See also: Farming, Soul Farming, Titanite Farming
All following methods of farming Consumable Humanity can be improved by raising Item Discovery (up to 410). This can be done by:
- Holding up to 10 'soft' Humanity (up to +110)
- Equipping either Symbol of Avarice or Covetous Gold Serpent Ring (+200; don't stack)
Location: Depths bonfire.
Strategy: From the bonfire in the depths walk out, kill the hollow, turn right and proceed through past the room where you see the giant rat. Kill all the rats to the right of the exit, turn left and kill the rat that jumps out of the box, proceed to kill the rat that flees off the ledge as well as the other three rats in that area. Return to the bonfire.
Alternatively keep going through the tunnel that lead to the Channeler. Kill the three large rats and the two small ones hidden in the boxes. Kill the rat by the other tunnel entrance and enter it. Take the first tunnel to the right, then run and kill the rat before it crosses the chute. Go back and enter the middle tunnel (not the one with a slime) and take out one more rat. Go right up the bank and past the area the giant rat was located, then slide down on the left side of the waterfall. Kill the three large rats in the staircase, as well as the two small ones close to the Blighttown entrance. Climb the stairs and ladder back to the bonfire.
This yields on average 1 humanity each run.
Alternatively, earlier in the game:
Area: Undead Parish
Location: Sunlight Altar bonfire
Strategy: From the Sunlight Altar bonfire (that is guarded by the Hellkite Wyvern) , facing towards the Undead Parish, go right and jump down to the three rats.
Defeat them and move back to the bonfire.
One run takes about 30 seconds, with an estimated 50% chance to receive humanity.
Pisacas (Blue Squids)
Area: The Duke's Archives
Location: Archives prison bonfire.
Strategy: First disable the alarm so they stay in the prison cell at the bottom of the stairs. Run down to the bottom of the stairs to kill them there. They are very vulnerable to fire, so fireballs takes them out quickly. For melee lure out one at a time before killing them. They can also be backstabbed.
By running in casting Wrath of the Gods when surrounded will kill almost all of them with 1-2 casts. Recommended using Ring of the Sun's Firstborn for additional damage.
Area: Tomb of Giants
Location: Large Cave right before Nito; contains multiple Pinwheel enemies.
Strategy: The water in this cave contains respawning baby skeletons. The skeletons respawn infinitely, and give souls + a chance to drop a humanity each time.
The skeletons cause Toxic, so if you get overwhelmed you may incur toxic status. Bring along Blooming Purple Moss in case you get toxic. You'll also probably want to equip enough poise to be able to not get stunned if you get hit by a skeleton (not sure on the exact amount of poise needed).
Equip a weapon with a wide arc, so that you can kill multiple skeletons with each swing. Some good weapons:
- Battle Axe/Gargoyle Tail Axe/Crescent Axe
- Spears are a good choice since you can have your shield up while attacking.
- Ultra Greatsword weapons have a wide arc; however they are slow, so be sure to have enough poise to withstand an attack or two.
- The Claymore's 2h R2 attack is great for hitting all the skeletons at once, and the claymore has low requirements.
You must be quick to grab the humanity, since if the skeleton that drops the humanity respawns, the humanity disappears.
This is by far the quickest method of gaining humanity before the DLC; you can easily farm up to 99 humanity in an hour and a half or so.
Area: Chasm of the Abyss (AotA expansion only)
Location: Oolacile Township Dungeons Bonfire
Strategy: Head down into the chasm and kill the first bloathead resident to your right below you. Continue down to the Humanity Spirits and use a long range weapon to take care of the mage across the area. Use firestorm or a sweeping weapon to kill the spirits quickly and collect the items that are dropped. Then homeward or run back up and repeat. As there's the area is rather small and the enemies can phase through you and each other, killing them with area of effect attacks is extremely efficient, and they can all realistically be cleared in seconds.
Note: This route on NG only gives about 1400 souls, but can net you 0-8 humanities and 0-4 twin humanities in two minutes with the Covetous Gold Serpent Ring. This route may be faster than the baby skeleton route, due to the fact that it drops Twin Humanities in addition to regular ones.
In some areas, before the boss is defeated, certain enemies will increase your humanity count after many of them are killed. These enemies usually have one thing in common; they were once human, but are now undead and hollow. After a set number of an enemy type is killed, one humanity will be absorbed. Some enemies require fewer kills than others, as they have different values of 'humanity worth'.
- A total of 10 humanities can be absorbed in one area while the boss is still alive.
- The first humanity drops when the 'humanity worth' meter is built up to 100, the next drops at 105, third at 110 -- and the tenth drops at 300 (+200%).
- As an example: For a creature with a 'humanity worth' of 6, you have to kill 17 for the first humanity, 18 for the second, 19 for the third -- and finally, 50 kills for the tenth and last humanity drop.
- The increase in percentages for the consecutive drops are the same in all areas, and are listed in the table below:
|Kills:||n (base amount)||n+5%||n+10%||n+20%||n+40%||n+60%||n+90%||n+120%||n+155%||n+200%|
The humanity worth meter is tied to each area, and the same enemy type can also have a different 'humanity worth' depending on the area.
|Lower Undead Burg||
|Tomb of Giants||Targets: None|
|New Londo Ruins||Targets: None|
|Valley of Drakes||Targets: None|
|Darkroot Garden/Basin||Targets: None|
|Great Hollow/Ash Lake||Targets: None|
|Demon Ruins/Lost Izalith||Targets: None|
By utilizing the Dark Hand's R2 attack, you are able to sap humanity from many NPC's.
- Pressing R2 while the Dark Hand is in your Right hand will initiate a grab attack, used to steal humanityfrom another player (PVP) or from NPCs such as merchants.
- A normal Dark Hand will steal 1 humanity from players and NPCs with each grab, even if you are not a darkwraith member.
- Ranking up as a Darkwraith will increase the amount of humanity drained with each grab.
- This move can also be used multiple times to steal all humanity from PvP players and NPCs.
- Using R2 on an NPC should not cause them to become hostile, so you can use it freely.
- Both you and your target must be at the same floor height or the R2 grab attack will only do damage instead of grabbing them.
|List of NPCs carrying humanity||List of NPCs without humanity|
Notes: The list only includes the NPCs you can use the grab attack on.
Contrary to popular belief, receiving a vote on an Orange Guidance Soapstone message is not a viable method for obtaining humanity. A ranked message does not gift the message creator with anything.
Note about the Depths farm: This is also right by where you farm the green/large titanite shards. I suggest getting a pyro flame and 3 attunement slots (14 ATT) and joining the Chaos Servant covenent to get Great Chaos Fireball, then buy the regular fireballs. Run out with a weapon to deal with the door hollow, run to the end of the hall to drop the slimes, fight the other hollow, then run around the slimes to group them together. You can finish off the lot with 1-2 Great Chaos Fireballs, then you can run and get the items there. Then, run through the hall to the rats and fire a Great Chaos Fireball at the middle one as they run away. They'll all be hit. You can then run down to the other group, where I tend to not bother with my sword and just lob regular Fireballs, but if you only have 2 slots or you don't feel like using Fireballs, you can just kill them. Fast way to kill the rats, and you can farm titanite at the same time.
I used Dark Hand on Griggs and he DID become hostile and gave me sin. I ran away and it cost me 40K souls to absolve.
Damn, the rat farming at the depths is amazing! It's just so incredibly easy, just a early game sword like drake sword can easily 1 shot even the larger rats. The first time I went to the sewers getting lost in that maze of tunnels, I thought going back there just to farm 3 or 4 rats(I didn't knew the small ones drop too) would be terribly tiring and time consuming, but definitely no, once you make the path here suggested one time, only take 2 more tries and you're already blindly running around the sewers killing dozens of rats in a run that lasts about 3 and half minutes and I'm DEFINITELY not pushing.
where is the depths rat farming?
So, you can actually drain npcs without aggro, I did extensive testing, and accidently discovered that when Solaire is at Anor Londo, you can keep him and drain all his humanity WITHOUT killing and aggroing him. I then donated to Chaos Servant to save him
I've attempted to drain Sieglinde multiple times, but have gained no humanity. This was done in her first two appearance locations, and while in and out of the Darkwraith covenant. I'm only at 1 or 2 soft humanity, what might I be doing wrong? Thanks!
Did the depths method 10 times in a row with Gold Serpent, got nothing. Am I doing something wrong?
This is wrong for blighttown. I got my ninth humanity by killing 40 dung giants and 78 crag spiders
That is around 290 points. I have counted for every area so far and the others seems to be correct
I cant find on list the Northern Undead Asylum.
Also worth noting that you get 1 soft humanity for every successful boss co-op, regardless of if you're a sun bro or not. I've been hanging out in Sens for a while farming soft humanity and souls by helping people kill the Iron Golem. I'm SL 51 so I know if I level much, i'll be out of range for that boss. Eventually I'll move on to O&S but i haven't attempted them yet, but cleared the way.
I was farming SOFT Humanity on the Painted world. I would kill 4 Harpies (10pt each), then kill the Berenike Knight (10pt), and a few Hollow Zombies (1pt each). Using this method i quickly obtained the max 10 Soft humanity.
After farming I left the level WITHOUT Killing the Boss (can leave without killing her).
Now when i come back and try farming i no longer get any SOFT Humanity.
I understand that after you kill a boss you can no longer farm soft humanity in that area, but i did NOT kill the boss in this area. Boss is still here.
depths bonfire first 2 rat groups and return takes 65 seconds or so and usually drops at least 1 humanity with only covetous gold ring
For the undead parish farming location, the drop rate is 1 humanity for every 50 rats killed, or 2%... Not worth the 10 minutes it takes to get 1 humanity but no other early game alternatives as far as I can tell
Alternate for the Chasm of Humanity farm: start from the Oolacile Township bonfire, run back through the arena to the shortcut to Sif's area. Follow the prism stones down, then up (same rout eyou'd take to quickly retry Manus after a death); this brings you out behind the spellcasting mob above the farm area, which is useful if you don't have a good ranged weapon to use (pyromancy can be unreliable at hitting her over the lip of the cliff she's on).
As a completionist I’ve tried to convince myself time and time again to do a full humanity counter farm for each area but all I can think about is how it would ruin the playthrough by spending way too long in each area before I allow myself to kill the boss and progress further. Collecting all items, completing npc quest lines every time and generally doing everything the game allows whether it helps me or not has become normal for me but maxing the humanity counter will probably be the one and only optional thing I’ll never do. It really feels designed NOT to be completed but rather to give all players a consistent chance to gain humanity because the number of kills before it caps is just so high it really doesn’t matter if you’re getting through an area quickly or taking the longest time possible to complete it you’ll still fall short of reaching that 10th humanity in any location where it’s possible. In that sense it’s a really neat mechanic to have in game as it’s fair to all players.
I average 2-3 humanity farming the rats at the painted world
Best way to get loose humanity is parry into a fire keepers soul/duplication glitch. Search Youtube for how to do it, works on Remastered current patch.
>rats near the sunlight alter >50% more like less than 5 percent
Look at this incredible luck i got while farming on Depths guys. All 5 of them at the same time, first ones close to bonfire / ladder room.
Best place by far to farm Humanity items, is in the Chasm of the Abyss with the humanity spirits. With +5 Humanity, Mimic Helmet, and the Gold Serpent Ring, I average 5-8 Humanities and 0-3 Twin Humanities per run. Even on a Strength build it usually only takes about 3-5 minutes per run. Run it for about an hour or so and you'll have more humanity than you'll ever need.
That "Average one humanity per run" about the rats in the depths is bull-crap. I've done ten runs so far and only 2 yielded any humanity.
I've followed the killing enemies formula for the Undead Burg. I've kept a list of each enemy type killed as I went along. The 1st round did add up to 100 "soft" points towards a humanity, but I had to get 153 total points for the 2nd humanity, and then a total 294 points towards the 3rd humanity. Am I doing something wrong or is this system not accurate?
What about the undead merchant? Or velka?
"Note: The boss(es) do not have to be alive to farm Painting Guardians" Killed around 55 Painting Guardians, with fatso and friend dead (Remastered) and no humanity.
Didn't get any from the fat guy in Firelink shrine, Petrus.
Bug or is it a changed in the remastered?
does the counter reset ever? or is it just accumulative once entering that area?