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183 | ![]() |
101 | ||||||||||||||||
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137(150) | ![]() |
30 | ||||||||||||||||
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169(169) | ![]() |
250 | ||||||||||||||||
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178(178) | ![]() |
3.0 | ||||||||||||||||
Requirements & Bonus | |||||||||||||||||||
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11 | 10 | – | – | ||||||||||||||||
Weapon Type | Hammer | ||||||||||||||||||
Attack Type | Strike | ||||||||||||||||||
Enchantable | Yes | ||||||||||||||||||
Special | No |
Club is a Weapon in Dark Souls and Dark Souls Remastered.
A simple wooden club. This simple bladeless strike weapon is effective against most foes, is easily handled, and can break the guard of a shield."
"However, a single miss makes one wide open, so timing and proximities are crucial.
How to Get / Where to Find the Club
- Sold by Undead Merchant (Male) for 150 Souls
- Treasure: Occult Club found in Anor Londo together with Havel's gear.
- Deprived starting weapon
- Video Location Timestamp 15:37
Notes:
- Give to Frampt to receive 50 souls.
Club Upgrade Table










Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance
Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 110% for Strength to increase your AR.
To reach max, you need: 3000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15
Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 25, but increases base damage. Scales 110% for Strength to increase your AR.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5
Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5
Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses. Scales 82% for Strength to increase your AR.
To reach max, you need: 1000 souls, 10 large titanite shards
Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 31% for Strength and 79%
Intelligence to increase your AR.
To reach max, you need: 2000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15
Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon. Scales 22% for Strength and 77%
Intelligence to increase your AR.
To reach max, you need: 1000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5
Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 42% for Strength and 79%
Intelligence to increase your AR.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab
Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine+5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 39% for Strength and 92%
Faith to increase your AR.
To reach max, you need: 1000 souls, 7 White Titanite Chunks and 1 White Titanite Slab
Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab
Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame Ember
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 1000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab
- Anonymous
- Anonymous
Huh?
New to dark souls?
Need help for builds?
Take this simple but helpful tip:
1.Get a club/large club/great club
2.Get FaP ring
3.invest everything in endurance and strength and vitality
4.(Optional)get hands on a good-poise armor and some pine resins
5.HAHA ULTIMATELY OVERPOWERED BONKER GO BRRRRRRRRRRRR!
- Anonymous
- Anonymous
Using this until I have the strength for large club, has a redundant leap/heavy attack but it's honestly better than most axe/hammer R2s
- Anonymous
It's not just for early game play. You can easily finish the game with club. I just finished the game with club(+14). I beat gwyn with club.
- Anonymous
YOU ARE CLOSER TO THE ULTIMATE WEAPON THAN EVER BEFORE, BUT THIS IS NOT QUITE IT!!!!!
HOHOHOHO IT'SA ME SANTA CLAUSE
IF YOU WANT TO GIT GUD AND GET AAAAAAAAAAAAAAAAAALL THE PRESENTS TO CHRISTMAS YOU NEED TO USE THE MACE!!!!!!
I AM SANTA CLAUSE AND I USE THE MACE EVERY DAY!!!! HOHOHO MERRY CHRISTMAS ITS'A ME SANTA CLAUSE USE THE MACE
- Anonymous
- Anonymous
Best early game weapon for str build that you can purchase for a bargain from the undead merchant.
- Anonymous
Occult +5 has higher base damage in both physical and magic, and higher faith scaling than Divine +10. So a 50 faith build with low strength and dex, occult would be stronger, right?
- Anonymous
Is this weapon viable when buffed on a str fth/int build at +15?
- Anonymous
- Anonymous
You don't need fabulous weapons made from dragons or souls when you can use a simple but highly effective club to smash the skulls of your enemies. If there is one thing Dark Souls taught me, it is that even the simplest things can contain enormous power. You just have to be willing to see it.
- Anonymous
- Anonymous
Genuinely a really solid weapon, does respectable poise damage, hits relatively hard, pretty fast move-set. Only downside is it leaves you wide open if you miss
- Anonymous
- Anonymous
This doesn't seem to be right, for some reason the Magic and Enchanted version show scaling in Faith instead of Intelligence and the Numbers are odd.
The Regular Damage is 87, so at +15 it should be [(87/10) x 15 + 87] = 217,5 -> 218
instead it says 182.
Club does not have DEX requirement at all, please update It only needs 10 str
5
+11
-1