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Claws +15

180 icon_dmg_cbonus.png 100
135(145) icon_prot_stab.png 0
172(172) icon_other_dura.png 150
180(180) icon_other_weig.png 1.0
Requirements & Bonus
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png
6 14
Auxiliar icon_res_bleed.png 300
Weapon Type Fist Weapon
Attack Type Strike
Enchantable Yes
Special No

*When infused with Magic: 150 physical dmg/162 magic dmg, with Fire: 192 physical dmg/192 Fire dmg, with Lightning: 200 physical dmg/200 Lightning dmg

Claws is a Weapon in Dark Souls and Dark Souls Remastered.

 

 

 

A weapon formed by three sharped claws.
Attacks cause bleeding, and the wounds inflicted are not easily mended. Preferred weapon of the spooks of an Eastern land.

 

 

How to Get the Claws/ Where to Find the Claws



Notes

  • It is not possible to wield the claw with two hands.
  • The claws can not be used to block.
  • Bleed build up is 30 per strike, and once inflicted will tear 30% of the opponents HP.
  • The claw's rolling attack (R1 right after rolling) is another roll forward into a slash. When locked on, the roll is performed towards the target regardless of the direction of movement before.
  • As they are fist weapons, claws receive a helpful damage bonus (of roughly 20 points) when combined with thorn gauntlets.
  • The use of thorn armor such as the gauntlets also allows a claw user to inflict rolling chip damage during both a normal roll and a follow-up R1 roll attack. When facing a low or zero poise opponent this enables the claw user to keep that opponent in a cycle of near stunlock so long as the claw wielder keeps rolling and performing R1 roll attacks.
  • Demon's souls version: Different in both apperance and move set. It has five blades instead of the three in dark souls.






Claws Upgrade Table

  Attack Values Parameter Bonuses Aux Effects Damage Reduction (%) Stability
Claws icon_dmg_phy.png icon_dmg_magi.png icon_dmg_fire.png icon_dmg_lightn.png icon_dmg_cbonus.png icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 72 0 0 0 100 E B - - - - 0 0 0 0 0
Regular +5 108 0 0 0 100 E B - - - - 0 0 0 0 0
Regular +10 144 0 0 0 100 E B - - - - 0 0 0 0 0
Regular +14 172 0 0 0 100 E A - - - - 0 0 0 0 0
Regular +15 180 0 0 0 100 E A - - - - 0 0 0 0 0
Crystal 158 0 0 0 100 E B - - - - 0 0 0 0 0
Crystal +4 187 0 0 0 100     - - - - 0 0 0 0 0
Crystal +5 194 0 0 0 100 E A - - - - 0 0 0 0 0
Lightning 129 0 0 129 100 - - - - - - 0 0 0 0 0
Lightning +4 169 0 0 169 100 - - - - - - 0 0 0 0 0
Lightning +5 180 0 0 180 100 - - - - - - 0 0 0 0 0
Raw 124 0 0 0 100 E C - - - - 0 0 0 0 0
Raw +5 166 0 0 0 100 E C - - - - 0 0 0 0 0
Magic 81 87 0 0 100 E D C - - - 0 0 0 0 0
Magic +5 108 116 0 0 100 E D C - - - 0 0 0 0 0
Magic +9 129 139 0 0 100       - - - 0 0 0 0 0
Magic +10 135 145 0 0 100 E D B - - - 0 0 0 0 0
Enchanted 108 114 0 0 100 E E C - - - 0 0 0 0 0
Enchanted +4 125 127 0 0 100       - - - 0 0 0 0 0
Enchanted +5 129 132 0 0 100 E E A - - - 0 0 0 0 0
Divine 72 88 0 0 100 E D - C 110 - 0 0 0 0 0
Divine +5 96 118 0 0 100 E D - C 110 - 0 0 0 0 0
Divine +9 115 141 0 0 100 E D -   110 - 0 0 0 0 0
Divine +10 120 147 0 0 100 E D - B 110 - 0 0 0 0 0
Occult 100 108 0 0 100 E D - B - 110 0 0 0 0 0
Occult +4 124 129 0 0 100 E D - B - 110 0 0 0 0 0
Occult +5 130 135 0 0 100 E D - B - 110 0 0 0 0 0
Fire 93 0 93 0 100 - - - - - - 0 0 0 0 0
Fire +5 129 0 129 0 100 - - - - - - 0 0 0 0 0
Fire +9 164 0 164 0 100 - - - - - - 0 0 0 0 0
Fire +10 172 0 172 0 100 - - - - - - 0 0 0 0 0
Chaos 126 0 144 0 100 - - - - - - 0 0 0 0 0
Chaos +4 138 0 158 0 100 - - - - - - 0 0 0 0 0
@ 10 Humanity + 0 + 0 100 - - - - - - 0 0 0 0 0
Chaos +5 144 0 165 0 100 - - - - - - 0 0 0 0 0
@ 10 Humanity 175 0 199 0 100 - - - - - - 0 0 0 0 0

 

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
icon_strength.png
Strength
icon_dmg_phy.png
Physical
icon_prot_phy.png
Physical
icon_res_bleed.png
Bleeding
icon_other_dura.png
Durability
icon_dexterity.png
Dexterity
icon_dmg_magi.png
Magic
icon_prot_magi.png
Magic
icon_res_poison.png
Poison
icon_other_weig.png
Weight
icon_intelligence.png
Intelligence
icon_dmg_fire.png
Fire
icon_prot_fire.png
Fire
icon_res_divine.png
Divine
 
icon_faith.png
Faith
icon_dmg_lightn.png
Lightning
icon_prot_lightn.png
Lightning
icon_res_occult.png
Occult
 
  icon_dmg_cbonus.png
Critical
icon_prot_stab.png
Stability
   
  icon_dmg_magi_adj.png
Magic Adjustment
     

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)

Fist Weapons

|  Caestus  | |  Dark Hand  | |  Dragon Bone Fist  |

 




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