Created by: MHunterZero and Spyyked
Soul Level: 120
Starting Class: Wanderer
This build started off as an experiment, after hearing about the changes to greatswords in patch 1.06. I decided to try something different and go for a dex/int hybrid, using heavy armor and dex-based weapons. The idea was to be able to have some ranged abilities, as well as getting a good buff with CMW. This is more of an idea than a set-in-stone build, and there are a few points that can be moved around to fit your playstyle. For example: 16 Str opens up the ability to use Claymore, Moonlight Greatsword and Eagle Shield, but if you do not want them you can keep your Str at 14 for Uchi or lower for Rapier.
Pros
- High vitality
- Ability to wear heavy armor
- Ranged abilities and high damage using Dex-based weapons with CMW.
Cons
- Not as many spell slots as a dedicated caster.
- No access to miracles / cannot heal.
Soul Level: 120
Starting Class: Wanderer
This build started off as an experiment, after hearing about the changes to greatswords in patch 1.06. I decided to try something different and go for a dex/int hybrid, using heavy armor and dex-based weapons. The idea was to be able to have some ranged abilities, as well as getting a good buff with CMW. This is more of an idea than a set-in-stone build, and there are a few points that can be moved around to fit your playstyle. For example: 16 Str opens up the ability to use Claymore, Moonlight Greatsword and Eagle Shield, but if you do not want them you can keep your Str at 14 for Uchi or lower for Rapier.
Pros
- High vitality
- Ability to wear heavy armor
- Ranged abilities and high damage using Dex-based weapons with CMW.
Cons
- Not as many spell slots as a dedicated caster.
- No access to miracles / cannot heal.
Details
HP | Stamina | Equip Load | Poise |
---|---|---|---|
1590 | 175 | 40.9 | 58 |
Stats
Stat | Starting Value | Ending Value |
---|---|---|
Vitality | 10 | 40 |
Attunement | 11 | 19 |
Endurance | 10 | 35 |
Strength | 10 | 16 |
Dexterity | 14 | 40 |
Resistance | 12 | 12 |
Intelligence | 11 | 38 |
Faith | 8 | 8 |
Weapons
Weapon | Total Damage ( Physical / Magic / Fire / Lightning ) |
---|---|
Name... | 000 ( 0 / 0 / 0 / 0 ) |
Name... | 000 ( 0 / 0 / 0 / 0 ) |
Name... | 000 ( 0 / 0 / 0 / 0 ) |
Name... | 000 ( 0 / 0 / 0 / 0 ) |
Armor
Item | Description |
---|---|
Head | Name... |
Chest | Name... |
Hands | Name... |
Legs | Name... |
Ring 1 | Name... |
Ring 2 | Name... |
Magic, Miracles and Pyromancies
Name | Type (Magic, Miracle or Pyromancy) |
---|---|
Name... | Type... |
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