Falchion +15

205 critical_dark_souls.jpg 100
155(167) stability_dark_souls.jpg 30
196(196) durability_dark_souls.jpg 160
205(205) weight_dark_souls.jpg 2.5
Requirements & Bonus
strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg
9 13
Weapon Type Curved Sword
Attack Type Slash
Enchantable Yes
Special No

*When infused with Magic: 155 physical dmg/167 magic dmg, with Fire: 196 physical dmg/196 Fire dmg, with Lightning: 205 physical dmg/205 Lightning dmg
 

Falchion is a Weapon in Dark Souls and Dark Souls Remastered.

 

Small, curved sword. Each hit inflicts little damage, but fluid chain attacks are deadly.
The falchion's sharp slashing attacks are effective against cloth and flesh, but not against metal armor or tough scales."

How to Get / Where to Find the Falchion

Hints and Tips:

  • Give to Frampt to receive 50 souls.
  • A very slightly stronger version of the Scimitar. The scaling is identical on both, but the Falchion will always do a few more points of damage.
  • Compared to the Scimitar, the Falchion has one more point of weight.
  • Kick motion is replaced with a backwards flip attack.
  • Demon's souls version: Has bleed damage and the 2-hand R2 is a combo.

Youtube relevant videos:

Falchion Upgrade Table

Max
regular-upgrade-dark-souls
crystal_upgrade_dark_souls
lightning_upgrade_dark_souls
raw_upgrade_dark_souls
magic_upgrade_dark_souls
enchanted_upgrade_dark_souls
divine_upgrade_dark_souls
occult_upgrade_dark_souls
fire_upgrade_dark_souls
chaos_upgrade_dark_souls

Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail.
Use this table to quickly compare performance 

  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Falchion physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg icon_dmg_cbonus.png strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_bleed.png icon_res_poison.png icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png icon_prot_stab.png
Regular 82 - - - 100 E B - - - - - - 45 10 30 30 30
Regular +5 123 - - - 100 E B - - - - - - 45 10 30 30 30
Regular +10 164 - - - 100 E B - - - - - - 45 10 30 30 30
Regular +14 196 - - - 100 E A - - - - - - 45 10 30 30 30
Regular +15 205 - - - 100 E A - - - - - - 45 10 30 30 30
Crystal 180 - - - 100 E B - - - - - - 45 10 30 30 30
Crystal +5 221 - - - 100 E A - - - - - - 45 10 30 30 30
Lightning 147 - - 147 100 - - - - - - - - 45 10 30 30 30
Lightning +4 193 - - 193 100 - - - - - - - - 45 10 30 39.6 30
Lightning +5 205 - - 205 100 - - - - - - - - 45 10 30 42 30
Raw 141 - - - 100 E C - - - - - - 45 10 30 30 30
Raw +5 188 - - - 100 E C - - - - - - 45 10 30 30 30
Magic 93 100 - - 100 E D C - - - - - 45 10 30 30 30
Magic +5 124 134 - - 100 E D C - - - - - 45 10 30 30 30
Magic +10 155 167 - - 100 E D B - - - - - 45 10 30 30 30
Enchanted 124 132 - - 100 E E C - - - - - 45 10 30 30 30
Enchanted +4 143 147 - - 100 E E A - - - - - 45 10 30 30 30
Enchanted +5 148 153 - - 100 E E A - - - - - 45 10 30 30 30
Divine 82 102 - - 100 E D - C - - 110 - 45 10 30 30 30
Divine +5 110 136 - - 100 E D - C - - 110 - 45 10 30 30 30
Divine +9 132 163 - - 100 E D - B - - 110 - 45 10 30 30 30
Divine +10 137 170 - - 100 E D - B - - 110 - 45 10 30 30 30
Occult 112 124 - - 100 E D - B - - - 110 45 10 30 30 30
Occult +5 145 155 - - 100 E D - B - - - 110 45 10 30 30 30
Fire 106 - 106 - 100 - - - - - - - - 45 10 30 30 30
Fire +5 147 - 147 - 100 - - - - - - - - 45 10 31.5 30 30
Fire +9 186 - 186 - 100 - - - - - - - - 45 10 32.7 30 30
Fire +10 196 - 196 - 100 - - - - - - - - 45 10 33 30 30
Chaos 129 - 147 - 100 - - - - - - - - 45 10 30 30 30
Chaos +4
@ 10 Humanity
158
+34
- 180
+37
- 100 - - - - - - - - 45 10 32.4 30 30
Chaos +5
@ 10 Humanity
165
+35
- 188
+39
- 100 - - - - - - - - 45 10 33 30 30

 

Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 13% for strength_dark_souls.jpgStrength and 85% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15

 
  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Falchion physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Regular 82 - - - E B - - - - 45 10 30 30 30
Regular +1 (titanite_shard_dark_soulsx1) 90 - - - E B - - - - 45 10 30 30 30
Regular +2 (titanite_shard_dark_soulsx1) 98 - - - E B - - - - 45 10 30 30 30
Regular +3 (titanite_shard_dark_soulsx2) 106 - - - E B - - - - 45 10 30 30 30
Regular +4 (titanite_shard_dark_soulsx2) 114 - - - E B - - - - 45 10 30 30 30
Regular +5 (titanite_shard_dark_soulsx3) 123 - - - E B - - - - 45 10 30 30 30
Regular +6 (titanite_shard_dark_soulsx1) 131 - - - E B - - - - 45 10 30 30 30
Regular +7 (titanite_shard_dark_soulsx1) 139 - - - E B - - - - 45 10 30 30 30
Regular +8 (titanite_shard_dark_soulsx2) 147 - - - E B - - - - 45 10 30 30 30
Regular +9 (titanite_shard_dark_soulsx2) 155 - - - E B - - - - 45 10 30 30 30
Regular +10 (titanite_shard_dark_soulsx3) 164 - - - E B - - - - 45 10 30 30 30
Regular +11 (titanite_chunk_dark_soulsx1) 172 - - - E B - - - - 45 10 30 30 30
Regular +12 (titanite_chunk_dark_soulsx1) 180 - - - E B - - - - 45 10 30 30 30
Regular +13 (titanite_chunk_dark_soulsx2) 188 - - - E B - - - - 45 10 30 30 30
Regular +14 (titanite_chunk_dark_soulsx3) 196 - - - E A - - - - 45 10 30 30 30
Regular +15 (titanite_slab_dark_soulsx1) 205 - - - E A - - - - 45 10 30 30 30

 

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 20, but increases base damage. It scales 13% for strength_dark_souls.jpgStrength and 85% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 1,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Falchion physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Crystal (titanite_chunk_dark_soulsx1) 180 - - - E B - - - - 45 10 30 30 30
Crystal +1 (titanite_chunk_dark_soulsx1) 188 - - - E B - - - - 45 10 30 30 30
Crystal +2 (titanite_chunk_dark_soulsx1) 196 - - - E B - - - - 45 10 30 30 30
Crystal +3 (titanite_chunk_dark_soulsx2) 205 - - - E B - - - - 45 10 30 30 30
Crystal +4 (titanite_chunk_dark_soulsx3) 213 - - - E B - - - - 45 10 30 30 30
Crystal +5 (titanite_slab_dark_soulsx1) 221 - - - E B - - - - 45 10 30 30 30

 

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Falchion physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Lightning (titanite_chunk_dark_soulsx1) 147 - - 147 - - - - - - 45 10 30 30 30
Lightning +1 (titanite_chunk_dark_soulsx1) 159 - - 159 - - - - - - 45 10 30 32.4 30
Lightning +2 (titanite_chunk_dark_soulsx1) 170 - - 170 - - - - - - 45 10 30 34.8 30
Lightning +3 (titanite_chunk_dark_soulsx2) 182 - - 182 - - - - - - 45 10 30 37.2 30
Lightning +4 (titanite_chunk_dark_soulsx3) 193 - - 193 - - - - - - 45 10 30 39.6 30
Lightning +5 (titanite_slab_dark_soulsx1) 205 - - 205 - - - - - - 45 10 30 42 30

 

 

Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses. Scales 10% for strength_dark_souls.jpgStrength and 64% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 1,000 souls, 10 large titanite shards

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Falchion physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Raw (titanite_shard_dark_soulsx1) 141 - - - E C - - - - 45 10 30 30 30
Raw +1 (titanite_shard_dark_soulsx1) 150 - - - E C - - - - 45 10 30 30 30
Raw +2 (titanite_shard_dark_soulsx1) 159 - - - E C - - - - 45 10 30 30 30
Raw +3 (titanite_shard_dark_soulsx2) 169 - - - E C - - - - 45 10 30 30 30
Raw +4 (titanite_shard_dark_soulsx2) 178 - - - E C - - - - 45 10 30 30 30
Raw +5 (titanite_shard_dark_soulsx3) 188 - - - E C - - - - 45 10 30 30 30

 

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 4% for strength_dark_souls.jpgStrength and 24% for dexterity_dark_souls.jpgDexterity and 71% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Falchion physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Magic (green_titanite_shard_dark_soulsx1) 93 100 - - E D C - - - 45 10 30 30 30
Magic +1 (green_titanite_shard_dark_soulsx1) 99 107 - - E D C - - - 45 10 30 30 30
Magic +2 (green_titanite_shard_dark_soulsx1) 105 113 - - E D C - - - 45 10 30 30 30
Magic +3 (green_titanite_shard_dark_soulsx2) 111 120 - - E D C - - - 45 10 30 30 30
Magic +4 (green_titanite_shard_dark_soulsx2) 117 127 - - E D C - - - 45 10 30 30 30
Magic +5 (green_titanite_shard_dark_soulsx3) 124 134 - - E D C - - - 45 10 30 30 30
Magic +6 (blue_titanite_chunk_dark_soulsx1) 130 140 - - E D B - - - 45 10 30 30 30
Magic +7 (blue_titanite_chunk_dark_soulsx1) 136 147 - - E D B - - - 45 10 30 30 30
Magic +8 (blue_titanite_chunk_dark_soulsx2) 142 154 - - E D B - - - 45 10 30 30 30
Magic +9 (blue_titanite_chunk_dark_soulsx3) 148 160 - - E D B - - - 45 10 30 30 30
Magic +10 (blue_titanite_slab_dark_soulsx1) 155 167 - - E D B - - - 45 10 30 30 30

 

 

Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon. Scales 3% for strength_dark_souls.jpgStrength and 17% for dexterity_dark_souls.jpgDexterity and 69% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 1,000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Falchion physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Enchanted (blue_titanite_chunk_dark_soulsx1) 124 132 - - E E C - - - 45 10 30 30 30
Enchanted +1 (blue_titanite_chunk_dark_soulsx1) 128 135 - - E E B - - - 45 10 30 30 30
Enchanted +2 (blue_titanite_chunk_dark_soulsx1) 133 139 - - E E B - - - 45 10 30 30 30
Enchanted +3 (blue_titanite_chunk_dark_soulsx2) 138 143 - - E E A - - - 45 10 30 30 30
Enchanted +4 (blue_titanite_chunk_dark_soulsx3) 143 147 - - E E A - - - 45 10 30 30 30
Enchanted +5 (blue_titanite_slab_dark_soulsx1) 148 153 - - E E A - - - 45 10 30 30 30

 

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 5% for strength_dark_souls.jpgStrength and 33% for dexterity_dark_souls.jpgDexterity and 70% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Falchion physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Divine (green_titanite_shard_dark_soulsx1) 82 102 - - E D - C 110 - 45 10 30 30 30
Divine +1 (green_titanite_shard_dark_soulsx1) 88 108 - - E D - C 110 - 45 10 30 30 30
Divine +2 (green_titanite_shard_dark_soulsx1) 93 115 - - E D - C 110 - 45 10 30 30 30
Divine +3 (green_titanite_shard_dark_soulsx2) 99 122 - - E D - C 110 - 45 10 30 30 30
Divine +4 (green_titanite_shard_dark_soulsx2) 14 129 - - E D - C 110 - 45 10 30 30 30
Divine +5 (green_titanite_shard_dark_soulsx3) 110 136 - - E D - C 110 - 45 10 30 30 30
Divine +6 (white_titanite_chunk_dark_soulsx1) 115 142 - - E D - C 110 - 45 10 30 30 30
Divine +7 (white_titanite_chunk_dark_soulsx1) 121 149 - - E D - C 110 - 45 10 30 30 30
Divine +8 (white_titanite_chunk_dark_soulsx2) 126 156 - - E D - C 110 - 45 10 30 30 30
Divine +9 (white_titanite_chunk_dark_soulsx3) 132 163 - - E D - B 110 - 45 10 30 30 30
Divine +10 (white_titanite_slab_dark_soulsx1) 137 170 - - E D - B 110 - 45 10 30 30 30

 

 

Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine+5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 5% for strength_dark_souls.jpgStrength and 31% for dexterity_dark_souls.jpgDexterity and 82% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 1,000 souls, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Falchion physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Occult (white_titanite_chunk_dark_soulsx1) 112 124 - - E D - B - 110 45 10 30 30 30
Occult +1 (white_titanite_chunk_dark_soulsx1) 118 130 - - E D - B - 110 45 10 30 30 30
Occult +2 (white_titanite_chunk_dark_soulsx1) 125 136 - - E D - B - 110 45 10 30 30 30
Occult +3 (white_titanite_chunk_dark_soulsx2) 132 142 - - E D - B - 110 45 10 30 30 30
Occult +4 (white_titanite_chunk_dark_soulsx3) 138 148 - - E D - B - 110 45 10 30 30 30
Occult +5 (white_titanite_slab_dark_soulsx1) 145 155 - - E D - B - 110 45 10 30 30 30

 

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Falchion physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Fire (green_titanite_shard_dark_soulsx1) 106 - 106 - - - - - - - 45 10 30 30 30
Fire +1 (green_titanite_shard_dark_soulsx1) 114 - 114 - - - - - - - 45 10 30.3 30 30
Fire +2 (green_titanite_shard_dark_soulsx1) 123 - 123 - - - - - - - 45 10 30.6 30 30
Fire +3 (green_titanite_shard_dark_soulsx2) 131 - 131 - - - - - - - 45 10 30.9 30 30
Fire +4 (green_titanite_shard_dark_soulsx2) 139 - 139 - - - - - - - 45 10 31.2 30 30
Fire +5 (green_titanite_shard_dark_soulsx3) 147 - 147 - - - - - - - 45 10 31.5 30 30
Fire +6 (red_titanite_chunk_dark_soulsx1) 157 - 157 - - - - - - - 45 10 31.8 30 30
Fire +7 (red_titanite_chunk_dark_soulsx1) 167 - 167 - - - - - - - 45 10 32.1 30 30
Fire +8 (red_titanite_chunk_dark_soulsx2) 177 - 177 - - - - - - - 45 10 32.4 30 30
Fire +9 (red_titanite_chunk_dark_soulsx3) 186 - 186 - - - - - - - 45 10 32.7 30 30
Fire +10 (red_titanite_slab_dark_soulsx1) 196 - 196 - - - - - - - 45 10 33 30 30

 

 

Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame Ember
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 1,000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Falchion physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Chaos (red_titanite_chunk_dark_soulsx1) 129 - 147 - - - - - - - 45 10 30 30 30
Chaos +1 (red_titanite_chunk_dark_soulsx1) 136 - 155 - - - - - - - 45 10 30.6 30 30
Chaos +2 (red_titanite_chunk_dark_soulsx1) 144 - 164 - - - - - - - 45 10 31.2 30 30
Chaos +3 (red_titanite_chunk_dark_soulsx2) 151 - 172 - - - - - - - 45 10 31.8 30 30
Chaos +4 (red_titanite_chunk_dark_soulsx3) 158 - 180 - - - - - - - 45 10 32.4 30 30
Chaos +5 (red_titanite_slab_dark_soulsx1) 165 - 188 - - - - - - - 45 10 33 30 30



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    • Anonymous

      Am I the only one that has been bothered by the fact that this is a dexterity weapon in every souls game? It isn't a cutting weapon like the other curved swords. The falchion is, in reality, a chopping weapon much like a machete. A devastating one at that. Should have been quality or even possibly strength priority.

      • Anonymous

        I decided to look at this page because I really liked this weapon for my caster build in ds3 (low stat req). I had no idea it was so hated in ds1 though lol

        • Anonymous

          I don’t really understand the idea of allowing this weapon class to stunlock until stamina drain while 2 handing but not a class like straight swords. It kind of defeats the purpose of different weapon classes when some are simply given huge benefits over the others in an arbitrary way. Straight swords are some of the rarest weapons I see in PvP and it makes sense if you’re looking to optimise for winning. They stopped this in the later games to be fair but I’d love to know what the team were thinking back then regardless hmm

          • Anonymous

            the best use of this fast lights is make it buffed. indeed you will have a hard time encountering poise and heavy weapon users but it's quite fast recover can sometimes get you out of trouble, or even lure a backstab. I am kind of recommending use a shield against a falchion r1 spam, you can both block or parry if you feel comfortable.

            • Anonymous

              Despite all the hate it gets, I think a bit of R1-buff-spamming is the most effective way to kill several gankers at once, so long as you don't lock on. And gankers are 90% of the playerbase in DSR anyway, so why not?

              • Anonymous

                Just a heads up, you might want to include the video location in blighttown and not just the Duke's Archives.

                • Anonymous

                  Invest in some *****ing poise you morons. No weapon in dark souls is OP if you know how to counter it. I can kick ass with a whip, but that is considered a***** weapon. Most weapons aren't***** and no weapon is OP.

                  • Anonymous

                    I'll put an op buff on a fast weapon and hit r1 a bunch then say all my opponents are bad at the game :DDDDDDDDDDD

                    • Fun to parry if you can manage, but if you have no poise and screw up that timing; good-night Irene. But this isn't solely to blame, as there's also that hex spell that just destroys people instantly; and ye ol backstabs of course. All in all, if you dabble in any co-op or PvP in this game; beware thar be monsters out there mate.

                      • Anonymous

                        Any weapon is good, calm the fuck down people. Well, any weapon except the Broken Straight Sword, Straight Sword Hilt, or Balder Side Sword.

                        • Anonymous

                          R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1

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