Darksword
Darksword +15

physical damage dark souls 205 critical dark souls 100
magic damage dark souls 155(167) stability dark souls 32
fire damage dark souls 196(196) durability dark souls 200
lightning damage dark souls 205(205) weight dark souls 6.0
Requirements & Bonus
strength dark souls dexterity dark souls intelligence dark souls faith dark souls
16 16
Weapon Type Straight Sword
Attack Type Regular
Enchantable Yes
Special No

*When infused with Magic: 155 Physical dmg/167 Magic dmg; with Fire: 196 Physical dmg/196 Fire dmg; with Lightning: 205 Physical dmg/205 Lightning dmg.
 

Darksword is a Weapon in Dark Souls and Dark Souls Remastered.

 

The sword of the knights of the Four Kings of New Londo. Its blade is wide and thick and it is wielded in an unusual manner."
"When the Four Kings were seduced by evil, their knights became Darkwraiths, servants of the Dark who wielded these darkswords."

 

How to Get / Where to Find the Darksword

  • Obtained by reaching Rank 2 in the Darkwraith Covenant.

 

Hints and Tips:

  • Can be given to Kingseeker Frampt to receive 50 Souls.
  • One handed R2 heavy attack is a upward slash followed by a downward slash that can be chained with one handed light attacks.

 

Lore

  • Some believe Darkwraiths to be revolutionaries, defenders of the human race, but they may rather represent evil Humanity.

 

Darksword Upgrade Table

Max
standard upgrade dark souls icon s
crystal upgrade dark souls icon s
lightning upgrade dark souls icon s
raw upgrade dark souls icon s
magic upgrade dark souls icon s
enchanted upgrade dark souls icon s
divine upgrade dark souls icon s
occult upgrade dark souls icon s
fire upgrade dark souls icon s
chaos upgrade dark souls icon s

 

Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance.

  Attack Values Parameter Bonuses Auxiliary Damage Reduction (%) Stability
Darksword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Regular 82 - - - C C - - - - 50 10 35 35 32
Regular +5 123 - - - C C - - - - 50 10 35 35 32
Regular +10 164 - - - C C - - - - 50 10 35 35 32
Regular +14 196 - - - C C - - - - 50 10 35 35 32
Regular +15 205 - - - C C - - - - 50 10 35 35 32
Crystal 180 - - - C C - - - - 50 10 35 35 32
Crystal +4 213 - - - C C - - - - 50 10 35 35 32
Crystal +5 221 - - - C C - - - - 50 10 35 35 32
Lightning 147 - - 147 - - - - - - 50 10 35 35 32
Lightning +4 193 - - 193 - - - - - - 50 10 35 46.2 32
Lightning +5 205 - - 205 - - - - - - 50 10 35 49 32
Raw 141 - - - E C - - - - 50 10 35 35 32
Raw +5 188 - - - E C - - - - 50 10 35 35 32
Magic 93 100 - - E E C - - - 50 10 35 35 32
Magic +5 124 134 - - E E C - - - 50 10 35 35 32
Magic +9 148 160 - - E E B - - - 50 10 35 35 32
Magic +10 155 167 - - E E B - - - 50 10 35 35 32
Enchanted 124 132 - - E E B - - - 50 10 35 35 32
Enchanted +4 143 147 - - E E A - - - 50 10 35 35 32
Enchanted +5 148 153 - - E E A - - - 50 10 35 35 32
Divine 82 102 - - D D - C 110 - 50 10 35 35 32
Divine +5 110 136 - - D D - C 110 - 50 10 35 35 32
Divine +9 132 163 - - D D - B 110 - 50 10 35 35 32
Divine +10 137 170 - - D D - B 110 - 50 10 35 35 32
Occult 112 124 - - E E - B - 110 50 10 35 35 32
Occult +4 138 148 - - D D - A - 110 50 10 35 35 32
Occult +5 145 155 - - D D - A - 110 50 10 35 35 32
Fire 106 - 106 - - - - - - - 50 10 35 35 32
Fire +5 147 - 147 - - - - - - - 50 10 36.7 35 32
Fire +9 186 - 186 - - - - - - - 50 10 38.2 35 32
Fire +10 196 - 196 - - - - - - - 50 10 38.5 35 32
Chaos 129 - 147 - - - - - - - 50 10 35 35 32
Chaos +4
@ 10 Humanity
192
+
- 217
+
- - - - - - - 50 10 37.2 35 32
Chaos +5
@ 10 Humanity
200
+
- 227
+
- - - - - - - 50 10 38.5 35 32

 

Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 51% for strength dark soulsStrength and 51% for dexterity dark soulsDexterity to increase your AR.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Darksword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Regular 82 - - - C C - - - - 50 10 35 35 32
Regular +1 (titanite shard dark souls sx1) 90 - - - C C - - - - 50 10 35 35 32
Regular +2 (titanite shard dark souls sx1) 98 - - - C C - - - - 50 10 35 35 32
Regular +3 (titanite shard dark souls sx2) 106 - - - C C - - - - 50 10 35 35 32
Regular +4 (titanite shard dark souls sx2) 114 - - - C C - - - - 50 10 35 35 32
Regular +5 (titanite shard dark souls sx3) 123 - - - C C - - - - 50 10 35 35 32
Regular +6 (large titanite shard dark souls sx1) 131 - - - C C - - - - 50 10 35 35 32
Regular +7 (large titanite shard dark souls sx1) 139 - - - C C - - - - 50 10 35 35 32
Regular +8 (large titanite shard dark souls sx2) 147 - - - C C - - - - 50 10 35 35 32
Regular +9 (large titanite shard dark souls sx2) 155 - - - C C - - - - 50 10 35 35 32
Regular +10 (large titanite shard dark souls sx3) 164 - - - C C - - - - 50 10 35 35 32
Regular +11 (titanite chunk dark souls sx1) 172 - - - C C - - - - 50 10 35 35 32
Regular +12 (titanite chunk dark souls sx1) 180 - - - C C - - - - 50 10 35 35 32
Regular +13 (titanite chunk dark souls sx2) 188 - - - C C - - - - 50 10 35 35 32
Regular +14 (titanite chunk dark souls sx3) 196 - - - C C - - - - 50 10 35 35 32
Regular +15 (titanite slab dark souls sx1) 205 - - - C C - - - - 50 10 35 35 32

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 20, but increases base damage. It scales 51% for strength dark soulsStrength and 51% for dexterity dark soulsDexterity to increase your AR.
To reach max, you need: 1,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Darksword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Crystal (titanite chunk dark souls sx1) 180 - - - C C - - - - 50 10 35 35 32
Crystal +1 (titanite chunk dark souls sx1) 188 - - - C C - - - - 50 10 35 35 32
Crystal +2 (titanite chunk dark souls sx1) 196 - - - C C - - - - 50 10 35 35 32
Crystal +3 (titanite chunk dark souls sx2) 205 - - - C C - - - - 50 10 35 35 32
Crystal +4 (titanite chunk dark souls sx3) 213 - - - C C - - - - 50 10 35 35 32
Crystal +5 (titanite slab dark souls sx1) 221 - - - C C - - - - 50 10 35 35 32

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Darksword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Lightning (titanite chunk dark souls sx1) 147 - - 147 - - - - - - 50 10 35 35 32
Lightning +1 (titanite chunk dark souls sx1) 159 - - 159 - - - - - - 50 10 35 37.8 32
Lightning +2 (titanite chunk dark souls sx1) 170 - - 170 - - - - - - 50 10 35 40.6 32
Lightning +3 (titanite chunk dark souls sx2) 182 - - 182 - - - - - - 50 10 35 43.4 32
Lightning +4 (titanite chunk dark souls sx3) 193 - - 193 - - - - - - 50 10 35 46.2 32
Lightning +5 (titanite slab dark souls sx1) 205 - - 205 - - - - - - 50 10 35 49 32

 

Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses. Scales 38% for strength dark soulsStrength and 38% for dexterity dark soulsDexterity to increase your AR.
To reach max, you need: 1,000 souls, 10 large titanite shards.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Darksword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Raw (large titanite shard dark souls sx1) 138 - - - E C - - - - 50 10 35 35 32
Raw +1 (large titanite shard dark souls sx1) 147 - - - E C - - - - 50 10 35 35 32
Raw +2 (large titanite shard dark souls sx1) 156 - - - E C - - - - 50 10 35 35 32
Raw +3 (large titanite shard dark souls sx2) 165 - - - E C - - - - 50 10 35 35 32
Raw +4 (large titanite shard dark souls sx2) 174 - - - E C - - - - 50 10 35 35 32
Raw +5 (large titanite shard dark souls sx3) 184 - - - E C - - - - 50 10 35 35 32

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember.
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 14% for strength dark soulsStrength and 14% for dexterity dark soulsDexterity and 73% faith dark souls Intelligence to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Darksword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Magic (green titanite shard dark souls sx1) 93 100 - - E E C - - - 50 10 35 35 32
Magic +1 (green titanite shard dark souls sx1) 99 107 - - E E C - - - 50 10 35 35 32
Magic +2 (green titanite shard dark souls sx1) 105 113 - - E E C - - - 50 10 35 35 32
Magic +3 (green titanite shard dark souls sx2) 111 120 - - E E C - - - 50 10 35 35 32
Magic +4 (green titanite shard dark souls sx2) 117 127 - - E E C - - - 50 10 35 35 32
Magic +5 (green titanite shard dark souls sx3) 124 134 - - E E C - - - 50 10 35 35 32
Magic +6 (blue titanite chunk dark souls sx1) 130 140 - - E E B - - - 50 10 35 35 32
Magic +7 (blue titanite chunk dark souls sx1) 136 147 - - E E B - - - 50 10 35 35 32
Magic +8 (blue titanite chunk dark souls sx2) 142 154 - - E E B - - - 50 10 35 35 32
Magic +9 (blue titanite chunk dark souls sx3) 48 160 - - E E B - - - 50 10 35 35 32
Magic +10 (blue titanite slab dark souls sx1) 155 167 - - E E B - - - 50 10 35 35 32

 

Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember.
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon. Scales 10% for strength dark soulsStrength and 10% for dexterity dark soulsDexterity and 72% faith dark souls Intelligence to increase your AR.
To reach max, you need: 1,000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Darksword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Enchanted (blue titanite chunk dark souls sx1) 124 132 - - E E B - - - 50 10 35 35 32
Enchanted +1 (blue titanite chunk dark souls sx1) 128 135 - - E E B - - - 50 10 35 35 32
Enchanted +2 (blue titanite chunk dark souls sx1) 133 139 - - E E B - - - 50 10 35 35 32
Enchanted +3 (blue titanite chunk dark souls sx2) 138 143 - - E E A - - - 50 10 35 35 32
Enchanted +4 (blue titanite chunk dark souls sx3) 143 147 - - E E A - - - 50 10 35 35 32
Enchanted +5 (blue titanite slab dark souls sx1) 148 153 - - E E A - - - 50 10 35 35 32

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 20% for strength dark soulsStrength and 20% for dexterity dark soulsDexterity and 73% faith dark soulsFaith to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Darksword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Divine (green titanite shard dark souls sx1) 82 102 - - D D - C 110 - 50 10 35 35 32
Divine +1 (green titanite shard dark souls sx1) 88 108 - - D D - C 110 - 50 10 35 35 32
Divine +2 (green titanite shard dark souls sx1) 93 115 - - D D - C 110 - 50 10 35 35 32
Divine +3 (green titanite shard dark souls sx2) 99 122 - - D D - C 110 - 50 10 35 35 32
Divine +4 (green titanite shard dark souls sx2) 104 129 - - D D - C 110 - 50 10 35 35 32
Divine +5 (green titanite shard dark souls sx3) 110 136 - - D D - C 110 - 50 10 35 35 32
Divine +6 (white titanite chunk dark souls sx1) 115 142 - - D D - B 110 - 50 10 35 35 32
Divine +7 (white titanite chunk dark souls sx1) 121 149 - - D D - B 110 - 50 10 35 35 32
Divine +8 (white titanite chunk dark souls sx2) 126 156 - - D D - B 110 - 50 10 35 35 32
Divine +9 (white titanite chunk dark souls sx3) 132 163 - - D D - B 110 - 50 10 35 35 32
Divine +10 (white titanite slab dark souls sx1) 137 170 - - D D - B 110 - 50 10 35 35 32

 

Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine +5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 18% for strength dark soulsStrength and 18% for dexterity dark soulsDexterity and 86% faith dark soulsFaith to increase your AR.
To reach max, you need: 1,000 souls, 7 White Titanite Chunks and 1 White Titanite Slab.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Darksword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Occult (white titanite chunk dark souls sx1) 112 124 - - E E - B - 110 50 10 35 35 32
Occult +1 (white titanite chunk dark souls sx1) 118 130 - - E E - B - 110 50 10 35 35 32
Occult +2 (white titanite chunk dark souls sx1) 125 136 - - E E - B - 110 50 10 35 35 32
Occult +3 (white titanite chunk dark souls sx2) 132 142 - - E E - B - 110 50 10 35 35 32
Occult +4 (white titanite chunk dark souls sx3) 138 148 - - D D - A - 110 50 10 35 35 32
Occult +5 (white titanite slab dark souls sx1) 145 155 - - D D - A - 110 50 10 35 35 32

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire +6 requires a Fire +5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Darksword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Fire (green titanite shard dark souls sx1) 106 - 106 - - - - - - - 50 10 35 35 32
Fire +1 (green titanite shard dark souls sx1) 114 - 114 - - - - - - - 50 10 35.4 35 32
Fire +2 (green titanite shard dark souls sx1) 123 - 123 - - - - - - - 50 10 35.7 35 32
Fire +3 (green titanite shard dark souls sx2) 131 - 131 - - - - - - - 50 10 36 35 32
Fire +4 (green titanite shard dark souls sx2) 139 - 139 - - - - - - - 50 10 36.4 35 32
Fire +5 (green titanite shard dark souls sx3) 147 - 147 - - - - - - - 50 10 36.7 35 32
Fire +6 (red titanite chunk dark souls sx1) 157 - 157 - - - - - - - 50 10 37.1 35 32
Fire +7 (red titanite chunk dark souls sx1) 167 - 167 - - - - - - - 50 10 37.5 35 32
Fire +8 (red titanite chunk dark souls sx2) 177 - 177 - - - - - - - 50 10 37.8 35 32
Fire +9 (red titanite chunk dark souls sx3) 186 - 186 - - - - - - - 50 10 38.2 35 32
Fire +10 (red titanite slab dark souls sx1) 196 - 196 - - - - - - - 50 10 38.5 35 32

 

Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire +5 weapon and to hand in the Chaos Flame Ember.
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 1,000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab.

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Darksword physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Chaos (red titanite chunk dark souls sx1) 129 - 147 - - - - - - - 50 10 35 35 32
Chaos +1 (red titanite chunk dark souls sx1) 136 - 15 - - - - - - - 50 10 35.7 35 32
Chaos +2 (red titanite chunk dark souls sx1) 144 - 164 - - - - - - - 50 10 36.6 35 32
Chaos +3 (red titanite chunk dark souls sx2) 151 - 172 - - - - - - - 50 10 37.1 35 32
Chaos +4 (red titanite chunk dark souls sx3) 158 - 180 - - - - - - - 50 10 37.8 35 32
Chaos +5 (red titanite slab dark souls sx1) 165 - 188 - - - - - - - 50 10 38.5 35 32



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    • Anonymous

      You know what the broadsword really needed? Double the weight, higher requirements, a silly impractical R2, and to be a covenant reward in a covenant that's locked behind an end game boss. Ah, but it's slightly longer, so I'm sure it will be totally worth all that.

      • Anonymous

        dog-ass straight sword despite appearances. lower damage than average, heavy, unique attacks are bad. unilaterally worse choice than most other options but it's kinda cool.

        • Anonymous

          idc if it's not the best weapon in the world, it has a very cool moveset, it looks cool, and it's sheath looks sick.

          • Anonymous

            I dont really care if its not the best. having beat the game a bunch of times already, to me the games more about pacing yourself than making the best possible build. also the swords cool and has a funny moveset :D

            • Anonymous

              Don't be fooled by seeing how deadly darkwraith mobs are when swinging with this thing. In players hands its just for show with it's fancy moveset.

              Short range for such big weapon will make your dancing and slicing moves simply miss. Medium speed and damage also nothing special with poise damage. Pretty average sword maybe even below average.

              Yea sure it can be deadly in hands of a good player but same rule goes with every weapon in this game.

              If you are bored and want a challenge roleplaying evil darkwraith go for it. Otherwise I don't recomend.

              • Anonymous

                Is this weapon NOT in Dark Souls remastered? This might be a stupid question, google seems to be giving conflicting information,

                • Anonymous

                  For a really hard to get item that requires finding secret covenant and offering big bunch of humanity it's really crappy. It looks nice and have even nicer looking dancing moveset but falls behind other swords. You need to be very close to the enemy if you don't want end cutting air. As with the rest of darkwraith's stuff we've been trolled by game creators. Thank you Dark Souls.

                  • Anonymous

                    I'm going to walk up to Ingward in the entire Darkwraith set and kill him witb this sword after using the Darkhand.

                    • Anonymous

                      Note: the second heavy attack will often miss after the first due to its short reach unless your right up against the enemy

                      • Anonymous

                        I had a very strange encounter and not sure if its a glitch but after receiving the sword from the serpant I turned around and had several dark wraiths form a circle around me and spoke to me in a foreign tongue, yet the odd thing is , I understood every word.

                        • Anonymous

                          Question: Best infuse for this weapon? I found that Chaos +5 was rather lackluster contrary to popular opinion. What works best with this weapon? Regular path with scaling?

                          • Anonymous

                            Would it be wise to invest this sword towards the Occult path? A god killing dark sword sounds absolutely badass to use in Darkwraith standards

                            • Anonymous

                              Does every weapon that is fully upgraded with the Enchanted path always have A scaling or is that someone just trolling?

                              • Anonymous

                                For a quality build, would this or the broad sword be better? they seem to have the same scaling and dmg at +15. I suppose the moveset is the biggest difference.

                                • Anonymous

                                  While that lore page by Rakuyo was a capitvating, fascinating read I'd suggest adding a warning because of the sheer amount of images. Third world countries like Germany with mobile data caps just above several bytes / year will be pleased.

                                  • Anonymous

                                    I don't know if it's a "me" issue, but the normal straight swords feel unbelievably weak.
                                    My dark sword is +10 and it only hits the snakes in send fortress for 16 damage.
                                    The drake sword does it's normal damage, but my dark sword, which scaling has a higher rating than the drake sword +0...the difference in damage is unreal.
                                    Did 38 a swing against the spiders in blight town helping out a friend of mine.
                                    I have 32 strength and 18 dex.

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