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Great Scythe +15

physical_damage_dark_souls.jpg 250 critical_dark_souls 100
magic_damage_dark_souls.jpg 187(202) stability_dark_souls.jpg 22
fire_damage_dark_souls.jpg 240(240) durability_dark_souls 130
lightning_damage_dark_souls.jpg 250(250) weight_dark_souls 5.0
Requirements & Bonus
strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg
14 14
Weapon Type Halberd
Attack Type Slash
Enchantable Yes
Special No

*When infused with Magic: 187 physical dmg/202 magic dmg, with Fire: 240 physical dmg/240 Fire dmg, with Lightning: 250 physical dmg/250 Lightning dmg
 

Great Scythe is a Weapon in Dark Souls and Dark Souls Remastered.

 

Weapon with a long curved blade. Converted from a wheat-harvesting tool.
The magnificent sharp curved blade instills fear in opponents. Perhaps it is their survival instinct at work."

How to Get / Where to Find the Great Scythe

 

 

Notes

  • Give to Frampt to receive 50 souls.
  • Bleed build up is 30 per strike, and once inflicted will tear 30% of the opponents HP.
  • This weapon can be acquired very early in game, and there's a green titanite shard in the catacombs as well, giving you the option to go to blacksmith Vamos and make a fire scythe (the scythe must be upgraded to +5 first). Blacksmith Vamos sells titanite shards.
  • Held by many to be one of the best Dexterity weapons in the game.
  • One-handed moveset is both very long ranged and versatile, and consumes relatively little stamina - thus it is very good for lightweight characters.

Youtube relevant video's:

Great Scythe Upgrade Table

Max
regular-upgrade-dark-souls
crystal_upgrade_dark_souls
lightning_upgrade_dark_souls
raw_upgrade_dark_souls
magic_upgrade_dark_souls
enchanted_upgrade_dark_souls
divine_upgrade_dark_souls
occult_upgrade_dark_souls
fire_upgrade_dark_souls
chaos_upgrade_dark_souls 

Overview table for all Upgrades at regular, max and threshold levels.
Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance

  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Great Scythe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 100 0 0 0 E B - - - - 40 10 30 30 22
Regular +5 150 0 0 0 E B - - - - 40 10 30 30 22
Regular +10 200 0 0 0 E B - - - - 40 10 30 30 22
Regular +14 240 0 0 0 E A - - - - 40 10 30 30 22
Regular +15 250 0 0 0 E A - - - - 40 10 30 30 22
Crystal 220 0 0 0 E B - - - - 40 10 30 30 22
Crystal +4 260 0 0 0 E A - - - - 40 10 30 30 22
Crystal +5 270 0 0 0 E A - - - - 40 10 30 30 22
Lightning 180 0 0 180 - - - - - - 40 10 30 30 22
Lightning +4 235 0 0 235 - - - - - - 40 10 30 39.6 22
Lightning +5 250 0 0 250 - - - - - - 40 10 30 42 22
Raw 172 0 0 0 E C - - - - 40 10 30 30 22
Raw +5 230 0 0 0     - - - - 40 10 30 30 22
Magic 112 121 0 0 E D C - - - 40 10 30 30 22
Magic +5 150 162 0 0 E D C - - - 40 10 30 30 22
Magic +9 180 194 0 0 E D B - - - 40 10 30 30 22
Magic +10 187 202 0 0 E D B - - - 40 10 30 30 22
Enchanted 150 160 0 0 E E C - - - 40 10 30 30 22
Enchanted +4 174 179 0 0 E E A - - - 40 10 30 30 22
Enchanted +5 180 185 0 0 E E A - - - 40 10 30 30 22
Divine 102 124 0 0     -   110 - 40 10 30 30 22
Divine +5 136 166 0 0 E D - C 110 - 40 10 30 30 22
Divine +9 163 199 0 0     -   110 - 40 10 30 30 22
Divine +10 170 207 0 0 E D - B 110 - 40 10 30 30 22
Occult 138 150 0 0 E D - B - 110 40 10 30 30 22
Occult +4 171 180 0 0 E D - B - 110 40 10 30 30 22
Occult +5 179 187 0 0 E D - B - 110 40 10 30 30 22
Fire 130 0 130 0 - - - - - - 40 10 30 30 22
Fire +5 180 0 180 0 - - - - - - 40 10 31.5 30 22
Fire +9 228 0 228 0 - - - - - - 40 10 32.7 30 22
Fire +10 240 0 240 0 - - - - - - 40 10 33 30 22
Chaos 156 0 181 0 - - - - - - 40 10 30 30 22
Chaos +4 @ 10 Humanity 191 0 222 - - - - - - - 40 10 32.4 30 22
Chaos +5 200 0 232 0 - - - - - - 40 10 33 30 22
@ 10 Humanity 242   280                        

 

 

Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 13% for strength_dark_souls.jpgStrength and 85% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Great Scythe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 100 - - - E B - - - - 45 10 30 30 22
Regular +1 (titanite_shard_dark_soulsx1) 110 - - - E B - - - - 45 10 30 30 22
Regular +2 (titanite_shard_dark_soulsx1) 120 - - - E B - - - - 45 10 30 30 22
Regular +3 (titanite_shard_dark_soulsx2) 130 - - - E B - - - - 45 10 30 30 22
Regular +4 (titanite_shard_dark_soulsx2) 140 - - - E B - - - - 45 10 30 30 22
Regular +5 (titanite_shard_dark_soulsx3) 150 - - - E B - - - - 45 10 30 30 22
Regular +6 (titanite_shard_dark_soulsx1) 160 - - - E B - - - - 45 10 30 30 22
Regular +7 (titanite_shard_dark_soulsx1) 170 - - - E B - - - - 45 10 30 30 22
Regular +8 (titanite_shard_dark_soulsx2) 180 - - - E B - - - - 45 10 30 30 22
Regular +9 (titanite_shard_dark_soulsx2) 190 - - - E B - - - - 45 10 30 30 22
Regular +10 (titanite_shard_dark_soulsx3) 200 - - - E B - - - - 45 10 30 30 22
Regular +11 (titanite_chunk_dark_soulsx1) 209 - - - E B - - - - 45 10 30 30 22
Regular +12 (titanite_chunk_dark_soulsx1) 220 - - - E B - - - - 45 10 30 30 22
Regular +13 (titanite_chunk_dark_soulsx2) 230 - - - E B - - - - 45 10 30 30 22
Regular +14 (titanite_chunk_dark_soulsx3) 240 - - - E A - - - - 45 10 30 30 22
Regular +15 (titanite_slab_dark_soulsx1) 250 - - - E A - - - - 45 10 30 30 22

 

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 20, but increases base damage. It scales 13% for strength_dark_souls.jpgStrength and 85% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Great Scythe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Crystal (titanite_chunk_dark_soulsx1) 220 - - - E B - - - - 45 10 30 30 22
Crystal +1 (titanite_chunk_dark_soulsx1) 230 - - - E B - - - - 45 10 30 30 22
Crystal +2 (titanite_chunk_dark_soulsx1) 240 - - - E B - - - - 45 10 30 30 22
Crystal +3 (titanite_chunk_dark_soulsx2) 250 - - - E B - - - - 45 10 30 30 22
Crystal +4 (titanite_chunk_dark_soulsx3) 260 - - - E A - - - - 45 10 30 30 22
Crystal +5 (titanite_slab_dark_soulsx1) 270 - - - E A - - - - 45 10 30 30 22

 

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Great Scythe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Lightning (titanite_chunk_dark_soulsx1) 180 - - 180 - - - - - - 45 10 30 30 22
Lightning +1 (titanite_chunk_dark_soulsx1) 194 - - 194 - - - - - - 45 10 30 32.4 22
Lightning +2 (titanite_chunk_dark_soulsx1) 208 - - 208 - - - - - - 45 10 30 34.8 22
Lightning +3 (titanite_chunk_dark_soulsx2) 222 - - 222 - - - - - - 45 10 30 37.2 22
Lightning +4 (titanite_chunk_dark_soulsx3) 235 - - 235 - - - - - - 45 10 30 39.6 22
Lightning +5 (titanite_slab_dark_soulsx1) 250 - - 250 - - - - - - 45 10 30 42 22

 

 

Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses. Scales 10% for strength_dark_souls.jpgStrength and 64% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 1000 souls, 10 large titanite shards

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Great Scythe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Raw (titanite_shard_dark_soulsx1) 172 - - - E C - - - - 45 10 30 30 22
Raw +1 (titanite_shard_dark_soulsx1) 184 - - - E C - - - - 45 10 30 30 22
Raw +2 (titanite_shard_dark_soulsx1) 195 - - - E C - - - - 45 10 30 30 22
Raw +3 (titanite_shard_dark_soulsx2) 207 - - - E C - - - - 45 10 30 30 22
Raw +4 (titanite_shard_dark_soulsx2) 218 - - - E C - - - - 45 10 30 30 22
Raw +5 (titanite_shard_dark_soulsx3) 230 - - - E C - - - - 45 10 30 30 22

 

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 4% for strength_dark_souls.jpgStrength and 24% for dexterity_dark_souls.jpgDexterity and 71% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Great Scythe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Magic (green_titanite_shard_dark_soulsx1) 112 121 - - E D C - - - 45 10 30 30 22
Magic +1 (green_titanite_shard_dark_soulsx1) 120 129 - - E D C - - - 45 10 30 30 22
Magic +2 (green_titanite_shard_dark_soulsx1) 127 127 - - E D C - - - 45 10 30 30 22
Magic +3 (green_titanite_shard_dark_soulsx2) 135 145 - - E D C - - - 45 10 30 30 22
Magic +4 (green_titanite_shard_dark_soulsx2) 142 153 - - E D C - - - 45 10 30 30 22
Magic +5 (green_titanite_shard_dark_soulsx3) 150 162 - - E D C - - - 45 10 30 30 22
Magic +6 (blue_titanite_chunk_dark_soulsx1) 157 170 - - E D B - - - 45 10 30 30 22
Magic +7 (blue_titanite_chunk_dark_soulsx1) 165 178 - - E D B - - - 45 10 30 30 22
Magic +8 (blue_titanite_chunk_dark_soulsx2) 172 186 - - E D B - - - 45 10 30 30 22
Magic +9 (blue_titanite_chunk_dark_soulsx3) 180 194 - - E D B - - - 45 10 30 30 22
Magic +10 (blue_titanite_slab_dark_soulsx1) 187 202 - - E D B - - - 45 10 30 30 22

 

 

Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon. Scales 3% for strength_dark_souls.jpgStrength and 17% for dexterity_dark_souls.jpgDexterity and 69% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 1000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Great Scythe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Enchanted (blue_titanite_chunk_dark_soulsx1) 150 160 - - E E C - - - 45 10 30 30 22
Enchanted +1 (blue_titanite_chunk_dark_soulsx1) 156 164 - - E E B - - - 45 10 30 30 22
Enchanted +2 (blue_titanite_chunk_dark_soulsx1) 162 169 - - E E B - - - 45 10 30 30 22
Enchanted +3 (blue_titanite_chunk_dark_soulsx2) 168 174 - - E E A - - - 45 10 30 30 22
Enchanted +4 (blue_titanite_chunk_dark_soulsx3) 174 179 - - E E A - - - 45 10 30 30 22
Enchanted +5 (blue_titanite_slab_dark_soulsx1) 180 185 - - E E A - - - 45 10 30 30 22

 

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 5% for strength_dark_souls.jpgStrength and 33% for dexterity_dark_souls.jpgDexterity and 70% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Great Scythe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Divine (green_titanite_shard_dark_soulsx1) 102 124 - - D E - C - - 45 10 30 30 22
Divine +1 (green_titanite_shard_dark_soulsx1) 108 132 - - D E - C - - 45 10 30 30 22
Divine +2 (green_titanite_shard_dark_soulsx1) 115 141 - - D E - C - - 45 10 30 30 22
Divine +3 (green_titanite_shard_dark_soulsx2) 122 149 - - D E - C - - 45 10 30 30 22
Divine +4 (green_titanite_shard_dark_soulsx2) 129 157 - - D E - C - - 45 10 30 30 22
Divine +5 (green_titanite_shard_dark_soulsx3) 136 166 - - D E - C - - 45 10 30 30 22
Divine +6 (white_titanite_chunk_dark_soulsx1) 142 174 - - D E - C - - 45 10 30 30 22
Divine +7 (white_titanite_chunk_dark_soulsx1) 149 182 - - D E - C - - 45 10 30 30 22
Divine +8 (white_titanite_chunk_dark_soulsx2) 156 190 - - D E - C - - 45 10 30 30 22
Divine +9 (white_titanite_chunk_dark_soulsx3) 163 199 - - E D - B - - 45 10 30 39.6 22
Divine +10 (white_titanite_slab_dark_soulsx1) 170 207 - - E D - B - - 45 10 30 42 22

 

 

Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine+5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 5% for strength_dark_souls.jpgStrength and 31% for dexterity_dark_souls.jpgDexterity and 82% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 1000 souls, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Great Scythe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Occult (white_titanite_chunk_dark_soulsx1) 138 150 - - E D - B - - 45 10 30 30 22
Occult +1 (white_titanite_chunk_dark_soulsx1) 146 157 - - E D - B - - 45 10 30 30 22
Occult +2 (white_titanite_chunk_dark_soulsx1) 154 165 - - E D - B - - 45 10 30 30 22
Occult +3 (white_titanite_chunk_dark_soulsx2) 162 172 - - E D - B - - 45 10 30 30 22
Occult +4 (white_titanite_chunk_dark_soulsx3) 171 180 - - E D - B - - 45 10 30 30 22
Occult +5 (white_titanite_slab_dark_soulsx1) 179 187 - - E D - B - - 45 10 30 30 22

 

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Great Scythe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Fire (green_titanite_shard_dark_soulsx1) 130 - 130 - - - - - - - 45 10 30 30 26
Fire +1 (green_titanite_shard_dark_soulsx1) 140 - 140 - - - - - - - 45 10 30 30 26
Fire +2 (green_titanite_shard_dark_soulsx1) 150 - 150 - - - - - - - 45 10 30 30 26
Fire +3 (green_titanite_shard_dark_soulsx2) 160 - 160 - - - - - - - 45 10 30 30 26
Fire +4 (green_titanite_shard_dark_soulsx2) 170 - 170 - - - - - - - 45 10 30 30 26
Fire +5 (green_titanite_shard_dark_soulsx3) 180 - 180 - - - - - - - 45 10 30 30 26
Fire +6 (red_titanite_chunk_dark_soulsx1) 192 - 192 - - - - - - - 45 10 30 30 26
Fire +7 (red_titanite_chunk_dark_soulsx1) 204 - 204 - - - - - - - 45 10 30 30 26
Fire +8 (red_titanite_chunk_dark_soulsx2) 216 - 216 - - - - - - - 45 10 30 30 26
Fire +9 (red_titanite_chunk_dark_soulsx3) 228 - 228 - - - - - - - 45 10 30 30 26
Fire +10 (red_titanite_slab_dark_soulsx1) 240 - 240 - - - - - - - 45 10 30 30 26

 

 

Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame Ember
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 1000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Great Scythe physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Chaos (red_titanite_chunk_dark_soulsx1) 156 - 181 - - - - - - - 45 10 30 30 22
Chaos +1 (red_titanite_chunk_dark_soulsx1) 165 - 191 - - - - - - - 45 10 30.6 30 22
Chaos +2 (red_titanite_chunk_dark_soulsx1) 174 - 202 - - - - - - - 45 10 31.2 30 22
Chaos +3 (red_titanite_chunk_dark_soulsx2) 182 - 212 - - - - - - - 45 10 31.8 30 22
Chaos +4 (red_titanite_chunk_dark_soulsx3) 191 - 222 - - - - - - - 45 10 32.4 39.6 22
Chaos +5 (red_titanite_slab_dark_soulsx1) 200 - 232 - - - - - - - 45 10 33 42 22

 

 

 

Halberds
Black Knight Halberd  ♦  Gargoyle's Halberd  ♦  Giant's Halberd  ♦  Halberd  ♦  Lifehunt Scythe  ♦  Lucerne  ♦  Scythe  ♦  Titanite Catch Pole



    • Anonymous

      06 Jul 2018 18:13  

      This thing is off the hook. God tier range of spears, but with sweeping attacks and better tracking. Swing speed and damage comparable to a great sword. Critical multiplier will outdamage the Balder Side Sword, Uchikatana, Priscilla's Dagger, Gold Tracer, or Silver Tracer at similiar upgrade levels and and dexterity. Shields? How about bleed build up. Also, completely buff-able. I missed this thing in the original, but toyed with it in the remaster, where I easily went off on two separate 70+ win streaks in arena duels. Wondering why I rarely, if ever, see this god tier weapon amongst 1,000 Giant Dad, Dark Bead spam, or Wrath of Gods spam builds.

      • Anonymous

        Beast10 Aug 2016 20:48  

        Very awesome weapon, I completely missed it last time I played DS1 and found it after I got bored with DS3, and now I wish that it would've been as good in DS3 as it is in DS1.

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