pike
Pike +15

physical damage dark souls 215 critical dark souls 100
magic damage dark souls 162(175) stability dark souls 26
fire damage dark souls 206(206) durability dark souls 180
lightning damage dark souls 215(215) weight dark souls 10.0
Requirements & Bonus
strength dark souls dexterity dark souls intelligence dark souls faith dark souls
24 10
Weapon Type Spears
Attack Type Thrust
Enchantable Yes
Special No

*When infused with Magic: 162 physical dmg/175 magic dmg, with Fire: 206 physical dmg/206 Fire dmg, with Lightning: 215 physical dmg/215 Lightning dmg
 

Pike is a Weapon in Dark Souls and Dark Souls Remastered.

 

 

 

Long spear with a very long red hilt. Traditionally used by groups of soldiers. Specially designed for distance thrusting. Has the longest range of the non-projectile weapons, but its very length makes it somewhat difficult to handle."

How to Get the Pike/ Where to Find the Pike
 

Notes:

  • Give to Frampt to receive 50 souls.
  • Although the description says that the Pike is the longest non-ranged weapon in the game, this description is misleading. When used normally its reach is only marginally longer than the Great Scythe's 1h light attack.
  • Used skillfully, one can hide behind a shield and poke enemies to death from well outside their attack range.

Youtube relevant videos:

 

Pike Upgrade Table

Max
standard upgrade dark souls icon s
crystal upgrade dark souls icon s
lightning upgrade dark souls icon s
raw upgrade dark souls icon s
magic upgrade dark souls icon s
enchanted upgrade dark souls icon s
divine upgrade dark souls icon s
occult upgrade dark souls icon s
fire upgrade dark souls icon s
chaos upgrade dark souls icon s

 

Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance

 

  Attack Values Parameter Bonuses Auxiliary Effects Damage Reduction (%) Stability
Pike physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls critical dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls bleed dark souls poison dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Regular 86 0 0 0 100 D C - -  - 40 10 30 30 26
Regular +5 129 0 0 0 100 D C - - - 40 10 30 30 26
Regular +10 172 0 0 0 100 D C - - 40 10 30 30 26
Regular +14 206 0 0 0 100 D B - - 40 10 30 30 26
Regular +15 215 0 0 0 100 D B - - 40 10 30 30 26
Crystal 189 0 0 0 100 D C - - 40 10 30 30 26
Crystal +4 223 0 0 0 100 D B  - 40 10 30 30 26
Crystal +5 232 0 0 0 100 D B - - 40 10 30 30 26
Lightning 154 0 0 154 100 - - - - 40 10 30 30 26
Lightning +4 202 0 0 202 100 - - - - 40 10 30 39.6 26
Lightning +5 215 0 0 215 100 - - - - 40 10 30 42 26
Raw 148 0 0 0 100 E C - - 40 10 30 30 26
Raw +5 198 0 0 0 100 E C - - 40 10 30 30 26
Magic 97 105 0 0 100 E D C - 40 10 30 30 26
Magic +5 130 140 0 0 100 E D C - 40 10 30 30 26
Magic +9 156 168 0 0 100 E D C  - 40 10 30 30 26
Magic +10 162 175 0 0 100 E D C - 40 10 30 30 26
Enchanted 130 138 0 0 100 E E C - 40 10 30 30 26
Enchanted +4 150 154 0 0 100 E E A   40 10 30 30 26
Enchanted +5 156 160 0 0 100 E E A - 40 10 30 30 26
Divine 87 106 0 0 100 E D - C 110 40 10 30 30 26
Divine +5 116 142 0 0 100 E D - C 110 40 10 30 30 26
Divine +9 139 170 0 0 100 E D - C 110 40 10 30 30 26
Divine +10 145 177 0 0 100 E D - C 110  - 40 10 30 30 26
Occult 118 130 0 0 100 E D - B 110 40 10 30 30 26
Occult +4 146 156 0 0 100 E D  - B 110 40 10 30 30 26
Occult +5 153 162 0 0 100 E D - B  - 110 40 10 30 30 26
Fire 111 0 111 0 100 - - - -  - 40 10 30 30 26
Fire +5 154 0 154 0 100 - - - -  -  - 40 10 31.5 30 26
Fire +9 196 0 196 0 100  - - -  - 40 10 32.7 30 26
Fire +10 206 0 206 0 100 - - - - 40 10 33 30 26
Chaos 135 0 156 0 100 - - - - - 40 10 30 30 26
Chaos +4 165 0 191 0 100 - - - - 40 10 32.4 30 26
@ 10 Humanity + 0 + 0  -  - -  -  -  -  -
Chaos +5 172 0 200 0 100 - - - -  -  - 40 10 33 30 26
@ 10 Humanity + 0 + 0  -  -  -  -  -  -

 

Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 22% for strength dark soulsStrength and 70% for dexterity dark soulsDexterity to increase your AR.
To reach max, you need: 3000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Pike physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Regular 86 - - - D C - - - - 40 10 30 30 26
Regular +1 (titanite shard dark souls sx1) 94 - - - D C - - - - 40 10 30 30 26
Regular +2 (titanite shard dark souls sx1) 103 - - - D C - - - - 40 10 30 30 26
Regular +3 (titanite shard dark souls sx2) 111 - - - D C - - - - 40 10 30 30 26
Regular +4 (titanite shard dark souls sx2) 120 - - - D C - - - - 40 10 30 30 26
Regular +5 (titanite shard dark souls sx3) 129 - - - D C - - - - 40 10 30 30 26
Regular +6 (large titanite shard dark souls sx1) 137 - - - D C - - - - 40 10 30 30 26
Regular +7 (large titanite shard dark souls sx1) 146 - - - D C - - - - 40 10 30 30 26
Regular +8 (large titanite shard dark souls sx2) 154 - - - D C - - - - 40 10 30 30 26
Regular +9 (large titanite shard dark souls sx2) 163 - - - D C - - - - 40 10 30 30 26
Regular +10 (large titanite shard dark souls sx3) 172 - - - D C - - - - 40 10 30 30 26
Regular +11 (titanite chunk dark souls sx1) 180 - - - D C - - - - 40 10 30 30 26
Regular +12 (titanite chunk dark souls sx1) 189 - - - D C - - - - 40 10 30 30 26
Regular +13 (titanite chunk dark souls sx2) 197 - - - D C - - - - 40 10 30 30 26
Regular +14 (titanite chunk dark souls sx3) 206 - - - D B - - - - 40 10 30 30 26
Regular +15 (titanite slab dark souls sx1) 215 - - - D B - - - - 40 10 30 30 26

 

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 14, but increases base damage. It scales 22% for strength dark soulsStrength and 70% for dexterity dark soulsDexterity to increase your AR.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Pike physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Crystal (titanite chunk dark souls sx1) 189 - - - D C - - - - 40 10 30 30 26
Crystal +1 (titanite chunk dark souls sx1) 197 - - - D C - - - - 40 10 30 30 26
Crystal +2 (titanite chunk dark souls sx1) 206 - - - D C - - - - 40 10 30 30 26
Crystal +3 (titanite chunk dark souls sx2) 215 - - - D C - - - - 40 10 30 30 26
Crystal +4 (titanite chunk dark souls sx3) 223 - - - D B - - - - 40 10 30 30 26
Crystal +5 (titanite slab dark souls sx1) 232 - - - D B - - - - 40 10 30 30 26

 

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Pike physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Lightning (titanite chunk dark souls sx1) 154 - - 154 E C - - - - 40 10 30 30 26
Lightning +1 (titanite chunk dark souls sx1) 166 - - 166 E C - - - - 40 10 30 30 26
Lightning +2 (titanite chunk dark souls sx1) 178 - - 175 E C - - - - 40 10 30 30 26
Lightning +3 (titanite chunk dark souls sx2) 190 - - 190 E C - - - - 40 10 30 30 26
Lightning +4 (titanite chunk dark souls sx3) 202 - - 202 E C - - - - 40 10 30 30 26
Lightning +5 (titanite slab dark souls sx1) 215 - - 215 E C - - - - 40 10 30 30 26

 

 

Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses. Scales 17% for strength dark soulsStrength and 53% for dexterity dark soulsDexterity to increase your AR.
To reach max, you need: 1000 souls, 10 large titanite shards

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Pike physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Raw (large titanite shard dark souls sx1) 148 - - - E C - - - - 40 10 30 30 26
Raw +1 (large titanite shard dark souls sx1) 158 - - - E C - - - - 40 10 30 30 26
Raw +2 (large titanite shard dark souls sx1) 168 - - - E C - - - - 40 10 30 30 26
Raw +3 (large titanite shard dark souls sx2) 178 - - - E C - - - - 40 10 30 30 26
Raw +4 (large titanite shard dark souls sx2) 188 - - - E C - - - - 40 10 30 30 26
Raw +5 (large titanite shard dark souls sx3) 198 - - - E C - - - - 40 10 30 30 26

 

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 6% for strength dark soulsStrength and 20% for dexterity dark soulsDexterity and 66% faith dark souls Intelligence to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Pike physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Magic (green titanite shard dark souls sx1) 97 105 - - E D C - - - 40 10 30 30 26
Magic +1 (green titanite shard dark souls sx1) 104 112 - - E D C - - - 40 10 30 30 26
Magic +2 (green titanite shard dark souls sx1) 110 119 - - E D C - - - 40 10 30 30 26
Magic +3 (green titanite shard dark souls sx2) 117 126 - - E D C - - - 40 10 30 30 26
Magic +4 (green titanite shard dark souls sx2) 123 133 - - E D C - - - 40 10 30 30 26
Magic +5 (green titanite shard dark souls sx3) 130 140 - - E D C - - - 40 10 30 30 26
Magic +6 (blue titanite chunk dark souls sx1) 136 147 - - E D C - - - 40 10 30 30 26
Magic +7 (blue titanite chunk dark souls sx1) 143 154 - - E D C - - - 40 10 30 30 26
Magic +8 (blue titanite chunk dark souls sx2) 149 161 - - E D C - - - 40 10 30 30 26
Magic +9 (blue titanite chunk dark souls sx3) 156 168 - - E D C - - - 40 10 30 30 26
Magic +10 (blue titanite slab dark souls sx1) 162 175 - - E D C - - - 40 10 30 30 26

 

 

Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon. Scales 4% for strength dark soulsStrength and 14% for dexterity dark soulsDexterity and 65% faith dark souls Intelligence to increase your AR.
To reach max, you need: 1000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Pike physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Enchanted (blue titanite chunk dark souls sx1) 130 138 - - E E C - - - 40 10 30 30 26
Enchanted +1 (blue titanite chunk dark souls sx1) 135 142 - - E E B - - - 40 10 30 30 26
Enchanted +2 (blue titanite chunk dark souls sx1) 140 146 - - E E B - - - 40 10 30 30 26
Enchanted +3 (blue titanite chunk dark souls sx2) 145 150 - - E E B - - - 40 10 30 30 26
Enchanted +4 (blue titanite chunk dark souls sx3) 150 154 - - E E A - - - 40 10 30 30 26
Enchanted +5 (blue titanite slab dark souls sx1) 156 160 - - E E A - - - 40 10 30 30 26

 

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 8% for strength dark soulsStrength and 27% for dexterity dark soulsDexterity and 66% faith dark soulsFaith to increase your AR.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Pike physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Divine (green titanite shard dark souls sx1) 87 106 - - E D - C 110 - 40 10 30 30 26
Divine +1 (green titanite shard dark souls sx1) 92 113 - - E D - C 110 - 40 10 30 30 26
Divine +2 (green titanite shard dark souls sx1) 98 120 - - E D - C 110 - 40 10 30 30 26
Divine +3 (green titanite shard dark souls sx2) 104 127 - - E D - C 110 - 40 10 30 30 26
Divine +4 (green titanite shard dark souls sx2) 110 134 - - E D - C 110 - 40 10 30 30 26
Divine +5 (green titanite shard dark souls sx3) 116 142 - - E D - C 110 - 40 10 30 30 26
Divine +6 (white titanite chunk dark souls sx1) 121 149 - - E D - C 110 - 40 10 30 30 26
Divine +7 (white titanite chunk dark souls sx1) 127 156 - - E D - C 110 - 40 10 30 30 26
Divine +8 (white titanite chunk dark souls sx2) 133 163 - - E D - C 110 - 40 10 30 30 26
Divine +9 (white titanite chunk dark souls sx3) 139 170 - - E D - B 110 - 40 10 30 39.6 26
Divine +10 (white titanite slab dark souls sx1) 145 177 - - E D - B 110 - 40 10 30 42 26

 

 

Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine+5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 8% for strength dark soulsStrength and 25% for dexterity dark soulsDexterity and 77% faith dark soulsFaith to increase your AR.
To reach max, you need: 1000 souls, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Pike physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Occult (white titanite chunk dark souls sx1) 118 130 - - E D - B - 110 40 10 30 30 26
Occult +1 (white titanite chunk dark souls sx1) 125 136 - - E D - B - 110 40 10 30 30 26
Occult +2 (white titanite chunk dark souls sx1) 132 143 - - E D - B - 110 40 10 30 30 26
Occult +3 (white titanite chunk dark souls sx2) 139 149 - - E D - B - 110 40 10 30 30 26
Occult +4 (white titanite chunk dark souls sx3) 146 156 - - E D - B - 110 40 10 30 39.6 26
Occult +5 (white titanite slab dark souls sx1) 153 162 - - E D - B - 110 40 10 30 42 26

 

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Pike physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Fire (green titanite shard dark souls sx1) 111 - 111 - - - - - - - 40 10 30 30 26
Fire +1 (green titanite shard dark souls sx1) 120 - 120 - - - - - - - 40 10 30.3 30 26
Fire +2 (green titanite shard dark souls sx1) 129 - 129 - - - - - - - 40 10 30.6 30 26
Fire +3 (green titanite shard dark souls sx2) 137 - 137 - - - - - - - 40 10 30.9 30 26
Fire +4 (green titanite shard dark souls sx2) 146 - 146 - - - - - - - 40 10 31.2 30 26
Fire +5 (green titanite shard dark souls sx3) 154 - 154 - - - - - - - 40 10 31.5 30 26
Fire +6 (red titanite chunk dark souls sx1) 165 - 165 - - - - - - - 40 10 31.8 30 26
Fire +7 (red titanite chunk dark souls sx1) 175 - 175 - - - - - - - 40 10 32.1 30 26
Fire +8 (red titanite chunk dark souls sx2) 185 - 185 - - - - - - - 40 10 32.4 30 26
Fire +9 (red titanite chunk dark souls sx3) 196 - 196 - - - - - - - 40 10 32.7 30 26
Fire +10 (red titanite slab dark souls sx1) 206 - 206 - - - - - - - 40 10 33 30 26

 

 

Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame Ember
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 500 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Pike physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Chaos (red titanite chunk dark souls sx1) 135 - 156 - - - - - - - 40 10 30 30 26
Chaos +1 (red titanite chunk dark souls sx1) 142 - 165 - - - - - - - 40 10 30.6 30 26
Chaos +2 (red titanite chunk dark souls sx1) 150 - 174 - - - - - - - 40 10 31.2 30 26
Chaos +3 (red titanite chunk dark souls sx2) 157 - 182 - - - - - - - 40 10 31.8 30 26
Chaos +4 (red titanite chunk dark souls sx3) 165 - 191 - - - - - - - 40 10 32.4 30 26
Chaos +5 (red titanite slab dark souls sx1) 172 - 200 - - - - - - - 40 10 33 30 26

 




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    • Anonymous

      Pike is one of many newbie traps intended for trolling inexperienced players. Yes... Newbie traps are vital part of Dark Souls.

      It looks dangerous and from description and requirements you can say it has to be a good weapon right?

      Well... No. If you are looking for long range poking weapon Moonlight Butterfly Horn, Demon's Spear or Silver Knight Spear are far more superior and if you just want to use a spear any other spear is better than this.

      So what's wrong with Pike? High requirements compared to moderate damage, useless charge attack, heavy weight and large stamina use.

      Well of course you can kill any enemy and boss with this. Of course you can make build oriented around maxing it's damage for very high values. Sure it's DS you can do anything you want and use any approach. But all of this doesn't change one fact... You'll do same thing much easier with other weapons.

      • Anonymous

        One of the special hard mode weapons. When basic game is not hard enough for you can pick some inpractical weapon like this one.

        • Anonymous

          Zweihänder may be one of my favorites, but THIS carried me through the Depths where Zwei kept bouncing off walls

          • Anonymous

            What's the benefit of this? It's two times heavier than spears with similar damage, and uses almost double the stamina to swing. It's barely any longer, and has almost identical scaling. I just can't seem to justify using it over the partizan or plow

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