Knight Shield +15

Stats
physical_damage_dark_souls.jpg 136 icon_dmg_cbonus.png 100
magic_damage_dark_souls.jpg 93(100) stability_dark_souls.jpg 69
fire_damage_dark_souls.jpg 136(124) durability_dark_souls 200
lightning_damage_dark_souls.jpg 136(124) weight_dark_souls 5.5
Requirements & Bonus
strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg
10 -
Weapon Type Standard Shield
Attack Type Strike
Enchantable Yes
Special No

*When infused with Magic: 102 physical dmg/110 magic dmg, with Fire: 136 physical dmg/124 Fire dmg, with Lightning: 136 physical dmg/136 Lightning dmg

 "This medium metal shield is elegantly carved and painted."
"Although it is thought to have been used by ancient knights of nobility, its defense and capabilities are similar to other shields."


 

Acquired from:

 

 

 

Hints and Tips:

  • It can be the first 100% damage reduction shield you'll run across in the open. The other option is the Dragon Crest Shield if one were go below the Firelink Shrine, to the New Londo Ruins area, and use the Master Key to open the gated elevator that leads up to the Valley of Drakes. 
  • Looks fancy, but is typically known as a "Newbie trap" because the Hollow Soldier Shield and Kite Shields sold by Blacksmith Andre are better in every way, including Weight, Resistances and Stability.
  • It has higher AR (Attack Rating) than the Kite Shields.

 

Youtube relevant videos:

 

 

Knight Shield Upgrade Table

 

 

Max
regular-upgrade-dark-souls
crystal_upgrade_dark_souls
lightning_upgrade_dark_souls
magic_upgrade_dark_souls
divine_upgrade_dark_souls
fire_upgrade_dark_souls

 

Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance

 

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Knight Shield physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 68 - - - D - - - - 100 30 60 40 56
Regular +5 85 - - - D - - - - 100 30 60 40 61
Regular +10 101 - - - D - - - - 100 30 60 40 67
Regular +14 124 - - - D - - - - 100 30 60 40 69
Regular +15 136 - - - D - - - - 100 30 60 40 70
Crystal 105 - - - D - - - - 100 30 60 40 70
Crystal +4 124 - - - D - - - - 100 30 60 40 72
Crystal +5 136 - - - D - - - - 100 30 60 40 72
Lightning 105 - - 105 - - - - - 100 30 60 44.8 56
Lightning +4 124 - - 124 - - - - - 100 30 60 47.2 56
Lightning +5 136 - - 136 - - - - - 100 30 60 48 56
Magic 63 68 - - E - D - - 100 30 60 40 56
Magic +5 79 85 - - E - D - - 100 33 60 40 56
Magic +9 93 100 - - E - D - - 100 35.4 60 40 56
Magic +10 102 110 - - E - D - - 100 36 60 40 56
Divine 57 70 - - E - D - 110 100 30 60 40 56
Divine +5 71 86 - - E - D - 110 100 30 60 40 56
Divine +9 84 102 - - E - D - 110 100 30 60 40 56
Divine +10 92 112 - - E - D - 110 100 30 60 40 56
Fire 85 - 85 - - - - - - 100 30 60 40 56
Fire +5 105 - 105 - - - - - - 100 30 66 40 56
Fire +9 124 - 136 - - - - - - 100 30 70.8 40 56
Fire +10 136 - 124 - - - - - - 100 30 72 40 56

     

Regular Upgrades are performed by Andre of Astora at the Undead Parish. 
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember
Regular Reinforcement Scales 31% for strength_dark_souls.jpgStrength to increase your AR.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Knight Shield physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Regular 68 - - - D - - - - - 100 30 60 40 56
Regular +1 (titanite_shard_dark_soulsx1) 71 - - - D - - - - - 100 30 60 40 57
Regular +2 (titanite_shard_dark_soulsx1) 74 - - - D - - - - - 100 30 60 40 58
Regular +3 (titanite_shard_dark_soulsx2) 78 - - - D - - - - - 100 30 60 40 59
Regular +4 (titanite_shard_dark_soulsx2) 81 - - - D - - - - - 100 30 60 40 60
Regular +5 (titanite_shard_dark_soulsx3) 85 - - - D - - - - - 100 30 60 40 61
Regular +6 (titanite_shard_dark_soulsx1) 89 - - - D - - - - - 100 30 60 40 62
Regular +7 (titanite_shard_dark_soulsx1) 93 - - - D - - - - - 100 30 60 40 63
Regular +8 (titanite_shard_dark_soulsx2) 97 - - - D - - - - - 100 30 60 40 64
Regular +9 (titanite_shard_dark_soulsx2) 101 - - - D - - - - - 100 30 60 40 66
Regular +10 (titanite_shard_dark_soulsx3) 105 - - - D - - - - - 100 30 60 40 67
Regular +11 (titanite_chunk_dark_soulsx1) 110 - - - D - - - - - 100 30 60 40 67
Regular +12 (titanite_chunk_dark_soulsx1) 114 - - - D - - - - - 100 30 60 40 68
Regular +13 (titanite_chunk_dark_soulsx2) 119 - - - D - - - - - 100 30 60 40 68
Regular +14 (titanite_chunk_dark_soulsx3) 124 - - - D - - - - - 100 30 60 40 69
Regular +15 (titanite_slab_dark_soulsx1) 136 - - - D - - - - - 100 30 60 40 70

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 20, but increases base damage.  It scales 31% for strength_dark_souls.jpgStrength  to increase your AR.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Knight Shield physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Crystal (titanite_chunk_dark_soulsx1) 105 - - - D - - - - - 100 30 60 40 70
Crystal +1 (titanite_chunk_dark_soulsx1) 110 - - - D - - - - - 100 30 60 40 70
Crystal +2 (titanite_chunk_dark_soulsx1) 114 - - - D - - - - - 100 30 60 40 71
Crystal +3 (titanite_chunk_dark_soulsx2) 119 - - - D - - - - - 100 30 60 40 71
Crystal +4 (titanite_chunk_dark_soulsx3) 124 - - - D - - - - - 100 30 60 40 72
Crystal +5 (titanite_slab_dark_soulsx1) 136 - - - D - - - - - 100 30 60 40 72

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Knight Shield physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Lightning (titanite_chunk_dark_soulsx1) 105 - - 105 - - - - - - 100 30 60 44.8 56
Lightning +1 (titanite_chunk_dark_soulsx1) 110 - - 110 - - - - - - 100 30 60 45.6 56
Lightning +2 (titanite_chunk_dark_soulsx1) 114 - - 114 - - - - - - 100 30 60 46 56
Lightning +3 (titanite_chunk_dark_soulsx2) 119 - - 119 - - - - - - 100 30 60 46.4 56
Lightning +4 (titanite_chunk_dark_soulsx3) 124 - - 124 - - - - - - 100 30 60 47.2 56
Lightning +5 (titanite_slab_dark_soulsx1) 136 - - 136 - - - - - - 100 30 60 48 56

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins. 
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 8% for strength_dark_souls.jpgStrength and 22% faith_dark_souls.jpg Intelligence to increase your AR. 
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Knight Shield physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Magic (green_titanite_shard_dark_soulsx1) 63 68 - - E - D - - - 100 30 60 40 56
Magic +1 (green_titanite_shard_dark_soulsx1) 66 72 - - E - D - - - 100 30.6 60 40 56
Magic +2 (green_titanite_shard_dark_soulsx1) 69 75 - - E - D - - - 100 31.2 60 40 56
Magic +3 (green_titanite_shard_dark_soulsx2) 72 78 - - E - D - - - 100 31.8 60 40 56
Magic +4 (green_titanite_shard_dark_soulsx2) 75 81 - - E - D - - - 100 32.4 60 40 56
Magic +5 (green_titanite_shard_dark_soulsx3) 79 85 - - E - D - - - 100 33 60 40 56
Magic +6 (blue_titanite_chunk_dark_soulsx1) 82 89 - - E - D - - - 100 33.6 60 40 56
Magic +7 (blue_titanite_chunk_dark_soulsx1) 86 92 - - E - D - - - 100 34.2 60 40 56
Magic +8 (blue_titanite_chunk_dark_soulsx2) 89 96 - - E - D - - - 100 34.8 60 40 56
Magic +9 (blue_titanite_chunk_dark_soulsx3) 93 100 - - E - D - - - 100 35.4 60 40 56
Magic +10 (blue_titanite_slab_dark_soulsx1) 102 110 - - E - D - - - 100 36 60 40 56

Divine Upgrades are performed by Andre of Astora at the Undead Parish. 
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 10% for strength_dark_souls.jpgStrength and 25% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Knight Shield physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Divine (green_titanite_shard_dark_soulsx1) 57 70 - - E - D - 110 - 100 30 60 40 56
Divine +1 (green_titanite_shard_dark_soulsx1) 60 73 - - E - D - 110 - 100 30 60 40 56
Divine +2 (green_titanite_shard_dark_soulsx1) 63 76 - - E - D - 110 - 100 30 60 40 56
Divine +3 (green_titanite_shard_dark_soulsx2) 65 80 - - E - D - 110 - 100 30 60 40 56
Divine +4 (green_titanite_shard_dark_soulsx2) 68 83 - - E - D - 110 - 100 30 60 40 56
Divine +5 (green_titanite_shard_dark_soulsx3) 71 86 - - E - D - 110 - 100 30 60 40 56
Divine +6 (white_titanite_chunk_dark_soulsx1) 74 90 - - E - D - 110 - 100 30 60 40 56
Divine +7 (white_titanite_chunk_dark_soulsx1) 77 94 - - E - D - 110 - 100 30 60 40 56
Divine +8 (white_titanite_chunk_dark_soulsx2) 80 98 - - E - D - 110 - 100 30 60 40 56
Divine +9 (white_titanite_chunk_dark_soulsx3) 84 102 - - E - D - 110 - 100 30 60 40 56
Divine +10 (white_titanite_slab_dark_soulsx1) 92 112 - - E - D - 110 - 100 30 60 40 56

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.  
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Knight Shield physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg divine_dark_souls.jpg occult_dark_souls.jpg physical_defense_dark_souls.jpg magic_defense_dark_souls.jpg fire_defense_dark_souls.jpg lightning_defense_dark_souls.jpg stability_dark_souls.jpg
Fire (green_titanite_shard_dark_soulsx1) 85 - 85 - - - - - - - 100 30 60 40 56
Fire +1 (green_titanite_shard_dark_soulsx1) 89 - 89 - - - - - - - 100 30 61.2 40 56
Fire +2 (green_titanite_shard_dark_soulsx1) 93 - 93 - - - - - - - 100 30 62.4 40 56
Fire +3 (green_titanite_shard_dark_soulsx2) 97 - 97 - - - - - - - 100 30 63.6 40 56
Fire +4 (green_titanite_shard_dark_soulsx2) 101 - 101 - - - - - - - 100 30 64.8 40 56
Fire +5 (green_titanite_shard_dark_soulsx3) 105 - 105 - - - - - - - 100 30 66 40 56
Fire +6 (red_titanite_chunk_dark_soulsx1) 110 - 110 - - - - - - - 100 30 67.2 40 56
Fire +7 (red_titanite_chunk_dark_soulsx1) 114 - 114 - - - - - - - 100 30 68.4 40 56
Fire +8 (red_titanite_chunk_dark_soulsx2) 119 - 119 - - - - - - - 100 30 69.6 40 56
Fire +9 (red_titanite_chunk_dark_soulsx3) 124 - 124 - - - - - - - 100 30 70.8 40 56
Fire +10 (red_titanite_slab_dark_soulsx1) 136 - 136 - - - - - - - 100 30 72 40 56

 

 

 

 




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    • Anonymous

      Fashion is only reason to use this shield.

      100% physical blocking can't made up for extra weight and poor non-physical defences. Any other 100% blocking shield is better. Heck even most 90%+ are better.

      Even wooden shield found earlier next to Burg bonfire is more optimal choice.

      • Anonymous

        the perfect example of "looks fancy but useless", kinda makes you hate the idea of videogames developers making the most busted equipment very unfashionable (I'm looking at you demon's greataxe)

        • Anonymous

          I haven't seen anyone anywhere making this note, but the shield seems to be a reference to Edward the Black Prince's shield, of England.

          • Anonymous

            Never really used this shield because its objectively worse than other 100% physical block shields which is a shame because I really like the way it looks. Wish it came back with the same look in the other games

            • Anonymous

              "BUT THIS SHIELD HAS 1 MORE STABILITY"
              "BUT THIS SHIELD HAS 0.1 LESS WEIGHT"
              Doesn't matter. It's a basic medium-sized 100% block shield. They are all roughly the same. If you happen to think it looks the coolest, just use it. Keep that MMO autism out of Dark Souls ;^)

              • Anonymous

                Damn, I was thinking in using it, didn't't know there was better shields, I don't really know how shield works.

                • Anonymous

                  This table says that regular +10 shield should have 67 stability. But mine +10 regular shield has 72 stability. Why is that?

                  • Anonymous

                    Best early game weapon for a Shield-only run. It has the best AR out of all the shields you can easily grab with the Master Key. Only the Black Knight Shield compares, and you need luck to get that. Get the Knight Shield to +5 then run through the Catacombs and farm a Bonewheel Shield. The extra AR and good stability makes a huge difference when farming them at 20+ Strength. The rest is smooth sailing for the run.

                    It also works great on killing weaker aggressive crowds like Hollows, Undead Attack Dogs and Giant Rats. Spiked and Pierce Shield have a harder time against multiple targets and Bonewheel is slow against them all, giving the Knight Shield a small niche.

                    Otherwise it's outclassed in every way but fashion.

                    • The Knight shield is one of the worst shields in DSR. In theory, Its a good early game shield with usable amount of fire, ok stability and it's easy to get. However in practice, there's other shields like the heater shield that did way better than the Knight shield. The heater shield is lighter, has more fire reduction and it has a faster parry timing. The heater shield is also obtain earlier than the Knight shield. The Knight shield is heavy, has subpar stats and it's not good enough to be a fire shield since it's fire reduction is 60. Don't use this at any serious build.

                      • Anonymous

                        In term of stats and weight, it is bad compared to other lighter shield. But... Screw this, Fashion Souls.

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