tower shield
Tower Shield+15

Stats
physical damage dark souls 160 critical dark souls 100
magic damage dark souls 120(130) stability dark souls 86
fire damage dark souls 160(160) durability dark souls 300
lightning damage dark souls 160(160) weight dark souls 13.0
Requirements & Bonus
strength dark souls dexterity dark souls intelligence dark souls faith dark souls
30 -
Weapon Type Greatshield
Attack Type Strike
Enchantable Yes
Special No

*When infused with Magic: 120 physical dmg/130 magic dmg, with Fire: 160 physical dmg/160 Fire dmg, with Lightning: 160 physical dmg/160 Lightning dmg

"Metal Greatshield. Used by the Knight Berenike, known for his heavy armour.
This plate of iron is heavily defensive but ultra heavy. Greatshields are very stable, and deflect attacks. However, one cannot parry, and instead bashes with the shield."

Acquired from:

  • Drop: Tower Knights in Undead Parish, Sen's Fortress and the Painted World (respawns).
  • Purchase: Crestfallen Merchant for 8000 souls.

Hints and Tips:

  • Fabulously stable, but very heavy.
  • Upgraded to Crystal +5 gives the shield 90 stability, making it the highest stability shield in the game, albeit with the downside of severely reduced and irreparable 30 durability.
  • Inexpensive upgrades that mostly improve bashing damage.

Youtube relevant videos:

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Tower Shield Upgrade Table

Max
standard upgrade dark souls icon s
crystal upgrade dark souls icon s
lightning upgrade dark souls icon s
magic upgrade dark souls icon s
divine upgrade dark souls icon s
fire upgrade dark souls icon s 

Overview table for all Upgrades at regular, max and threshold levels.
Click on the tabs to see individual upgrade paths in detail. Use this table to quickly compare performance

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Tower Shield physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Regular 80 - - - D - - - - 100 40 75 50 72
Regular +5 100 - - - D - - - - 100 40 75 50 75
Regular +10 124 - - - D - - - - 100 40 75 50 80
Regular +14 146 - - - D - - - - 100 40 75 50 84
Regular +15 160 - - - D - - - - 100 40 75 50 86
Crystal 124 - - - D - - - - 100 40 75 50 86
Crystal +4 146 - - - D - - - - 100 40 75 50 89
Crystal +5 160 - - - D - - - - 100 40 75 50 90
Lightning 124 - - 124 - - - - - 100 40 75 50 72
Lightning +4 146 - - 146 - - - - - 100 40 75 50 72
Lightning +5 160 - - 160 - - - - - 100 40 75 50 72
Magic 75 81 - - E - D - - 100 40 75 50 72
Magic +5 93 100 - - E - D - - 100 44 75 50 72
Magic +9 109 118 - - E - D - - 100 47.2 75 50 72
Magic +10 120 130 - - E - D - - 100 48 75 50 72
Divine 67 82 - - E - D - 110 100 48 75 50 72
Divine +5 80 83 - - E - D - 110 100 48 75 50 72
Divine +9 98 120 - - E - D - 110 100 48 75 50 72
Divine +10 108 132 - - E - D - 110 100 48 75 50 72
Fire 100 - 100 - - - - - - 100 40 75 50 72
Fire +5 124 - 124 - - - - - - 100 40 75 50 72
Fire +9 146 - 146 - - - - - - 100 40 75 50 72
Fire +10 160 - 160 - - - - - - 100 40 75 50 72

      

Regular Upgrades are performed by Andre of Astora at the Undead Parish. 
Regular +6 requires a regular +5 weapon and to hand in the Large Ember. Regular +11 requires a regular +10 weapon and to hand in the Very Large Ember
Regular Reinforcement Scales 31% for strength dark soulsStrength to increase your AR.
To reach max, you need: 3,000 souls, 9 titanite shards to +5, 9 large titanite shards to +10, 7 titanite chunks to +14 and 1 titanite slab to +15

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Tower Shield physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Regular 80 - - - D - - - - - 100 40 75 50 72
Regular +1 (titanite shard dark souls sx1) 84 - - - D - - - - - 100 40 75 50 72
Regular +2 (titanite shard dark souls sx1) 88 - - - D - - - - - 100 40 75 50 73
Regular +3 (titanite shard dark souls sx2) 92 - - - D - - - - - 100 40 75 50 74
Regular +4 (titanite shard dark souls sx2) 96 - - - D - - - - - 100 40 75 50 74
Regular +5 (titanite shard dark souls sx3) 100 - - - D - - - - - 100 40 75 50 75
Regular +6 (large titanite shard dark souls sx1) 104 - - - D - - - - - 100 40 75 50 77
Regular +7 (large titanite shard dark souls sx1) 109 - - - D - - - - - 100 40 75 50 78
Regular +8 (large titanite shard dark souls sx2) 114 - - - D - - - - - 100 40 75 50 79
Regular +9 (large titanite shard dark souls sx2) 119 - - - D - - - - - 100 40 75 50 79
Regular +10 (large titanite shard dark souls sx3) 124 - - - D - - - - - 100 40 75 50 80
Regular +11 (titanite chunk dark souls sx1) 129 - - - D - - - - - 100 40 75 50 82
Regular +12 (titanite chunk dark souls sx1) 135 - - - D - - - - - 100 40 75 50 82
Regular +13 (titanite chunk dark souls sx2) 140 - - - D - - - - - 100 40 75 50 83
Regular +14 (titanite chunk dark souls sx3) 146 - - - D - - - - - 100 40 75 50 84
Regular +15 (titanite slab dark souls sx1) 160 - - - D - - - - - 100 40 75 50 86

 

Crystal Upgrades are performed by the Giant Blacksmith at Anor Londo.
Crystal Upgrades require a regular +10 weapon and to hand in the Crystal Ember.
Crystal Reinforcement reduces weapon Durability by 30, but increases base damage.  It scales 31% for strength dark soulsStrength  to increase your AR.
To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Tower Shield physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Crystal (titanite chunk dark souls sx1) 124 - - - D - - - - - 100 40 75 50 86
Crystal +1 (titanite chunk dark souls sx1) 129 - - - D - - - - - 100 40 75 50 87
Crystal +2 (titanite chunk dark souls sx1) 135 - - - D - - - - - 100 40 75 50 87
Crystal +3 (titanite chunk dark souls sx2) 140 - - - D - - - - - 100 40 75 50 88
Crystal +4 (titanite chunk dark souls sx3) 146 - - - D - - - - - 100 40 75 50 89
Crystal +5 (titanite slab dark souls sx1) 160 - - - D - - - - - 100 40 75 50 90

 

Lightning Upgrades are performed by the Giant Blacksmith at Anor Londo.
Lightning Upgrades require a regular +10 weapon, but no special Ember is required.
Lightning Reinforcement removes all scaling but adds Lightning Damage.
 To reach max, you need: 1000 souls, 8 titanite chunks to +4 and 1 titanite slab to +5

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Tower Shield physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Lightning (titanite chunk dark souls sx1) 124 - - 124 - - - - - - 100 40 75 50 72
Lightning +1 (titanite chunk dark souls sx1) 129 - - 129 - - - - - - 100 40 75 50 72
Lightning +2 (titanite chunk dark souls sx1) 135 - - 135 - - - - - - 100 40 75 50 72
Lightning +3 (titanite chunk dark souls sx2) 140 - - 140 - - - - - - 100 40 75 50 72
Lightning +4 (titanite chunk dark souls sx3) 146 - - 146 - - - - - - 100 40 75 50 72
Lightning +5 (titanite slab dark souls sx1) 160 - - 160 - - - - - - 100 40 75 50 72

 

 

 

Magic Upgrades are performed by Rickert of Vinheim, found in New Londo Ruins. 
Magic Upgrade +1 requires a regular +5 weapon. Magic +6 requires a Magic +5 and to hand in the Large Magic Ember
Magic Reinforcement adds Magic Damage and an Intelligence bonus. The weapon can no longer be buffed with Magic Weapon. Scales 8% for strength dark soulsStrength and 22% faith dark souls Intelligence to increase your AR. 
To reach max, you need: 2,000 souls, 10 Green Titanite Shards to +5, 7 Blue Titanite Chunks to +14 and 1 Blue Titanite Slab to +15

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Tower Shield physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Magic (green titanite shard dark souls sx1) 90 97 - - E - D - - - 100 40 75 50 72
Magic +1 (green titanite shard dark souls sx1) 96 104 - - E - D - - - 100 40.8 75 50 72
Magic +2 (green titanite shard dark souls sx1) 102 110 - - E - D - - - 100 41.6 75 50 72
Magic +3 (green titanite shard dark souls sx2) 108 117 - - E - D - - - 100 42.4 75 50 72
Magic +4 (green titanite shard dark souls sx2) 114 123 - - E - D - - - 100 43.2 475 50 72
Magic +5 (green titanite shard dark souls sx3) 120 130 - - E - D - - - 100 44 75 50 72
Magic +6 (blue titanite chunk dark souls sx1) 125 136 - - E - D - - - 100 44.8 75 50 72
Magic +7 (blue titanite chunk dark souls sx1) 132 143 - - E - D - - - 100 45.6 75 50 72
Magic +8 (blue titanite chunk dark souls sx2) 138 149 - - E - D - - - 100 46.4 75 50 72
Magic +9 (blue titanite chunk dark souls sx3) 144 156 - - E - D - - - 100 47.2 75 50 72
Magic +10 (blue titanite slab dark souls sx1) 150 162 - - E - D - - - 100 48 75 50 72

 

 

Divine Upgrades are performed by Andre of Astora at the Undead Parish. 
Divine Upgrades require a regular +5 weapon and to hand in the Divine Ember. Divine +6 upgrades require a Divine Weapon +5 and to hand in the Large Divine Ember
Divine Reinforcement adds Magic Damage and Faith scaling. Scales 10% for strength dark soulsStrength and 25% faith dark soulsFaith to increase your AR
To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 White Titanite Chunks and 1 White Titanite Slab

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Tower Shield physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Divine (green titanite shard dark souls sx1) 67 82 - - E - D - 110 - 100 40 75 50 72
Divine +1 (green titanite shard dark souls sx1) 70 86 - - E - D - 110 - 100 40 75 50 72
Divine +2 (green titanite shard dark souls sx1) 73 90 - - E - D - 110 - 100 40 75 50 72
Divine +3 (green titanite shard dark souls sx2) 77 94 - - E - D - 110 - 100 40 75 50 72
Divine +4 (green titanite shard dark souls sx2) 80 98 - - E - D - 110 - 100 40 75 50 72
Divine +5 (green titanite shard dark souls sx3) 83 102 - - E - D - 110 - 100 40 75 50 72
Divine +6 (white titanite chunk dark souls sx1) 87 106 - - E - D - 110 - 100 40 75 50 72
Divine +7 (white titanite chunk dark souls sx1) 91 111 - - E - D - 110 - 100 40 75 50 72
Divine +8 (white titanite chunk dark souls sx2) 95 116 - - E - D - 110 - 100 40 75 50 72
Divine +9 (white titanite chunk dark souls sx3) 98 120 - - E - D - 110 - 100 40 75 50 72
Divine +10 (white titanite slab dark souls sx1) 108 132 - - E - D - 110 - 100 40 75 50 72

 

 

 

Fire Upgrades are performed by Blacksmith Vamos in The Catacombs.
Fire Upgrades require a regular +5 weapon. Fire+6 requires a Fire+5 weapon and to hand in the Large Flame Ember.
Fire Reinforcement adds Fire Damage but removes all scaling bonuses from the weapon. 
 To reach max, you need: 2000 souls, 10 Green Titanite Shards, 7 Red Titanite Chunks and 1 Red Titanite Slab

 

  Attack Values Parameter Bonus Auxiliary Damage Reduction (%) Stability
Tower Shield physical damage dark souls magic damage dark souls fire damage dark souls lightning damage dark souls strength dark souls dexterity dark souls intelligence dark souls faith dark souls divine dark souls occult dark souls physical defense dark souls magic defense dark souls fire defense dark souls lightning defense dark souls stability dark souls
Fire (green titanite shard dark souls sx1) 100 - 100 - - - - - - - 100 40 75 50 72
Fire +1 (green titanite shard dark souls sx1) 104 - 104 - - - - - - - 100 40 75 50 72
Fire +2 (green titanite shard dark souls sx1) 109 - 109 - - - - - - - 100 40 75 50 72
Fire +3 (green titanite shard dark souls sx2) 114 - 114 - - - - - - - 100 40 75 50 72
Fire +4 (green titanite shard dark souls sx2) 119 - 119 - - - - - - - 100 40 75 50 72
Fire +5 (green titanite shard dark souls sx3) 124 - 124 - - - - - - - 100 40 75 50 72
Fire +6 (red titanite chunk dark souls sx1) 129 - 129 - - - - - - - 100 40 75 50 72
Fire +7 (red titanite chunk dark souls sx1) 135 - 135 - - - - - - - 100 40 75 50 72
Fire +8 (red titanite chunk dark souls sx2) 140 - 140 - - - - - - - 100 40 75 50 72
Fire +9 (red titanite chunk dark souls sx3) 146 - 146 - - - - - - - 100 40 75 50 72
Fire +10 (red titanite slab dark souls sx1) 160 - 160 - - - - - - - 100 40 75 50 72

 

 

 

 

 




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    • Anonymous

      Don't know if anyone pointed it out already but to me they look awfully similar to Carthage greatshields in the movie "Gladiator"

      • Anonymous

        This is a pretty amazing PVE item for people with high enough stamina and strength to use it, especially if you’re just trying to get through your game. Man sized enemies stun themselves against the shield, making them easy pickins and even some larger or boss sized enemies have a hard time getting much damage through if you find good times to let your stamina regen. The Black Iron Greatshield can be found pretty much right after you get the shield, in Anor Londo. Its basically the same shield, if you aren’t stopping at 30str, with some slight deficits made up for with a buffed fire defense, which means it’s even better in some situations. If you can make it through Sen’s, or the parish if you have godly luck with your drops, and enjoy a turtly style this should help you steamroll the rest of the game. Even though it didn’t really help with the fight it was funny to watch my dude get caught in The Bed of Chaos’ swiping attack and end up across the room mostly unharmed. It’s not perfect though and against some bosses like Sif you still need to learn how to roll because you’ll get spaced out and never get any attacks in. As for PVP you can try and make a tanky build that... oh sorry didn’t notice that you got backstabbed again.

        • Anonymous

          The preview of the sheeld to 15 at the top on the page the stability is wrong, it should’ve been 72 instead of 22

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