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Heavy Crossbow +15

physical_damage_dark_souls.jpg 341 critical_dark_souls 100
magic_damage_dark_souls.jpg 221(231) stability_dark_souls.jpg 10
fire_damage_dark_souls.jpg 228(228) durability_dark_souls 150
lightning_damage_dark_souls.jpg 209(198) weight_dark_souls 5.0
Requirements & Bonus
strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg
14 8
Weapon Type Crossbow
Range 50
Enchantable Yes
Special No

*When infused with Magic: 221 physical dmg/231 magic dmg, with Fire: 228 physical dmg/228 Fire dmg, with Lightning: 209 physical dmg/198 Lightning dmg
 

Heavy Crossbow is a Weapon in Dark Souls and Dark Souls Remastered.

 

 

 

Powerful large crossbow. While bows require both hands, a crossbow is held in one, but arming each bolt takes time."

 

 

 

How to Get / Where to Find the Heavy Crossbow

 

 

Note

  • Can not be ascended to Chaos or Raw Weapon.
  • Give to Frampt to receive 50 souls.

 

 

Tips

  • The Heavy Crossbow is a drastically underappreciated weapon with very low stat requirements that has multiple uses in both PvP and PvE. It's best use is usually found when upgraded along the normal path to +15 and combined with Heavy Bolts as ammunition. A successful strike will stagger most player opponents unless they have extremely high poise. This makes the heavy crossbow particularly effective against mages, who tend to have average-to-low poise as well as the need to stand still while casting spells, and hence can be staggered out of their spell cast animations with a single heavy bolt. It is also very useful for players with higher encumbrance who have difficulty pursuing faster enemies, as it deals significant damage to fleeing opponents if a bolt strikes them in the back. Importantly, the bolts deal thrust damage and therefore benefit from the Leo Ring's bonus to thrust counter damage, making it a very effective and dangerous counter-attack weapon particularly if used off-hand to surprise opponents in general melee. The counter bonus also applies to attacks from computer mobs and bosses, making the heavy crossbow very useful in PvE situations, and can stack with various other damage buffs such as Power Within or the Red Tearstone Ring. Although the range of the heavy crossbow is listed as 50, it continues to deal significant damage even at longer range if the player free aims and arcs bolts down onto the target, permitting the player to aggro or simply kill computer opponents from well beyond their normal aggro range. Heavy bolts are also fairly common and inexpensive, and are available from numerous NPC shopkeepers including the Anor Londo giant, and Marvelous Chester.
  • Wearing the Hawk Ring and using Standart Bolts, it is possible to kill a Royal Sentinel with +10 Heavy crossbow with only 9 shots outside their aggro range, making it a safe, decent tactic to farm Titanite Chunks.
  • Demon's souls version: Different in apperance and has a range of 55 instead of 50.

 

Heavy Crossbow Upgrade Table

 

Max
regular-upgrade-dark-souls
crystal_upgrade_dark_souls
lightning_upgrade_dark_souls
magic_upgrade_dark_souls
divine_upgrade_dark_souls
fire_upgrade_dark_souls

 

Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance

 

 

Heavy Crossbow physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg
Heavy Crossbow 55 0 0 0 - - - -
Heavy Crossbow +5 137 0 0 0 - - - -
Heavy Crossbow +10 247 0 0 0 - - - -
Heavy Crossbow +14 319 0 0 0 - - - -
Heavy Crossbow +15 341 0 0 0 - - - -
Crystal Heavy Crossbow 286 0 0 0 -  -  -
Crystal Heavy Crossbow +5 374 0 0 0  - - -
Lightning Heavy Crossbow 154 0 0 143 - - - - - -
Lightning +4 198 0 0 187
Lightning Heavy Crossbow +5 209 0 0 198 - - - -
Raw Heavy Crossbow 0 0 0 0  - - - -
Raw Heavy Crossbow +5 0 0 0 0  -  - - -  -
Magic Heavy Crossbow 102 103 0 0  - -  - -
Magic Heavy Crossbow +5 161 166 0 0 -  -
Magic Heavy Crossbow +10 221 231 0 0  - -
Enchanted Heavy Crossbow 0 0 0 0 -  -
Enchanted Heavy Crossbow +5- 0 0 0 0 -  -  - -  - -
Divine Heavy Crossbow- 92 112 0 0  -  - -  - 110 -
Divine Heavy Crossbow +5- 148 180 0 0  -  - -  - 110  
Divine Heavy Crossbow +10- 203 247 0 0  -  - -  - 110 -
Occult Heavy Crossbow 0 0 0 0  - -  -  - -
Occult Heavy Crossbow +5 0 0 0 0  - -  - -
Fire Heavy Crossbow 99 0 99 0 - - -  - -
Fire Heavy Crossbow +5- 162 0 162 0 -  - - - -
Fire +9 213 0 213 0  - -
Fire Heavy Crossbow +10 228 0 228 0 -  - - - -

-
 

 

Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15

  Attack Values Parameter Bonus Auxiliary
Heavy Crossbow physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg
Regular 55 - - - - - - - - -
Regular +1 (titanite_shard_dark_soulsx1) 93 - - - - - - - - -
Regular +2 (titanite_shard_dark_soulsx1) 110 - - - - - - - - -
Regular +3 (titanite_shard_dark_soulsx2) 126 - - - - - - - - -
Regular +4 (titanite_shard_dark_soulsx2) 143 - - - - - - - - -
Regular +5 (titanite_shard_dark_soulsx3) 159 - - - - - - - - -
Regular +6 (titanite_shard_dark_soulsx1) 181 - - - - - - - - -
Regular +7 (titanite_shard_dark_soulsx1) 198 - - - - - - - - -
Regular +8 (titanite_shard_dark_soulsx2) 214 - - - - - - - - -
Regular +9 (titanite_shard_dark_soulsx2) 230 - - - - - - - - -
Regular +10 (titanite_shard_dark_soulsx3) 247 - - - - - - - - -
Regular +11 (titanite_chunk_dark_soulsx1) 269 - - - - - - - - -
Regular +12 (titanite_chunk_dark_soulsx1) 286 - - - - - - - - -
Regular +13 (titanite_chunk_dark_soulsx2) 302 - - - - - - - - -
Regular +14 (titanite_chunk_dark_soulsx3) 319 - - - - - - - - -
Regular +15 (titanite_slab_dark_soulsx1) 341 - - - - - - - - -

 

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary
Heavy Crossbow physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg
Crystal (titanite_chunk_dark_soulsx1) 286 - - - - - - - - -
Crystal +1 (titanite_chunk_dark_soulsx1) 302 - - - - - - - - -
Crystal +2 (titanite_chunk_dark_soulsx1) 319 - - - - - - - - -
Crystal +3 (titanite_chunk_dark_soulsx2) 335 - - - - - - - - -
Crystal +4 (titanite_chunk_dark_soulsx3) 352 - - - - - - - - -
Crystal +5 (titanite_slab_dark_soulsx1) 374 - - - - - - - - -

 

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary
Heavy Crossbow physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg
Lightning (titanite_chunk_dark_soulsx1) 154 - - 143 - - - - - -
Lightning +1 (titanite_chunk_dark_soulsx1) 165 - - 154 - - - - - -
Lightning +2 (titanite_chunk_dark_soulsx1) 176 - - 165 - - - - - -
Lightning +3 (titanite_chunk_dark_soulsx2) 187 - - 176 - - - - - -
Lightning +4 (titanite_chunk_dark_soulsx3) 198 - - 187 - - - - - -
Lightning +5 (titanite_slab_dark_soulsx1) 209 - - 198 - - - - - -

 

 

 

 

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15

  Attack Values Parameter Bonus Auxiliary
Heavy Crossbow physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg
Magic (green_titanite_shard_dark_soulsx1) 102 103 - - - - - - - -
Magic +1 (green_titanite_shard_dark_soulsx1) 114 116 - - - - - - - -
Magic +2 (green_titanite_shard_dark_soulsx1) 126 128 - - - - - - - -
Magic +3 (green_titanite_shard_dark_soulsx2) 138 141 - - - - - - - -
Magic +4 (green_titanite_shard_dark_soulsx2) 150 153 - - - - - - - -
Magic +5 (green_titanite_shard_dark_soulsx3) 161 166 - - - - - - - -
Magic +6 (blue_titanite_chunk_dark_soulsx1) 173 179 - - - - - - - -
Magic +7 (blue_titanite_chunk_dark_soulsx1) 185 191 - - - - - - - -
Magic +8 (blue_titanite_chunk_dark_soulsx2) 197 204 - - - - - - - -
Magic +9 (blue_titanite_chunk_dark_soulsx3) 209 216 - - - - - - - -
Magic +10 (blue_titanite_slab_dark_soulsx1) 221 231 - - - - - - - -

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary
Heavy Crossbow physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg
Divine (green_titanite_shard_dark_soulsx1) 92 112 - - - - - - 110 -
Divine +1 (green_titanite_shard_dark_soulsx1) 103 126 - - - - - - 110 -
Divine +2 (green_titanite_shard_dark_soulsx1) 114 139 - - - - - - 110 -
Divine +3 (green_titanite_shard_dark_soulsx2) 125 153 - - - - - - 110 -
Divine +4 (green_titanite_shard_dark_soulsx2) 136 166 - - - - - - 110 -
Divine +5 (green_titanite_shard_dark_soulsx3) 148 180 - - - - - - 110 -
Divine +6 (white_titanite_chunk_dark_soulsx1) 159 193 - - - - - - 110 -
Divine +7 (white_titanite_chunk_dark_soulsx1) 170 207 - - - - - - 110 -
Divine +8 (white_titanite_chunk_dark_soulsx2) 181 220 - - - - - - 110 -
Divine +9 (white_titanite_chunk_dark_soulsx3) 192 233 - - - - - - 110- -
Divine +10 (white_titanite_slab_dark_soulsx1) 203 247 - - - - - - 110 -

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary
Heavy Crossbow physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg
Fire (green_titanite_shard_dark_soulsx1) 99 - 99 - - - - - - -
Fire +1 (green_titanite_shard_dark_soulsx1) 111 - 111 - - - - - - -
Fire +2 (green_titanite_shard_dark_soulsx1) 124 - 124 - - - - - - -
Fire +3 (green_titanite_shard_dark_soulsx2) 136 - 136 - - - - - - -
Fire +4 (green_titanite_shard_dark_soulsx2) 149 - 149 - - - - - - -
Fire +5 (green_titanite_shard_dark_soulsx3) 162 - 162 - - - - - - -
Fire +6 (red_titanite_chunk_dark_soulsx1) 176 - 176 - - - - - - -
Fire +7 (red_titanite_chunk_dark_soulsx1) 188 - 188 - - - - - - -
Fire +8 (red_titanite_chunk_dark_soulsx2) 201 - 201 - - - - - - -
Fire +9 (red_titanite_chunk_dark_soulsx3) 213 - 213 - - - - - - -
Fire +10 (red_titanite_slab_dark_soulsx1) 228 - 228 - - - - - - -



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