield with decent stability, like the Eagle Shield.
- Certain appendages, when severed, will become separate entities that will assist the Centipede Demon during the boss fight. The tail, when cut and killed, drops the Orange Charred Ring. The ring can be obtained even if the boss is not defeated.
Glitch
If you're standing close to the wall near the entrance to the fight and it grabs you to perform its maul attack, he has a chance to jump through the ceiling and become stuck on the roof. If this occurs, walk towards to exit door and wait it out. He will eventually fall off into the game void and plummet to his death netting you the boss souls and Orange Charred Ring.
Similarly, under the same circumstances, when he grabs you, he will munch on you, then fall through the floor and die when he's done. If the grab kills you, you will get all the souls/items and you won't have to fight him again.
Gallery
- Anonymous
This fight is pure garbage. I think one of the worst designs in Dark Souls 1. The camera is literally from hell. Also a pain to hit that thing after his attack.
- Anonymous
Interesting extra challenge: repeatedly cut off its tail and arm to spawn more centipedes. Each can regenerate up to 5 times, so it's possible to have 10 smaller centipedes present at the same time alongside the boss itself.
- Anonymous
This shitty boss is seriously painful on pyro builds if you haven't unlocked the shortcut
- Anonymous
- Anonymous
As a GiantDad,my zwei did nothing so I picked the lightning spear+3 and leo ring and flash sweat .spamming 2HR1 on his legs helped really
- Anonymous
"The Centipede Demon rarely goes full pokemon..." I don't know what this means, but I love it.
- Anonymous
If you're going with a quality or strenght focused build BK weapons will annihilate this sumb*tc
- Anonymous
This c*** should f*** itself with its s***ty f***ing bulls*** f***ing camera!!! F*** this s***ty-a** series!!!
- Anonymous
- Anonymous
The Iron Golem Axe works well against it. Make sure it’s at least +5 and full durability. Summon Solaire to distract him. Lock on and spam the special attack. Each hit should do about 209 or more dmg a swing and it makes the fight a whole less stressful
- Anonymous
the perfect example of "I have no idea what im doing, I cant see anything"
The most fu3king annoying wallhugger piece of sh1t in the game
- Anonymous
- Anonymous
He just glitched and died in my first playthrough. That's what you get for 40 bucks I suppose.
- Anonymous
“For someone who is not in possession of the Orange Charred Ring or ranged attacks, this can be extremely annoying”
Damn, eye-opening statement there
- Anonymous
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Me: okay I've got this, I just have to focus and avoid the lava
Background music:
AH AH AH AH AHHHH AH AH AH AH
- Anonymous
This is one of those fights where, like others here are saying, it looks so cool and you can see what they meant to have...but it just doesn't hit the mark and is too buggy to convey the right feeling. It's one that whenever DS1 (and 2 I hope) get fully remade in Demons' Souls fashion will be an absolutely insanely badass fight. There were a few fights in Demons' Souls like Storm King (fight is the same, but the atmosphere is transformed into a epic battle even in a gimmick fight) and Dragon God which was really bleh in the original, but significantly better in the remake. Ik ik...some people hate remakes for some reason, but I for one am looking forward to when both 1/2 get remade, hopefully with support from FromSoft themselves to perhaps finish up some of those late game zones...Lost Izalith fully fleshed out along the lines of what the devs have talked about in interviews, that would be amazing.
- Anonymous
This is one of those fights where, like others here are saying, it looks so cool and you can see what they meant to have...but it just doesn't hit the mark and is too buggy to convey the right feeling. It's one that whenever DS1 (and 2 I hope) get fully remade in Demons' Souls fashion will be an absolutely insanely badass fight. There were a few fights in Demons' Souls like Storm King (fight is the same, but the atmosphere is transformed into a epic battle even in a gimmick fight) and Dragon God which was really bleh in the original, but significantly better in the remake. Ik ik...some people hate remakes for some reason, but I for one am looking forward to when both 1/2 get remade, hopefully with support from FromSoft themselves to perhaps finish up some of those late game zones...Lost Izalith fully fleshed out along the lines of what the devs have talked about in interviews, that would be amazing.
- Anonymous
So first time playing DS1 and first encounter with this boss moments ago.. With Solaire, we went there, it ate him, got bugged in a wall and it died in seconds.. wtf?
- Anonymous
So one time I read this and when it said "shoves you into his toothy chest" I read it as "trophy chest" and it took ten swirling paths to the one-minute contemplation of whether that meant the Centipede Demon lusts for us. That was... not a proud moment for me.
Anyways I do the cheese every time because I can't be bothered to wrestle with the camera the whole time.
- Anonymous
I just encountered a bug... I walked to the left and it jumped out of the map behind the wall, then after 10 seconds of silence it just died and gave me the reward...
- Anonymous
Every now and then I forget that this boss even existed. Granted, it can be dangerous if you are not careful. But somehow he doesn't stay memorable.
- Anonymous
Has anyone else noticed that you can actually touch him before the fight? Apparently he's actually hanging off to the side of the stairs that lead to the taurus demon and demon firesage. Cheeky mother****er he is.
- Anonymous
Come to think, maybe they should've replaced those undead dragon butts in the next area with a handful of these guys. Would've made more sense, plus then their stretchy arms might allow them to hit you even if you climb up the elevated temple structure to try and snipe them.
- Anonymous
"Rarely goes full pokemon" yeah bulls**t. He just did it to me 4 times in a row and killed me, literally no other attacks in between.
- Anonymous
Probably one of the most interesting looking bosses in the game, along with Manus and the gaping dragon. If you didn't have to fight it right after the demon firesage, and if the the fight itself wasn't mostly a game of "The floor is lava" with a janky camera, and if if the boss itself was a bit tougher with more varied close range attacks besides grabbing you and jumping up and down, this could've been a much better boss fight.
- Anonymous
- Anonymous
This is my favourite demon boss in the game. Great design and attack animations especially the 360 jump slam AND you can actually bypass the two things that can mess the fight up. Play unlocked to stop the camera issues and run over to the right where the green titanite shard is and right past it to the back wall to prevent the boss from repeating the arm reach attack while it’s in lava, it’ll still do that attack but it won’t start until it’s close enough to the ground you’re on for you to fight it!
- Anonymous
Ran in here with Solaire and round to the furthest point of the large non lava rock zone against the wall. Amazingly the centipede stayed at the corner not noticing either of us and I was able to beat him ranged without him doing anything with my Shortbow+ 12 just standing in that spot with Solaire not moving or attacking at all either.
- Anonymous
I'm not sure about everyone else, but when I first fought this boss, I just went into the arena, stayed at the start hugging the wall, and essentially kept going behind/under the boss. Basically missed me every time until it jumped, with which I'd just roll away and out of its slam radius. Pretty easy boss.
- Anonymous
you forgot the stomp that he does sometimes when you're underneath him
- Anonymous
When I enter the boss stage i just run all the way to right end of the stage and fight him there.
This strategy works for me.
- Anonymous
It was from this moment that the camera turned out to be the real boss.
- Anonymous
This boss is the most annoying one so far but I've defeated it nonetheless. First 5 attempts I waste Humanities for each of it getting plummeted easily by this boss but all of a sudden on the 6th I easily pancaked it with my Zweihander+14. Damned boss
honestly this would've been a really fun boss if the camera didn't shake constantly
- Anonymous
- Anonymous
¡THANK YOU GUYS FOR ALL YOUR TIPS!
Is my first time playing the game and i had a bad time with this boss (u-u)
I runed out of Humanity, just before i seek for help, and in my last attempt Solaire managed to cut his tail. After that, and your tips, it was just my giant armor set, my Lightning Zweihander, the lava ring and him. He ate dust after that xD
I felt like this boss was cheap and is not a bad boss, but he has his issues:
CAMERA: Everytime you have a wall behind you or you are beneath him.
CENTIPENDE´S MOVEMENT: He doesnt need to hit you, when he moves he push you into the lava (u_u)
SPAMMING LONG RANGE ATTACK: I dont know if its just my game but he killed me twice, spaming his long range attack that goes througt your shield and also push into the lava.
ARENA FULL OF LAVA: (-_-)
Sad thing i did not know this was just a optional boss, but now i can walk in lava i gues xD
- Anonymous
This is the only decent Izalith boss, which isn't saying much.
- Anonymous
- Anonymous
First time fighting this boss on remastered stayed on platform full havles gear, except mask of the father FAP ring and havles ring. Black knight shield and blackknight sword+5 just stay under its feet and shred it
Don't fight him on the paltform you enter the fight in. Do some jumps over the tiny sections of lava to the green titanite platform, the fight becomes much easier if you do.
- Anonymous
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Unironically my favorite demon boss in the game. Maybe I'm weird, got lucky or just happen to be one person who thinks this boss is not hard at all, but I never had any problems with this guy. Sure his Inspector Gadget Arm is annoying but after up to 5 tries he just gave up and fought me melee. It's pretty easy to stand under him without him doing much to you except his Fire Leash or Jump. Simply go away when he jumps (both attacks) hit him a few times, rinse and repeat. The safest place I found is behind his left arm near his left leg and tail. Hope this helps people having trouble with this guy.
- Anonymous
I defeated the firesage w/havel set so thought i could use same here. Failed a few times quite miserably, so i went in instead w/lighter gold hemmed set, dodged attacks really easily, cut off tail and got orange ring, and basically beat this thing easy cheesy peasy.
- Anonymous
- Anonymous
First time i fought this boss he grabbed me, threw me, died and i went through the fog door. GG From Software.
During my first playthrough I summoned Solaire just to make the fight easier. That man stood in the lava and didn’t take much damage at all. I think he had to have the ring equip since he didn’t get torched by simply stepping on the lava
- Anonymous
fun fact, this guy is chilling at the start of lost izalith's first bonfire just before you fight firesage, look down to the right and you'll see him idle, but you can't damage him.
- Anonymous
Stayed by fog gate. Dragon Crest shield. Black Knight sword. Block punish. No damage taken.
- Anonymous
- Anonymous
On remastered, I just stayed on island near the door and didnt get stomped, grabbed or anything. Lightning +3 Broadsword SL60~, first try. Also once you cut his tail off, take note that it is alive, and needs a couple more whacks to die, giving you the ring.
- Anonymous
i accidentally skipped this boss on my first playthrough but i didnt even realize until i was looking at rings lol
- Anonymous
To anyone out there: If you are using Quelaag's Furysword, DO NOT, because the CD is immune to anything remotely related to fire.
- Anonymous
I’m kind of amazed they didn’t fix this guy in the remaster. Just fought him and he fell through the floor, just like ps3. SMH.
- Anonymous
If anyone’s on, I could use some help with this boss. Solaire glitched and the summon sign isn’t showing up (He won’t leave the Sunlight Alter.) I’m using the fextra password.
- Anonymous
- Anonymous
just short the distance between you and him using the safe terrain, running into the center of the arena and stay rear. ez beaten with +10 Divine Halberd on 2nd try.
- Anonymous
There seems to be a simplistic yet obvious point of lore with this boss relative to the Orange Charred Ring. It would appear that the brother of the daughters of chaos, which we understand is Ceaseless Discharge, carelessly dropped the ring, allowing the Centipede Demon to be formed.
- Anonymous
There seems to be a glitch when the centipede demon does his high jumping attack where he if he is too close the the wall he will go out of bounds, won’t drop down and automatically die. This happened on my second play through.
- Anonymous
- Anonymous
"For someone who is not in possession of the Orange Charred Ring".
What is the point of this sentence? The boss is where you get the ring (he drops it), and you lose it upon going to NG+...
- Anonymous
All those years of playing the Floor is Lava on the playground prepared me for this fight.
- Anonymous
I fought the demon on the initial island to keep Solaire from charging him. Using sorceries seemed to really help, the demon would aim for me, letting Solaire hit him with a lightning spear as I backed up to stay out of range.
- Anonymous
How is it that you can either cut off its right arm or its tail and get the ring? Shouldn't it be one or the other? In the Hints it says both appendages drop the ring.
- Anonymous
- Anonymous
Just let Solaire do the work, thats an annoying boss and everyone nows it!
- Anonymous
- Anonymous
"For someone who is not in possession of the Orange Charred Ring this can be extremely annoying."
Yeah no worries, let me just kill the Centipede Demon, obtain his ring and then use it to fight the Centipede Demon.
- Anonymous
It seems the demon has an additional attack: If I'm underneath it, after some time it always does a stomp killing me from full health
- Anonymous
Surprisingly, despite being fought in an arena full of Lava, the demon doesn't seem to use fire damage on any of its attacks so, providing the player has a 100% physical reduction shield and has put at least 30 points into stamina (or is using some equivilant) it is quite possible to tank most of the boss' hits and retaliate when possible for a fairly stressless win. One note is that, for best results, the Cloranthy ring (stamina recovery booster) is very useful for this battle.
Lightning claymore go brrr
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