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180 | ![]() |
100 | ||||||||||||||||
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135(145) | ![]() |
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172(172) | ![]() |
150 | ||||||||||||||||
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180(180) | ![]() |
1.0 | ||||||||||||||||
Requirements & Bonus | |||||||||||||||||||
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6 | 14 | – | – | ||||||||||||||||
Auxiliar | ![]() |
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Weapon Type | Fist Weapon | ||||||||||||||||||
Attack Type | Slash | ||||||||||||||||||
Enchantable | Yes | ||||||||||||||||||
Special | Bleed |
*When infused with Magic: 135 physical dmg/145 magic dmg, with Fire: 172 physical dmg/172 Fire dmg, with Lightning: 180 physical dmg/180 Lightning dmg
Claws is a Weapon in Dark Souls and Dark Souls Remastered.
A weapon formed by three sharped claws.
Attacks cause bleeding, and the wounds inflicted are not easily mended. Preferred weapon of the spooks of an Eastern land.
How to Get / Where to Find the Claws
- Sold by Shiva of the East for 5,000 souls.
Notes
- Give to Frampt to receive 50 souls.
- It is not possible to wield the claw with two hands.
- The claws can not be used to block.
- Bleed build up is 30 per strike, and once inflicted will tear 30% of the opponents HP.
- The claw's rolling attack (R1 right after rolling) is another roll forward into a slash. When locked on, the roll is performed towards the target regardless of the direction of movement before.
- As they are fist weapons, claws receive a helpful damage bonus (of roughly 20 points) when combined with thorn gauntlets.
- The use of thorn armor such as the gauntlets also allows a claw user to inflict rolling chip damage during both a normal roll and a follow-up R1 roll attack. When facing a low or zero poise opponent this enables the claw user to keep that opponent in a cycle of near stunlock so long as the claw wielder keeps rolling and performing R1 roll attacks.
- When wielded with the left hand, the L1 light attack is actually a strong attack, and it deals the same damage as the right hand R2 strong attack.
- Demon's souls version: Different in both apperance and move set. It has five blades instead of the three in dark souls.
Claws Upgrade Table










Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance
Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 13% for Strength and 85% for
Dexterity to increase your AR.
To reach max, you need: 1,500 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15
Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 15, but increases base damage. Scales 13% for Strength and 85%
Dexterity to increase your AR.
To reach max, you need: 500 souls, 8 titanite chunks to +4 and 1 titanite slab to +5
Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 500 souls, 8 titanite chunks to +4 and 1 titanite slab to +5
Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses. Scales 10% for Strength and 64% for
Dexterity to increase your AR.
To reach max, you need: 500 souls, 10 large titanite shards
Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 4% for Strength, 24% for
Dexterity and 71%
Intelligence to increase your AR.
To reach max, you need: 1,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15
Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon. Scales 3% for Strength, 17% for
Dexterity and 69%
Intelligence to increase your AR.
To reach max, you need: 500 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5
Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 5% for Strength, 33% for
Dexterity and 70%
Faith to increase your AR.
To reach max, you need: 1,000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab
Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine+5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 5% for Strength, 31% for
Dexterity and 82%
Faith to increase your AR.
To reach max, you need: 500 souls, 7 White Titanite Chunks and 1 White Titanite Slab
Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 1,000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab
Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame Ember
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 500 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab
- Anonymous
it changes the Kick animation to a Knee. and for some reason causes 10 fire damage to Silver Knights??? i did it on a whim, and i dont have any fire upgrades. ive done the knee before and it did no damage, but to Silver Knights it ignites.
got thru the whole game with a lightning and chaos claw, beat ornstein and smough first try once i upgraded my fire claw to chaos. very good
- Anonymous
**** that Wolverine loser. Ryu hyabusa all the way mother ****ers
- Anonymous
If the claws can't block in the left hand and the RT/R2 does a strong attack, what does the light attack button (RB/R1)?
- Anonymous
- Anonymous
- Anonymous
The riposte animation with this weapon Is brutal. There's a notable amount of camera shake and the camera zooms in so you can relish in the brutality.
- Anonymous
- Anonymous
Try Claws with 30 Str and 30 Dex with sunlight blade. Its too over powered.
- Anonymous
I believe this weapon is actually called "Claw", not "Claws"
BIG MEATY CLAWS
33
+10
-1