Gargoyle's Halberd +15

physical_damage_dark_souls.jpg 287 critical_dark_souls 100
magic_damage_dark_souls.jpg 215(232) stability_dark_souls.jpg 26
fire_damage_dark_souls.jpg 276(276) durability_dark_souls 200
lightning_damage_dark_souls.jpg 287(287) weight_dark_souls 6.0
Requirements & Bonus
strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg
16 12
Weapon Type Halberds
Attack Type Regular
Enchantable Yes
Special No
*When infused with Magic: 215 physical dmg/232 magic dmg, with Fire: 276 physical dmg/276 Fire dmg, with Lightning: 287 physical dmg/287 Lightning dmg
 

Gargoyle's Halberd is a Weapon in Dark Souls and Dark Souls Remastered.

 

 

 

Halberd of the gargoyle guarding the Bell of Awakening in the Undead Church."
"Perfectly standard bronze halberd without any special power."

 

 

 

How to Get / Where to Find the Gargoyle's Halberd

  • Random drop from either the Bell Gargoyles or the two Anor Londo Gargoyles. Can be farmed for by killing only one Bell Gargoyle and quitting the game/dying.
  • A Gargoyle is located at Undead Parish. Anor Londo has two more Gargoyles.
  • Video Location Timestamp 2:55




Notes

  • Give to Frampt to receive 50 souls.
  • Increases Bleeding, Poison and Toxin resistance by 25%. (inventory screen = +60/+20, but equipped = 25%)
  • Has a moveset similar to the Scythe, instead of the normal Halberd.





Youtube relevant videos:





Gargoyle's Halberd Upgrade Table

Max
regular-upgrade-dark-souls
crystal_upgrade_dark_souls
lightning_upgrade_dark_souls
raw_upgrade_dark_souls
magic_upgrade_dark_souls
enchanted_upgrade_dark_souls
divine_upgrade_dark_souls
occult_upgrade_dark_souls
fire_upgrade_dark_souls
chaos_upgrade_dark_souls

 

Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance


  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Gargoyle's Halberd physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 115 0 0 0 D D - - - - 40 10 30 30 26
Regular +5 172 0 0 0 D D - - - - 40 10 30 30 26
Regular +10 230 0 0 0 D D - - - - 40 10 30 30 26
Regular +14 276 0 0 0 D D - - - - 40 10 30 30 26
Regular +15 287 0 0 0 D D - - - - 40 10 30 30 26
Crystal 253 0 0 0 D D - - - - 40 10 30 30 26
Crystal +4 299 0 0 0     - - - - 40 10 30 30 26
Crystal +5 310 0 0 0     - - - - 40 10 30 30 26
Lightning 207 0 0 207 - - - - - - 40 10 30 30 26
Lightning +4 271 0 0 271 - - - - - - 40 10 30 39.6 26
Lightning +5 287 0 0 287 - - - - - - 40 10 30 42 26
Raw 198 0 0 0     - - - - 40 10 30 30 26
Raw +5 264 0 0 0     - - - - 40 10 30 30 26
Magic 129 139 0 0     - - - - 40 10 30 30 26
Magic +5 172 186 0 0 E E C - - - 40 10 30 30 26
Magic +9 203 223 0 0       - - - 40 10 30 30 26
Magic +10 215 232 0 0       - - - 40 10 30 30 26
Enchanted 172 184 0 0       - - - 40 10 30 30 26
Enchanted +4 199 206 0 0       - - - 40 10 30 30 26
Enchanted +5 206 213 0 0 E E B - - - 40 10 30 30 26
Divine 117 142 0 0     -   110 - 40 10 30 30 26
Divine +5 156 190 0 0 E E - C 110 - 40 10 30 30 26
Divine +9 187 228 0 0     -   110 - 40 10 30 30 26
Divine +10 195 237 0 0 E E - C 110 - 40 10 30 30 26
Occult 158 172 0 0     -   - 110 40 10 30 30 26
Occult +4 195 206 0 0     -   - 110 40 10 30 30 26
Occult +5 205 215 0 0 E E - C - 110 40 10 30 30 26
Fire 149 0 149 0 - - - - - - 40 10 30 30 26
Fire +5 207 0 207 0 - - - - - - 40 10 31.5 30 26
Fire +9 262 0 262 0 - - - - - - 40 10 32.7 30 26
Fire +10 276 0 276 0 - - - - - - 40 10 33 30 26
Chaos 180 0 208 0 - - - - - - 40 10 30 30 26
Chaos +4 220 0 255 0 - - - - - - 40 10 32,7 30 26
@ 10 Humanity + 0 + 0                      
Chaos +5 230 0 266 0 - - - - - - 40 10 33 30 26
@ 10 Humanity + 0 + 0 - - - - - - 40 10 33 30  

 

 

Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 39% for strength_dark_souls.jpgStrength and 40% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle's Halberd physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 115 - - - D D - - - - 45 10 30 30 26
Regular +1 (titanite_shard_dark_soulsx1) 126 - - - D D - - - - 45 10 30 30 26
Regular +2 (titanite_shard_dark_soulsx1) 138 - - - D D - - - - 45 10 30 30 26
Regular +3 (titanite_shard_dark_soulsx2) 149 - - - D D - - - - 45 10 30 30 26
Regular +4 (titanite_shard_dark_soulsx2) 161 - - - D D - - - - 45 10 30 30 26
Regular +5 (titanite_shard_dark_soulsx3) 172 - - - D D - - - - 45 10 30 30 26
Regular +6 (titanite_shard_dark_soulsx1) 184 - - - D D - - - - 45 10 30 30 26
Regular +7 (titanite_shard_dark_soulsx1) 195 - - - D D - - - - 45 10 30 30 26
Regular +8 (titanite_shard_dark_soulsx2) 207 - - - D D - - - - 45 10 30 30 26
Regular +9 (titanite_shard_dark_soulsx2) 218 - - - D D - - - - 45 10 30 30 26
Regular +10 (titanite_shard_dark_soulsx3) 230 - - - D D - - - - 45 10 30 30 26
Regular +11 (titanite_chunk_dark_soulsx1) 241 - - - D D - - - - 45 10 30 30 26
Regular +12 (titanite_chunk_dark_soulsx1) 253 - - - D D - - - - 45 10 30 30 26
Regular +13 (titanite_chunk_dark_soulsx2) 264 - - - D D - - - - 45 10 30 30 26
Regular +14 (titanite_chunk_dark_soulsx3) 276 - - - D D - - - - 45 10 30 30 26
Regular +15 (titanite_slab_dark_soulsx1) 287 - - - D D - - - - 45 10 30 30 26

 

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 20, but increases base damage. It scales 39% for strength_dark_souls.jpgStrength and 40% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle's Halberd physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Crystal (titanite_chunk_dark_soulsx1) 253 - - - E B - - - - 45 10 30 30 26
Crystal +1 (titanite_chunk_dark_soulsx1) 264 - - - E B - - - - 45 10 30 30 26
Crystal +2 (titanite_chunk_dark_soulsx1) 276 - - - E B - - - - 45 10 30 30 26
Crystal +3 (titanite_chunk_dark_soulsx2) 287 - - - E B - - - - 45 10 30 30 26
Crystal +4 (titanite_chunk_dark_soulsx3) 299 - - - E A - - - - 45 10 30 30 26
Crystal +5 (titanite_slab_dark_soulsx1) 310 - - - E A - - - - 45 10 30 30 26

 

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle's Halberd physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Lightning (titanite_chunk_dark_soulsx1) 207 - - 207 - - - - - - 45 10 30 30 26
Lightning +1 (titanite_chunk_dark_soulsx1) 223 - - 223 - - - - - - 45 10 30 30 26
Lightning +2 (titanite_chunk_dark_soulsx1) 239 - - 239 - - - - - - 45 10 30 30 26
Lightning +3 (titanite_chunk_dark_soulsx2) 255 - - 255 - - - - - - 45 10 30 30 26
Lightning +4 (titanite_chunk_dark_soulsx3) 271 - - 271 - - - - - - 45 10 30 30 26
Lightning +5 (titanite_slab_dark_soulsx1) 287 - - 287 - - - - - - 45 10 30 30 26

 

 

Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses. Scales 30% for strength_dark_souls.jpgStrength and 30% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 1000 souls, 10 large titanite shards

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle's Halberd physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Raw (titanite_shard_dark_soulsx1) 198 - - - D D - - - - 45 10 30 30 26
Raw +1 (titanite_shard_dark_soulsx1) 211 - - - D D - - - - 45 10 30 30 26
Raw +2 (titanite_shard_dark_soulsx1) 224 - - - D D - - - - 45 10 30 30 26
Raw +3 (titanite_shard_dark_soulsx2) 237 - - - D D - - - - 45 10 30 30 26
Raw +4 (titanite_shard_dark_soulsx2) 250 - - - D D - - - - 45 10 30 30 26
Raw +5 (titanite_shard_dark_soulsx3) 264 - - - D D - - - - 45 10 30 30 26

 

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 11% for strength_dark_souls.jpgStrength and 11% for dexterity_dark_souls.jpgDexterity and 57% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle's Halberd physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Magic (green_titanite_shard_dark_soulsx1) 129 139 - - E E C - - - 45 10 30 30 26
Magic +1 (green_titanite_shard_dark_soulsx1) 137 148 - - E E C - - - 45 10 30 30 26
Magic +2 (green_titanite_shard_dark_soulsx1) 146 158 - - E E C - - - 45 10 30 30 26
Magic +3 (green_titanite_shard_dark_soulsx2) 154 167 - - E E C - - - 45 10 30 30 26
Magic +4 (green_titanite_shard_dark_soulsx2) 163 176 - - E E C - - - 45 10 30 30 26
Magic +5 (green_titanite_shard_dark_soulsx3) 172 186 - - E E C - - - 45 10 30 30 26
Magic +6 (blue_titanite_chunk_dark_soulsx1) 180 195 - - E E C - - - 45 10 30 30 26
Magic +7 (blue_titanite_chunk_dark_soulsx1) 189 204 - - E E C - - - 45 10 30 30 26
Magic +8 (blue_titanite_chunk_dark_soulsx2) 197 213 - - E E C - - - 45 10 30 30 26
Magic +9 (blue_titanite_chunk_dark_soulsx3) 206 223 - - E E C - - - 45 10 30 30 26
Magic +10 (blue_titanite_slab_dark_soulsx1) 215 232 - - E E C - - - 45 10 30 30 26

 

 

Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon. Scales 8% for strength_dark_souls.jpgStrength and 8% for dexterity_dark_souls.jpgDexterity and 55% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 1000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle's Halberd physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Enchanted (blue_titanite_chunk_dark_soulsx1) 172 184 - - E E C - - - 45 10 30 30 26
Enchanted +1 (blue_titanite_chunk_dark_soulsx1) 178 189 - - E E B - - - 45 10 30 30 26
Enchanted +2 (blue_titanite_chunk_dark_soulsx1) 185 195 - - E E B - - - 45 10 30 30 26
Enchanted +3 (blue_titanite_chunk_dark_soulsx2) 192 200 - - E E A - - - 45 10 30 30 26
Enchanted +4 (blue_titanite_chunk_dark_soulsx3) 199 206 - - E E A - - - 45 10 30 30 26
Enchanted +5 (blue_titanite_slab_dark_soulsx1) 206 213 - - E E A - - - 45 10 30 30 26

 

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 11% for strength_dark_souls.jpgStrength and 15% for dexterity_dark_souls.jpgDexterity and 56% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle's Halberd physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Divine (green_titanite_shard_dark_soulsx1) 117 142 - - E E - C - - 45 10 30 30 26
Divine +1 (green_titanite_shard_dark_soulsx1) 124 152 - - E E - C - - 45 10 30 30 26
Divine +2 (green_titanite_shard_dark_soulsx1) 132 161 - - E E - C - - 45 10 30 30 26
Divine +3 (green_titanite_shard_dark_soulsx2) 140 171 - - E E - C - - 45 10 30 30 26
Divine +4 (green_titanite_shard_dark_soulsx2) 148 180 - - E E - C - - 45 10 30 30 26
Divine +5 (green_titanite_shard_dark_soulsx3) 156 190 - - E E - C - - 45 10 30 30 26
Divine +6 (white_titanite_chunk_dark_soulsx1) 163 199 - - E E - C - - 45 10 30 30 26
Divine +7 (white_titanite_chunk_dark_soulsx1) 171 209 - - E E - C - - 45 10 30 30 26
Divine +8 (white_titanite_chunk_dark_soulsx2) 179 218 - - E E - C - - 45 10 30 30 26
Divine +9 (white_titanite_chunk_dark_soulsx3) 187 228 - - E E - B - - 45 10 30 39.6 26
Divine +10 (white_titanite_slab_dark_soulsx1) 195 237 - - E E - B - - 45 10 30 42 26

 

 

Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine+5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 14% for strength_dark_souls.jpgStrength and 14% for dexterity_dark_souls.jpgDexterity and 66% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 1000 souls, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle's Halberd physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Occult (white_titanite_chunk_dark_soulsx1) 158 172 - - E E - C - - 45 10 30 30 26
Occult +1 (white_titanite_chunk_dark_soulsx1) 167 180 - - E E - C - - 45 10 30 30 26
Occult +2 (white_titanite_chunk_dark_soulsx1) 176 189 - - E E - C - - 45 10 30 30 26
Occult +3 (white_titanite_chunk_dark_soulsx2) 186 197 - - E E - C - - 45 10 30 30 26
Occult +4 (white_titanite_chunk_dark_soulsx3) 195 206 - - E E - C - - 45 10 30 39.6 26
Occult +5 (white_titanite_slab_dark_soulsx1) 205 215 - - E E - C - - 45 10 30 42 26

 

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle's Halberd physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Fire (green_titanite_shard_dark_soulsx1) 149 - 149 - - - - - - - 45 10 30 30 26
Fire +1 (green_titanite_shard_dark_soulsx1) 161 - 161 - - - - - - - 45 10 30.3 30 26
Fire +2 (green_titanite_shard_dark_soulsx1) 172 - 172 - - - - - - - 45 10 30.6 30 26
Fire +3 (green_titanite_shard_dark_soulsx2) 184 - 184 - - - - - - - 45 10 30.9 30 26
Fire +4 (green_titanite_shard_dark_soulsx2) 195 - 195 - - - - - - - 45 10 31.2 30 26
Fire +5 (green_titanite_shard_dark_soulsx3) 207 - 207 - - - - - - - 45 10 31.5 30 26
Fire +6 (red_titanite_chunk_dark_soulsx1) 220 - 220 - - - - - - - 45 10 31.8 30 26
Fire +7 (red_titanite_chunk_dark_soulsx1) 234 - 234 - - - - - - - 45 10 32.1 30 26
Fire +8 (red_titanite_chunk_dark_soulsx2) 248 - 248 - - - - - - - 45 10 32.4 30 26
Fire +9 (red_titanite_chunk_dark_soulsx3) 262 - 262 - - - - - - - 45 10 32.7 30 26
Fire +10 (red_titanite_slab_dark_soulsx1) 276 - 276 - - - - - - - 45 10 33 30 26

 

 

Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame Ember
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 1000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Gargoyle's Halberd physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Chaos (red_titanite_chunk_dark_soulsx1) 180 - 208 - - - - - - - 45 10 30 30 26
Chaos +1 (red_titanite_chunk_dark_soulsx1) 190 - 220 - - - - - - - 45 10 30 30 26
Chaos +2 (red_titanite_chunk_dark_soulsx1) 200 - 232 - - - - - - - 45 10 30 30 26
Chaos +3 (red_titanite_chunk_dark_soulsx2) 209 - 243 - - - - - - - 45 10 30 30 26
Chaos +4 (red_titanite_chunk_dark_soulsx3) 220 - 255 - - - - - - - 45 10 30 39.6 26
Chaos +5 (red_titanite_slab_dark_soulsx1) 230 - 266 - - - - - - - 45 10 30 42 26

 

Halberds
Black Knight Halberd  ♦  Giant's Halberd  ♦  Halberd  ♦  Lifehunt Scythe  ♦  Lucerne  ♦  Scythe  ♦  Titanite Catch Pole



    • Anonymous

      10 Mar 2020 21:05  

      Without a doubt the best weapon in DSR. It’s easily obtainable from the beginning of the game if you farm the Gargoyles by killing one and waiting to see if they drop it, and if not, just dying to go back in. It has relatively bad one handed capabilities but if you two hand it and run a strength build or quality build, by god you will be unstoppable. As long as you can time dodges and understand enemy timing, you can dish out enough damage to put black knights to shame in just a few hits. This thing absolutely shreds bosses, not to mention basic enemies and has fast attacks, as well as low stamina cost per hit. The ONLY possible weakness that this weapon has is its lack of poise, hence why you need to be good at dodging, but as long as you aren’t brain dead, this weapon can carry you through the entire game without a hitch

      • Anonymous

        16 Jan 2020 22:21  

        Since obtaining the first lord soul, this became my main weapon along with the Zweihander. This thing wrecks the catacombs and the tomb of giants if divine. I then used it for the rest of the game at lightning +5. Amazing damage with all attacks, fast R1 attacks, Doesn't consume much stamina, decent weight, good attack range and increased resistances, making it very useful for blightown and many other places. Good weapon.

        • Anonymous

          29 Oct 2019 01:20  

          Bruh I got the gargoyle helm, halberd and shield from the dudes in Anor Londo. Sitting there thinking I'll never get those items and boom

          • Anonymous

            15 Oct 2019 19:23  

            You can get this weapon from the initial boss fight with the twin gargoyles, or later on in Anor Londo from the two gargoyles guarding the path. I believe it's a guarantee in Anor Londo, but from the Twin Gargoyles it's about 20%ish on the drop? Something close. Either way, you can increase your chances of acquiring the weapon by consuming five humanity and slaying them. Cutting off one's tail gives you a war axe, which is not what you seek. It's the halberd you seek. Some people are in these comments spreading misinformation. The halberd drop sadly is a pure luck drop and if you want it to bust in the teeth of other low SL players? You'd have to run that boss fight and if it didn't drop, leave out, make a new character and go through all that crap again.

            • Anonymous

              12 Aug 2019 23:43  

              If you're looking for a good Chaos weapon this is an amazing choice, it hits 601 AR at +5 Chaos with 10 Humanity (making it the 8th strongest Chaos weapon), it weighs pretty much HALF of the other top ten Chaos weapons in terms of numerical AR. Not only that it has the lowest Strength Requirement as well so you don't need to put as much into those stats for a powerful Chaos weapon that you can one-hand that won't weigh down lighter characters either.

              • Anonymous

                28 Jul 2019 01:16  

                The obtaining method is incorrect. The Halberd is a drop from the gargoyles, while the Tail Axe drops when you cut off the tail. Someone correct this as i cannot seem to figure out how.

                • Anonymous

                  21 Jun 2018 05:01  

                  The description about the weapon being a random drop may be misleading as it is not completely random. It is guaranteed that one (and only one) of the three gargoyles will drop this halberd on any given game cycle. It is random which of the three will drop it, but one of them is guaranteed to drop it. So you will only get one of these halberds per game cycle if you kill all three gargoyles. It is the same with some of the other items that they drop like the Gargoyle's Helm and Gargoyle's Shield. Not sure about the tail axe since I don't care about that weapon.

                  • Anonymous

                    29 May 2018 18:44  

                    First Tried Manus with this weapon, no kidding, this weapon is actually very good. Long Range, fast animation, very good damage, buffable. Underrated weapon btw Clap

                    • 28 May 2018 04:55  

                      I love this halberd so much, it is one of the strongest halberds, is extremely light and fast, has one of if not the longest ranges of any other halberd, adds to your resistances and is buffable. This thing is an absoulute beast unlike what its description would have you believe

                      • Anonymous

                        28 Feb 2018 06:54  

                        I tried quitting, it didn't work................ And luckily the sunlight idiot killed the second gargoyle while i was busy trying to quit, because why would I want the *****ing halberd anyway!

                        • Anonymous

                          19 Jan 2018 03:19  

                          The resistance bonuses kind of contradict the weapon description. Maybe From did that intentionally so less people would use it? Or maybe I’m reading too far into something simple.

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