Dark Bead

Dark Bead.png
Spell Type Sorcery
icon_intelligence.png 16
Slots Used 1
Spell Uses 6

Dark Bead is a Sorcery in Dark Souls. To cast a sorcery, you must use a Catalyst or Special Weapons that can cast Sorceries


Abyss sorcery discovered by an Oolacile sorcerer on the brink of madness. Fires successive Dark Orbs.
In contrast to standard soul sorceries, Abyss sorcery is weighty and inflict physical damage. Perhaps a human soul is closer to matter in its humanity.



  • Ranged Attack
  • Fires 7 small magical orbs in a horizontal pattern.
  • Out of all of the sorceries this is by far the fastest spell. When all 7 orbs hit at close range the damage makes it one of the strongest spells in the game. One of the best spells to use at close range.




  • Dark Sorceries deal a combination of physical and magic damage. The magic damage is determined by the INT scaling of your catalyst (as with normal sorceries), and the physical damage is determined by the STR and DEX scaling of your catalyst.
  • This extra physical damage is not shown on your catalyst, and is a hidden stat.
  • Two-handing the catalyst does not increase the physical damage of Dark Sorceries.
  • Especially effective against bosses, because of their size, all projectiles will hit them most of the time, achieving maximum damage.


Aural Decoy  ♦  Cast Light  ♦  Chameleon  ♦  Crystal Magic Weapon  ♦  Crystal Soul Spear  ♦  Dark Fog  ♦  Dark Orb  ♦  Fall Control  ♦  Great Magic Weapon  ♦  Great Soul Arrow  ♦  Heavy Soul Arrow  ♦  Hidden Body  ♦  Hidden Weapon  ♦  Homing Crystal Soulmass  ♦  Homing Soulmass  ♦  Hush  ♦  Magic Shield  ♦  Magic Weapon  ♦  Pursuers  ♦  Remedy  ♦  Repair  ♦  Resist Curse  ♦  Soul Arrow  ♦  Soul Spear  ♦  Strong Magic Shield  ♦  White Dragon Breath


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    • 16 Jun 2021 00:07  

      As much as I hate them, I have to grudgingly admit respect for people who put themselves through O&S, Guardian, and Artorias at SL4 for this spell. I still hate you, and never want to encounter you again, but props for obtaining the Beads legitimately and suffering for your success.

      Unless you cheat it in, or have a "friend" pass it along.

      But you wouldn't do that, right?

      You're not that much of a pussy, are you?


      • Anonymous

        06 May 2021 13:43  

        You get invaded : panic
        He casts small black orbs : panic intensives
        They surround him : calm

        • Anonymous

          05 May 2021 18:14  

          With 16 INT, using the Oolacile Ivory Catalyst and no Crown of Dusk or Bellowing Dragoncrest Ring, this spell deals 791 Physical damage and 1386 Magic damage, dealing a whopping 2177 damage, provided all the orbs hit their mark. Even if just 3 orbs hit it's still doing like 900+ damage, which is ridiculous for such little investment.

          • Anonymous

            20 Apr 2021 11:03  

            Ahh the classic experience of entering Undead Parish and immediately getting invaded by an invader with +0 weapons but every single sorcery boosting item with Dark Bead so they just one shot you

            • Anonymous

              02 Apr 2021 12:09  

              Got it at SL22, makes Gargoyles and Capra Demon go POOF doing co-op. Dancing with the Channeler's trident afterwards to add insult to injury. I call it the Magic Mike Drop.

              • Anonymous

                27 Mar 2021 11:45  

                Was able to one shot the gargoyles as a phantom. The host was at sl20 or something. I think the damage doesn’t even get scaled down only my hp. I wish the password system wasn’t there it just makes the game even easier for casuls.

                • Anonymous

                  23 Jan 2021 20:50  

                  I actually get really excited when someone uses this against me because it’s extremely easy to dodge. Truly the hardest thing to counter is unlocked backstab fishers because dodge rolling gets you back stabbed easier and often I have to resort to countering their back stabs by ..... backstabbing them myself resulting in neither person taking damage however I cannot pull this off consistently and it’s really not an enjoyable way to fight. This game is absolutely broken

                  • 19 Jan 2021 14:17  

                    In meta pvp this spell has limited use. If they are caught by surprise you can hit and kill them with it, also if they get over confident because they feel they have some sort of advantage (usually numbers), finally you can use it to replace a riposte, which is possible if your fast enough and will outright one shot because of counter damage

                    • Anonymous

                      25 Dec 2020 23:21  

                      This combos nicely with homing crystal soulmass. I use this when the person I've invaded has help just to even the odds. The soulmass usually breaks the shield guard and the dark bead takes over 1,000 hp depending on your magic adj. Even better if you have something like the balder side sword buffed with crystal magic weapon.

                      • 13 Nov 2020 13:04  

                        Possibly one of the most cancerous sorcerers in the history of the soul series.
                        And I have quite a big comparison when it comes to this, because sorcerers are always my favorite characters and I focus the most on maggi

                        • Anonymous

                          13 Nov 2020 12:53  

                          Gonna be honest, Dark Bead is broken. Is is also one of the worst and most punishable spells in the game. It all depends on who you're using it on. If it's a causal who does not immediately think roll, you've won already. Same goes for tanks without Havel's great shield (consider yourself dead if he does). If it's a guy who does roll, especially if it's dark wood grain ring roll, or even silver pendant, don't even try dark bead or, if a roller, sorcery. As for avoiding the spell, Silver pendant is not to bad, but I personally recommend rolling, or, better yet, the Ninja roll. This has a 90% chance to foil any dark mage who dares call upon the dreaded spell.
                          As for tanks, again, Havel's great shield is pretty good, with 83 stability, not to mention 95% magic resist.
                          And, as a more general tip, ALWAYS use Magic barrier or Great magic barrier if you can use it. I have found this tip Extremely useful in all scenarios.

                          Hope you like the tips!

                          • Anonymous

                            07 Nov 2020 03:55  

                            Y'all be requesting this to be nerfed like c'mon, any idiot would think of using this if the game allows. At this point what could I say except for git gud?

                            • 17 Sep 2020 19:41  

                              Have you ever been killed from behind the caster with this spell? Well it sucks. The only consistent way to avoid it is to i-frame through it, which means no backstab punish. IT IS JUST 2 OP.
                              But I love it anyway.

                              • Anonymous

                                24 Aug 2020 19:44  

                                The most lethal aspect of this spell is it’s ability to one shot somebody “through” a shield but often it’s not actually through it because the multiple orbs cause a guard break followed by instant counter damage which happens so fast you don’t see an animation for breaking their guard but seriously it’s jarring to watch it happen. If I’m wrong about this and it so happens that this spell is simply powerful enough to one shot someone who’s blocking without breaking their guard then ehh that’s even more terrifying tbh

                                • Anonymous

                                  24 Aug 2020 01:38  

                                  If anyone is struggling against this spell, my advice is to unlock when you think they will cast it, roll, and if you rolled through it, lock on and you can backstab without any risk. Works best with DWGR.

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