Strike Damage |
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Strike Damage is a Damage Type in Dark Souls and Dark Souls Remastered. It is one of eight damage types presented in the original game and one of the four Physical-type damage.
Weapons that cause Strike Damage
- Hammers (except Pickaxe and Warpick)
- Great Hammers (all)
- Fist Weapons (except Claws)
- Talismans (all)
- Shields (except Pierce Shield)
Items & Spells that increase Strike Damage
- Red Tearstone Ring (when health is under 20%)
- Leo Ring (applies only to counter attacks)
Equipments, Items & Spells that increase Strike Resistance
- Rings
- Ring of Steel Protection
- Blue Tearstone Ring (Boosts physical, magical, flame and lightning defenses by 50% when health is below 20%.)
- Shields
- Armors
- Starting Armors
- Light Armors
- Medium Armors
- Heavy Armors
Enemies dealing Strike Damage
- Bone Tower
- Oolacile Resident
- Oolacile Sorceress
- Burrowing Rockworm
- Wheel Skeleton
- Chaos Eater
- Darkwraith Knight
- Engorged Zombie
- Man-Eater Shell
- Hollows
- Infested Barbarian (Club)
- Infested Barbarian (Boulder)
- Infested Ghoul
- Small Mushroom People
- Large Mushroom People
- Phalanx
- Pisaca
- Man Serpent
- Silver Knight
- Skeleton Beast
- Slime
- Snow Rat
- Small Rats
- Large Rats
- Treant Gardener
- Mini Bosses
- Bosses
Enemies weak to Strike Damage
- All types of Skeletons
Enemies resistant to Strike Damage
- -
Enemies Immune to Strike Damage
- N/A
Notes and Trivia
- Strike damage is very effective against skeletons and fragile enemies.
- Strike damage is the most effective physical-type damage, when facing enemies wearing heavy armor with some exception.
Damage Types |
Bleed ♦ curse ♦ Divine ♦ Fire Damage ♦ Lightning Damage ♦ Magic Damage ♦ Occult ♦ Physical Damage ♦ Poison ♦ Slash damage ♦ Thrust Damage ♦ Toxic |
- Anonymous
Weapon AR for Strike Weapons (w/ 66 STR | 50 STR | 40 STR, 9 DEX, Crystal +5, 1H / 2H):
Hammers
Club: 430 / 452 | 420 / 436 | 413 / 426
Mace: 482 / 503 | 471 / 486 | 464 / 478
Morning Star: 408 / 425 | 400 / 413 | 395 / 405
Reinforced Club: 476 / 495 | 466 / 481 | 460 / 472
Blacksmith Hammer: 426 / 444 | 418 / 431 | 413 / 423
Blacksmith Giant Hammer: 537 (237P/300L) / 543 (243P/300L) | 535 (235P/300L) / 539 (239P/300L) | 533 (233P/300L) / 536 (236P/300L)
Hammer of Vamos: 386 (290P/96F) / 397 (301P/96F) | 380 (284P/96F) / 389 (293P/96F) | 377 (281P/96F) / 384 (288P/96F)
Great Hammers
Great Club: 716 / 748 | 700 / 724 | 690 / 710
Demon's Great Hammer: 703 / 733 | 688 / 711 | Insufficient Stats / 697
Large Club: 690 / 724 | 674 / 700 | 664 / 684
Grant (w/30 Faith): 681 (345P/336M) / 694 (358P/336M) | 674 (338P/336M) / 684 (348P/336M) | Insufficient Stats / 678 (342P/336M)
Grant (w/50 Faith): 738 (345P/393M) / 751 (358P/393M) | 731 (338P/393M) / 741 (348P/393M) | Insufficient Stats / 735 (342P/393M)
Grant (w/99 Faith): 766 (345P/421M) / 779 (358P/421M) | 759 (338P/421M) / 769 (348P/421M) | Insufficient Stats / 736 (342P/421M)
Dragon Tooth: 602 / 617 | 594 / 606 | 590 / 599
Smough's Hammer: 656 / 675 | Insufficient Stats / 661 | Insufficient Stats / 652
Fist Weapons
99 STR | 66 STR | 50 STR | 40 STR
Cestus: 291 | 282 | 277 | 275
Cestus (w/15 Dex): 311 | 302 | 297 | 295
Cestus (w/30 Dex): 355 | 345 | 341 | 338
Cestus (w/40 Dex): 379 | 370 | 365 | 363
Cestus (w/99 Dex): 395 | 386 | 382 | 379
Dragon Bone Fist: 346 | 329 | 321 | 315
Why is the icon a Red Titanite Slab?
6
+10
-1