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Shotel +15

205 critical_dark_souls.jpg 100
155(167) stability_dark_souls.jpg 30
196(196) durability_dark_souls.jpg 120
205(205) weight_dark_souls.jpg 2.5
Requirements & Bonus
strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg
9 14
Weapon Type Curved Sword
Attack Type Slash
Enchantable Yes
Special Yes

*When infused with Magic: 155 physical dmg/167 magic dmg, with Fire: 196 physical dmg/196 Fire dmg, with Lightning: 205 physical dmg/205 Lightning dmg
 

Shotel is a Weapon in Dark Souls and Dark Souls Remastered.

 

Small, curved sword. Each hit inflicts little damage, but fluid chain attacks are deadly."
"The scimitar's sharp slashing attacks are effective against cloth and flesh, but not against metal armor or tough scales."

 

How to Get / Where to Find the Shotel

 




Hints and Tips:

  • Give to Frampt to receive 50 souls.

 

Youtube relevant videos:




Scimitar Upgrade Table

Max
regular-upgrade-dark-souls
crystal_upgrade_dark_souls
lightning_upgrade_dark_souls
raw_upgrade_dark_souls
magic_upgrade_dark_souls
enchanted_upgrade_dark_souls
divine_upgrade_dark_souls
occult_upgrade_dark_souls
fire_upgrade_dark_souls
chaos_upgrade_dark_souls

 

Overview table for all Upgrades at regular, max and threshold levels. Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance

  Attack Values Parameter Bonuses Aux Effects Damage Reduction (%) Stability
Shotel physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg  
Regular 82 - - - E C   - - - - 45 10 30 30 30
Regular +5 123 - - - E C   - - - - 45 10 30 30 30
Regular +10 164 - - - E C   - - - - 45 10 30 30 30
Regular +14 196 - - - E B   - - - - 45 10 30 30 30
Regular +15 205 - - - E B   - - - - 45 10 30 30 30
Crystal 180 - - - E B   - - - - 45 10 30 30 30
Crystal +5 221 - - - E B   - - - - 45 10 30 30 30
Lightning 147 - - 147 - - - - - - - 45 10 30 30 30
Lightning +4 193 - - 193 - - - - - - - 45 10 30 39.6 30
Lightning +5 205 - - 205 - - - - - - - 45 10 30 42 30
Raw 141 - - - E C - - - - - 45 10 30 30 30
Raw +5 188 - - - E C - - - - - 45 10 30 30 30
Magic 93 100 - - E D C - - - - 45 10 30 30 30
Magic +5 124 134 - - E D C - - - - 45 10 30 30 30
Magic +10 155 167 - - E D C - - - - 45 10 30 30 30
Enchanted 124 132 - - E E C - - - - 45 10 30 30 30
Enchanted +5 148 153 - - E E

A

- - - - 45 10 30 30 30
Divine 82 102 - - E D - C - 110 - 45 10 30 30 30
Divine +5 110 136 - - E D - C - 110 - 45 10 30 30 30
Divine +10 137 170 - - E D - C - 110 - 45 10 30 30 30
Occult 112 124 - - E D - B - - 110 45 10 30 30 30
Occult +5 145 155 - - E D - B - - 110 45 10 30 30 30
Fire 106 - 106 - - - - - - - - 45 10 30 30 30
Fire +5 147 - 147 - - - - - - - - 45 10 31.5 30 30
Fire +9 186 186 - - - - - - - 45 10 32.7 30 30
Fire +10 196 - 196 - - - - - - - - 45 10 33 30 30
Chaos 129 - 147 - - - - - - - - 45 10 30 30 30
Chaos +4 158 - 180 - - - - - - - - 45 10 32.4 30 30
@ 10 Humanity + - + - - - - - - - - 45 10 32.4 30 30
Chaos +5 165 - 188 - - - - - - - - 45 10 33 30 30
@ 10 Humanity 200 - 227 - - - - - - - - 45 10 33 30 30

 

Regular Upgrades are performed by Andre of Astora at the Undead Parish.
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember.
Regular Reinforcement Scales 15% for strength_dark_souls.jpgStrength and 72% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15

 
  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Shotel physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Regular 82 - - - E C - - - - 45 10 30 30 30
Regular +1 (titanite_shard_dark_soulsx1) 90 - - - E C - - - - 45 10 30 30 30
Regular +2 (titanite_shard_dark_soulsx1) 98 - - - E C - - - - 45 10 30 30 30
Regular +3 (titanite_shard_dark_soulsx2) 106 - - - E C - - - - 45 10 30 30 30
Regular +4 (titanite_shard_dark_soulsx2) 114 - - - E C - - - - 45 10 30 30 30
Regular +5 (titanite_shard_dark_soulsx3) 123 - - - E C - - - - 45 10 30 30 30
Regular +6 (titanite_shard_dark_soulsx1) 131 - - - E C - - - - 45 10 30 30 30
Regular +7 (titanite_shard_dark_soulsx1) 139 - - - E C - - - - 45 10 30 30 30
Regular +8 (titanite_shard_dark_soulsx2) 147 - - - E C - - - - 45 10 30 30 30
Regular +9 (titanite_shard_dark_soulsx2) 155 - - - E C - - - - 45 10 30 30 30
Regular +10 (titanite_shard_dark_soulsx3) 164 - - - E C - - - - 45 10 30 30 30
Regular +11 (titanite_chunk_dark_soulsx1) 172 - - - E B - - - - 45 10 30 30 30
Regular +12 (titanite_chunk_dark_soulsx1) 180 - - - E B - - - - 45 10 30 30 30
Regular +13 (titanite_chunk_dark_soulsx2) 188 - - - E B - - - - 45 10 30 30 30
Regular +14 (titanite_chunk_dark_soulsx3) 196 - - - E B - - - - 45 10 30 30 30
Regular +15 (titanite_slab_dark_soulsx1) 205 - - - E B - - - - 45 10 30 30 30

 

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 20, but increases base damage. It scales 15% for strength_dark_souls.jpgStrength and 72% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 1,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Shotel physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Crystal (titanite_chunk_dark_soulsx1) 180 - - - E B - - - - 45 10 30 30 30
Crystal +1 (titanite_chunk_dark_soulsx1) 188 - - - E B - - - - 45 10 30 30 30
Crystal +2 (titanite_chunk_dark_soulsx1) 196 - - - E B - - - - 45 10 30 30 30
Crystal +3 (titanite_chunk_dark_soulsx2) 205 - - - E B - - - - 45 10 30 30 30
Crystal +4 (titanite_chunk_dark_soulsx3) 213 - - - E B - - - - 45 10 30 30 30
Crystal +5 (titanite_slab_dark_soulsx1) 221 - - - E B - - - - 45 10 30 30 30

 

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
To reach max, you need: 1,000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Shotel physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Lightning (titanite_chunk_dark_soulsx1) 147 - - 147 - - - - - - 45 10 30 30 30
Lightning +1 (titanite_chunk_dark_soulsx1) 159 - - 159 - - - - - - 45 10 30 32.4 30
Lightning +2 (titanite_chunk_dark_soulsx1) 170 - - 170 - - - - - - 45 10 30 34.8 30
Lightning +3 (titanite_chunk_dark_soulsx2) 182 - - 182 - - - - - - 45 10 30 37.2 30
Lightning +4 (titanite_chunk_dark_soulsx3) 193 - - 193 - - - - - - 45 10 30 39.6 30
Lightning +5 (titanite_slab_dark_soulsx1) 205 - - 205 - - - - - - 45 10 30 42 30

 

 

Raw Upgrades are performed by Andre of Astora at the Undead Parish.
Raw Upgrades require a regular +5 weapon and to hand in the Large Ember.
Raw Reinforcement increases base damage whilst reducing stat bonuses. Scales 11% for strength_dark_souls.jpgStrength and 55% for dexterity_dark_souls.jpgDexterity to increase your AR.
To reach max, you need: 1,000 souls, 10 large titanite shards

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Shotel physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Raw (titanite_shard_dark_soulsx1) 141 - - - E C - - - - 45 10 30 30 30
Raw +1 (titanite_shard_dark_soulsx1) 150 - - - E C - - - - 45 10 30 30 30
Raw +2 (titanite_shard_dark_soulsx1) 159 - - - E C - - - - 45 10 30 30 30
Raw +3 (titanite_shard_dark_soulsx2) 169 - - - E C - - - - 45 10 30 30 30
Raw +4 (titanite_shard_dark_soulsx2) 178 - - - E C - - - - 45 10 30 30 30
Raw +5 (titanite_shard_dark_soulsx3) 188 - - - E C - - - - 45 10 30 30 30

 

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 4% for strength_dark_souls.jpgStrength and 24% for dexterity_dark_souls.jpgDexterity and 71% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 1,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Shotel physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Magic (green_titanite_shard_dark_soulsx1) 93 100 - - E D C - - - 45 10 30 30 30
Magic +1 (green_titanite_shard_dark_soulsx1) 99 107 - - E D C - - - 45 10 30 30 30
Magic +2 (green_titanite_shard_dark_soulsx1) 105 113 - - E D C - - - 45 10 30 30 30
Magic +3 (green_titanite_shard_dark_soulsx2) 111 120 - - E D C - - - 45 10 30 30 30
Magic +4 (green_titanite_shard_dark_soulsx2) 117 127 - - E D C - - - 45 10 30 30 30
Magic +5 (green_titanite_shard_dark_soulsx3) 124 134 - - E D C - - - 45 10 30 30 30
Magic +6 (blue_titanite_chunk_dark_soulsx1) 130 140 - - E E C - - - 45 10 30 30 30
Magic +7 (blue_titanite_chunk_dark_soulsx1) 136 147 - - E E C - - - 45 10 30 30 30
Magic +8 (blue_titanite_chunk_dark_soulsx2) 142 154 - - E E C - - - 45 10 30 30 30
Magic +9 (blue_titanite_chunk_dark_soulsx3) 148 160 - - E E C - - - 45 10 30 30 30
Magic +10 (blue_titanite_slab_dark_soulsx1) 155 167 - - E E C - - - 45 10 30 30 30

 

 

Enchanted Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins.
Enchanted Upgrade +1 requires a regular +5 weapon. Enchanted +6 requires a Enchanted +5 and to hand in the Large Magic Ember
Enchanted Reinforcement increases the Intelligence bonus at the cost of base magic damage. The weapon can no longer be buffed with Magic Weapon. Scales 3% for strength_dark_souls.jpgStrength and 15% for dexterity_dark_souls.jpgDexterity and 61% faith_dark_souls.jpg Intelligence to increase your AR.
To reach max, you need: 1,000 souls, 8 Blue Titanite Chunks to +4 and 1 Blue Titanite Slab to +5

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Shotel physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Enchanted (blue_titanite_chunk_dark_soulsx1) 124 132 - - E E C - - - 45 10 30 30 30
Enchanted +1 (blue_titanite_chunk_dark_soulsx1) 128 135 - - E E C - - - 45 10 30 30 30
Enchanted +2 (blue_titanite_chunk_dark_soulsx1) 133 139 - - E E B - - - 45 10 30 30 30
Enchanted +3 (blue_titanite_chunk_dark_soulsx2) 138 143 - - E E B - - - 45 10 30 30 30
Enchanted +4 (blue_titanite_chunk_dark_soulsx3) 143 147 - - E E A - - - 45 10 30 30 30
Enchanted +5 (blue_titanite_slab_dark_soulsx1) 148 153 - - E E A - - - 45 10 30 30 30

 

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish.
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember.
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 6% for strength_dark_souls.jpgStrength and 28% for dexterity_dark_souls.jpgDexterity and 62% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Shotel physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Divine (green_titanite_shard_dark_soulsx1) 82 102 - - E D - C - - 45 10 30 30 30
Divine +1 (green_titanite_shard_dark_soulsx1) 88 108 - - E D - C - - 45 10 30 30 30
Divine +2 (green_titanite_shard_dark_soulsx1) 93 115 - - E D - C - - 45 10 30 30 30
Divine +3 (green_titanite_shard_dark_soulsx2) 99 122 - - E D - C - - 45 10 30 30 30
Divine +4 (green_titanite_shard_dark_soulsx2) 14 129 - - E D - C - - 45 10 30 30 30
Divine +5 (green_titanite_shard_dark_soulsx3) 110 136 - - E D - C - - 45 10 30 30 30
Divine +6 (white_titanite_chunk_dark_soulsx1) 115 142 - - E D - C - - 45 10 30 30 30
Divine +7 (white_titanite_chunk_dark_soulsx1) 121 149 - - E D - C - - 45 10 30 30 30
Divine +8 (white_titanite_chunk_dark_soulsx2) 126 156 - - E D - C - - 45 10 30 30 30
Divine +9 (white_titanite_chunk_dark_soulsx3) 132 163 - - E D - C - - 45 10 30 30 30
Divine +10 (white_titanite_slab_dark_soulsx1) 137 170 - - E D - C - - 45 10 30 30 30

 

 

Occult Upgrades are performed by Andre of Astora at the Undead Parish.
Occult Upgrades require a Divine+5 weapon and to hand in the Dark Ember.
Occult Reinforcement reduces the base damage but increases Faith scaling. Scales 5% for strength_dark_souls.jpgStrength and 26% for dexterity_dark_souls.jpgDexterity and 73% faith_dark_souls.jpgFaith to increase your AR.
To reach max, you need: 1,000 souls, 7 White Titanite Chunks and 1 White Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Shotel physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Occult (white_titanite_chunk_dark_soulsx1) 112 124 - - E D - B - 110 45 10 30 30 30
Occult +1 (white_titanite_chunk_dark_soulsx1) 118 130 - - E D - B - 110 45 10 30 30 30
Occult +2 (white_titanite_chunk_dark_soulsx1) 125 136 - - E D - B - 110 45 10 30 30 30
Occult +3 (white_titanite_chunk_dark_soulsx2) 132 142 - - E D - B - 110 45 10 30 30 30
Occult +4 (white_titanite_chunk_dark_soulsx3) 138 148 - - E D - B - 110 45 10 30 30 30
Occult +5 (white_titanite_slab_dark_soulsx1) 145 155 - - E D - B - 110 45 10 30 30 30

 

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon.
To reach max, you need: 2,000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Shotel physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Fire (green_titanite_shard_dark_soulsx1) 106 - 106 - - - - - - - 45 10 30 30 30
Fire +1 (green_titanite_shard_dark_soulsx1) 114 - 114 - - - - - - - 45 10 30.3 30 30
Fire +2 (green_titanite_shard_dark_soulsx1) 123 - 123 - - - - - - - 45 10 30.6 30 30
Fire +3 (green_titanite_shard_dark_soulsx2) 131 - 131 - - - - - - - 45 10 30.9 30 30
Fire +4 (green_titanite_shard_dark_soulsx2) 139 - 139 - - - - - - - 45 10 31.2 30 30
Fire +5 (green_titanite_shard_dark_soulsx3) 147 - 147 - - - - - - - 45 10 31.5 30 30
Fire +6 (red_titanite_chunk_dark_soulsx1) 157 - 157 - - - - - - - 45 10 31.8 30 30
Fire +7 (red_titanite_chunk_dark_soulsx1) 167 - 167 - - - - - - - 45 10 32.1 30 30
Fire +8 (red_titanite_chunk_dark_soulsx2) 177 - 177 - - - - - - - 45 10 32.4 30 30
Fire +9 (red_titanite_chunk_dark_soulsx3) 186 - 186 - - - - - - - 45 10 32.7 30 30
Fire +10 (red_titanite_slab_dark_soulsx1) 196 - 196 - - - - - - - 45 10 33 30 30

 

 

Chaos Upgrades are performed by Blacksmith Vamos in The Catacombs.
Chaos Upgrades require a Fire+5 weapon and to hand in the Chaos Flame Ember
Fire Reinforcement reduces Fire Damage but adds a bonus based on the Humanity you hold.
To reach max, you need: 1,000 souls, 7 Red Titanite Chunks and 1 Red Titanite Slab

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Shotel physical_damage_dark_souls.jpg magic_damage_dark_souls.jpg fire_damage_dark_souls.jpg lightning_damage_dark_souls.jpg strength_dark_souls.jpg dexterity_dark_souls.jpg intelligence_dark_souls.jpg faith_dark_souls.jpg icon_res_divine.png icon_res_occult.png icon_prot_phy.png icon_prot_magi.png icon_prot_fire.png icon_prot_lightn.png stability_dark_souls.jpg
Chaos (red_titanite_chunk_dark_soulsx1) 129 - 147 - - - - - - - 45 10 30 30 30
Chaos +1 (red_titanite_chunk_dark_soulsx1) 136 - 155 - - - - - - - 45 10 30.6 30 30
Chaos +2 (red_titanite_chunk_dark_soulsx1) 144 - 164 - - - - - - - 45 10 31.2 30 30
Chaos +3 (red_titanite_chunk_dark_soulsx2) 151 - 172 - - - - - - - 45 10 31.8 30 30
Chaos +4 (red_titanite_chunk_dark_soulsx3) 158 - 180 - - - - - - - 45 10 32.4 30 30
Chaos +5 (red_titanite_slab_dark_soulsx1) 165 - 188 - - - - - - - 45 10 33 30 30

 




    • Anonymous

      12 Jun 2018 01:47  

      Is Enchanted +5 shotel REALLy A scaling in dex? not int? I have doubts about that. Can anyone confirm please? wikidot has conflicting info as well. Anyone know?

      • Anonymous

        30 May 2018 14:55  

        Waait, why does this say scimitar everywhere, but this is the shotel page? I wanted to know what this weapon does in the offhand..

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