giant shield
Giant Shield +15

Stats
physical damage dark souls 160 critical dark souls 100
magic damage dark souls 120(130) stability dark souls 81
fire damage dark souls 160(160) durability dark souls 300
lightning damage dark souls 160(160) weight dark souls 18
Requirements & Bonus
strength dark souls dexterity dark souls intelligence dark souls faith dark souls
36 -
Weapon Type Greatshield
Attack Type Strike
Enchantable Yes
Special No

*When infused with Magic: 120 physical dmg/130 magic dmg, with Fire: 160 physical dmg/160 Fire dmg, with Lightning: 160 physical dmg/160 Lightning dmg

"Greatshield made of bronze and marcasite. Used by the giant sentinels of Anor Londo.
Marcasite, or white iron, is effective against non-physical damage, but as the shield is designed for the giant sentineles, its weight is unbearable."

 

 

 

Acquired from:

 

 

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Giant Shield Upgrade Table

 

 

Max
standard upgrade dark souls icon s
crystal upgrade dark souls icon s
lightning upgrade dark souls icon s
magic upgrade dark souls icon s
divine upgrade dark souls icon s
fire upgrade dark souls icon s

 

Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Giant Shield physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Regular 80 - - - D - - - - 100 60 75 75 68
Regular +5 100 - - - D - - - - 100 60 75 75 71
Regular +10 124 - - - D - - - - 100 60 75 75 76
Regular +14 146 - - - D - - - - 100 60 75 75 80
Regular +15 160 - - - D - - - - 100 60 75 75 81
Crystal 124 - - - D - - - - 100 60 75 75 81
Crystal +4 146 - - - D - - - - 100 60 75 75 84
Crystal +5 160 - - - D - - - - 100 60 75 75 85
Lightning 124 - - 124 - - - - - 100 60 75 75 68
Lightning +4 146 - - 146 - - - - - 100 60 75 75 68
Lightning +5 160 - - 160 - - - - - 100 60 75 75 68
Magic 75 81 - - E - D - - 100 60 75 75 68
Magic +5 93 100 - - E - D - - 100 66 75 75 68
Magic +9 109 118 - - E - D - - 100 70.8 75 75 68
Magic +10 120 130 - - E - D - - 100 72 75 75 68
Divine 67 82 - - E - D - 110 100 60 75 75 68
Divine +5 83 102 - - E - D - 110 100 60 75 75 68
Divine +9 98 120 - - E - D - 110 100 60 75 75 68
Divine +10 108 132 - - E - D - 110 100 60 75 75 68
Fire 100 - 100 - - - - - - 100 60 75 75 68
Fire +5 124 - 124 - - - - - - 100 60 75 75 68
Fire +9 146 - 146 - - - - - - 100 60 75 75 68
Fire +10 160 - 160 - - - - - - 100 60 75 75 68

      

Regular Upgrades are performed by Andre of Astora at the Undead Parish. 
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember
Regular Reinforcement Scales 31% for strength dark soulsStrength to increase your AR.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Giant Shield physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Regular 80 - - - D - - - - - 100 60 75 75 68
Regular +1 (titanite shard dark souls sx1) 84 - - - D - - - - - 100 60 75 75 68
Regular +2 (titanite shard dark souls sx1) 88 - - - D - - - - - 100 60 75 75 69
Regular +3 (titanite shard dark souls sx2) 92 - - - D - - - - - 100 60 75 75 70
Regular +4 (titanite shard dark souls sx2) 96 - - - D - - - - - 100 60 75 75 70
Regular +5 (titanite shard dark souls sx3) 100 - - - D - - - - - 100 60 75 75 71
Regular +6 (large titanite shard dark souls sx1) 104 - - - D - - - - - 100 60 75 75 73
Regular +7 (large titanite shard dark souls sx1) 109 - - - D - - - - - 100 60 75 75 74
Regular +8 (large titanite shard dark souls sx2) 114 - - - D - - - - - 100 60 75 75 74
Regular +9 (large titanite shard dark souls sx2) 119 - - - D - - - - - 100 60 75 75 75
Regular +10 (large titanite shard dark souls sx3) 124 - - - D - - - - - 100 60 75 75 76
Regular +11 (titanite chunk dark souls sx1) 129 - - - D - - - - - 100 60 75 75 77
Regular +12 (titanite chunk dark souls sx1) 135 - - - D - - - - - 100 60 75 75 78
Regular +13 (titanite chunk dark souls sx2) 140 - - - D - - - - - 100 60 75 75 78
Regular +14 (titanite chunk dark souls sx3) 146 - - - D - - - - - 100 60 75 75 80
Regular +15 (titanite slab dark souls sx1) 160 - - - D - - - - - 100 60 75 75 81

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 30, but increases base damage.  It scales 31% for strength dark soulsStrength  to increase your AR.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Giant Shield physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Crystal (titanite chunk dark souls sx1) 124 - - - D - - - - - 100 60 75 75 81
Crystal +1 (titanite chunk dark souls sx1) 129 - - - D - - - - - 100 60 75 75 82
Crystal +2 (titanite chunk dark souls sx1) 135 - - - D - - - - - 100 60 75 75 82
Crystal +3 (titanite chunk dark souls sx2) 140 - - - D - - - - - 100 60 75 75 83
Crystal +4 (titanite chunk dark souls sx3) 146 - - - D - - - - - 100 60 75 75 84
Crystal +5 (titanite slab dark souls sx1) 160 - - - D - - - - - 100 60 75 75 85

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Giant Shield physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Lightning (titanite chunk dark souls sx1) 124 - - 124 - - - - - - 100 60 75 75 81
Lightning +1 (titanite chunk dark souls sx1) 129 - - 129 - - - - - - 100 60 75 75 82
Lightning +2 (titanite chunk dark souls sx1) 135 - - 135 - - - - - - 100 60 75 75 82
Lightning +3 (titanite chunk dark souls sx2) 140 - - 140 - - - - - - 100 60 75 75 83
Lightning +4 (titanite chunk dark souls sx3) 146 - - 146 - - - - - - 100 60 75 75 84
Lightning +5 (titanite slab dark souls sx1) 160 - - 160 - - - - - - 100 60 75 75 85

 

 

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins. 
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 8% for strength dark soulsStrength and 22% faith dark souls Intelligence to increase your AR. 
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Giant Shield physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Magic (green titanite shard dark souls sx1) 75 81 - - E - D - - - 100 60 75 75 68
Magic +1 (green titanite shard dark souls sx1) 78 85 - - E - D - - - 100 61.2 75 75 68
Magic +2 (green titanite shard dark souls sx1) 82 89 - - E - D - - - 100 62.4 75 75 68
Magic +3 (green titanite shard dark souls sx2) 85 92 - - E - D - - - 100 63.6 75 75 68
Magic +4 (green titanite shard dark souls sx2) 89 96 - - E - D - - - 100 64.8 75 75 68
Magic +5 (green titanite shard dark souls sx3) 93 100 - - E - D - - - 100 66 75 75 68
Magic +6 (blue titanite chunk dark souls sx1) 97 105 - - E - D - - - 100 67.2 75 75 68
Magic +7 (blue titanite chunk dark souls sx1) 101 109 - - E - D - - - 100 68.4 75 75 68
Magic +8 (blue titanite chunk dark souls sx2) 105 114 - - E - D - - - 100 69.6 75 75 68
Magic +9 (blue titanite chunk dark souls sx3) 109 118 - - E - D - - - 100 70.8 75 75 68
Magic +10 (blue titanite slab dark souls sx1) 120 130 - - E - D - - - 100 72 75 75 68

 

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish. 
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 10% for strength dark soulsStrength and 25% faith dark soulsFaith to increase your AR.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Giant Shield physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Divine (green titanite shard dark souls sx1) 67 82 - - E - D - 110 - 100 60 75 75 68
Divine +1 (green titanite shard dark souls sx1) 70 86 - - E - D - 110 - 100 60 75 75 68
Divine +2 (green titanite shard dark souls sx1) 73 90 - - E - D - 110 - 100 60 75 75 68
Divine +3 (green titanite shard dark souls sx2) 77 94 - - E - D - 110 - 100 60 75 75 68
Divine +4 (green titanite shard dark souls sx2) 80 98 - - E - D - 110 - 100 60 75 75 68
Divine +5 (green titanite shard dark souls sx3) 83 102 - - E - D - 110 - 100 60 75 75 68
Divine +6 (white titanite chunk dark souls sx1) 87 106 - - E - D - 110 - 100 60 75 75 68
Divine +7 (white titanite chunk dark souls sx1) 91 111 - - E - D - 110 - 100 60 75 75 68
Divine +8 (white titanite chunk dark souls sx2) 95 116 - - E - D - 110 - 100 60 75 75 68
Divine +9 (white titanite chunk dark souls sx3) 98 120 - - E - D - 110 - 100 60 75 75 68
Divine +10 (white titanite slab dark souls sx1) 108 132 - - E - D - 110 - 100 60 75 75 68

 

 

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon. 
 To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Giant Shield physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Fire (green titanite shard dark souls sx1) 100 - 100 - - - - - - - 100 60 75 75 68
Fire +1 (green titanite shard dark souls sx1) 104 - 104 - - - - - - - 100 60 75 75 68
Fire +2 (green titanite shard dark souls sx1) 109 - 109 - - - - - - - 100 60 75 75 68
Fire +3 (green titanite shard dark souls sx2) 114 - 114 - - - - - - - 100 60 75 75 68
Fire +4 (green titanite shard dark souls sx2) 119 - 119 - - - - - - - 100 60 75 75 68
Fire +5 (green titanite shard dark souls sx3) 124 - 124 - - - - - - - 100 60 75 75 68
Fire +6 (red titanite chunk dark souls sx1) 129 - 129 - - - - - - - 100 60 75 75 68
Fire +7 (red titanite chunk dark souls sx1) 135 - 135 - - - - - - - 100 60 75 75 68
Fire +8 (red titanite chunk dark souls sx2) 140 - 140 - - - - - - - 100 60 75 75 68
Fire +9 (red titanite chunk dark souls sx3) 146 - 146 - - - - - - - 100 60 75 75 68
Fire +10 (red titanite slab dark souls sx1) 160 - 160 - - - - - - - 100 60 75 75 68

 

 

 

 

 

 

 




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    • Anonymous

      If you really want to bother yourself with some big and heavy Greatshield other than Eagle go for Giant Shield. While it doesn't have top stability it is still really good and defences are great for playing whole game with it.

      • Anonymous

        What's the point of having this over artorias greatshield?
        This thing is pretty weak if you ask me. If it had, like, 100% all resistances with maybe less stability, it would have it's place.

        • Anonymous

          For PvE it's a solid choice. You can use it anywhere and tank hits, physical or not, like nobodies business. Those Oolacile Sorcerers can barely hurt you, even with a point-blank Dark Bead!

          For PvP its usefulness is very niche, that weight is horrendous and holding it up constantly is just begging for backstab fishing. What you can do is use a light main weapon like a Hand Axe on a Strength build so you can fast roll with it, along with a Small Leather Shield to swap to for Parrying. Just swap to this big shield when you have to close the gap between spell spammers or when you feel you just NEED to hard block something, then swap back to your tiny shield for anything else. Your dps will be kind of low but you'll have a strong defense and mobility to make up for it.

          • Anonymous

            This shield is even more the "the villain when you face them vs when they join your party" than actual villains. Like, in Anor Londo they have total and complete immunity against anything that hits them, be it spells, pyromancies, even when you chuck yo mama at them they can stop her! But put it on and it will still allow fire, magic and miracle damage, andd worst of all it will not even block yo mama anymore!

            • Anonymous

              i really like this thing, it works well with the giant set (i use giant set on most playthroughs for the defense) and its basically a lighter version of Havels greatshield with one saving grace, it doesnt have that stupid buff thing that you misclick and destroy the shields durability

              • Anonymous

                Is the above description talking about the shield being made out of the mineral marcasite? If so marcasite is known to rust metal it touches. Kinda screwed, here have a shield undead giant, don't worry it should last you the next ten years then look hideous lol.

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