Stats are the player attributes in Dark Souls. They can be increased up to a level of 99. Increasing any stat will also increase the players Physical Defense, as well as the Magic, Flame and Lightning Defense. At around level 80 the player won't get increases in all defense stats, rather just a few of the defense stats each level (i.e. physical defense one level, and the next level flame and magic defense).
- Also see Stats Explained
- Faith and Intelligence Talisman Magic Adjustment Values
- Intelligence and Faith Catalyst Magic Adjustment Value
Stat Information
The player status screen keeps track of your Level and Souls as well as your values in the following categories:
Attributes
- Anonymous
Tip for new players: If game is hard for you get 16 Attunement, 16 Intelligence, 18 Faith, Thorolund Talisman and Oolacile Ivory Catalyst. This will give you access to large array of damaging, healing, supporting and utility spells that can be gathered early and will make huge difference in many tough spots and areas. Yes you will have to grind some extra souls to get them but it's totally worth it.
Most common problem you see when you watch "first DS playthroughs" is people trying to hack everything with swords/axes while constantly complaining "why is this so hard?" or "how I am supposed to kill all of them?" or "I don't have anymore heals left!". But when they encounter NPC selling spells they're like "nope, no way, I'm not playing as mage so I don't need any spells". And they struggle and complain and die again again and again while they have helpful game changing stuff right there and they refuse to take it.
Darksouls is not typical Fantasy RPG where you are either fighter or mage or some other specified type of character. No. Magics in this game is mostly addition to normal fighting with weapon and shield and they help greatly by buffing, healing or giving few but strong ranged attacks for that pesky enemy that is hard to kill in close range.
So use those spells.
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These were so helpful…. I did a playthrough and then restarted right after anar londo because I thought my character was too weak. (Elden Ring gamer here) and I realized that the stat system and weapon upgrade systems are very different from Elden Ring and Bloodborne. I’ve been reading and now finally understand it better. Thanks internet!!!
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I'm kind of new to the game so can someone tell me what stat makes your character carry heavy weapons
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If your new make sure to get resistance to 99 before leveling everything else its OP
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If anyone has any positive suggestions, I'd love to hear them... I have levelled my Endurance to 49 (I've read that the soft cap is actually 40) but without Havel's ring I fee like I'm running in butter. I currently have the gold hemmed robe outfit (minus hood), black knight halberd, silver knight shield, and ring of fog and the sound negating ring... With such a low armour weight and only 2 weapons that weigh anything, I can't believe that I'd fat roll, which is what I'm still doing. I'm NG+2 and trying to do a quick run through a few areas to quickly get to bosses and light some new bonfires... Thanks. I'm hanging out to being able to put Havel's ring on again... How do players wear the heavier armour at all?
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Endurance is what allows you to wear more equipment without downgrading your roll.
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what attributes do I need to level up so that my roll doesn't get bad
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Why did the linked stats in the witcher wiki direct me here? Lmao
- Anonymous
Too bad we can't respec our stats in RM. I'd drain the ten resistance points to 0 and level up other things. So very Sad. Can't wait for Elder Ring. Word Out
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Don't be in a situation where you're in a small room with 10 basilisks. :D
- Anonymous
The star links don’t work on mobile devices for some reason while all other links on this site work. Any fix for that?
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To all you people who say raising resistance is a waste; I'd like to see you fight 10 basilisks in a small room >:D
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Would be great if I didn’t need to go to Reddit to see what Attributes affect under their shown effects
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So I got DS for 360 awhile ago as a free download and finally got around to giving it a go. I've only been playing for a couple of days and am just now finding these guides and build suggestions. According to what I've gone though on here in the last couple of hours, I lucked out and chose the right class and gift (Pyromancer and Master Key); but have also made some grave errors in my leveling. Vitality - 15 Attunement - 13 Endurance - 16 Strength - 20 Dexterity - 15 Resistance - 20 Intelligence - 12 Faith - 12 Should I slightly modify a build and just stop leveling certain categories, or just start a new game file?
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I have a couple of questions. First what are the soft caps for strength and dext? 40 like dark souls 3? Is it worth going past that if you are already meeting the weapon requirements?
Second, how important is Resistance? I am leveling up and every other stat seems to do the same job improving the defences so why resistance?
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Obvious question is... Can a player reset their stat points in Dark Souls Remastered?
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Check this. May be either godlike hardcore or something special
- Anonymous
Hi I'm a huge fan of dark souls and every time i play this game i happen to stumble on some new information to help me to the next game play through. I'm currently on my 6th or 7th run and I'm currently level 227, I noticed while i was leveling up my character today that humanity is at the bottom of the skills list that you may choose to level. I have seen it many times and never thought too much about it, (due to the fact that you can not scroll on it or click it) until now. I was curious to know if having more humanity displayed in the number counter in the top left of the screen has any direct affect on leveling your character. An example i could give to best clarify would be, does having more humanity in the counter increase stats higher than if i had lower or no humanity in my counter? I haven't noticed a difference while leveling but I'm not a hundred percent on this theory if someone could clarify this better for me i would much appreciate it. Humanity has a lot more purposes than i have been aware of and i don't won't to miss out on making my character as strong as i can.
Resistance gives RAPID defense growth if power leveled to the soft cap at Res 31 early on (+2 to EACH physical Def stat, +1 MDef, +3 FDef, +1 LDef, +3 Poison Res for EVERY level in Res, with occasional boosts to +3 physical, +2 magic, +4 fire, +2 lightning, +4 poison mixed in approximately every 5 levels). And consistent, if slower growth afterwards. However, lot of players will tell you not to bother for two reasons.
One, just use stronger armor if you need more Defense. But stronger armor is almost always heavier, which means you'll need to compromise on mobility or tie up ring and equipment slots with gear that increases your Equip Load.
Or Two, rely on the Boost your stats get from Held Humanity. And yes, it IS a nice boost that outstrips the gains from each INDIVIDUAL increase to your Resistance. BUT, yes but, it's a boost that's dependent on A) Not Die-ing, B) Being able to successfully 'Recovery' your Humanity and Souls if you do, and C) It's a PERCENTAGE based boost based on your Base Stats, meaning EVERY gain in your Base Stats ENHANCES the bonus you get from Held Humanity.
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