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Greatsword +15

325 critical_dark_souls.jpg 100
245(265) stability_dark_souls.jpg 10
312(312) icon_other_dura.png 200
325(325) weight_dark_souls.jpg 12.0
Requirements & Bonus
strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg
28 10
Auxiliary  –
Weapon Type Ultra Greatswords
Attack Type Regular / Thrust
Enchantable Yes
Special No

*When infused with Magic: 245 physical dmg/265 magic dmg, with Fire: 192 physical dmg/192 Fire dmg, with Lightning: 325 physical dmg/325 Lightning dmg
 

Greatsword is a Weapon in Dark Souls and Dark Souls Remastered.

 

 

One of the gigantic straight greatswords. Very few have what it takes to wield this incredibly heavy, damage-dealing monster."
"A favorite of the Knights Berenike, known for their heavy armor, and Black iron Tarkus."


 

How to Get / Where to Find the Greatsword

 

 

Hints and Tips

 

  • Give to Frampt to receive 50 souls.
  • This unheralded and rarely used weapon is surprisingly effective in experienced hands. Like other ultra greatswords it significantly affects a victim's poise, particularly when used 2-handed, allowing its user to disrupt spell casts or other melee attackers. When used two handed it will stagger someone in one R1 swing unless they have 77 poise or higher. The R2 thrust attack, when used two handed, staggers almost everyone.
  • Moveset is quite similar to the claymore and straight swords such as the balder side sword, with some variation in charge moves and other attacks. Enjoys significantly increased range and damage, at the cost of slower attack speeds and increased weight and stamina costs.
  • Slow attack speed increases the risk of being parried, as long windups permit opponents to land parries based on visual cues even with PvP lag (in other word, opponents do not need to guess when you may swing, as they can see the windup and still get a parry attempt off even with network lag). Utilizing the weapon's long range and reach to maintain distance with one's opponent is an effective counter to being parried.
  • R2 thrust attacks benefit from Leo ring counter damage bonuses. This includes the effective and surprisingly quick roll-R1 stab.
  • Sprint attacks are surprisingly powerful, particularly when used 2-handed. The overhead smash attack while sprinting will stun or more often completely flatten an opponent, disrupting whatever they were doing and often allowing time for a follow up attack. The overhead swing has a related impact AoE that can stagger or knockdown people even if they are not directly injured by the swing, and has a number of interesting applications (for example, it can knock the Anor Londo winged demons clear out of the air even if it does not hit them outright).
  • Best used without lockoff, including on sprint attacks, as slow swing and recovery times can encourage backstab attempts by others. Wide swing arcs while locked off can be very effective at punishing and sometimes flat out killing backstab attempts with a single swing.
  • High stamina cost requires high Endurance and encourages the use of other items such as the Ring of Favor and Protection for its stamina bonus, and stamina recovery boosting items and equipment.
  • Surprisingly effective at blocking when used in two hands, making two handed builds with a Grass Crest Shield or Sanctus shield worn on the back fully viable even at low stat levels, given that it only requires 10 dexterity and 28 strength (further subject to the two-handing strength bonus). Its elemental damage reductions also benefit from the elemental type of the weapon. For example, a lightning greatsword +5 receives 70% lightning damage reduction when blocking, better than most shields!

 

Youtube relevant videos:

 

Greatsword Upgrade Table

Max
regular-upgrade-dark-souls
crystal_upgrade_dark_souls
lightning_upgrade_dark_souls
raw_upgrade_dark_souls
magic_upgrade_dark_souls
enchanted_upgrade_dark_souls
divine_upgrade_dark_souls
occult_upgrade_dark_souls
fire_upgrade_dark_souls
chaos_upgrade_dark_souls

 

Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance

 

  Attack Values Parameter Bonuses Auxiliary Damage Reduction (%) Stability
Greatsword physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 130 - - - C D - - - - 70 10 50 50 44
Regular +5 195 - - - C D - - - - 70 10 50 50 44
Regular +10 260 - - - C D - - - - 70 10 50 50 44
Regular +14 312 - - - C D - - - - 70 10 50 50 44
Regular +15 325 - - - C D - - - - 70 10 50 50 44
Crystal 286 - - - C D - - - - 70 10 50 50 44
Crystal +4 338 - - - C D - - - - 70 10 50 50 44
Crystal+5 351 - - - C D - - - - 70 10 50 50 44
Lightning 234 - - 234 - - - - - - 70 10 50 50 44
Lightning +4 309 - - 309 - - - - - - 70 10 50 66 44
Lightning +5 325 - - 325 - - - - - - 70 10 50 70 44
Raw 225 - - - D E - - - - 70 10 50 50 44
Raw +5 300 - - - D E - - - - 70 10 50 50 44
Magic 147 159 - - E E C - - - 70 10 50 50 44
Magic +5 196 212 - - E E C - - - 70 10 50 50 44
Magic +9 235 254 - - E E C - - - 70 10 50 50 44
Magic +10 245 265 - - E E C - - - 70 10 50 50 44
Enchanted 196 208 - - E E C - - - 70 10 50 50 44
Enchanted +4 227 232 - - E E B - - - 70 10 50 50 44
Enchanted +5 235 241 - - E E A - - - 70 10 50 50 44
Divine 132 160 - - D E - C 110 - 70 10 50 50 44
Divine +5 176 214 - - D E - C 110 - 70 10 50 50 44
Divine +9 211 256 - - D E - C 110 - 70 10 50 50 44
Divine +10 220 267 - - D E - C 110 - 70 10 50 50 44
Occult 178 196 - - D E - B -   70 10 50 50 44
Occult +4 220 235 - - D E - B -   70 10 50 50 44
Occult +5 231 245 - - D E - B -   70 10 50 50 44
Fire 169 - 169 - - - - - - - 70 10 50 50 44
Fire +5 234 - 234 - - - - - - - 70 10 52.5 50 44
Fire +9 296 - 296 - - - - - - - 70 10 54.5 50 44
Fire +10 312 - 312 - - - - - - - 70 10 55 50 44
Chaos 203 - 235 - - - - - - - 70 10 50 50 44
Chaos +4
@ 10 Humanity
248 
+
- 288
+
- - - - - - - 70 10 54  50 44
Chaos +5
@ 10 Humanity
259 
+
- 301
+
- - - - - - - 70 10  55 50 44

 

Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 66% for strength_dark_souls.jpgStrength and 26% for dexterity_dark_souls.jpg Dexterity to increase your AR.
To reach max, you need: 12,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Greatsword physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 130 - - - C D - - - - 70 10 50 50 44
Regular +1 (titanite_shard_dark_soulsx1) 143 - - - C D - - - - 70 10 50 50 44
Regular +2 (titanite_shard_dark_soulsx1) 156 - - - C D - - - - 70 10 50 50 44
Regular +3 (titanite_shard_dark_soulsx2) 169 - - - C D - - - - 70 10 50 50 44
Regular +4 (titanite_shard_dark_soulsx2) 182 - - - C D - - - - 70 10 50 50 44
Regular +5 (titanite_shard_dark_soulsx3) 195 - - - C D - - - - 70 10 50 50 44
Regular +6 (titanite_shard_dark_soulsx1) 208 - - - C D - - - - 70 10 50 50 44
Regular +7 (titanite_shard_dark_soulsx1) 221 - - - C D - - - - 70 10 50 50 44
Regular +8 (titanite_shard_dark_soulsx2) 234 - - - C D - - - - 70 10 50 50 44
Regular +9 (titanite_shard_dark_soulsx2) 247 - - - C D - - - - 70 10 50 50 44
Regular +10 (titanite_shard_dark_soulsx3) 260 - - - C D - - - - 70 10 50 50 44
Regular +11 (titanite_chunk_dark_soulsx1) 273 - - - C D - - - - 70 10 50 50 44
Regular +12 (titanite_chunk_dark_soulsx1) 286 - - - C D - - - - 70 10 50 50 44
Regular +13 (titanite_chunk_dark_soulsx2) 299 - - - C D - - - - 70 10 50 50 44
Regular +14 (titanite_chunk_dark_soulsx3) 312 - - - C D - - - - 70 10 50 50 44
Regular +15 (titanite_slab_dark_soulsx1) 325 - - - C D - - - - 70 10 50 50 44

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 16, but increases base damage. It scales 60% for strength_dark_souls.jpgStrength and 26% for dexterity_dark_souls.jpg Dexterity to increase your AR.
To reach max, you need: 4,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Greatsword physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Crystal (titanite_chunk_dark_soulsx1) 286 - - - C D - - - - 70 10 50 50 44
Crystal +1 (titanite_chunk_dark_soulsx1) 299 - - - C D - - - - 70 10 50 50 44
Crystal +2 (titanite_chunk_dark_soulsx1) 312 - - - C D - - - - 70 10 50 50 44
Crystal +3 (titanite_chunk_dark_soulsx2) 325 - - - C D - - - - 70 10 50 50 44
Crystal +4 (titanite_chunk_dark_soulsx3) 338 - - - C D - - - - 70 10 50 50 44
Crystal +5 (titanite_slab_dark_soulsx1) 351 - - - C D - - - - 70 10 50 50 44

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 4,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Greatsword physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Lightning (titanite_chunk_dark_soulsx1) 234 - - 234 - - - - - - 70 10 50 50 44
Lightning +1 (titanite_chunk_dark_soulsx1) 252 - - 252 - - - - - - 70 10 50 54 44
Lightning +2 (titanite_chunk_dark_soulsx1) 270 - - 270 - - - - - - 70 10 50 58 44
Lightning +3 (titanite_chunk_dark_soulsx2) 288 - - 288 - - - - - - 70 10 50 62 44
Lightning +4 (titanite_chunk_dark_soulsx3) 306 - - 306 - - - - - - 70 10 50 66 44
Lightning +5 (titanite_slab_dark_soulsx1) 325 - - 325 - - - - - - 70 10 50 70 44

 

Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses. Scales 66% for strength_dark_souls.jpgStrength to increase your AR.
To reach max, you need: 4,000 souls, 10 large titanite shards

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Greatsword physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Raw (titanite_shard_dark_soulsx1) 225 - - - D E - - - - 70 10 50 50 44
Raw +1 (titanite_shard_dark_soulsx1) 240 - - - D E - - - - 70 10 50 50 44
Raw +2 (titanite_shard_dark_soulsx1) 255 - - - D E - - - - 70 10 50 50 44
Raw +3 (titanite_shard_dark_soulsx2) 270 - - - D E - - - - 70 10 50 50 44
Raw +4 (titanite_shard_dark_soulsx2) 285 - - - D E - - - - 70 10 50 50 44
Raw +5 (titanite_shard_dark_soulsx3) 300 - - - D E - - - - 70 10 50 50 44

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon.  Scales 17% for strength_dark_souls.jpgStrength, 7% for dexterity_dark_souls.jpg Dexterity and 62% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 8,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Greatsword physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Magic (green_titanite_shard_dark_soulsx1) 147 159 - - E E C - - - 70 10 50 50 44
Magic +1 (green_titanite_shard_dark_soulsx1) 156 169 - - E E C - - - 70 10 50 50 44
Magic +2 (green_titanite_shard_dark_soulsx1) 166 180 - - E E C - - - 70 10 50 50 44
Magic +3 (green_titanite_shard_dark_soulsx2) 176 190 - - E E C - - - 70 10 50 50 44
Magic +4 (green_titanite_shard_dark_soulsx2) 186 201 - - E E C - - - 70 10 50 50 44
Magic +5 (green_titanite_shard_dark_soulsx3) 196 212 - - E E C - - - 70 10 50 50 44
Magic +6 (blue_titanite_chunk_dark_soulsx1) 205 222 - - E E C - - - 70 10 50 50 44
Magic +7 (blue_titanite_chunk_dark_soulsx1) 215 233 - - E E C - - - 70 10 50 50 44
Magic +8 (blue_titanite_chunk_dark_soulsx2) 225 243 - - E E C - - - 70 10 50 50 44
Magic +9 (blue_titanite_chunk_dark_soulsx3) 235 254 - - E E C - - - 70 10 50 50 44
Magic +10 (blue_titanite_slab_dark_soulsx1) 245 265 - - E E C - - - 70 10 50 50 44

 

Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon. Scales 13% for strength_dark_souls.jpgStrength, 5% for dexterity_dark_souls.jpg Dexterity and 60% faith_dark_souls.jpg Intelligence to increase your AR
To reach max, you need: 4,000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Greatsword physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Enchanted (blue_titanite_chunk_dark_soulsx1) 196 208  - - E E C - - -  70 10 50 50 44
Enchanted +1 (blue_titanite_chunk_dark_soulsx1) 203 214 - E E C - - -  70   10 50   50  44
Enchanted +2 (blue_titanite_chunk_dark_soulsx1) 21 220 - E E B - - -  70  10  50  50  44 
Enchanted +3 (blue_titanite_chunk_dark_soulsx2) 219 226 - E E B - - -  70  10  50  50  44 
Enchanted +4 (blue_titanite_chunk_dark_soulsx3) 227 232 - E E B - - -  70  10  50  50 44 
Enchanted +5 (blue_titanite_slab_dark_soulsx1) 235 241 - E E A - - -  70  10  50  50  44

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 23% for strength_dark_souls.jpgStrength, 10% for dexterity_dark_souls.jpg Dexterity and 61% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 8,000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Greatsword physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Divine (green_titanite_shard_dark_soulsx1) 132 160 - - D E - C 110 - 70 10 50 50 44
Divine +1 (green_titanite_shard_dark_soulsx1) 140 171 - - D E - C 110 - 70 10 50 50 44
Divine +2 (green_titanite_shard_dark_soulsx1) 149 181 - - D E - C 110 - 70 10 50 50 44
Divine +3 (green_titanite_shard_dark_soulsx2) 158 192 - - D E - C 110 - 70 10 50 50 44
Divine +4 (green_titanite_shard_dark_soulsx2) 167 203 - - D E - C 110 - 70 10 50 50 44
Divine +5 (green_titanite_shard_dark_soulsx3) 176 24 - - D E - C 110 - 70 10 50 50 44
Divine +6 (white_titanite_chunk_dark_soulsx1) 184 224 - - D E - C 110 - 70 10 50 50 44
Divine +7 (white_titanite_chunk_dark_soulsx1) 193 235 - - D E - C 110 - 70 10 50 50 44
Divine +8 (white_titanite_chunk_dark_soulsx2) 202 246 - - D E - C 110 - 70 10 50 50 44
Divine +9 (white_titanite_chunk_dark_soulsx3) 211 256 - - D E - C 110 - 70 10 50 50 44
Divine +10 (white_titanite_slab_dark_soulsx1) 220 267 - - D E - C 110 - 70 10 50 50 44

 

Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine+5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 22% for strength_dark_souls.jpgStrength, 9% for dexterity_dark_souls.jpg Dexterity and 72% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 4,000 souls, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Greatsword physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Occult (white_titanite_chunk_dark_soulsx1) 178 196 - - D E - B - 110 70 10 50 50 44
Occult +1 (white_titanite_chunk_dark_soulsx1) 188 205 - - D E - B - 110 70 10 50 50 44
Occult +2 (white_titanite_chunk_dark_soulsx1) 199 215 - - D E - B - 110 70 10 50 50 44
Occult +3 (white_titanite_chunk_dark_soulsx2) 210 225 - - D E - B - 110 70 10 50 50 44
Occult +4 (white_titanite_chunk_dark_soulsx3) 220 235 - - D E - B - 110 70 10 50 50 44
Occult +5 (white_titanite_slab_dark_soulsx1) 231 245 - - D E - B - 110 70 10 50 50 44

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 8,000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Greatsword physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Fire (green_titanite_shard_dark_soulsx1) 169 - 169 - - - - - - - 70 10 50 50 44
Fire +1 (green_titanite_shard_dark_soulsx1) 182 - 182 - - - - - - - 70 10 50.5 50 44
Fire +2 (green_titanite_shard_dark_soulsx1) 195 - 195 - - - - - - - 70 10 51 50 44
Fire +3 (green_titanite_shard_dark_soulsx2) 208 - 208 - - - - - - - 70 10 51.5 50 44
Fire +4 (green_titanite_shard_dark_soulsx2) 221 - 221 - - - - - - - 70 10 52 50 44
Fire +5 (green_titanite_shard_dark_soulsx3) 234 - 234 - - - - - - - 70 10 52.5 50 44
Fire +6 (red_titanite_chunk_dark_soulsx1) 249 - 249 - - - - - - - 70 10 53 50 44
Fire +7 (red_titanite_chunk_dark_soulsx1) 265 - 265 - - - - - - - 70 10 53.5 50 44
Fire +8 (red_titanite_chunk_dark_soulsx2) 280 - 280 - - - - - - - 70 10 54 50 44
Fire +9 (red_titanite_chunk_dark_soulsx3) 296 - 296 - - - - - - - 70 10 54.5 50 44
Fire +10 (red_titanite_slab_dark_soulsx1) 312 - 312 - - - - - - - 70 10 55 50 44

 

Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame Ember
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 4,000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Greatsword physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Chaos (red_titanite_chunk_dark_soulsx1) 203 - 238 - - - - - - - 70 10 50 50 44
Chaos +1 (red_titanite_chunk_dark_soulsx1) 214 - 248 - - - - - - - 70 10 50 50 44
Chaos +2 (red_titanite_chunk_dark_soulsx1) 226 - 262 - - - - - - - 70 10 50 50 44
Chaos +3 (red_titanite_chunk_dark_soulsx2) 237 - 275 - - - - - - - 70 10 50 50 44
Chaos +4 (red_titanite_chunk_dark_soulsx3) 248 - 288 - - - - - - - 70 10 50 50 44
Chaos +5 (red_titanite_slab_dark_soulsx1) 259 - 301 - - - - - - - 70 10 50 50 44

 




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