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287 | ![]() |
100 | ||||||||||||||||
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26 | ||||||||||||||||
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276(276) | ![]() |
200 | ||||||||||||||||
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287(287) | ![]() |
6.0 | ||||||||||||||||
Requirements & Bonus | |||||||||||||||||||
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16 | 12 | – | – | ||||||||||||||||
Weapon Type | Halberds | ||||||||||||||||||
Attack Type | Regular | ||||||||||||||||||
Enchantable | Yes | ||||||||||||||||||
Special | No |
Gargoyle's Halberd is a Weapon in Dark Souls and Dark Souls Remastered.
Halberd of the gargoyle guarding the Bell of Awakening in the Undead Church."
"Perfectly standard bronze halberd without any special power."
How to Get / Where to Find the Gargoyle's Halberd
- Random drop from either the Bell Gargoyles or the two Anor Londo Gargoyles. Can be farmed for by killing only one Bell Gargoyle and quitting the game/dying.
- Video Location Timestamp 2:55
Notes
- Give to Frampt to receive 50 souls.
- Increases Bleeding, Poison and Toxin resistance by 25%. (inventory screen = +60/+20, but equipped = 25%)
- Has a moveset similar to the Scythe, instead of the normal Halberd.
Youtube relevant videos:
Gargoyle's Halberd Upgrade Table










Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance
Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 39% for Strength and 40% for
Dexterity to increase your AR.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15
Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 20, but increases base damage. It scales 39% for Strength and 40% for
Dexterity to increase your AR.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5
Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5
Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses. Scales 30% for Strength and 30% for
Dexterity to increase your AR.
To reach max, you need: 1000 souls, 10 large titanite shards
Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 11% for Strength and 11% for
Dexterity and 57%
Intelligence to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15
Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon. Scales 8% for Strength and 8% for
Dexterity and 55%
Intelligence to increase your AR.
To reach max, you need: 1000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5
Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 11% for Strength and 15% for
Dexterity and 56%
Faith to increase your AR.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab
Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine+5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 14% for Strength and 14% for
Dexterity and 66%
Faith to increase your AR.
To reach max, you need: 1000 souls, 7 White Titanite Chunks and 1 White Titanite Slab
Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab
Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame Ember
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 1000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab
- Anonymous
29 May 2018 18:44
First Tried Manus with this weapon, no kidding, this weapon is actually very good. Long Range, fast animation, very good damage, buffable. Underrated weapon btw Clap
28 May 2018 04:55
I love this halberd so much, it is one of the strongest halberds, is extremely light and fast, has one of if not the longest ranges of any other halberd, adds to your resistances and is buffable. This thing is an absoulute beast unlike what its description would have you believe
- Anonymous
- Anonymous
01 Mar 2018 17:45
This weapon seems to oddly do a*****load of damage with a Chaos Infusion and 10 Humanity
- Anonymous
28 Feb 2018 06:54
I tried quitting, it didn't work................ And luckily the sunlight idiot killed the second gargoyle while i was busy trying to quit, because why would I want the *****ing halberd anyway!
- Anonymous
19 Jan 2018 03:19
The resistance bonuses kind of contradict the weapon description. Maybe From did that intentionally so less people would use it? Or maybe I’m reading too far into something simple.
- Anonymous
21 Jun 2018 05:01
The description about the weapon being a random drop may be misleading as it is not completely random. It is guaranteed that one (and only one) of the three gargoyles will drop this halberd on any given game cycle. It is random which of the three will drop it, but one of them is guaranteed to drop it. So you will only get one of these halberds per game cycle if you kill all three gargoyles. It is the same with some of the other items that they drop like the Gargoyle's Helm and Gargoyle's Shield. Not sure about the tail axe since I don't care about that weapon.
7
+14
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