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Standard Shields in Dark Souls and Dark Souls Remastered are defensive equipment with a well balanced mixture of defense and weight. Standard shields vary from lighter variants used by lighter characters to heavier ones used by more robust characters. Good all round values makes this the most common shield type and the one you'll be using most of the time. A wide variety of specialized shields come in this category as well allowing the prepared adventurer to easily swap to a similarly weighted shield based on the occasion. Most of these shields have 100% physical damage reduction making them great at blocking instead of parrying.

 

 

Standard Shields

 

  Attack Power
Damage Reduction (%)
Requirements
Param Bonus
   
Image Name icon_dmg_phy.png
icon_prot_phy.png
icon_dmg_magi.png
icon_prot_magi.png
icon_dmg_fire.png
icon_prot_fire.png
icon_dmg_lightn.png
icon_prot_lightn.png
icon_dmg_cbonus.png
icon_prot_stab.png
icon_strength.png icon_dexterity.png icon_intelligence.png icon_faith.png icon_other_dura.png
icon_other_weig.png
Deflection Parry Speed Acquired From
Notes
eastwest_shield.png East-West Shield 52
88
0
40
0
30
0
65
100
44
6
D
0
-
0
-
0
-
160
1.0
Medium Fast Starter Item: Initial Equipment for Cleric.
Purchase: Undead Merchant for 400 souls.
wooden_shield.png Wooden Shield 54
93
0
40
0
30
0
65
100
52
7
D
0
-
0
-
0
-
160
1.5
Medium Fast Location: On a corpse behind a door just before the first bonfire in the Undead Burg.
large_leather_shield.png Large Leather Shield 46
91
0
35
0
60
0
60
100
52
7
D
0
-
0
-
0
-
200
1.5
Medium Fast Starter Item: Intial Equipment for Hunter.
Purchase: Andre of Astora for 800 souls.
Drops: Phalanx (A)
heater_shield.png Heater Shield 60
100
0
30
0
70
0
50
100
55
8
D
0
-
0
-
0
-
250
2.0
Medium Fast Starter Item: Initial Equipment for Warrior.
Purchase: Undead Merchant for 1000 Souls.
tower_kite_shield.png Tower Kite Shield 64
100
0
30
0
70
0
50
100
58
10
D
0
-
0
-
0
-
250
3.0
Medium Normal Starter Item: Initial Equipment for Knight.
Purchase: Andre of Astora for 1000 souls.
caduceus_kite_shield.png Caduceus Kite Shield 64
100
0
30
0
70
0
50
100
58
10
D
0
-
0
-
0
-
250
3.0
Medium Normal Purchase: Andre of Astora for 1000 souls.
Drops: Undead Crystal Soldier (A)
hollow_soldier_shield.png Hollow Soldier Shield 66
100
0
30
0
65
0
50
100
56
11
D
0
-
0
-
0
-
250
3.5
Medium Normal Drops: Undead Soldier(Spear, Sword) (A)
knight_shield.png Knight Shield 68
100
0
30
0
60
0
40
100
56
10
D
0
-
0
-
0
-
200
5.5
Medium Normal Location: On a corpse in the Undead Parish just past the Fog Gate. Guarded by an Elite Undead Knight.
sanctus.png Sanctus 62
95
0
40
0
70
0
50
100
51
10
D
0
-
0
-
18
-
410
3.0
Medium Normal Drops: Paladin Leeroy.

Restores 2 HP every 2 seconds.
balder_shield.png Balder Shield 66
100
0
20
0
60
0
50
100
63
12
D
0
-
0
-
0
-
220
4.0
Medium Normal Purchase: Crestfallen Merchant for 4000 souls.
Drops: Elite Undead Guard (Rapier, Sword) (A), Elite Undead Guard [Sens' Fortress] (Rapier, Archer) (A)
spider_shield.png Spider Shield 62
100
0
30
0
72
0
48
100
56
10
D
0
-
0
-
0
-
230
3.0
Medium Normal Starter Item: Initial Equipment for Bandit.
Locations: Valley of Drakes, on the bridge to lower New Londo or above the Giant Rat in the Depths, drop down the hole behind the first Butcher.

Protects from Poison and Toxin buildup when used to block attacks.
grass_crest_shield.png Grass Crest Shield 62
95
0
42
0
70
0
50
100
51
10
D
0
-
0
-
0
-
200
3.0
Medium Normal Location: Darkroot Basin, cliff-side path, near cave to Valley of Drakes. On a corpse guarded by a Black Knight.

Speeds up stamina regeneration, also when shield is on back.
bloodshield.png Bloodshield 62
100
0
30
0
70
0
50
100
53
10
D
0
-
0
-
0
-
240
3.0
Medium Normal Location: In the Painted World of Ariamis on the bridge near the Zombie Dragon.

Raises Bleed/Poison/Curse resist by 25%, also when shield is on back.
iron_round_shield.png Iron Round Shield 68
100
0
30
0
72
0
46
100
52
14
D
0
-
0
-
0
-
280
5.0
Heavy Normal Drop: Shiva of the East

The only heavy deflection shield that can also parry.
sunlight_shield.png Sunlight Shield 64
100
0
30
0
75
0
50
100
60
12
D
0
-
0
-
0
-
280
4.0
Medium Normal Drops: Solaire of Astora.
pierce_shield.png Pierce Shield 82
95
0
30
0
70
0
34
100
49
11
D
14
C
0
-
0
-
180
3.5
Light Bash* Gift: Find Siegmeyer of Catarina in the Blighttown swamp near a group of slugs and give him 3 Purple Moss.

*Parry is replaced by an overhead shield bash.
spiked_shield.png Spiked Shield 78
90
0
28
0
69
0
40
100
48
10
D
12
C
0
-
0
-
160
3.0
Light Bash* Drops: Kirk, Knight of Thorns

*Parry is replaced by an overhead shield bash.
300 Bleeding Damage.
gargoyles_shield.png Gargoyle's Shield 62
85
0
40
0
75
0
70
100
56
12
D
0
-
0
-
0
-
300
4.0
Medium Normal Drops: Bell Gargoyle Boss (A), Gargoyle (A)
Crystal_Shield.png Crystal Shield 70
100
0
60
0
80
0
80
100
60
14
D
0
-
0
-
0
-
250
5.0
Medium Bash* Purchase: Domhnall of Zena for 4000 souls.

*Parry is replaced by an overhead shield bash.
Cannot be repaired.
crest_shield.png Crest Shield 62
100
0
80
0
55
0
45
100
55
10
D
0
-
0
-
0
-
300
3.0
Medium Normal Drops: Knight of Astora, Oscar (Hollow)
dragon_crest_shield.png Dragon Crest Shield 62
100
0
20
0
85
0
45
100
55
10
D
0
-
0
-
0
-
300
3.0
Medium Normal Location: In the Valley of Drakes near the Zombie Dragon.
silver_knight_shield.png Silver Knight Shield 66
100
0
40
0
75
0
65
100
64
14
D
0
-
0
-
0
-
250
5.0
Medium Normal Drops: Silver Knight (Spear, Sword) (A)
black_knight_shield.png Black Knight Shield 68
100
0
25
0
95
0
65
100
62
16
D
0
-
0
-
0
-
250
6.0
Medium Normal Drop: Black Knight (Axe, Greatsword, Spear, Sword) (A)

 

Table Key

Requirements /
Parameter Bonus
Attack Values Damage Reduction (%)
Reducing the elemental damage taken in %
Auxiliary Effects Others
strength_dark_souls.jpg
Strength
physical_damage_dark_souls.jpg
Physical
physical_defense_dark_souls.jpg
Physical
bleed_dark_souls.jpg
Bleed
durablity_dark_souls
Durability
dexterity_dark_souls.jpg
Dexterity
magic_damage_dark_souls.jpg
Magic
magic_defense_dark_souls.jpg
Magic
poison_dark_souls.jpg
Poison
weight_dark_souls.jpg
Weight
intelligence_dark_souls.jpg
Intelligence
fire_damage_dark_souls.jpg
Fire
fire_defense_dark_souls.jpg
Fire
divine_dark_souls.jpg
Divine
 
faith_dark_souls.jpg
Faith
lightning_damage_dark_souls.jpg
Lightning
lightning_defense_dark_souls.jpg
Lightning
occult_dark_souls.jpg
Occult
 
  critical_dark_souls.jpg
Critical
stability_dark_souls
Stability
   
  magic_adjustment_dark_souls.jpg
Magic Adjustment
     

Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost useless. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has.
Regular(R), Thrust(T), Slash(Sl), Strike(St)






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