Thief is a starting Class in Dark Souls

Guilt-ridden thief with quiet footsteps. High dexterity. Has Master Key by default.


Thief Starting Equipment



Notes About This Class

  • The Thief is a class suited for more experienced players due to starting with a short ranged Dagger and a small shield with low stability. However, a high strength is the fact the Theif starts with the Master Key by default granting early access to much of the game while still having the opportunity of choosing essentially a second starting gift.
  • The Bandit Knife does high critical damage which can quickly dispatch strong opponents and a more experienced player can utilize the shield for easier  parrying due to it being a small shield which has extended parry frames. 
  • The Thief has some its extra starting points in Attunement, Intelligence and Faith compared to other melee-based starting classes. It is highly recommended only choosing the Theif if you also plan to either Sorceries or Miracles as well as close-range combat. It is great for Hybrid builds. 


Builds That Use This Class

  • Hybrid builds. The Theif's stat distribution grants it the ability to utilize both Miracles and/or sorcery spells as the User sees fit.  If set on utilizing the Theif for PvP purposes primarily it is recommended to be within the Soul Level 125 to 135 range to optimal stat distribution. 

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    • Anonymous

      29 Mar 2021 13:42  

      While not min-maxed to beat hell, this is a great starting class. Want to stay quick thief? Fine. Want to build a melee focused build but also want magic to buff/heal you through a tight spot? Go for it. Want to build a tank? Then take Knight and be done with it. Long and short, it is a great swiss army knife class that has one of the best gifts as a class feature and amazing offensive abilities (bleed knife go shwink).

      • Anonymous

        10 Mar 2021 01:24  

        Seems like the person who wrote these class descriptions is a bit sour. This isn't the first time I've seen somebody absolutely sh*t on a class because it wasn't "optimally efficient for pvp/pve".
        Considering people have beaten the game on SL1 taking zero hits, I don't think efficiency matters in this game. It's all about skill.
        Don't let this biased page get to you, play the thief if you want to.

        • Anonymous

          11 Mar 2020 18:23  

          I'm a little shocked by how this article goes out of their way to call this the worst class for new/experienced players. In my personal view, the Intelligence and Faith stats could allow an Int focused build to put only a few points into faith to use a few utility miracles such as Replenishment or Force, while being able to wield the Effigy Shield or Sanctus. This class starts with poor Strength, Vigor, and Endurance but that can be offset with the Mother mask or RoFaP while investing slightly into Strength.

          • Anonymous

            09 Dec 2019 21:06  

            I always start a new character with the thief because i get the Master Key and any other starting gift i choose. high dex and balanced attunement, intelligence and faith for some great noteworthy. 9/10 rating for me

            • Anonymous

              14 Oct 2019 13:28  

              I think Fextralife should show the thief some love. Even though it might not be good for max efficiency per level it is very nive starting with so high dex since you can two hand a lot of weapons allready. You also get the master key plus anything else and you get a very nice crit and bleed weapon

              • Anonymous

                16 Jul 2017 18:34  

                Not really! Since you can carry both Master Key and Old Witch's Ring right at the beginning, it is a useful class for adventures.

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