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Club +15

182 critical_dark_souls.jpg 100
136(149) stability_dark_souls.jpg 30
169(169) durability_dark_souls.jpg 250
177(177) weight_dark_souls.jpg 3.0
Requirements & Bonus
strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg
10 10
Weapon Type Hammer
Attack Type Strike
Enchantable Yes
Special No
*When infused with Magic: 136 physical dmg/149 magic dmg, with Fire: 169 physical dmg/169 Fire dmg, with Lightning: 177 physical dmg/177 Lightning dmg
 

Club is a Weapon in Dark Souls and Dark Souls Remastered.

 

 

 

A simple wooden club. This simple bladeless strike weapon is effective against most foes, is easily handled, and can break the guard of a shield."
"However, a single miss makes one wide open, so timing and proximities are crucial.

 

 

 

How to Get / Where to Find the Club

 

Notes:

 

  • Give to Frampt to receive 50 souls.

 

 

 

Club Upgrade Table

Max
regular-upgrade-dark-souls
crystal_upgrade_dark_souls
lightning_upgrade_dark_souls
raw_upgrade_dark_souls
magic_upgrade_dark_souls
enchanted_upgrade_dark_souls
divine_upgrade_dark_souls
occult_upgrade_dark_souls
fire_upgrade_dark_souls
chaos_upgrade_dark_souls

 

Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance

 

  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Club physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg critical_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg bleed_dark_souls.jpg poison_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 87 0 0 0 100 A - - - 0 0 - - 45 10 30 30 30
Regular +5 130 0 0 0 100 A - - - 0 0 - - 45 10 30 30 30
Regular +10 160 0 0 0 100 A - - - 0 0 - - 45 10 30 30 30
Regular +14 178 0 0 0 100 A - - - 0 0 - - 45 10 30 30 30
Regular +15 182 0 0 0 100 A - - - 0 0 - - 45 10 30 30 30
Crystal 174 0 0 0 100 A  - 0 0 - - 45 10 30 30 30
Crystal +4 191 0 0 0 100 A  -  - 0 0 -  - 45 10 30 30 30
Crystal +5 195 0 0 0 100 A - - - 0 0 - - 45 10 30 30 30
Lightning 148 0 0 148 100 - - - - 0 0 - - 45 10 30 30 30
Lightning +4 169 0 0 169 100  -  -  -  - 0 0  -  - 45 10 30 39.6 30
Lightning +5 177 0 0 177 100 - - - - 0 0 - - 45 10 30 42 30
Raw 150 0 0 0 100 B - - 0 0 - - 45 10 30 30 30
Raw +5 185 0 0 0 100 B - - 0 0 - - 45 10 30 30 30
Magic 97 106 0 0 100 D  - B - 0 0 - - 45 10 30 30 30
Magic +5 120 131 0 0 100 D - B - 0 0 - - 45 10 30 30 30
Magic +9 133 145 0 0 100 D B  - 0 0 45 10 30 30 30
Magic +10 136 149 0 0 100 D - B - 0 0 - - 45 10 30 30 30
Enchanted 120 147 0 0 100 D  - B - 0 0 - - 45 10 30 30 30
Enchanted +4 122 131 0 0 100 D  - A 0 0 45 10 30 30 30
Enchanted +5 126 135 0 0 100 D A - 0 0 - - 45 10 30 30 30
Divine 88 108 0 0 100 D - B 0 0 110 - 45 10 30 30 30
Divine +5 109 133 0 0 100 D - - B 0 0 110 - 45 10 30 30 30
Divine +9 120 147 0 0 100 D - - B 0 0 110   45 10 30 30 30
Divine +10 123 151 0 0 100 D - B 0 0 110 - 45 10 30 30 30
Occult 120 130 0 0 100 E D - B 0 0 - 110 45 10 30 30 30
Occult +4 125 133 0 0 100 D - - A 0 0 - 110 45 10 30 30 30
Occult +5 156 162 0 0 100 E D - A 0 0 - 110 45 10 30 30 30
Fire 116 0 116 0 100 - - - 0 0 - - 45 10 30 30 30
Fire +5 148 0 148 0 100 -  - - - 0 0 - - 45 10 31.5 30 30
Fire +9 162 - 162 - 100  -  -  -  - 0 0  -  - 45 10 32.7 30 30
Fire +10 169 0 169 0 100 - - - 0 0 - - 45 10 33 30 30
Chaos 129 0 150 0 100 - - - 0 0 - - 45 10 30 30 30
Chaos +4 139 0 161 0 100  -  -  - 0 0 - - 45 10 30 31,8 30
Chaos +4 @ 10 Humanity + 0 + 0 100 0 0  - 45 10 30 31,8 30
Chaos +5 142 0 165 0 100 -  - - - 0 0 - - 45 10 30 33 30
Chaos +5 @ 10 Humanity + 0 + 0 100  -  -  -  - 0 0 -  - 45 10 30 33 30

 

Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 110% for strength_dark_souls.jpg Strength to increase your AR.
To reach max, you need: 3000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15

 
  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Club physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 87 - - - A - - - - - 45 10 30 30 30
Regular +1 (titanite_shard_dark_soulsx1) 95 - - - A - - - - - 45 10 30 30 30
Regular +2 (titanite_shard_dark_soulsx1) 104 - - - A - - - - - 45 10 30 30 30
Regular +3 (titanite_shard_dark_soulsx2) 113 - - - A - - - - - 45 10 30 30 30
Regular +4 (titanite_shard_dark_soulsx2) 121 - - - A - - - - - 45 10 30 30 30
Regular +5 (titanite_shard_dark_soulsx3) 130 - - - A - - - - - 45 10 30 30 30
Regular +6 (titanite_shard_dark_soulsx1) 136 - - - A - - - - - 45 10 30 30 30
Regular +7 (titanite_shard_dark_soulsx1) 142 - - - A - - - - - 45 10 30 30 30
Regular +8 (titanite_shard_dark_soulsx2) 148 - - - A - - - - - 45 10 30 30 30
Regular +9 (titanite_shard_dark_soulsx2) 154 - - - A - - - - - 45 10 30 30 30
Regular +10 (titanite_shard_dark_soulsx3) 160 - - - A - - - - - 45 10 30 30 30
Regular +11 (titanite_chunk_dark_soulsx1) 165 - - - A - - - - - 45 10 30 30 30
Regular +12 (titanite_chunk_dark_soulsx1) 169 - - - A - - - - - 45 10 30 30 30
Regular +13 (titanite_chunk_dark_soulsx2) 174 - - - A - - - - - 45 10 30 30 30
Regular +14 (titanite_chunk_dark_soulsx3) 178 - - - A - - - - - 45 10 30 30 30
Regular +15 (titanite_slab_dark_soulsx1) 182 - - - A - - - - - 45 10 30 30 30

 

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 25, but increases base damage. Scales 110% for strength_dark_souls.jpg Strength to increase your AR.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Club physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Crystal (titanite_chunk_dark_soulsx1) 174 - - - - B - - - - 45 10 30 30 30
Crystal +1 (titanite_chunk_dark_soulsx1) 178 - - - - B - - - - 45 10 30 30 30
Crystal +2 (titanite_chunk_dark_soulsx1) 182 - - - - B - - - - 45 10 30 30 30
Crystal +3 (titanite_chunk_dark_soulsx2) 187 - - - - B - - - - 45 10 30 30 30
Crystal +4 (titanite_chunk_dark_soulsx3) 191 - - - - A - - - - 45 10 30 30 30
Crystal +5 (titanite_slab_dark_soulsx1) 195 - - - - A - - - - 45 10 30 30 30

 

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Club physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Lightning (titanite_chunk_dark_soulsx1) 148 - - 148 - - - - - - 45 10 30 30 30
Lightning +1 (titanite_chunk_dark_soulsx1) 153 - - 153 - - - - - - 45 10 30 32.4 30
Lightning +2 (titanite_chunk_dark_soulsx1) 159 - - 159 - - - - - - 45 10 30 34.8 30
Lightning +3 (titanite_chunk_dark_soulsx2) 164 - - 164 - - - - - - 45 10 30 37.2 30
Lightning +4 (titanite_chunk_dark_soulsx3) 169 - - 169 - - - - - - 45 10 30 39.6 30
Lightning +5 (titanite_slab_dark_soulsx1) 177 - - 177 - - - - - - 45 10 30 42 30

 

 

Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses.  Scales 82% for strength_dark_souls.jpg Strength to increase your AR.
To reach max, you need: 1000 souls, 10 large titanite shards

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Club physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Raw (titanite_shard_dark_soulsx1) 150 - - - B - - - - - 45 10 30 30 30
Raw +1 (titanite_shard_dark_soulsx1) 157 - - - B - - - - - 45 10 30 30 30
Raw +2 (titanite_shard_dark_soulsx1) 164 - - - B - - - - - 45 10 30 30 30
Raw +3 (titanite_shard_dark_soulsx2) 171 - - - B - - - - - 45 10 30 30 30
Raw +4 (titanite_shard_dark_soulsx2) 178 - - - B - - - - - 45 10 30 30 30
Raw +5 (titanite_shard_dark_soulsx3) 185 - - - B - - - - - 45 10 30 30 30 

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 31% for strength_dark_souls.jpg Strength and 79% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 2000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Club physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Magic (green_titanite_shard_dark_soulsx1) 97 106 - - - D - B - - 45 10 30 30 30
Magic +1 (green_titanite_shard_dark_soulsx1) 105 111 - - - D - B - - 45 10 30 30 30
Magic +2 (green_titanite_shard_dark_soulsx1) 106 116 - - - D - B - - 45 10 30 30 30
Magic +3 (green_titanite_shard_dark_soulsx2) 111 121 - - - D - B - - 45 10 30 30 30
Magic +4 (green_titanite_shard_dark_soulsx2) 115 126 - - - D - B - - 45 10 30 30 30
Magic +5 (green_titanite_shard_dark_soulsx3) 120 131 - - - D - B - - 45 10 30 30 30
Magic +6 (blue_titanite_chunk_dark_soulsx1) 123 134 - - - D - B - - 45 10 30 30 30
Magic +7 (blue_titanite_chunk_dark_soulsx1) 126 138 - - - D - B - - 45 10 30 30 30
Magic +8 (blue_titanite_chunk_dark_soulsx2) 130 142 - - - D - B - - 45 10 30 30 30
Magic +9 (blue_titanite_chunk_dark_soulsx3) 133 145 - - - D - B - - 45 10 30 30 30
Magic +10 (blue_titanite_slab_dark_soulsx1) 136 149 - - - D - B - - 45 10 30 30 30

 

 

Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon. Scales 22% for strength_dark_souls.jpg Strength and 77% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 1000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Club physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Enchanted (blue_titanite_chunk_dark_soulsx1) 117 126 - - - D - B - - 45 10 30 30 30
Enchanted +1 (blue_titanite_chunk_dark_soulsx1) 113 121 - - - D - B - - 45 10 30 30 30
Enchanted +2 (blue_titanite_chunk_dark_soulsx1) 116 124 - - - D - A - - 45 10 30 30 30
Enchanted +3 (blue_titanite_chunk_dark_soulsx2) 119 128 - - - D - A - - 45 10 30 30 30
Enchanted +4 (blue_titanite_chunk_dark_soulsx3) 122 131 - - - D - A - - 45 10 30 30 30
Enchanted +5 (blue_titanite_slab_dark_soulsx1) 126 135 - - - D - A - - 45 10 30 30 30

 

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 42% for strength_dark_souls.jpg Strength and 79% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Club physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Divine (green_titanite_shard_dark_soulsx1) 88 108 - - D - - B 110 - 45 10 30 30 30
Divine +1 (green_titanite_shard_dark_soulsx1) 92 113 - - D - - B 110 - 45 10 30 30 30
Divine +2 (green_titanite_shard_dark_soulsx1) 96 118 - - D - - B 110 - 45 10 30 30 30
Divine +3 (green_titanite_shard_dark_soulsx2) 100 123 - - D - - B 110 - 45 10 30 30 30
Divine +4 (green_titanite_shard_dark_soulsx2) 105 128 - - D - - B 110 - 45 10 30 30 30
Divine +5 (green_titanite_shard_dark_soulsx3) 109 133 - - D - - B 110 - 45 10 30 30 30
Divine +6 (white_titanite_chunk_dark_soulsx1) 112 136 - - D - - B 110 - 45 10 30 30 30
Divine +7 (white_titanite_chunk_dark_soulsx1) 115 140 - - D - - B 110 - 45 10 30 30 30
Divine +8 (white_titanite_chunk_dark_soulsx2) 118 144 - - D - - B 110 - 45 10 30 30 30
Divine +9 (white_titanite_chunk_dark_soulsx3) 120 147 - - D - - B 110 - 45 10 30 30 30
Divine +10 (white_titanite_slab_dark_soulsx1) 123 151 - - D - - B 110 - 45 10 30 30 30

 

 

Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine+5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 39% for strength_dark_souls.jpg Strength and 92% faith_dark_souls.jpg Faith to increase your AR.
To reach max, you need: 1000 souls, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Club physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Occult (white_titanite_chunk_dark_soulsx1) 111 120 - - D - - A - 110 45 10 30 30 30
Occult +1 (white_titanite_chunk_dark_soulsx1) 114 123 - - D - - A - 110 45 10 30 30 30
Occult +2 (white_titanite_chunk_dark_soulsx1) 118 126 - - D - - A - 110 45 10 30 30 30
Occult +3 (white_titanite_chunk_dark_soulsx2) 121 130 - - D - - A - 110 45 10 30 30 30
Occult +4 (white_titanite_chunk_dark_soulsx3) 125 133 - - D - - A - 110 45 10 30 30 30
Occult +5 (white_titanite_slab_dark_soulsx1) 129 136 - - D - - A - 110 45 10 30 30 30

 

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Club physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Fire (green_titanite_shard_dark_soulsx1) 116 - 116 - - - - - - - 45 10 30 30 30
Fire +1 (green_titanite_shard_dark_soulsx1) 122 - 122 - - - - - - - 45 10 30.3 30 30
Fire +2 (green_titanite_shard_dark_soulsx1) 128 - 128 - - - - - - - 45 10 30.6 30 30
Fire +3 (green_titanite_shard_dark_soulsx2) 134 - 134 - - - - - - - 45 10 30.9 30 30
Fire +4 (green_titanite_shard_dark_soulsx2) 140 - 140 - - - - - - - 45 10 31.2 30 30
Fire +5 (green_titanite_shard_dark_soulsx3) 148 - 148 - - - - - - - 45 10 31.5 30 30
Fire +6 (red_titanite_chunk_dark_soulsx1) 152 - 152 - - - - - - - 45 10 31.8 30 30
Fire +7 (red_titanite_chunk_dark_soulsx1) 155 - 155 - - - - - - - 45 10 32.1 30 30
Fire +8 (red_titanite_chunk_dark_soulsx2) 159 - 159 - - - - - - - 45 10 32.4 30 30
Fire +9 (red_titanite_chunk_dark_soulsx3) 162 - 162 - - - - - - - 45 10 32.7 30 30
Fire +10 (red_titanite_slab_dark_soulsx1) 169 - 169 - - - - - - - 45 10 33 30 30

 

 

Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame Ember
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 1000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Club physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Chaos (red_titanite_chunk_dark_soulsx1) 129 - 150 - - - - - - - 45 10 30 30 30
Chaos +1 (red_titanite_chunk_dark_soulsx1) 132 - 153 - - - - - - - 45 10 30.6 30 30
Chaos +2 (red_titanite_chunk_dark_soulsx1) 134 - 155 - - - - - - - 45 10 31.2 30 30
Chaos +3 (red_titanite_chunk_dark_soulsx2) 136 - 158 - - - - - - - 45 10 31.8 30 30
Chaos +4 (red_titanite_chunk_dark_soulsx3) 139 - 161 - - - - - - - 45 10 32.4 30 30
Chaos +5 (red_titanite_slab_dark_soulsx1) 142 - 165 - - - - - - - 45 10 33 30 30
Hammers
Blacksmith Giant Hammer  ♦  Blacksmith Hammer  ♦  Hammer of Vamos  ♦  Mace  ♦  Morning Star  ♦  Pickaxe  ♦  Reinforced Club  ♦  Warpick



    • Anonymous

      14 Jun 2018 15:58  

      This doesn't seem to be right, for some reason the Magic and Enchanted version show scaling in Faith instead of Intelligence and the Numbers are odd.
      The Regular Damage is 87, so at +15 it should be [(87/10) x 15 + 87] = 217,5 -> 218
      instead it says 182.

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